Farmboy (Axis) vs Gargantua (Allies) BM

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                2 fighters moved from 33 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 45 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 45 Sea Zone to 33 Sea Zone
                2 aaGuns, 2 infantry and 2 mech_infantrys moved from Northern Territory to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 submarine placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Japanese : -0.67

    triplea_41042_Fre14.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 destroyer, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Bessarabia to Spain
                1 artillery and 2 infantry moved from Southern France to Spain
                1 artillery and 2 infantry moved from Normandy Bordeaux to Spain
                1 armour and 1 mech_infantry moved from Greece to Northwest Persia
                1 armour moved from Greece to Caucasus
                1 mech_infantry moved from Romania to 100 Sea Zone
                1 mech_infantry moved from 100 Sea Zone to Caucasus
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 armour moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Greece to Caucasus
                1 fighter moved from Greece to Northwest Persia
                1 fighter moved from Greece to Northwest Persia
                1 fighter moved from Greece to Caucasus
                1 infantry moved from Normandy Bordeaux to Spain
                1 mech_infantry moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians
                2 mech_infantrys moved from Western Ukraine to Bryansk
                4 infantry moved from Novgorod to Archangel
                1 bomber moved from Bessarabia to Bryansk

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 2 armour, 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Spain
                    Germans attack with 2 artilleries, 1 bomber and 5 infantry
                    British defend with 1 artillery and 1 infantry; Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 artilleries, 1 bomber and 5 infantry in Spain, round 2 : 3/8 hits, 2.50 expected hits
                        Americans roll dice for 2 artilleries and 2 infantry in Spain, round 2 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the British lost in Spain
                        Germans roll dice for 2 artilleries, 1 bomber and 4 infantry in Spain, round 3 : 3/7 hits, 2.33 expected hits
                        Americans roll dice for 1 artillery in Spain, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the British lost in Spain
                    Germans win, taking Spain from Americans with 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 armour, 2 fighters and 1 mech_infantry
                    British defend with 1 artillery
                        Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits
                        British roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery
                Battle in Archangel
                    Germans attack with 7 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 7 infantry in Archangel, round 2 : 0/7 hits, 1.17 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 7 infantry in Archangel, round 3 : 2/7 hits, 1.17 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 6 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Bryansk to Greece
                2 fighters moved from Northwest Persia to Greece
                1 fighter moved from Caucasus to 97 Sea Zone
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from Bessarabia to Western Germany
                3 infantry moved from Finland to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 104 Sea Zone
                1 bomber moved from Spain to Southern France
                2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
                3 mech_infantrys moved from France to Southern France
                1 mech_infantry moved from Northern Italy to Southern France
                3 mech_infantrys moved from Yugoslavia to Greece
                1 aaGun moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Romania to Ukraine
                1 aaGun moved from Novgorod to Archangel
                3 infantry moved from 115 Sea Zone to Novgorod
                2 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Switzerland to France

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                3 mech_infantrys placed in France
                3 artilleries placed in Southern France
                Germans undo move 3.
                3 infantry placed in Southern France
                3 artilleries placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                3 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry
                EDIT: Removing units owned by Germans from Novgorod: 3 infantry
                EDIT: Adding units owned by Germans to Finland: 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 97 Sea Zone: 1 fighter
                EDIT: Adding units owned by Germans to 97 Sea Zone: 1 fighter
                EDIT: Removing units owned by Germans from 97 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry and 1 tactical_bomber
                EDIT: Removing units owned by Germans from Southern France: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Germans collect 57 PUs (6 lost to blockades); end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Germans : 1.83
        British : 0.67
        Americans : -0.67
        Russians : 1.33

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 6 infantry and 6 mech_infantrys
        France : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 2 tactical_bombers
        Germany : 1 factory_major
        Southern Italy : 2 fighters and 1 tactical_bomber
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 2 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 aaGun and 6 infantry
        Eastern Poland : 1 flag, 2 mech_infantrys
        Tambov : 1 flag, 1 armour
        Ukraine : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 flag, 2 armour
        Smolensk : 1 flag, 1 mech_infantry
        100 Sea Zone : 1 transport
        113 Sea Zone : 1 destroyer
        104 Sea Zone : 1 destroyer
        Switzerland : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 2 fighters and 3 mech_infantrys
        97 Sea Zone : 1 carrier, 1 fighter and 2 submarines
        Northwest Persia : 1 flag, 1 armour
        Sweden : 1 flag
        115 Sea Zone : 2 transports
        Spain : 1 flag, 2 artilleries and 4 infantry
        Finland : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 63 / 76
        Russians : 11 / 27
        Japanese : 69 / 85
        Americans : 53 / 73
        Chinese : 7 / 9
        British : 35 / 37
        UK_Pacific : 0 / 0
        Italians : 19 / 20
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    triplea_41042_Ger15.tsvg

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    Made some NCM edits during placement.

