Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
2 armour, 2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 2 infantry moved from Yugoslavia to Romania
2 fighters moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Algeria to Gibraltar
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from Northern Italy to Southern France
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Southern Italy to Romania
Combat - Italians
Battle in Romania
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 3 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Romania, round 2 : 1/4 hits
Russians roll dice for 3 infantry in Romania, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Romania
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Romania, round 3 : 0/4 hits
Russians roll dice for 2 infantry in Romania, round 3 : 1/2 hits
1 infantry owned by the Italians lost in Romania
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Romania, round 4 : 2/3 hits
Russians roll dice for 2 infantry in Romania, round 4 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Russians: 3 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Eastern Poland
Italians attack with 2 armour, 2 artilleries and 2 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Eastern Poland, round 2 : 3/6 hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Gibraltar
Italians attack with 1 artillery, 2 fighters and 1 tactical_bomber
British defend with 1 airfield and 1 harbour; Americans defend with 2 armour, 1 artillery and 3 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Gibraltar, round 2 : 3/4 hits
British roll dice for 2 armour, 1 artillery and 3 infantry in Gibraltar, round 2 : 3/6 hits
1 tactical_bomber owned by the Italians, 3 infantry owned by the Americans, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Gibraltar
British win with 2 armour and 1 artillery remaining. Battle score for attacker is -16
Casualties for Italians: 1 artillery, 1 fighter and 1 tactical_bomber
Casualties for Americans: 3 infantry
1 fighter owned by the Italians retreated
Non Combat Move - Italians
1 bomber moved from Romania to Southern Italy
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 carrier moved from 92 Sea Zone to 94 Sea Zone
1 carrier moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Southern France
1 artillery and 1 infantry placed in Northern Italy
1 armour, 1 artillery and 1 infantry placed in Egypt
1 infantry placed in Southern France
1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Celebes to 35 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 transport moved from 35 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Borneo
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 armour owned by the ANZAC lost in Java
Japanese win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 armour and 1 infantry
Battle in 35 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 cruiser, 2 submarines and 2 transports
2 submarines owned by the Japanese Submerged
ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 2 transports in 35 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 35 Sea Zone
2 transports owned by the Japanese lost in 35 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 26
Casualties for Japanese: 1 cruiser and 2 transports
Non Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to Celebes
Place Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Celebes to 35 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 transport moved from 35 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Borneo
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 armour owned by the ANZAC lost in Java
Japanese win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 armour and 1 infantry
Battle in 35 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 cruiser, 2 submarines and 2 transports
2 submarines owned by the Japanese Submerged
ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 2 transports in 35 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 35 Sea Zone
2 transports owned by the Japanese lost in 35 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 26
Casualties for Japanese: 1 cruiser and 2 transports
Non Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to Celebes
Place Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Amur to Korea
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
2 infantry moved from Siberia to Amur
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 artillery moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Kweichow
1 armour and 1 mech_infantry moved from Suiyuyan to Chahar
1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Syria to Iraq
2 infantry moved from Northwest Persia to Iraq
1 infantry moved from Kazakhstan to Caucasus
1 artillery and 1 infantry moved from Archangel to Novgorod
1 artillery and 3 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Bryansk to Baltic States
3 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
1 bomber and 1 fighter moved from Russia to Baltic States
Combat - Russians
Battle in Novgorod
Russians attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Russians roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 5/10 hits
Germans roll dice for 2 artilleries and 5 infantry in Novgorod, round 2 : 1/7 hits
1 infantry owned by the Russians and 5 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/9 hits
Germans roll dice for 2 artilleries in Novgorod, round 3 : 0/2 hits
2 artilleries owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 artilleries and 5 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/5 hits
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 0/4 hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Baltic States, round 3 : 2/5 hits
Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 3 : 1/3 hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Baltic States, round 4 : 3/4 hits
