Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
hey giallo, would you please put my british destroy from sz 91 to 110? too many things going on with the brits… :( !
done!
thx
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 marine moved from New South Wales to 62 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 marine moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 bomber moved from Queensland to Caroline Islands
Combat - ANZAC
Battle in Philippines
Battle in Caroline Islands
ANZAC attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine in Caroline Islands, round 2 : 2/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine in Caroline Islands, round 3 : 1/6 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Philippines from Japanese, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - ANZAC
2 fighters moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Caroline Islands to New Guinea
1 fighter moved from Queensland to Wake Island
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers and 3 infantry; Remaining resources: 2 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 armour moved from Caucasus to Northwest Persia
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Novgorod to Archangel
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 submarine moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Eastern Poland to Archangel
scramble?
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers and 3 infantry; Remaining resources: 2 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 armour moved from Caucasus to Northwest Persia
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Novgorod to Archangel
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 submarine moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Eastern Poland to Archangel
Combat - Germans
Battle in Smolensk
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour
British defend with 1 mech_infantry
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 5 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 5 fighters in 110 Sea Zone, round 2 : 4/5 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Rostov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
3 fighters moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Novgorod to 112 Sea Zone
5 mech_infantrys moved from Novgorod to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Archangel to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
1 aaGun moved from Western Germany to France
Place Units - Germans
3 infantry placed in Ukraine
6 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Germans collect 55 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 infantry moved from Tambov to Rostov
3 fighters moved from Russia to Rostov
1 infantry moved from Tambov to Rostov
1 tactical_bomber moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/6 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Caucasus from Germans to Russians
EDIT: Adding units owned by Russians to Caucasus: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry moved from Samara to Tambov
2 armour and 1 mech_infantry moved from Volgograd to Russia
3 fighters moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 12 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
2 infantry moved from Shantung to Kiangsu
2 infantry moved from Shantung to Jehol
1 artillery moved from Shantung to Anhwe
1 infantry moved from Shantung to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Shantung to Manchuria
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
1 fighter moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
1 bomber moved from Shantung to Anhwe
1 bomber moved from Shantung to Kiangsu
1 bomber moved from Shantung to Kiangsu
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 cruiser in Manchuria, round 2 : 1/1 hits
Chinese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kiangsu
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery and 2 mech_infantrys
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 5/9 hits
Chinese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kiangsu, round 2 : 0/4 hits
2 mech_infantrys owned by the British, 1 armour owned by the British and 1 artillery owned by the British lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for British: 1 armour, 1 artillery and 2 mech_infantrys
Battle in Jehol
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 4/6 hits
Chinese roll dice for 2 artilleries in Jehol, round 2 : 0/2 hits
2 artilleries owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Chinese: 2 artilleries
Battle in Anhwe
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Anhwe, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Japanese
1 bomber moved from Anhwe to Japan
2 bombers moved from Kiangsu to Japan
2 fighters and 2 tactical_bombers moved from Jehol to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from Kiangsu to Japan
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Yenisey to Buryatia
2 infantry moved from Yenisey to Yakut S.S.R.
