An unfortunate, for me, loss in Hunan.
Giallo(x) vs disnndat(1st game) BM
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 aaGun, 2 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
2 fighters moved from Russia to Archangel
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour, 12 artilleries, 39 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
1 armour moved from Bryansk to Eastern Poland
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
1 armour moved from Russia to Western Ukraine
2 armour moved from Russia to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 3 armour, 2 artilleries and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 armour, 2 artilleries and 3 infantry in Western Ukraine, round 2 : 1/8 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 2 armour, 12 artilleries, 39 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 12 artilleries, 39 infantry and 1 mech_infantry in Eastern Poland, round 2 : 13/54 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 armour, 12 artilleries, 38 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/5 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 3/4 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 1/2 hits
1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
2 aaGuns moved from Bryansk to Western Ukraine
3 aaGuns moved from Belarus to Eastern Poland
2 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
1 fighter moved from Caucasus to Bryansk
1 tactical_bomber moved from Caucasus to Bryansk
2 fighters moved from Archangel to Bryansk
1 aaGun, 1 artillery and 3 infantry moved from Russia to BryanskPlace Units - Russians
1 aaGun, 1 artillery and 1 infantry placed in Ukraine
1 artillery placed in Volgograd
2 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
3 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 6 Sea Zone to 5 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 5 Sea ZoneCombat - Japanese
Battle in Soviet Far EastNon Combat Move - Japanese
Place Units - Japanese
5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
Japanese collect 12 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 aaGuns, 3 artilleries, 1 carrier, 2 destroyers, 3 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Spain to Southern France
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
3 bombers moved from Spain to 125 Sea Zone
2 tactical_bombers moved from Spain to Southern France
1 fighter moved from Spain to Southern France
2 bombers moved from Spain to Southern France
4 fighters moved from 110 Sea Zone to Southern France
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Americans
Battle in Aleutian Islands
Battle in 125 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 3 bombers and 1 destroyer in 125 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Aleutian Islands from Japanese, taking 125 Sea Zone from Neutral with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Southern France
Americans attack with 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 2 : 6/12 hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
5 fighters moved from Southern France to Normandy Bordeaux
2 bombers moved from Southern France to Spain
2 tactical_bombers moved from Southern France to Normandy Bordeaux
3 bombers moved from 125 Sea Zone to United Kingdom
2 aaGuns moved from Spain to Normandy Bordeaux
3 artilleries and 4 infantry moved from Spain to Normandy Bordeaux
1 artillery, 6 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 6 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Morocco to Algeria
1 fighter moved from Hawaiian Islands to Iwo Jima
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Iwo Jima
2 infantry moved from Caroline Islands to 33 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 2 infantry, 10 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
3 bombers moved from Caroline Islands to Iwo JimaPlace Units - Americans
3 fighters placed in Normandy Bordeaux
2 aaGuns placed in Spain
1 carrier placed in 92 Sea Zone
3 artilleries and 7 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 51 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 74 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 77 PUsPurchase Units - British
British buy 1 aaGun, 2 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
2 bombers moved from Spain to Iraq
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 infantry moved from Persia to Northwest Persia
6 fighters moved from Bryansk to Northwest Persia
1 tactical_bomber moved from Russia to Northwest Persia
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from Normandy Bordeaux to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/9 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
British attack with 2 bombers and 3 infantry
Germans defend with 1 mech_infantry
British roll dice for 2 bombers and 3 infantry in Iraq, round 2 : 2/5 hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 2 bombers and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Northwest Persia
British attack with 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 6/9 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
2 bombers moved from Iraq to Persia
6 fighters moved from Northwest Persia to Persia
1 tactical_bomber moved from Northwest Persia to Persia
8 mech_infantrys moved from Eastern Persia to Persia
1 armour and 7 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Kazakhstan to Rostov
1 armour moved from Kazakhstan to Rostov
1 armour and 2 mech_infantrys moved from Timguska to Kazakhstan
1 mech_infantry moved from Manchuria to Sakha
2 armour moved from Manchuria to Sakha