Germans roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 4 infantry in Korea, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Baltic States to Bryansk
1 bomber moved from Baltic States to Russia
1 infantry moved from Bryansk to Belarus
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Vologda
2 aaGuns, 5 artilleries, 13 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Western Ukraine
1 artillery and 1 infantry moved from Bessarabia to Ukraine
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Bryansk
1 mech_infantry moved from Russia to Archangel
1 artillery and 3 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
2 artilleries, 5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
america
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Japanese take 35 Sea Zone from Americans
1 mech_infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Anhwe
1 tactical_bomber moved from Kwangtung to Japan
1 fighter moved from Japan to Korea
1 submarine moved from 15 Sea Zone to 17 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
3 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 artilleries moved from 6 Sea Zone to Korea
3 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Manchuria to Korea
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Kiangsi
Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/5 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Japanese attack with 2 fighters and 1 mech_infantry
British defend with 1 artillery
Japanese roll dice for 2 fighters and 1 mech_infantry in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Anhwe
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Japanese: 1 mech_infantry
Battle in Korea
Japanese attack with 4 artilleries, 1 fighter and 3 infantry
Russians defend with 4 infantry
Japanese roll dice for 4 artilleries, 1 fighter and 3 infantry in Korea, round 2 : 2/8 hits
Russians roll dice for 4 infantry in Korea, round 2 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Japanese roll dice for 4 artilleries, 1 fighter and 2 infantry in Korea, round 3 : 4/7 hits
Russians roll dice for 2 infantry in Korea, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 4 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Korea to Japan
3 fighters and 1 tactical_bomber moved from Kiangsi to Philippines
2 fighters moved from Anhwe to Kiangsu
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 artilleries and 2 infantry placed in Japan
1 cruiser and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 armour and 2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 bomber moved from French West Africa to Gibraltar
5 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to French West Africa
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 battleship moved from 43 Sea Zone to 45 Sea Zone
1 transport moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to French Guiana
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 2 armour, 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits
Americans roll dice for 2 armour, 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 5/14 hits
Germans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 2 armour, 2 artilleries, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 bomber, 5 fighters and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 bomber moved from 91 Sea Zone to French West Africa
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
Place Units - Americans
2 carriers placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Hopei
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kwangsi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 armour and 2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 bomber moved from French West Africa to Gibraltar
5 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to French West Africa
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 battleship moved from 43 Sea Zone to 45 Sea Zone
1 transport moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to French Guiana
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 2 armour, 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits
Americans roll dice for 2 armour, 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 5/14 hits
Germans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 2 armour, 2 artilleries, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 bomber, 5 fighters and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 bomber moved from 91 Sea Zone to French West Africa
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
Place Units - Americans
2 carriers placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Hopei
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kwangsi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Purchase Units - British
British buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from 76 Sea Zone to Anglo Egyptian Sudan
1 tactical_bomber moved from India to 42 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 artillery moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Burma to Yunnan
1 mech_infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Eastern Persia to Iraq
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Sumatra
Battle in 109 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking Sumatra from Japanese, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Anglo Egyptian Sudan
British attack with 2 fighters and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 2 fighters and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in 42 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 42 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from 119 Sea Zone to Scotland
1 fighter moved from 109 Sea Zone to Scotland
1 fighter moved from 109 Sea Zone to Scotland
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
8 infantry moved from United Kingdom to Scotland
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
Place Units - British
