Farmboy (Axis) vs Gargantua (Allies) BM

  • Liaison TripleA 11 10

    I’m working on this.  Will post as soon as I can.  Sorry for delays!

  • 25 23 22 21 20 19 18 17

    no problem. Looking forward to continuing it.

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 2 armour, 4 artilleries, 6 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Gibraltar to United Kingdom
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Rio de Oro
                1 submarine moved from 46 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 bomber moved from Northern Territory to Caroline Islands
                2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 1 Sea Zone to 10 Sea Zone
                1 submarine moved from 2 Sea Zone to 1 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to British Columbia
                2 bombers moved from Brazil to Gibraltar

    Combat - Americans
                Battle in Rio de Oro
                Battle in Paulau Island
                Battle in Portugal
                Battle in Spain

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Dutch New Guinea to New Guinea
                2 carriers and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 carrier and 2 fighters moved from 80 Sea Zone to 81 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                3 transports placed in 101 Sea Zone
                1 armour, 4 artilleries and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,3
                Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    triplea_41042_Ame14.tsvg

  • Liaison TripleA 11 10

    Game crashed mid turn - apologies had to rebuild it.  China on the way!

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Kansu to Szechwan
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Szechwan to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    Chinese : 0.67
        Japanese : 0.00

    triplea_41042_Chi14.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 2 armour, 4 artilleries, 6 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Gibraltar to United Kingdom
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Rio de Oro
                1 submarine moved from 46 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 bomber moved from Northern Territory to Caroline Islands
                2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 1 Sea Zone to 10 Sea Zone
                1 submarine moved from 2 Sea Zone to 1 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to British Columbia
                2 bombers moved from Brazil to Gibraltar

    Combat - Americans
                Battle in Rio de Oro
                Battle in Paulau Island
                Battle in Portugal
                Battle in Spain

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Dutch New Guinea to New Guinea
                2 carriers and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 carrier and 2 fighters moved from 80 Sea Zone to 81 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                3 transports placed in 101 Sea Zone
                1 armour, 4 artilleries and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,3
                Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Kansu to Szechwan
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Szechwan to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Purchase Units - British
                British buy 2 armour, 2 artilleries, 1 infantry, 2 marines and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                      British take 125 Sea Zone from Germans
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                2 fighters moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in 93 Sea Zone
                    British attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 93 Sea Zone
                    British win, taking 93 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 98 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Italians defend with 1 destroyer and 1 submarine
                        British roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Italians with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 destroyer and 1 submarine

    Non Combat Move - British
                1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                2 fighters moved from 93 Sea Zone to Gibraltar
                1 armour moved from Turkey to Volgograd
                1 infantry moved from Turkey to Caucasus
                1 aaGun and 2 infantry moved from Iraq to Persia
                2 fighters moved from 98 Sea Zone to Persia
                1 infantry moved from Turkey to Syria
                1 infantry moved from Turkey to Iraq
                1 artillery moved from Turkey to Northwest Persia
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from 98 Sea Zone to Trans-Jordan

    Place Units - British
                2 artilleries and 1 infantry placed in Persia
                2 armour and 1 mech_infantry placed in Egypt
                2 marines placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -0.33
        British : 0.83
        Italians : -0.50
        Chinese : 0.67
        Japanese : 0.00

    triplea_41042_UK_14.tsvg

  • 25 23 22 21 20 19 18 17

    welcome back!

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Bessarabia to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                1 fighter moved from Romania to Rostov
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
                1 fighter moved from Southern Italy to Turkey

    Combat - Italians
                Battle in Turkey
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Turkey, round 2 : 0/3 hits, 1.17 expected hits
                        British roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Turkey, round 3 : 0/3 hits, 1.17 expected hits
                        British roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Turkey, round 4 : 0/3 hits, 1.17 expected hits
                        British roll dice for 1 infantry in Turkey, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Turkey
                        Italians roll dice for 1 artillery and 1 fighter in Turkey, round 5 : 1/2 hits, 0.83 expected hits
                        British roll dice for 1 infantry in Turkey, round 5 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Italians and 1 infantry owned by the British lost in Turkey
                    Italians win, taking Turkey from British with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 fighter and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Greece
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from Tobruk to Libya
                1 infantry moved from Algeria to Tunisia

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Italians : -2.67
        British : 0.67
        Russians : -0.67

    Territory Summary for Italians :

    Cyprus : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 1 infantry
        Northern Italy : 1 factory_major
        Libya : 1 artillery
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        Rostov : 1 flag, 1 armour and 2 mech_infantrys
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Turkey : 1 flag, 1 artillery
        Crete : 1 flag
        Greece : 1 fighter
        99 Sea Zone : 1 destroyer and 1 transport
        97 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 17 / 27
        Japanese : 73 / 85
        Americans : 55 / 73
        Chinese : 7 / 9
        British : 35 / 37
        UK_Pacific : 0 / 0
        Italians : 19 / 20
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    triplea_41042_Ita14.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                2 fighters moved from 33 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 45 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 45 Sea Zone to 33 Sea Zone
                2 aaGuns, 2 infantry and 2 mech_infantrys moved from Northern Territory to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 submarine placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Japanese : -0.67

    triplea_41042_ANZ14.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                2 fighters moved from 33 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 45 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 45 Sea Zone to 33 Sea Zone
                2 aaGuns, 2 infantry and 2 mech_infantrys moved from Northern Territory to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 submarine placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Japanese : -0.67

    triplea_41042_Fre14.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 destroyer, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Bessarabia to Spain
                1 artillery and 2 infantry moved from Southern France to Spain
                1 artillery and 2 infantry moved from Normandy Bordeaux to Spain
                1 armour and 1 mech_infantry moved from Greece to Northwest Persia
                1 armour moved from Greece to Caucasus
                1 mech_infantry moved from Romania to 100 Sea Zone
                1 mech_infantry moved from 100 Sea Zone to Caucasus
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 armour moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Greece to Caucasus
                1 fighter moved from Greece to Northwest Persia
                1 fighter moved from Greece to Northwest Persia
                1 fighter moved from Greece to Caucasus
                1 infantry moved from Normandy Bordeaux to Spain
                1 mech_infantry moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians
                2 mech_infantrys moved from Western Ukraine to Bryansk
                4 infantry moved from Novgorod to Archangel
                1 bomber moved from Bessarabia to Bryansk

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 2 armour, 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Spain
                    Germans attack with 2 artilleries, 1 bomber and 5 infantry
                    British defend with 1 artillery and 1 infantry; Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 artilleries, 1 bomber and 5 infantry in Spain, round 2 : 3/8 hits, 2.50 expected hits
                        Americans roll dice for 2 artilleries and 2 infantry in Spain, round 2 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the British lost in Spain
                        Germans roll dice for 2 artilleries, 1 bomber and 4 infantry in Spain, round 3 : 3/7 hits, 2.33 expected hits
                        Americans roll dice for 1 artillery in Spain, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the British lost in Spain
                    Germans win, taking Spain from Americans with 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 armour, 2 fighters and 1 mech_infantry
                    British defend with 1 artillery
                        Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits
                        British roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery
                Battle in Archangel
                    Germans attack with 7 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 7 infantry in Archangel, round 2 : 0/7 hits, 1.17 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 7 infantry in Archangel, round 3 : 2/7 hits, 1.17 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 6 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Bryansk to Greece
                2 fighters moved from Northwest Persia to Greece
                1 fighter moved from Caucasus to 97 Sea Zone
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from Bessarabia to Western Germany
                3 infantry moved from Finland to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 104 Sea Zone
                1 bomber moved from Spain to Southern France
                2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
                3 mech_infantrys moved from France to Southern France
                1 mech_infantry moved from Northern Italy to Southern France
                3 mech_infantrys moved from Yugoslavia to Greece
                1 aaGun moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Romania to Ukraine
                1 aaGun moved from Novgorod to Archangel
                3 infantry moved from 115 Sea Zone to Novgorod
                2 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Switzerland to France

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                3 mech_infantrys placed in France
                3 artilleries placed in Southern France
                Germans undo move 3.
                3 infantry placed in Southern France
                3 artilleries placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                3 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry
                EDIT: Removing units owned by Germans from Novgorod: 3 infantry
                EDIT: Adding units owned by Germans to Finland: 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 97 Sea Zone: 1 fighter
                EDIT: Adding units owned by Germans to 97 Sea Zone: 1 fighter
                EDIT: Removing units owned by Germans from 97 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry and 1 tactical_bomber
                EDIT: Removing units owned by Germans from Southern France: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Germans collect 57 PUs (6 lost to blockades); end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Germans : 1.83
        British : 0.67
        Americans : -0.67
        Russians : 1.33

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 6 infantry and 6 mech_infantrys
        France : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 2 tactical_bombers
        Germany : 1 factory_major
        Southern Italy : 2 fighters and 1 tactical_bomber
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 2 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 aaGun and 6 infantry
        Eastern Poland : 1 flag, 2 mech_infantrys
        Tambov : 1 flag, 1 armour
        Ukraine : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 flag, 2 armour
        Smolensk : 1 flag, 1 mech_infantry
        100 Sea Zone : 1 transport
        113 Sea Zone : 1 destroyer
        104 Sea Zone : 1 destroyer
        Switzerland : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 2 fighters and 3 mech_infantrys
        97 Sea Zone : 1 carrier, 1 fighter and 2 submarines
        Northwest Persia : 1 flag, 1 armour
        Sweden : 1 flag
        115 Sea Zone : 2 transports
        Spain : 1 flag, 2 artilleries and 4 infantry
        Finland : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 63 / 76
        Russians : 11 / 27
        Japanese : 69 / 85
        Americans : 53 / 73
        Chinese : 7 / 9
        British : 35 / 37
        UK_Pacific : 0 / 0
        Italians : 19 / 20
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    triplea_41042_Ger15.tsvg

  • 25 23 22 21 20 19 18 17

    Made some NCM edits during placement.

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Sikang to Kweichow
                      Chinese take Szechwan from Japanese
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                1 artillery moved from Samara to Tambov
                1 fighter moved from Samara to Tambov
                2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys moved from Russia to Bryansk
                1 tactical_bomber moved from Samara to Smolensk

    Combat - Russians
                Battle in Kweichow
                    Russians attack with 1 armour
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Russians win, taking Kweichow from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery and 2 mech_infantrys
                        Russians roll dice for 2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys in Bryansk, round 2 : 3/10 hits, 3.67 expected hits
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                        1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 artillery and 2 mech_infantrys
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.50 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Tambov to Russia

    Place Units - Russians
                1 artillery and 1 infantry placed in Volgograd
                2 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Germans : -0.83
        Russians : 1.17
        Japanese : -0.33

    triplea_41042_Rus15.tsvg

  • 25 23 22 21 20 19 18 17

    haven’t forgotten about this. Just got busy with other games and life. But should post my turn in the next day or two.

  • Liaison TripleA 11 10

    Not a problem brother, I totally understand you on the life getting in the way haha

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 artillery moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 armour and 1 infantry moved from Yenisey to Timguska
                1 infantry moved from Afghanistan to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Afghanistan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 mech_infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Yunnan to Kweichow
                1 armour moved from French Indo China to Kweichow
                1 mech_infantry moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 bombers moved from Shan State to Java
                1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Philippines to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to Paulau Island
                1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 armour
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Russians lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 submarine and 1 transport
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 34 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Paulau Island
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/5 hits, 2.33 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Paulau Island
                    Japanese win, taking Paulau Island from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to Shan State
                2 bombers moved from Java to Philippines
                1 tactical_bomber moved from 42 Sea Zone to Philippines
                2 fighters and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from Jehol to Anhwe
                2 mech_infantrys moved from Yunnan to Anhwe
                1 mech_infantry moved from India to Yunnan
                2 fighters moved from 34 Sea Zone to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 34 Sea Zone to 35 Sea Zone
                2 artilleries and 3 infantry moved from Afghanistan to Kazakhstan

    Place Units - Japanese
                2 destroyers and 1 transport placed in 37 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,3
                Japanese collect 74 PUs (2 lost to blockades); end with 74 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.17
        Americans : -0.83
        Chinese : -0.50
        Japanese : 0.50

    Territory Summary for Japanese :

    Paulau Island : 1 artillery and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Hunan : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 infantry and 3 mech_infantrys
        Ceylon : 1 flag
        Shan State : 1 flag, 1 airfield and 1 fighter
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 2 bombers, 2 fighters, 1 harbour and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Alaska : 1 flag, 1 aaGun, 1 artillery and 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 armour, 1 artillery and 1 infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag, 2 artilleries and 4 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 2 destroyers and 1 transport
        35 Sea Zone : 4 carriers, 1 destroyer, 3 fighters and 4 tactical_bombers
        34 Sea Zone : 1 destroyer and 1 transport
        23 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 1 transport
        West India : 1 flag, 1 aaGun, 3 infantry and 1 marine
        Urals : 1 flag, 1 infantry
        Turkmenistan : 1 flag, 1 mech_infantry
        Afghanistan : 1 flag
        85 Sea Zone : 1 submarine
        Eastern Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 60 / 76
        Russians : 11 / 16
        Japanese : 76 / 87
        Americans : 53 / 73
        Chinese : 7 / 9
        British : 35 / 37
        UK_Pacific : 0 / 0
        Italians : 19 / 20
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    triplea_41042_Jap15.tsvg

  • 25 23 22 21 20 19 18 17

    Just reposting as a reminder. What do you think your ETA is on the next turn?

  • 25 23 22 21 20 19 18 17

    Again, just reposting as a reminder. I’m going to follow this post with a bump. However, its fine if you need more time before returning to this game. Just let me know. I would appreciate a rough idea of when that would be.

  • 25 23 22 21 20 19 18 17

    bump #2

  • 25 23 22 21 20 19 18 17

    bump 3

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