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Sikang to Kweichow
                      Chinese take Szechwan from Japanese
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                1 artillery moved from Samara to Tambov
                1 fighter moved from Samara to Tambov
                2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys moved from Russia to Bryansk
                1 tactical_bomber moved from Samara to Smolensk

    Combat - Russians
                Battle in Kweichow
                    Russians attack with 1 armour
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Russians win, taking Kweichow from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery and 2 mech_infantrys
                        Russians roll dice for 2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys in Bryansk, round 2 : 3/10 hits, 3.67 expected hits
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                        1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 artillery and 2 mech_infantrys
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.50 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Tambov to Russia

    Place Units - Russians
                1 artillery and 1 infantry placed in Volgograd
                2 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Germans : -0.83
        Russians : 1.17
        Japanese : -0.33

    triplea_41042_Rus15.tsvg

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    haven’t forgotten about this. Just got busy with other games and life. But should post my turn in the next day or two.

  • Liaison TripleA 11 10

    Not a problem brother, I totally understand you on the life getting in the way haha

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 artillery moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 armour and 1 infantry moved from Yenisey to Timguska
                1 infantry moved from Afghanistan to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Afghanistan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 mech_infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Yunnan to Kweichow
                1 armour moved from French Indo China to Kweichow
                1 mech_infantry moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 bombers moved from Shan State to Java
                1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Philippines to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to Paulau Island
                1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 armour
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Russians lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 submarine and 1 transport
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 34 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Paulau Island
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/5 hits, 2.33 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Paulau Island
                    Japanese win, taking Paulau Island from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to Shan State
                2 bombers moved from Java to Philippines
                1 tactical_bomber moved from 42 Sea Zone to Philippines
                2 fighters and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from Jehol to Anhwe
                2 mech_infantrys moved from Yunnan to Anhwe
                1 mech_infantry moved from India to Yunnan
                2 fighters moved from 34 Sea Zone to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 34 Sea Zone to 35 Sea Zone
                2 artilleries and 3 infantry moved from Afghanistan to Kazakhstan

    Place Units - Japanese
                2 destroyers and 1 transport placed in 37 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,3
                Japanese collect 74 PUs (2 lost to blockades); end with 74 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.17
        Americans : -0.83
        Chinese : -0.50
        Japanese : 0.50

    Territory Summary for Japanese :

    Paulau Island : 1 artillery and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Hunan : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 infantry and 3 mech_infantrys
        Ceylon : 1 flag
        Shan State : 1 flag, 1 airfield and 1 fighter
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 2 bombers, 2 fighters, 1 harbour and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Alaska : 1 flag, 1 aaGun, 1 artillery and 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 armour, 1 artillery and 1 infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag, 2 artilleries and 4 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 2 destroyers and 1 transport
        35 Sea Zone : 4 carriers, 1 destroyer, 3 fighters and 4 tactical_bombers
        34 Sea Zone : 1 destroyer and 1 transport
        23 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 1 transport
        West India : 1 flag, 1 aaGun, 3 infantry and 1 marine
        Urals : 1 flag, 1 infantry
        Turkmenistan : 1 flag, 1 mech_infantry
        Afghanistan : 1 flag
        85 Sea Zone : 1 submarine
        Eastern Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 60 / 76
        Russians : 11 / 16
        Japanese : 76 / 87
        Americans : 53 / 73
        Chinese : 7 / 9
        British : 35 / 37
        UK_Pacific : 0 / 0
        Italians : 19 / 20
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    triplea_41042_Jap15.tsvg

  • 25 23 22 21 20 19 18 17

    Just reposting as a reminder. What do you think your ETA is on the next turn?

  • 25 23 22 21 20 19 18 17

    Again, just reposting as a reminder. I’m going to follow this post with a bump. However, its fine if you need more time before returning to this game. Just let me know. I would appreciate a rough idea of when that would be.

  • 25 23 22 21 20 19 18 17

    bump #2

  • 25 23 22 21 20 19 18 17

    bump 3

  • 25 23 22 21 20 19 18 17

    Given the time, I’m going to call the game now. If you are interested in returning to this game and league play in the next few weeks, I’m happy to continue it.

  • 25 23 22 21 20 19 18 17

    bump 4

  • Liaison TripleA 11 10

    Hey

    Did you call the game already?  Or were you able to continue before the year end?  I think you have a pretty strong advantage already hah!

  • 25 23 22 21 20 19 18 17

    I did call it. I think I was in a pretty strong position here and barring a major mistake or some bad dice, should have had it.  You had some pretty bad dice in the early game here which put me in a strong position. If you are really keen on returning to it and seeing how it plays out, I could, although I’d like to resolve some of my existing game commitments first (2 on the go and 1 about to start). If not that but you are thinking of returning to league play, we could also have a rematch.

  • Liaison TripleA 11 10

    Lets Rematch 2019.  Thanks for a good game, apologies it abruptly ended as my work situation changed; it was a hell of a fight

  • 25 23 22 21 20 19 18 17

    No worries. And I look forward to the rematch in 2019.

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