1 mech_infantry moved from Yakut S.S.R. to Sakha
1 mech_infantry moved from Chahar to Manchuria
1 armour moved from Chahar to Manchuria
2 mech_infantrys moved from Korea to Sakha
1 bomber moved from Holland Belgium to Spain
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Eire to Scotland
3 infantry moved from Egypt to Anglo Egyptian Sudan
11 fighters moved from Bryansk to Eastern Poland
1 destroyer moved from 91 Sea Zone to 112 Sea ZonePlace Units - British
1 aaGun and 2 infantry placed in Persia
1 infantry placed in Egypt
1 transport placed in 110 Sea Zone
2 fighters placed in United Kingdom
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUsPlace Units - UK_Pacific
1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to Yunnan: 2 infantry
EDIT: Removing units owned by British from Kwangsi: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 30 PUs; end with 32 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 35 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 38 PUs
Some Units in 39 Sea Zone change ownership: 1 carrier, 1 destroyer and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;Combat Move - Italians
2 fighters moved from Turkey to Southern ItalyNon Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,1,5,1,4,4
Italians collect 0 PUs (10 lost to blockades); end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 harbour; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 marine and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
3 fighters moved from Caroline Islands to Iwo Jima
1 bomber moved from Caroline Islands to Iwo Jima
2 aaGuns moved from New South Wales to 62 Sea Zone
2 aaGuns and 2 transports moved from 62 Sea Zone to 42 Sea Zone
2 aaGuns moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 airfield and 1 harbour placed in Iwo JimaTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Move - French
Combat - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 74 PUs;
Germans buy 9 artilleries, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
2 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
2 infantry moved from Saudi Arabia to Iraq
1 mech_infantry moved from Saudi Arabia to Iraq
3 bombers moved from Romania to Iraq
1 infantry moved from Poland to Baltic States
1 bomber moved from Romania to Caucasus
1 bomber moved from Romania to Caucasus
2 mech_infantrys moved from Syria to Caucasus
2 mech_infantrys moved from Syria to Northwest Persia
1 bomber moved from Turkey to Northwest Persia
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Romania to Northwest Persia
5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
3 infantry moved from France to Southern France
2 fighters and 2 tactical_bombers moved from Western Germany to Southern France
1 armour and 1 mech_infantry moved from Trans-Jordan to EgyptCombat - Germans
Battle in Holland Belgium
Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Egypt
Germans attack with 6 armour and 6 mech_infantrys
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 6 armour and 6 mech_infantrys in Egypt, round 2 : 2/12 hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Northwest Persia, round 2 : 2/4 hits
British roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Iraq
Germans attack with 3 bombers, 2 infantry and 1 mech_infantry
British defend with 3 infantry
Germans roll dice for 3 bombers, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/6 hits
British roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Iraq
Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Iraq, round 3 : 3/5 hits
British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Baltic States
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 2 : 3/7 hits
Americans roll dice for 3 infantry in Southern France, round 2 : 2/3 hits
3 infantry owned by the Americans and 2 infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantryNon Combat Move - Germans
3 artilleries, 10 infantry and 1 mech_infantry moved from Poland to Slovakia Hungary
3 artilleries moved from Germany to Slovakia Hungary
25 mech_infantrys moved from Turkey to Bulgaria
3 bombers moved from Iraq to Bulgaria
2 bombers moved from Caucasus to Slovakia Hungary
2 bombers moved from Northwest Persia to Bulgaria
1 bomber moved from Bulgaria to Slovakia Hungary
1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
3 armour and 3 mech_infantrys moved from Trans-Jordan to Egypt
15 mech_infantrys moved from Trans-Jordan to Turkey
1 bomber moved from Baltic States to Western Germany
4 aaGuns, 24 artilleries and 5 infantry moved from Romania to Slovakia Hungary
5 fighters moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Southern France to 113 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern France to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
15 infantry moved from Germany to Slovakia Hungary
1 armour and 1 mech_infantry moved from Syria to Egypt
1 mech_infantry moved from Syria to Turkey
1 mech_infantry moved from Germany to Slovakia Hungary
13 mech_infantrys moved from Western Germany to GermanyPlace Units - Germans
9 artilleries and 1 infantry placed in Germany
1 infantry and 8 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 6 artilleries and 26 infantry
EDIT: Removing units owned by Germans from Slovakia Hungary: 6 artilleries and 26 infantry
EDIT: Adding units owned by Germans to Yugoslavia: 24 artilleries and 4 infantry
EDIT: Removing units owned by Germans from Slovakia Hungary: 24 artilleries and 4 infantry
EDIT: Adding units owned by Germans to Yugoslavia: 4 aaGuns and 3 bombers
EDIT: Removing units owned by Germans from Slovakia Hungary: 4 aaGuns and 3 bombers
EDIT: Removing units owned by Germans from Yugoslavia: 1 infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 infantry
EDIT: Removing units owned by Germans from Slovakia Hungary: 2 mech_infantrys
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,4,4,3,4,4
Germans collect 51 PUs (8 lost to blockades); end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 artillery moved from Volgograd to Caucasus
1 artillery moved from Rostov to Caucasus
2 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Slovakia Hungary
2 infantry moved from Eastern Poland to Romania
1 tactical_bomber moved from Bryansk to Baltic States
1 fighter moved from Bryansk to Poland
1 fighter moved from Bryansk to Slovakia Hungary
1 fighter moved from Bryansk to RomaniaCombat - Russians
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 0/4 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits
Russians roll dice for 2 artilleries and 2 infantry in Caucasus, round 3 : 0/4 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits
Russians roll dice for 2 artilleries and 2 infantry in Caucasus, round 4 : 2/4 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 4 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
2 aaGuns, 3 armour, 2 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 aaGun, 1 artillery and 3 infantry moved from Bryansk to Belarus
1 artillery moved from Ukraine to Western Ukraine
1 aaGun moved from Ukraine to Western Ukraine
2 armour moved from Russia to Belarus
2 infantry moved from Archangel to Novgorod
1 infantry moved from Russia to BryanskPlace Units - Russians
1 armour and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 armour placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Soviet Far East to 5 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
6 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
1 bomber moved from Japan to 8 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 3/9 hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win with 6 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in KoreaNon Combat Move - Japanese
6 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 5 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
1 bomber moved from 8 Sea Zone to JapanPlace Units - Japanese
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1
Japanese collect 14 PUs (1 lost to blockades); end with 15 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 fighter, 11 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take French Indo China from UK_Pacific
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take French Central Africa from British
French take French Madagascar from British
French take Algeria from Americans
French take French West Africa from British
French take Tunisia from Americans
2 bombers moved from Spain to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
4 artilleries, 6 fighters, 10 infantry and 2 tactical_bombers moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Spain to Southern France
3 infantry moved from Spain to Southern France
1 artillery moved from Spain to Southern France
10 submarines moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
5 submarines moved from 26 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Iwo Jima to 6 Sea Zone
2 bombers moved from Iwo Jima to Korea
3 bombers moved from Iwo Jima to 6 Sea ZoneCombat - Americans
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scramble?
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germany & japan, fyi.
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no
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Combat Move - British
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 110 Sea Zone to 113 Sea Zone
3 fighters moved from United Kingdom to 113 Sea Zone
1 bomber moved from Spain to 113 Sea Zone
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
8 fighters moved from Eastern Poland to 113 Sea Zone
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Saudi Arabia
1 carrier and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Persia to Iraq
2 mech_infantrys moved from Persia to Iraq
3 fighters moved from Persia to Iraq
1 tactical_bomber moved from Persia to Iraq
2 mech_infantrys moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
3 fighters moved from Persia to Northwest Persia
3 mech_infantrys moved from Union of South Africa to Mozambique
2 bombers moved from Persia to Mozambique
2 mech_infantrys moved from Sakha to Siberia
1 armour moved from Sakha to Siberia
1 tactical_bomber moved from Manchuria to Siberia
1 fighter moved from Manchuria to SiberiaCombat - British
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scramble?
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i forgot to bring in my five destroyers in sz 113, is it still allowed or not? no big deal either way…
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yes
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then dont scramble
offourse its allowed -
thx
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say giallo, if you don’t mind, after this game is over i’d like to talk about a few tactics you used…
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so i tried to save the game at the start of the british turn, went through the whole turn and when i tried to post it i got an error message, tried to post again, same error message, something like “the message exceeds blah blah blah”. what i’m going to do is post the original game and edit it to match the results of the rolls in the corrupted game, that’s the only way i can think of to do it. if there’s a better way, i’m open to suggestions :) .