1 bomber and 1 fighter placed in United Kingdom
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries, 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 artillery moved from Romania to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Morocco
Battle in Bessarabia
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bessarabia
Italians win, taking Morocco from Americans with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 3/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Bessarabia to Northern Italy
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
2 artilleries placed in Egypt
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 fighter moved from Celebes to Guam
1 infantry moved from Borneo to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to Java
1 fighter moved from 54 Sea Zone to Java
1 artillery moved from New South Wales to Queensland
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 fighter moved from Celebes to Guam
1 infantry moved from Borneo to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to Java
1 fighter moved from 54 Sea Zone to Java
1 artillery moved from New South Wales to Queensland
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber, 5 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 artilleries moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 artilleries moved from 115 Sea Zone to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 bomber moved from Germany to Novgorod
1 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Baltic States
1 artillery moved from Tunisia to Algeria
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 tactical_bombers moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
2 artilleries moved from Western Germany to Northern Italy
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 102 Sea Zone
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 infantry moved from Romania to Eastern Poland
Combat - Germans
Battle in Novgorod
Germans attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/7 hits
Russians roll dice for 2 artilleries and 3 infantry in Novgorod, round 2 : 1/5 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/6 hits
Russians roll dice for 2 artilleries in Novgorod, round 3 : 0/2 hits
2 artilleries owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Gibraltar
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 airfield and 1 harbour; Americans defend with 2 armour and 2 artilleries
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 1/7 hits
British roll dice for 2 armour and 2 artilleries in Gibraltar, round 2 : 0/4 hits
1 artillery owned by the Americans lost in Gibraltar
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers in Gibraltar, round 3 : 2/7 hits
British roll dice for 2 armour and 1 artillery in Gibraltar, round 3 : 3/3 hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
Germans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Gibraltar, round 4 : 4/4 hits
British roll dice for 1 armour in Gibraltar, round 4 : 1/1 hits
1 armour owned by the Americans and 1 tactical_bomber owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery, 2 infantry and 1 tactical_bomber
Casualties for Americans: 2 armour and 2 artilleries
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 2 : 1/2 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour and 1 fighter in Baltic States, round 3 : 1/2 hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Baltic States
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 fighter moved from Novgorod to 115 Sea Zone
1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 bomber moved from Novgorod to Germany
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Western Ukraine to Eastern Poland
Place Units - Germans
1 bomber placed in Western Germany
2 artilleries and 2 infantry placed in Western Germany
3 artilleries and 3 infantry placed in Germany
1 submarine placed in 105 Sea Zone
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Bessarabia
2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Russia to Trans-Jordan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Archangel to Vologda
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
Russians attack with 1 bomber and 2 infantry
Italians defend with 1 artillery
Russians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Trans-Jordan
Russians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 bomber moved from Trans-Jordan to Iraq
2 infantry moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Vologda
1 mech_infantry moved from Volgograd to Northwest Persia
1 fighter moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
2 fighters moved from Bessarabia to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Russia to Vologda
1 artillery and 3 infantry moved from Russia to Bryansk
2 aaGuns and 6 infantry moved from Amur to Buryatia
1 artillery moved from Suiyuyan to Chahar
1 infantry moved from Soviet Far East to Siberia
Place Units - Russians
2 infantry placed in Ukraine
1 artillery and 1 infantry placed in Volgograd
1 armour, 2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Kiangsi
1 artillery moved from Korea to Amur
2 artilleries moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
1 infantry moved from Korea to Amur
1 submarine moved from 35 Sea Zone to 45 Sea Zone
3 fighters moved from Philippines to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to Amur
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from Philippines to 45 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 3 artilleries and 1 fighter
Americans defend with 1 infantry
Japanese roll dice for 3 artilleries and 1 fighter in Manchuria, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Amur
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Amur, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 battleship
