OOL in Bryansk when we roll?
Farmboy (Axis) vs Gargantua (Allies) BM
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 6 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Gibraltar to United Kingdom
1 fighter moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Rio de Oro
1 submarine moved from 46 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Johnston Island to 30 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 bomber moved from Northern Territory to Caroline Islands
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 submarine moved from 2 Sea Zone to 1 Sea Zone
2 artilleries and 2 infantry moved from Western United States to British Columbia
2 bombers moved from Brazil to GibraltarCombat - Americans
Battle in Rio de Oro
Battle in Paulau Island
Battle in Portugal
Battle in SpainNon Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Dutch New Guinea to New Guinea
2 carriers and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 80 Sea Zone to 81 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
3 transports placed in 101 Sea Zone
1 armour, 4 artilleries and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,3
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to Szechwan
1 infantry moved from Hopei to Chahar
1 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Szechwan to SuiyuyanPlace Units - Chinese
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUsPurchase Units - British
British buy 2 armour, 2 artilleries, 1 infantry, 2 marines and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 110 Sea Zone to 125 Sea Zone
British take 125 Sea Zone from Germans
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
2 fighters moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea ZoneCombat - British
Battle in 93 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
British win, taking 93 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 98 Sea Zone
British attack with 1 destroyer and 3 fighters
Italians defend with 1 destroyer and 1 submarine
British roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarineNon Combat Move - British
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 93 Sea Zone to Gibraltar
1 armour moved from Turkey to Volgograd
1 infantry moved from Turkey to Caucasus
1 aaGun and 2 infantry moved from Iraq to Persia
2 fighters moved from 98 Sea Zone to Persia
1 infantry moved from Turkey to Syria
1 infantry moved from Turkey to Iraq
1 artillery moved from Turkey to Northwest Persia
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 98 Sea Zone to Trans-JordanPlace Units - British
2 artilleries and 1 infantry placed in Persia
2 armour and 1 mech_infantry placed in Egypt
2 marines placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
British : 0.83
Italians : -0.50
Chinese : 0.67
Japanese : 0.00 -
welcome back!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 fighter moved from Romania to Rostov
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
1 fighter moved from Southern Italy to TurkeyCombat - Italians
Battle in Turkey
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Turkey, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Turkey, round 3 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Turkey, round 4 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Turkey, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Turkey
Italians roll dice for 1 artillery and 1 fighter in Turkey, round 5 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Turkey, round 5 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians and 1 infantry owned by the British lost in Turkey
Italians win, taking Turkey from British with 1 artillery remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter and 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Greece
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Tobruk to Libya
1 infantry moved from Algeria to TunisiaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : -2.67
British : 0.67
Russians : -0.67Territory Summary for Italians :
Cyprus : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 1 infantry
Northern Italy : 1 factory_major
Libya : 1 artillery
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Rostov : 1 flag, 1 armour and 2 mech_infantrys
Bessarabia : 1 flag
Western Ukraine : 1 flag
Turkey : 1 flag, 1 artillery
Crete : 1 flag
Greece : 1 fighter
99 Sea Zone : 1 destroyer and 1 transport
97 Sea Zone : 1 destroyer
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 55 / 71
Russians : 17 / 27
Japanese : 73 / 85
Americans : 55 / 73
Chinese : 7 / 9
British : 35 / 37
UK_Pacific : 0 / 0
Italians : 19 / 20
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 45 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to 33 Sea Zone
2 aaGuns, 2 infantry and 2 mech_infantrys moved from Northern Territory to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 45 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to 33 Sea Zone
2 aaGuns, 2 infantry and 2 mech_infantrys moved from Northern Territory to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 destroyer, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Bessarabia to Spain
1 artillery and 2 infantry moved from Southern France to Spain
1 artillery and 2 infantry moved from Normandy Bordeaux to Spain
1 armour and 1 mech_infantry moved from Greece to Northwest Persia
1 armour moved from Greece to Caucasus
1 mech_infantry moved from Romania to 100 Sea Zone
1 mech_infantry moved from 100 Sea Zone to Caucasus
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Belarus to Bryansk
1 armour moved from Ukraine to Tambov
Germans take Tambov from Russians
1 armour moved from Greece to Caucasus
1 fighter moved from Greece to Northwest Persia
1 fighter moved from Greece to Northwest Persia
1 fighter moved from Greece to Caucasus
1 infantry moved from Normandy Bordeaux to Spain
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Western Ukraine to Bryansk
4 infantry moved from Novgorod to Archangel
1 bomber moved from Bessarabia to BryanskCombat - Germans
Battle in Caucasus
Germans attack with 2 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Spain
Germans attack with 2 artilleries, 1 bomber and 5 infantry
British defend with 1 artillery and 1 infantry; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries, 1 bomber and 5 infantry in Spain, round 2 : 3/8 hits, 2.50 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Spain, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the British lost in Spain
Germans roll dice for 2 artilleries, 1 bomber and 4 infantry in Spain, round 3 : 3/7 hits, 2.33 expected hits
Americans roll dice for 1 artillery in Spain, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Spain
Germans win, taking Spain from Americans with 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour, 2 fighters and 1 mech_infantry
British defend with 1 artillery
Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Archangel
Germans attack with 7 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 7 infantry in Archangel, round 2 : 0/7 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 7 infantry in Archangel, round 3 : 2/7 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 6 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Bryansk to Greece
2 fighters moved from Northwest Persia to Greece
1 fighter moved from Caucasus to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Germany
3 infantry moved from Finland to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 bomber moved from Spain to Southern France
2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
3 mech_infantrys moved from France to Southern France
1 mech_infantry moved from Northern Italy to Southern France
3 mech_infantrys moved from Yugoslavia to Greece
1 aaGun moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 aaGun moved from Novgorod to Archangel
3 infantry moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Switzerland to FrancePlace Units - Germans
1 destroyer placed in 113 Sea Zone
3 mech_infantrys placed in France
3 artilleries placed in Southern France
Germans undo move 3.