Place Units - Japanese
9 infantry placed in Japan
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 3 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Spain to 92 Sea Zone
2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sicily
1 armour moved from Spain to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Portugal
2 infantry moved from Spain to Portugal
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
2 fighters moved from 92 Sea Zone to 110 Sea Zone
2 bombers moved from Gibraltar to 110 Sea Zone
3 bombers moved from Gibraltar to Portugal
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 mech_infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Midway
1 armour moved from Western United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Sicily
Battle in Soviet Far East
Battle in Sardinia
Battle in 110 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers
Germans defend with 1 submarine
Americans roll dice for 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 7/9 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans win, taking Sicily from Italians, taking Soviet Far East from Japanese, taking Sardinia from Italians with 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Midway
Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Midway, round 2 : 4/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Portugal
Americans attack with 1 armour, 3 bombers and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 battleship in Portugal, round 2 : 1/1 hits
Americans roll dice for 1 armour, 3 bombers and 2 infantry in Portugal, round 2 : 1/6 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits
2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 armour and 3 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
3 bombers moved from Portugal to Spain
2 bombers moved from 110 Sea Zone to Spain
2 fighters moved from 110 Sea Zone to Spain
2 fighters moved from 110 Sea Zone to United Kingdom
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to 26 Sea Zone
1 bomber moved from Western United States to Wake Island
4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Midway to 26 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to United Kingdom
Place Units - Americans
6 infantry placed in Central United States
2 submarines and 1 transport placed in 10 Sea Zone
3 fighters placed in Eastern United States
1 airfield placed in Spain
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries moved from Kiangsi to Kiangsu
1 fighter moved from Hunan to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 2 artilleries and 1 fighter
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 1 fighter in Kiangsu, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 artillery and 1 fighter in Kiangsu, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 1 fighter in Kiangsu, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 2 artilleries
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
1 artillery and 5 infantry moved from Hunan to Anhwe
Place Units - Chinese
3 artilleries and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 2 fighters; Remaining resources: 1 PUs;
Combat Move - British
2 transports moved from 81 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 artillery moved from 99 Sea Zone to Crete
1 bomber moved from Egypt to Crete
2 armour, 3 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
2 armour moved from Hunan to Shantung
3 mech_infantrys moved from Hunan to Jehol
1 tactical_bomber moved from Hunan to Jehol
2 fighters moved from Hunan to Jehol
3 mech_infantrys moved from Hunan to Shantung
1 mech_infantry moved from Hunan to Shantung
1 armour moved from Hunan to Shantung
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from Japanese
2 mech_infantrys moved from Novosibirsk to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Novosibirsk to Yenisey
Combat - British
Battle in Crete
British attack with 1 artillery, 1 bomber and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Crete, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 3 : 0/3 hits
Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 4 : 1/3 hits
Italians roll dice for 1 infantry in Crete, round 4 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
British win, taking Crete from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Shantung
British attack with 3 armour and 4 mech_infantrys
Japanese defend with 1 aaGun, 1 factory_minor, 3 infantry and 1 mech_infantry
British roll dice for 3 armour and 4 mech_infantrys in Shantung, round 2 : 2/7 hits
Japanese roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Shantung, round 2 : 1/4 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 aaGun owned by the Japanese lost in Shantung
British roll dice for 3 armour and 3 mech_infantrys in Shantung, round 3 : 3/6 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Shantung, round 3 : 2/3 hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Shantung
British win, taking Shantung from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 aaGun, 3 infantry and 1 mech_infantry
Battle in Jehol
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 3/6 hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Jehol
British win, taking Jehol from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Northwest Persia
British attack with 2 armour, 1 fighter, 3 infantry and 5 mech_infantrys
Germans defend with 1 armour
British roll dice for 2 armour, 1 fighter, 3 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 3/11 hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 2 armour, 1 fighter, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - British
1 fighter moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Kazakhstan to Russia
1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Hunan to Kazakhstan
1 fighter moved from India to Kazakhstan
3 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Crete to Kazakhstan
1 fighter moved from Jehol to Suiyuyan
1 fighter moved from Jehol to Anhwe
1 tactical_bomber moved from Jehol to Anhwe
4 mech_infantrys moved from Yunnan to Anhwe
1 armour moved from Yunnan to Anhwe
2 infantry moved from Kwangtung to Kiangsi
3 mech_infantrys moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Spain
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from Scotland to Eire
1 infantry moved from United Kingdom to Scotland
Place Units - British
1 infantry and 1 mech_infantry placed in Quebec
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Persia
2 fighters placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
1 bomber and 2 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs
Some Units in India change ownership: 1 bomber and 2 fighters
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 3 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Spain to 92 Sea Zone
2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sicily
1 armour moved from Spain to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Portugal
2 infantry moved from Spain to Portugal
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
2 fighters moved from 92 Sea Zone to 110 Sea Zone
2 bombers moved from Gibraltar to 110 Sea Zone
3 bombers moved from Gibraltar to Portugal
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 mech_infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Midway
1 armour moved from Western United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Sicily
Battle in Soviet Far East
Battle in Sardinia
Battle in 110 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers
Germans defend with 1 submarine
Americans roll dice for 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 7/9 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans win, taking Sicily from Italians, taking Soviet Far East from Japanese, taking Sardinia from Italians with 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Midway
Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Midway, round 2 : 4/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Portugal
Americans attack with 1 armour, 3 bombers and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 battleship in Portugal, round 2 : 1/1 hits
Americans roll dice for 1 armour, 3 bombers and 2 infantry in Portugal, round 2 : 1/6 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits
2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 armour and 3 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
3 bombers moved from Portugal to Spain
2 bombers moved from 110 Sea Zone to Spain
2 fighters moved from 110 Sea Zone to Spain
2 fighters moved from 110 Sea Zone to United Kingdom
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to 26 Sea Zone
1 bomber moved from Western United States to Wake Island
4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Midway to 26 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to United Kingdom
Place Units - Americans
6 infantry placed in Central United States
2 submarines and 1 transport placed in 10 Sea Zone
3 fighters placed in Eastern United States
1 airfield placed in Spain
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries moved from Kiangsi to Kiangsu
1 fighter moved from Hunan to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 2 artilleries and 1 fighter
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 1 fighter in Kiangsu, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 artillery and 1 fighter in Kiangsu, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 1 fighter in Kiangsu, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 2 artilleries
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
1 artillery and 5 infantry moved from Hunan to Anhwe
Place Units - Chinese
3 artilleries and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 2 fighters; Remaining resources: 1 PUs;
Combat Move - British
2 transports moved from 81 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 artillery moved from 99 Sea Zone to Crete
1 bomber moved from Egypt to Crete
2 armour, 3 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
2 armour moved from Hunan to Shantung
3 mech_infantrys moved from Hunan to Jehol
1 tactical_bomber moved from Hunan to Jehol
2 fighters moved from Hunan to Jehol
3 mech_infantrys moved from Hunan to Shantung
1 mech_infantry moved from Hunan to Shantung
1 armour moved from Hunan to Shantung
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from Japanese
2 mech_infantrys moved from Novosibirsk to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Novosibirsk to Yenisey
Combat - British
Battle in Crete
British attack with 1 artillery, 1 bomber and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Crete, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 3 : 0/3 hits
Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 4 : 1/3 hits
Italians roll dice for 1 infantry in Crete, round 4 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
British win, taking Crete from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Shantung
British attack with 3 armour and 4 mech_infantrys
Japanese defend with 1 aaGun, 1 factory_minor, 3 infantry and 1 mech_infantry
British roll dice for 3 armour and 4 mech_infantrys in Shantung, round 2 : 2/7 hits
Japanese roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Shantung, round 2 : 1/4 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 aaGun owned by the Japanese lost in Shantung
British roll dice for 3 armour and 3 mech_infantrys in Shantung, round 3 : 3/6 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Shantung, round 3 : 2/3 hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Shantung
British win, taking Shantung from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 aaGun, 3 infantry and 1 mech_infantry
Battle in Jehol
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 3/6 hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Jehol
British win, taking Jehol from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Northwest Persia
British attack with 2 armour, 1 fighter, 3 infantry and 5 mech_infantrys
Germans defend with 1 armour
British roll dice for 2 armour, 1 fighter, 3 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 3/11 hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 2 armour, 1 fighter, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - British
1 fighter moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Kazakhstan to Russia
1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Hunan to Kazakhstan
1 fighter moved from India to Kazakhstan
3 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Crete to Kazakhstan
1 fighter moved from Jehol to Suiyuyan
1 fighter moved from Jehol to Anhwe
1 tactical_bomber moved from Jehol to Anhwe
4 mech_infantrys moved from Yunnan to Anhwe
1 armour moved from Yunnan to Anhwe
2 infantry moved from Kwangtung to Kiangsi
3 mech_infantrys moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Spain
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from Scotland to Eire
1 infantry moved from United Kingdom to Scotland
Place Units - British
1 infantry and 1 mech_infantry placed in Quebec
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Persia
2 fighters placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
1 bomber and 2 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs
Some Units in India change ownership: 1 bomber and 2 fighters
Turning on Edit Mode
EDIT: Adding units owned by British to Russia: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by British from Yenisey: 1 armour and 2 mech_infantrys
EDIT: Changing ownership of Yenisey from Russians to Japanese
EDIT: Turning off Edit Mode
sorry about that late edit, i did it this way on the practice run and then forgot about it… :( .
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 2 PUs;
Combat Move - Italians
1 fighter moved from Western Germany to 95 Sea Zone
2 artilleries and 14 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Southern France
Italians attack with 2 artilleries and 14 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 14 infantry in Southern France, round 2 : 2/16 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 2 artilleries and 13 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from 95 Sea Zone to Western Germany
2 aaGuns moved from Northern Italy to Southern France
Place Units - Italians
2 artilleries placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,6,6,2,6,4
Italians collect 11 PUs (5 lost to blockades); end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
Battle in Guam
Battle in Marianas
Non Combat Move - ANZAC
1 bomber moved from New Guinea to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to 33 Sea Zone
Place Units - ANZAC
2 fighters placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 3 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Bryansk to Archangel
Germans take Archangel from Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 infantry moved from Bryansk to Tambov
1 bomber moved from Novgorod to Tambov
1 bomber moved from Western Germany to Tambov
3 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
2 armour and 3 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
10 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 2 mech_infantrys moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
2 infantry moved from France to Normandy Bordeaux
3 bombers moved from Western Germany to Normandy Bordeaux
1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 99 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/7 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tambov
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 8 armour, 5 infantry and 9 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 8 armour, 5 infantry and 9 mech_infantrys in Rostov, round 2 : 2/22 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 8 armour, 5 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 3 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 bombers moved from Normandy Bordeaux to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
1 bomber moved from 99 Sea Zone to Western Germany
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Novgorod to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
2 bombers moved from Tambov to Bryansk
2 artilleries moved from France to Southern France
Place Units - Germans
3 infantry placed in France
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 armour and 6 mech_infantrys placed in Germany
2 submarines placed in 112 Sea Zone
Germans undo move 4.
1 armour and 6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,1,6
Germans collect 52 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 artilleries and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
3 fighters moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/6 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Caucasus to Novosibirsk
3 fighters moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
1 infantry placed in Volgograd
4 artilleries placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Jehol
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Jehol
2 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Buryatia to Yenisey
1 bomber moved from Japan to 25 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
3 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 19 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Jehol, round 2 : 5/7 hits
Chinese roll dice for 2 mech_infantrys in Jehol, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Jehol
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Yenisey
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Yenisey, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 2 infantry in Yenisey, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Jehol to 6 Sea Zone
1 bomber moved from 22 Sea Zone to Japan
1 bomber moved from 21 Sea Zone to Japan
1 bomber moved from 25 Sea Zone to Japan
3 tactical_bombers moved from 6 Sea Zone to Japan
3 fighters moved from Japan to 6 Sea Zone
Place Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 23 PUs; end with 23 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 9 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries, 5 bombers, 2 fighters, 5 infantry and 2 mech_infantrys moved from Spain to Southern France
1 armour moved from Portugal to Southern France
2 tactical_bombers moved from United Kingdom to Southern France
2 fighters moved from United Kingdom to Southern France
1 armour moved from Soviet Far East to Sakha
Russians take Siberia from Japanese
Russians take Sakha from Japanese
Combat - Americans
Americans creates battle in territory 105 Sea Zone
Battle in Southern France
Americans attack with 1 armour, 3 artilleries, 5 bombers, 4 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 2 artilleries; Italians defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 13 infantry
AA fire in Southern France : 2/6 hits
2 fighters owned by the Americans lost in Southern France
Americans roll dice for 1 armour, 3 artilleries, 5 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 11/20 hits
Italians roll dice for 2 aaGuns, 4 artilleries and 13 infantry in Southern France, round 2 : 6/17 hits
2 aaGuns owned by the Italians, 5 infantry owned by the Americans, 9 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France
Americans roll dice for 1 armour, 3 artilleries, 5 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Southern France, round 3 : 8/14 hits
Italians roll dice for 4 artilleries and 4 infantry in Southern France, round 3 : 3/8 hits
2 artilleries owned by the Germans, 2 artilleries owned by the Americans, 2 artilleries owned by the Italians, 4 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France
Americans win, taking 105 Sea Zone from Germans, taking Southern France from Italians with 1 armour, 1 artillery, 5 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries
Casualties for Italians: 2 aaGuns, 2 artilleries and 13 infantry
Casualties for Americans: 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys
Non Combat Move - Americans
2 fighters moved from Southern France to Spain
2 tactical_bombers moved from Southern France to 91 Sea Zone
5 bombers moved from Southern France to Spain
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Spain
2 fighters moved from Eastern United States to Gibraltar
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 bomber moved from Wake Island to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
1 artillery and 9 infantry placed in Central United States
2 bombers placed in Western United States
3 submarines placed in 10 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 10 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries moved from Anhwe to Jehol
5 infantry moved from Anhwe to Jehol
Place Units - Chinese
1 artillery and 1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 30 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 33 PUs
Purchase Units - British
British buy 2 destroyers, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Shantung to Manchuria
Chinese take Manchuria from Japanese
2 armour, 2 infantry and 5 mech_infantrys moved from Northwest Persia to Turkey
3 mech_infantrys moved from Iraq to Turkey
3 mech_infantrys moved from Persia to Turkey
1 bomber moved from Kazakhstan to Turkey
1 bomber moved from India to Turkey
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Spain to Normandy Bordeaux
2 fighters moved from United Kingdom to 110 Sea Zone
Combat - British
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Turkey
British attack with 2 armour, 2 bombers, 2 infantry and 11 mech_infantrys
Neutral_True defend with 8 infantry
British roll dice for 2 armour, 2 bombers, 2 infantry and 11 mech_infantrys in Turkey, round 2 : 4/17 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 5/8 hits
3 mech_infantrys owned by the British, 4 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
British roll dice for 2 armour, 2 bombers and 8 mech_infantrys in Turkey, round 3 : 4/12 hits
Neutral_True roll dice for 4 infantry in Turkey, round 3 : 2/4 hits
2 mech_infantrys owned by the British and 4 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 2 armour, 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is -2
Casualties for British: 2 infantry and 5 mech_infantrys
Casualties for Neutral_True: 8 infantry
Battle in Normandy Bordeaux
British attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 fighters moved from Normandy Bordeaux to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from 91 Sea Zone to Spain
1 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Egypt to Iraq
1 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
3 fighters moved from Kazakhstan to Russia
1 fighter moved from Suiyuyan to Russia
2 fighters moved from India to Kazakhstan
3 armour moved from Shantung to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsi to Kwangsi
2 bombers moved from Turkey to Kazakhstan
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 3 mech_infantrys
EDIT: Changing ownership of Belarus from Germans to Russians
EDIT: Removing units owned by Germans from Archangel: 1 mech_infantry
EDIT: Changing ownership of Archangel from Germans to Russians
EDIT: Adding units owned by British to Belarus: 1 mech_infantry
EDIT: Adding units owned by British to Archangel: 1 mech_infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
1 tactical_bomber placed in United Kingdom
2 destroyers placed in 106 Sea Zone
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Place Units - UK_Pacific
1 armour, 2 fighters and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs
Some Units in India change ownership: 1 armour, 2 fighters and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 fighters moved from Western Germany to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
Non Combat Move - Italians
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,4,2,5,1,6
Italians collect 7 PUs (6 lost to blockades); end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from New South Wales to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Wake Island to Caroline Islands
Place Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French