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 battleship in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 battleship owned by the Americans lost in 45 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 battleship
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to Philippines
1 fighter moved from Manchuria to Korea
1 tactical_bomber moved from Amur to Korea
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 fighter moved from Anhwe to Kiangsu
1 fighter moved from Kiangsi to Kiangsu
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
5 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from French West Africa to 92 Sea Zone
1 fighter moved from French West Africa to 92 Sea Zone
1 fighter moved from French Guiana to 92 Sea Zone
1 tactical_bomber moved from French Guiana to 92 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
4 mech_infantrys and 4 transports moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 4 mech_infantrys
Germans defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits
Americans roll dice for 4 mech_infantrys in Gibraltar, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 92 Sea Zone
Americans attack with 1 bomber, 7 fighters, 1 submarine and 3 tactical_bombers
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports; Italians defend with 1 carrier, 2 cruisers, 1 fighter and 1 transport
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 7 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 : 8/11 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 battleship, 2 carriers, 3 cruisers and 3 transports in 92 Sea Zone, round 2 : 1/6 hits
1 submarine owned by the Americans, 1 cruiser owned by the Italians, 1 carrier owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans and 1 carrier owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 bomber, 6 fighters and 3 tactical_bombers in 92 Sea Zone, round 3 : 5/10 hits
Germans roll dice for 1 battleship, 1 cruiser, 2 fighters and 3 transports in 92 Sea Zone, round 3 : 2/4 hits
1 battleship owned by the Germans, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
2 transports owned by the Germans lost in 92 Sea Zone
Americans win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 104
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Italians: 1 carrier, 2 cruisers, 1 fighter and 1 transport
Casualties for Americans: 3 fighters and 1 submarine
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from 92 Sea Zone to French West Africa
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to French West Africa
1 carrier moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from 101 Sea Zone to 89 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
Place Units - Americans
3 artilleries and 3 infantry placed in Western United States
3 transports placed in 10 Sea Zone
1 tactical_bomber and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
2 artilleries, 1 fighter and 7 infantry moved from Hunan to Anhwe
1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kwangtung to Kwangsi
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 8 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries, 1 fighter and 8 infantry in Anhwe, round 2 : 4/11 hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
Place Units - Chinese
2 artilleries and 5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
5 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from French West Africa to 92 Sea Zone
1 fighter moved from French West Africa to 92 Sea Zone
1 fighter moved from French Guiana to 92 Sea Zone
1 tactical_bomber moved from French Guiana to 92 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
4 mech_infantrys and 4 transports moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 4 mech_infantrys
Germans defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits
Americans roll dice for 4 mech_infantrys in Gibraltar, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 92 Sea Zone
Americans attack with 1 bomber, 7 fighters, 1 submarine and 3 tactical_bombers
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports; Italians defend with 1 carrier, 2 cruisers, 1 fighter and 1 transport
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 7 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 : 8/11 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 battleship, 2 carriers, 3 cruisers and 3 transports in 92 Sea Zone, round 2 : 1/6 hits
1 submarine owned by the Americans, 1 cruiser owned by the Italians, 1 carrier owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans and 1 carrier owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 bomber, 6 fighters and 3 tactical_bombers in 92 Sea Zone, round 3 : 5/10 hits
Germans roll dice for 1 battleship, 1 cruiser, 2 fighters and 3 transports in 92 Sea Zone, round 3 : 2/4 hits
1 battleship owned by the Germans, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
2 transports owned by the Germans lost in 92 Sea Zone
Americans win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 104
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Italians: 1 carrier, 2 cruisers, 1 fighter and 1 transport
Casualties for Americans: 3 fighters and 1 submarine
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from 92 Sea Zone to French West Africa
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to French West Africa
1 carrier moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from 101 Sea Zone to 89 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
Place Units - Americans
3 artilleries and 3 infantry placed in Western United States
3 transports placed in 10 Sea Zone
1 tactical_bomber and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
2 artilleries, 1 fighter and 7 infantry moved from Hunan to Anhwe
1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kwangtung to Kwangsi
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 8 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries, 1 fighter and 8 infantry in Anhwe, round 2 : 4/11 hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