3 infantry placed in Southern France
3 artilleries placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Removing units owned by Germans from Novgorod: 3 infantry
EDIT: Adding units owned by Germans to Finland: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 fighter
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry and 1 tactical_bomber
EDIT: Removing units owned by Germans from Southern France: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 57 PUs (6 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : 1.83
British : 0.67
Americans : -0.67
Russians : 1.33Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 6 infantry and 6 mech_infantrys
France : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Germany : 1 factory_major
Southern Italy : 2 fighters and 1 tactical_bomber
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun and 6 infantry
Eastern Poland : 1 flag, 2 mech_infantrys
Tambov : 1 flag, 1 armour
Ukraine : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 flag, 2 armour
Smolensk : 1 flag, 1 mech_infantry
100 Sea Zone : 1 transport
113 Sea Zone : 1 destroyer
104 Sea Zone : 1 destroyer
Switzerland : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 2 fighters and 3 mech_infantrys
97 Sea Zone : 1 carrier, 1 fighter and 2 submarines
Northwest Persia : 1 flag, 1 armour
Sweden : 1 flag
115 Sea Zone : 2 transports
Spain : 1 flag, 2 artilleries and 4 infantry
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 63 / 76
Russians : 11 / 27
Japanese : 69 / 85
Americans : 53 / 73
Chinese : 7 / 9
British : 35 / 37
UK_Pacific : 0 / 0
Italians : 19 / 20
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
Made some NCM edits during placement.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Sikang to Kweichow
Chinese take Szechwan from Japanese
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 artillery moved from Samara to Tambov
1 fighter moved from Samara to Tambov
2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys moved from Russia to Bryansk
1 tactical_bomber moved from Samara to SmolenskCombat - Russians
Battle in Kweichow
Russians attack with 1 armour
Japanese defend with 1 infantry
Russians roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 2 mech_infantrys
Russians roll dice for 2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys in Bryansk, round 2 : 3/10 hits, 3.67 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery and 2 mech_infantrys
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Tambov to RussiaPlace Units - Russians
1 artillery and 1 infantry placed in Volgograd
2 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUsCombat Hit Differential Summary :
Germans : -0.83
Russians : 1.17
Japanese : -0.33 -
haven’t forgotten about this. Just got busy with other games and life. But should post my turn in the next day or two.
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Not a problem brother, I totally understand you on the life getting in the way haha
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 artillery moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 armour and 1 infantry moved from Yenisey to Timguska
1 infantry moved from Afghanistan to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Afghanistan to Turkmenistan
Japanese take Turkmenistan from Russians
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Yunnan to Kweichow
1 armour moved from French Indo China to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from Shan State to Java
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Philippines to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 submarine and 1 transport
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 34 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Paulau Island
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Shan State
2 bombers moved from Java to Philippines
1 tactical_bomber moved from 42 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Anhwe
2 mech_infantrys moved from Yunnan to Anhwe
1 mech_infantry moved from India to Yunnan
2 fighters moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
2 artilleries and 3 infantry moved from Afghanistan to KazakhstanPlace Units - Japanese
2 destroyers and 1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,3
Japanese collect 74 PUs (2 lost to blockades); end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
ANZAC : 0.17
Americans : -0.83
Chinese : -0.50
Japanese : 0.50Territory Summary for Japanese :
Paulau Island : 1 artillery and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Hunan : 1 flag, 1 infantry
Szechwan : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 infantry and 3 mech_infantrys
Ceylon : 1 flag
Shan State : 1 flag, 1 airfield and 1 fighter
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 2 bombers, 2 fighters, 1 harbour and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Alaska : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 armour, 1 artillery and 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag, 2 artilleries and 4 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 transport
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 2 destroyers and 1 transport
35 Sea Zone : 4 carriers, 1 destroyer, 3 fighters and 4 tactical_bombers
34 Sea Zone : 1 destroyer and 1 transport
23 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 1 transport
West India : 1 flag, 1 aaGun, 3 infantry and 1 marine
Urals : 1 flag, 1 infantry
Turkmenistan : 1 flag, 1 mech_infantry
Afghanistan : 1 flag
85 Sea Zone : 1 submarine
Eastern Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 60 / 76
Russians : 11 / 16
Japanese : 76 / 87
Americans : 53 / 73
Chinese : 7 / 9
British : 35 / 37
UK_Pacific : 0 / 0
Italians : 19 / 20
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
Just reposting as a reminder. What do you think your ETA is on the next turn?
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Again, just reposting as a reminder. I’m going to follow this post with a bump. However, its fine if you need more time before returning to this game. Just let me know. I would appreciate a rough idea of when that would be.
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bump #2
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bump 3
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Given the time, I’m going to call the game now. If you are interested in returning to this game and league play in the next few weeks, I’m happy to continue it.
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bump 4
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Hey
Did you call the game already? Or were you able to continue before the year end? I think you have a pretty strong advantage already hah!
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I did call it. I think I was in a pretty strong position here and barring a major mistake or some bad dice, should have had it. You had some pretty bad dice in the early game here which put me in a strong position. If you are really keen on returning to it and seeing how it plays out, I could, although I’d like to resolve some of my existing game commitments first (2 on the go and 1 about to start). If not that but you are thinking of returning to league play, we could also have a rematch.
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Lets Rematch 2019. Thanks for a good game, apologies it abruptly ended as my work situation changed; it was a hell of a fight