Place Units - Chinese
2 artilleries and 5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 119 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
3 fighters moved from Scotland to 112 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from United Kingdom to 95 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
4 mech_infantrys moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
2 fighters moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 mech_infantry moved from Eastern Persia to Iraq
2 mech_infantrys moved from India to Eastern Persia
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from Shan State to Eastern Persia
1 fighter moved from Hunan to Shan State
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 95 Sea Zone
British attack with 1 carrier, 1 destroyer and 1 fighter
Germans defend with 4 transports; Italians defend with 1 carrier and 1 transport
British roll dice for 1 carrier, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Italians
Germans roll dice for 1 carrier and 5 transports in 95 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 95 Sea Zone
British roll dice for 1 carrier and 1 fighter in 95 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 carrier and 5 transports in 95 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier and 1 fighter in 95 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 carrier and 5 transports in 95 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 carrier and 1 fighter in 95 Sea Zone, round 5 : 1/1 hits
Germans roll dice for 1 carrier and 5 transports in 95 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the British and 1 carrier owned by the Italians lost in 95 Sea Zone
Germans and British reach a stalemate
. Battle score for attacker is -2
Casualties for British: 1 destroyer and 1 fighter
Casualties for Italians: 1 carrier
Battle in Egypt
British attack with 1 artillery, 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour, 2 artilleries and 4 infantry; Italians defend with 2 armour, 2 artilleries, 1 factory_minor, 1 fighter and 1 harbour
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
British roll dice for 1 artillery, 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 4/11 hits
Italians roll dice for 4 armour, 4 artilleries, 1 fighter and 4 infantry in Egypt, round 2 : 4/13 hits
2 mech_infantrys owned by the British, 4 infantry owned by the Germans, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Egypt
British roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 1/7 hits
Italians roll dice for 4 armour, 3 artilleries and 1 fighter in Egypt, round 3 : 2/8 hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 artillery owned by the British lost in Egypt
2 mech_infantrys retreated to Trans-Jordan
Italians win with 4 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 4 infantry
Casualties for British: 1 artillery, 2 infantry and 3 mech_infantrys
Casualties for Italians: 2 artilleries
Battle in 112 Sea Zone
British attack with 2 destroyers and 3 fighters
Germans defend with 1 cruiser, 1 destroyer and 1 submarine
British roll dice for 2 destroyers and 3 fighters in 112 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 cruiser and 1 destroyer in 112 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Germans, 2 destroyers owned by the British, 1 submarine owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
British roll dice for 2 fighters in 112 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 cruiser in 112 Sea Zone, round 3 : 0/1 hits
British roll dice for 2 fighters in 112 Sea Zone, round 4 : 1/2 hits
Germans roll dice for 1 cruiser in 112 Sea Zone, round 4 : 0/1 hits
1 cruiser owned by the Germans lost in 112 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine
Casualties for British: 2 destroyers and 1 fighter
Non Combat Move - British
2 fighters moved from 112 Sea Zone to United Kingdom
1 bomber moved from 97 Sea Zone to Malta
2 fighters moved from Egypt to 81 Sea Zone
1 tactical_bomber moved from Egypt to Iraq
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer and 2 transports placed in 110 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 fighter and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 bomber moved from Northern Italy to Gibraltar
1 infantry moved from Morocco to Algeria
2 armour moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to 95 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to Romania
2 armour moved from Eastern Poland to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
Combat - Italians
Battle in 95 Sea Zone
Germans loiter and taunt; Italians attack with 1 fighter
British defend with 1 carrier
Italians roll dice for 1 fighter in 95 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier in 95 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 carrier in 95 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the British lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 16
Casualties for British: 1 carrier
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 4 mech_infantrys
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits
British roll dice for 4 mech_infantrys in Gibraltar, round 2 : 3/4 hits
1 bomber owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
British win with 3 mech_infantrys remaining. Battle score for attacker is -15
Casualties for Italians: 1 artillery, 1 bomber and 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour
British defend with 1 mech_infantry
Italians roll dice for 2 armour in Anglo Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for British: 1 mech_infantry
Battle in Western Ukraine
Italians attack with 2 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Western Ukraine, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from 95 Sea Zone to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 fighter and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs