Giallo(x) vs disnndat(1st game) BM

  • '21 '20 '19 '18 '17 '16

    @dissndat:

    hey giallo, would you please put my british destroy from sz 91 to 110? too many things going on with the brits… :( !

    done!

  • '20 '19 '18 '17

    thx

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 marine moved from New South Wales to 62 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 cruiser and 1 marine moved from 62 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 marine moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Queensland to Caroline Islands
                1 bomber moved from Queensland to Caroline Islands

    Combat - ANZAC
                Battle in Philippines
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  0/3 hits
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine in Caroline Islands, round 2 :  2/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine in Caroline Islands, round 3 :  1/6 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Philippines from Japanese, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 bomber moved from Caroline Islands to New Guinea
                1 fighter moved from Queensland to Wake Island

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40984_Fre9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 bombers and 3 infantry; Remaining resources: 2 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                1 armour moved from Caucasus to Northwest Persia
                1 infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                4 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 bomber moved from Eastern Poland to Archangel

    triplea_40984_Ger10.tsvg

  • '21 '20 '19 '18 '17 '16

    scramble?

  • '20 '19 '18 '17

    no scramble

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 bombers and 3 infantry; Remaining resources: 2 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                1 armour moved from Caucasus to Northwest Persia
                1 infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                4 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 bomber moved from Eastern Poland to Archangel

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 armour
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour in Northwest Persia, round 2 :  1/1 hits
                        British roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 110 Sea Zone
                    Germans attack with 5 fighters and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 5 fighters in 110 Sea Zone, round 2 :  4/5 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Rostov
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Rostov
                    Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                3 fighters moved from 110 Sea Zone to Western Germany
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Novgorod to 112 Sea Zone
                5 mech_infantrys moved from Novgorod to Bryansk
                7 mech_infantrys moved from Eastern Poland to Bryansk
                2 infantry moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Rostov to Novgorod
                10 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Archangel to Novgorod
                1 tactical_bomber moved from Smolensk to Novgorod
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                3 infantry placed in Ukraine
                6 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                Germans collect 55 PUs (2 lost to blockades); end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_40984_Ger10.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                3 fighters moved from Russia to Rostov
                1 infantry moved from Tambov to Rostov
                1 tactical_bomber moved from Russia to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  1/6 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Caucasus from Germans to Russians
                EDIT: Adding units owned by Russians to Caucasus: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Samara to Tambov
                2 armour and 1 mech_infantry moved from Volgograd to Russia
                3 fighters moved from Rostov to Russia
                1 tactical_bomber moved from Rostov to Russia

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs

    triplea_40984_Rus10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 12 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Japanese
                2 infantry moved from Shantung to Kiangsu
                2 infantry moved from Shantung to Jehol
                1 artillery moved from Shantung to Anhwe
                1 infantry moved from Shantung to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 fighter and 1 tactical_bomber moved from Shantung to Jehol
                1 fighter and 1 tactical_bomber moved from Shantung to Manchuria
                1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
                1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
                1 fighter moved from Shantung to Kiangsu
                1 fighter and 1 tactical_bomber moved from Shantung to Jehol
                1 bomber moved from Shantung to Anhwe
                1 bomber moved from Shantung to Kiangsu
                1 bomber moved from Shantung to Kiangsu

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 cruiser in Manchuria, round 2 :  1/1 hits
                        Chinese roll dice for 1 mech_infantry in Manchuria, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kiangsu
                    Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 armour, 1 artillery and 2 mech_infantrys
                        Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 :  5/9 hits
                        Chinese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kiangsu, round 2 :  0/4 hits
                        2 mech_infantrys owned by the British, 1 armour owned by the British and 1 artillery owned by the British lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for British: 1 armour, 1 artillery and 2 mech_infantrys
                Battle in Jehol
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 artilleries
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 :  4/6 hits
                        Chinese roll dice for 2 artilleries in Jehol, round 2 :  0/2 hits
                        2 artilleries owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Chinese: 2 artilleries
                Battle in Anhwe
                    Japanese attack with 1 artillery and 1 bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 bomber in Anhwe, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Japanese
                1 bomber moved from Anhwe to Japan
                2 bombers moved from Kiangsu to Japan
                2 fighters and 2 tactical_bombers moved from Jehol to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
                3 fighters and 2 tactical_bombers moved from Kiangsu to Japan
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 armour moved from Yenisey to Buryatia
                2 infantry moved from Yenisey to Yakut S.S.R.

    Place Units - Japanese
                9 infantry placed in Japan
                3 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 31 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs

    triplea_40984_Jap10.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 airfield, 3 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Germans
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Spain to 92 Sea Zone
                2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sardinia
                1 infantry moved from 95 Sea Zone to Sicily
                1 armour moved from Spain to 92 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Portugal
                2 infantry moved from Spain to Portugal
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone
                2 fighters moved from 92 Sea Zone to 110 Sea Zone
                2 bombers moved from Gibraltar to 110 Sea Zone
                3 bombers moved from Gibraltar to Portugal
                1 mech_infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 mech_infantry moved from 25 Sea Zone to Midway
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Midway
                1 armour moved from Western United States to 10 Sea Zone
                1 armour and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Sicily
                Battle in Soviet Far East
                Battle in Sardinia
                Battle in 110 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers
                    Germans defend with 1 submarine
                        Americans roll dice for 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  7/9 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    Americans win, taking Sicily from Italians, taking Soviet Far East from Japanese, taking Sardinia from Italians with 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Midway
                    Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 1 airfield, 1 artillery and 1 infantry
                        Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Midway, round 2 :  4/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                    Americans win, taking Midway from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Portugal
                    Americans attack with 1 armour, 3 bombers and 2 infantry
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 1 battleship in Portugal, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 3 bombers and 2 infantry in Portugal, round 2 :  1/6 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 2 :  2/2 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
                    Americans win, taking Portugal from Neutral_True with 1 armour and 3 bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - Americans
                3 bombers moved from Portugal to Spain
                2 bombers moved from 110 Sea Zone to Spain
                2 fighters moved from 110 Sea Zone to Spain
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 submarines moved from 91 Sea Zone to 105 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                5 infantry moved from 91 Sea Zone to Spain
                1 artillery moved from 91 Sea Zone to Spain
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Midway to 26 Sea Zone
                1 bomber moved from Western United States to Wake Island
                4 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 23 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from Midway to 26 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 tactical_bombers moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                6 infantry placed in Central United States
                2 submarines and 1 transport placed in 10 Sea Zone
                3 fighters placed in Eastern United States
                1 airfield placed in Spain

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries moved from Kiangsi to Kiangsu
                1 fighter moved from Hunan to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 2 artilleries and 1 fighter
                    Japanese defend with 2 infantry
                        Chinese roll dice for 2 artilleries and 1 fighter in Kiangsu, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Kiangsu, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 1 artillery and 1 fighter in Kiangsu, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 fighter in Kiangsu, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu
                    Chinese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 artilleries
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Anhwe
                1 artillery and 5 infantry moved from Hunan to Anhwe

    Place Units - Chinese
                3 artilleries and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs

    Purchase Units - British
                British buy 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - British
                2 transports moved from 81 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                2 infantry moved from Libya to 96 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete
                1 artillery moved from 99 Sea Zone to Crete
                1 bomber moved from Egypt to Crete
                2 armour, 3 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia
                2 armour moved from Hunan to Shantung
                3 mech_infantrys moved from Hunan to Jehol
                1 tactical_bomber moved from Hunan to Jehol
                2 fighters moved from Hunan to Jehol
                3 mech_infantrys moved from Hunan to Shantung
                1 mech_infantry moved from Hunan to Shantung
                1 armour moved from Hunan to Shantung
                1 mech_infantry moved from Hunan to Kiangsu
                      Chinese take Kiangsu from Japanese
                2 mech_infantrys moved from Novosibirsk to Yenisey
                      Russians take Yenisey from Japanese
                1 armour moved from Novosibirsk to Yenisey

    Combat - British
                Battle in Crete
                    British attack with 1 artillery, 1 bomber and 2 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 1 bomber and 2 infantry in Crete, round 2 :  1/4 hits
                        Italians roll dice for 2 infantry in Crete, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 3 :  0/3 hits
                        Italians roll dice for 1 infantry in Crete, round 3 :  0/1 hits
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 4 :  1/3 hits
                        Italians roll dice for 1 infantry in Crete, round 4 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
                    British win, taking Crete from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Shantung
                    British attack with 3 armour and 4 mech_infantrys
                    Japanese defend with 1 aaGun, 1 factory_minor, 3 infantry and 1 mech_infantry
                        British roll dice for 3 armour and 4 mech_infantrys in Shantung, round 2 :  2/7 hits
                        Japanese roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Shantung, round 2 :  1/4 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 aaGun owned by the Japanese lost in Shantung
                        British roll dice for 3 armour and 3 mech_infantrys in Shantung, round 3 :  3/6 hits
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Shantung, round 3 :  2/3 hits
                        2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Shantung
                    British win, taking Shantung from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 3 mech_infantrys
                    Casualties for Japanese: 1 aaGun, 3 infantry and 1 mech_infantry
                Battle in Jehol
                    British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 2 :  3/6 hits
                        Japanese roll dice for 2 infantry in Jehol, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Jehol
                    British win, taking Jehol from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 2 infantry
                Battle in Northwest Persia
                    British attack with 2 armour, 1 fighter, 3 infantry and 5 mech_infantrys
                    Germans defend with 1 armour
                        British roll dice for 2 armour, 1 fighter, 3 infantry and 5 mech_infantrys in Northwest Persia, round 2 :  3/11 hits
                        Germans roll dice for 1 armour in Northwest Persia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 2 armour, 1 fighter, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - British
                1 fighter moved from Northwest Persia to Kazakhstan
                1 mech_infantry moved from Kazakhstan to Russia
                1 tactical_bomber moved from Novosibirsk to Russia
                1 fighter moved from Hunan to Kazakhstan
                1 fighter moved from India to Kazakhstan
                3 mech_infantrys moved from Egypt to Iraq
                1 bomber moved from Crete to Kazakhstan
                1 fighter moved from Jehol to Suiyuyan
                1 fighter moved from Jehol to Anhwe
                1 tactical_bomber moved from Jehol to Anhwe
                4 mech_infantrys moved from Yunnan to Anhwe
                1 armour moved from Yunnan to Anhwe
                2 infantry moved from Kwangtung to Kiangsi
                3 mech_infantrys moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Spain
                1 mech_infantry moved from Eire to United Kingdom
                1 infantry moved from Scotland to Eire
                1 infantry moved from United Kingdom to Scotland

    Place Units - British
                1 infantry and 1 mech_infantry placed in Quebec
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Persia
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 39 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs

    Place Units - UK_Pacific
                1 bomber and 2 fighters placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 28 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs
                Some Units in India change ownership: 1 bomber and 2 fighters

    triplea_40984_UK_10.tsvg

  • '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 airfield, 3 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Germans
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Spain to 92 Sea Zone
                2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sardinia
                1 infantry moved from 95 Sea Zone to Sicily
                1 armour moved from Spain to 92 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Portugal
                2 infantry moved from Spain to Portugal
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone
                2 fighters moved from 92 Sea Zone to 110 Sea Zone
                2 bombers moved from Gibraltar to 110 Sea Zone
                3 bombers moved from Gibraltar to Portugal
                1 mech_infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 mech_infantry moved from 25 Sea Zone to Midway
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Midway
                1 armour moved from Western United States to 10 Sea Zone
                1 armour and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Sicily
                Battle in Soviet Far East
                Battle in Sardinia
                Battle in 110 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers
                    Germans defend with 1 submarine
                        Americans roll dice for 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  7/9 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    Americans win, taking Sicily from Italians, taking Soviet Far East from Japanese, taking Sardinia from Italians with 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Midway
                    Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 1 airfield, 1 artillery and 1 infantry
                        Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Midway, round 2 :  4/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                    Americans win, taking Midway from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Portugal
                    Americans attack with 1 armour, 3 bombers and 2 infantry
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 1 battleship in Portugal, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 3 bombers and 2 infantry in Portugal, round 2 :  1/6 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 2 :  2/2 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
                    Americans win, taking Portugal from Neutral_True with 1 armour and 3 bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - Americans
                3 bombers moved from Portugal to Spain
                2 bombers moved from 110 Sea Zone to Spain
                2 fighters moved from 110 Sea Zone to Spain
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 submarines moved from 91 Sea Zone to 105 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                5 infantry moved from 91 Sea Zone to Spain
                1 artillery moved from 91 Sea Zone to Spain
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Midway to 26 Sea Zone
                1 bomber moved from Western United States to Wake Island
                4 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 23 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from Midway to 26 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 tactical_bombers moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                6 infantry placed in Central United States
                2 submarines and 1 transport placed in 10 Sea Zone
                3 fighters placed in Eastern United States
                1 airfield placed in Spain

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries moved from Kiangsi to Kiangsu
                1 fighter moved from Hunan to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 2 artilleries and 1 fighter
                    Japanese defend with 2 infantry
                        Chinese roll dice for 2 artilleries and 1 fighter in Kiangsu, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Kiangsu, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 1 artillery and 1 fighter in Kiangsu, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 fighter in Kiangsu, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu
                    Chinese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 artilleries
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Anhwe
                1 artillery and 5 infantry moved from Hunan to Anhwe

    Place Units - Chinese
                3 artilleries and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs

    Purchase Units - British
                British buy 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - British
                2 transports moved from 81 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                2 infantry moved from Libya to 96 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete
                1 artillery moved from 99 Sea Zone to Crete
                1 bomber moved from Egypt to Crete
                2 armour, 3 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia
                2 armour moved from Hunan to Shantung
                3 mech_infantrys moved from Hunan to Jehol
                1 tactical_bomber moved from Hunan to Jehol
                2 fighters moved from Hunan to Jehol
                3 mech_infantrys moved from Hunan to Shantung
                1 mech_infantry moved from Hunan to Shantung
                1 armour moved from Hunan to Shantung
                1 mech_infantry moved from Hunan to Kiangsu
                      Chinese take Kiangsu from Japanese
                2 mech_infantrys moved from Novosibirsk to Yenisey
                      Russians take Yenisey from Japanese
                1 armour moved from Novosibirsk to Yenisey

    Combat - British
                Battle in Crete
                    British attack with 1 artillery, 1 bomber and 2 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 1 bomber and 2 infantry in Crete, round 2 :  1/4 hits
                        Italians roll dice for 2 infantry in Crete, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 3 :  0/3 hits
                        Italians roll dice for 1 infantry in Crete, round 3 :  0/1 hits
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 4 :  1/3 hits
                        Italians roll dice for 1 infantry in Crete, round 4 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
                    British win, taking Crete from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Shantung
                    British attack with 3 armour and 4 mech_infantrys
                    Japanese defend with 1 aaGun, 1 factory_minor, 3 infantry and 1 mech_infantry
                        British roll dice for 3 armour and 4 mech_infantrys in Shantung, round 2 :  2/7 hits
                        Japanese roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Shantung, round 2 :  1/4 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 aaGun owned by the Japanese lost in Shantung
                        British roll dice for 3 armour and 3 mech_infantrys in Shantung, round 3 :  3/6 hits
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Shantung, round 3 :  2/3 hits
                        2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Shantung
                    British win, taking Shantung from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 3 mech_infantrys
                    Casualties for Japanese: 1 aaGun, 3 infantry and 1 mech_infantry
                Battle in Jehol
                    British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 2 :  3/6 hits
                        Japanese roll dice for 2 infantry in Jehol, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Jehol
                    British win, taking Jehol from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 2 infantry
                Battle in Northwest Persia
                    British attack with 2 armour, 1 fighter, 3 infantry and 5 mech_infantrys
                    Germans defend with 1 armour
                        British roll dice for 2 armour, 1 fighter, 3 infantry and 5 mech_infantrys in Northwest Persia, round 2 :  3/11 hits
                        Germans roll dice for 1 armour in Northwest Persia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 2 armour, 1 fighter, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - British
                1 fighter moved from Northwest Persia to Kazakhstan
                1 mech_infantry moved from Kazakhstan to Russia
                1 tactical_bomber moved from Novosibirsk to Russia
                1 fighter moved from Hunan to Kazakhstan
                1 fighter moved from India to Kazakhstan
                3 mech_infantrys moved from Egypt to Iraq
                1 bomber moved from Crete to Kazakhstan
                1 fighter moved from Jehol to Suiyuyan
                1 fighter moved from Jehol to Anhwe
                1 tactical_bomber moved from Jehol to Anhwe
                4 mech_infantrys moved from Yunnan to Anhwe
                1 armour moved from Yunnan to Anhwe
                2 infantry moved from Kwangtung to Kiangsi
                3 mech_infantrys moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Spain
                1 mech_infantry moved from Eire to United Kingdom
                1 infantry moved from Scotland to Eire
                1 infantry moved from United Kingdom to Scotland

    Place Units - British
                1 infantry and 1 mech_infantry placed in Quebec
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Persia
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 39 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs

    Place Units - UK_Pacific
                1 bomber and 2 fighters placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 28 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs
                Some Units in India change ownership: 1 bomber and 2 fighters
                Turning on Edit Mode
                EDIT: Adding units owned by British to Russia: 1 armour and 2 mech_infantrys
                EDIT: Removing units owned by British from Yenisey: 1 armour and 2 mech_infantrys
                EDIT: Changing ownership of Yenisey from Russians to Japanese
                EDIT: Turning off Edit Mode

    triplea_40984_UK_10.tsvg

  • '20 '19 '18 '17

    sorry about that late edit, i did it this way on the practice run and then forgot about it… :( .

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 artilleries; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 fighter moved from Western Germany to 95 Sea Zone
                2 artilleries and 14 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 95 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Southern France
                    Italians attack with 2 artilleries and 14 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries and 14 infantry in Southern France, round 2 :  2/16 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 2 artilleries and 13 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 95 Sea Zone to Western Germany
                2 aaGuns moved from Northern Italy to Southern France

    Place Units - Italians
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,6,6,2,6,4
                Italians collect 11 PUs (5 lost to blockades); end with 13 PUs

    triplea_40984_Ita10.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                Battle in Paulau Island
                Battle in Guam
                Battle in Marianas

    Non Combat Move - ANZAC
                1 bomber moved from New Guinea to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from New South Wales to 33 Sea Zone

    Place Units - ANZAC
                2 fighters placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40984_Fre10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 3 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                1 mech_infantry moved from Bryansk to Archangel
                      Germans take Archangel from Russians
                1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
                1 infantry moved from Bryansk to Tambov
                1 bomber moved from Novgorod to Tambov
                1 bomber moved from Western Germany to Tambov
                3 infantry moved from Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Bryansk to Rostov
                2 armour and 3 mech_infantrys moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Rostov
                1 armour moved from Bryansk to Rostov
                10 mech_infantrys moved from Eastern Poland to Bryansk
                2 armour and 2 mech_infantrys moved from Bryansk to Rostov
                1 armour and 1 mech_infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                1 armour and 1 mech_infantry moved from Bryansk to Rostov
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                2 infantry moved from France to Normandy Bordeaux
                3 bombers moved from Western Germany to Normandy Bordeaux
                1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 bomber moved from Southern Italy to 99 Sea Zone

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 2 transports
                        2 transports owned by the British lost in 99 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Vologda
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  2/7 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Tambov
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 8 armour, 5 infantry and 9 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 8 armour, 5 infantry and 9 mech_infantrys in Rostov, round 2 :  2/22 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 8 armour, 5 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 bombers and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 bombers and 2 infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Normandy Bordeaux to Western Germany
                2 bombers moved from 110 Sea Zone to Western Germany
                1 bomber moved from 99 Sea Zone to Western Germany
                4 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from Novgorod to 112 Sea Zone
                1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
                2 bombers moved from Tambov to Bryansk
                2 artilleries moved from France to Southern France

    Place Units - Germans
                3 infantry placed in France
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 armour and 6 mech_infantrys placed in Germany
                2 submarines placed in 112 Sea Zone
                Germans undo move 4.
                1 armour and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,1,6
                Germans collect 52 PUs (2 lost to blockades); end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_40984_Ger11.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 4 artilleries and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                2 infantry moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Vologda
                3 fighters moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 :  3/6 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 mech_infantry moved from Caucasus to Novosibirsk
                3 fighters moved from Vologda to Russia
                1 tactical_bomber moved from Vologda to Russia

    Place Units - Russians
                1 infantry placed in Volgograd
                4 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 19 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs

    triplea_40984_Rus11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Jehol
                3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Jehol
                2 infantry moved from Yakut S.S.R. to Yenisey
                1 armour moved from Buryatia to Yenisey
                1 bomber moved from Japan to 25 Sea Zone
                1 bomber moved from Japan to 22 Sea Zone
                1 bomber moved from Japan to 21 Sea Zone
                3 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 19 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 22 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Jehol
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Jehol, round 2 :  5/7 hits
                        Chinese roll dice for 2 mech_infantrys in Jehol, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Jehol
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 1 infantry
                Battle in Yenisey
                    Japanese attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 infantry in Yenisey, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 2 infantry in Yenisey, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Yenisey, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Jehol to 6 Sea Zone
                1 bomber moved from 22 Sea Zone to Japan
                1 bomber moved from 21 Sea Zone to Japan
                1 bomber moved from 25 Sea Zone to Japan
                3 tactical_bombers moved from 6 Sea Zone to Japan
                3 fighters moved from Japan to 6 Sea Zone

    Place Units - Japanese
                2 destroyers and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 23 PUs; end with 23 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_40984_Jap11.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 destroyer, 9 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries, 5 bombers, 2 fighters, 5 infantry and 2 mech_infantrys moved from Spain to Southern France
                1 armour moved from Portugal to Southern France
                2 tactical_bombers moved from United Kingdom to Southern France
                2 fighters moved from United Kingdom to Southern France
                1 armour moved from Soviet Far East to Sakha
                      Russians take Siberia from Japanese
                      Russians take Sakha from Japanese

    Combat - Americans
                Americans creates battle in territory 105 Sea Zone
                Battle in Southern France
                    Americans attack with 1 armour, 3 artilleries, 5 bombers, 4 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 2 artilleries; Italians defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 13 infantry
                        AA fire in Southern France :  2/6 hits
                        2 fighters owned by the Americans lost in Southern France
                        Americans roll dice for 1 armour, 3 artilleries, 5 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 :  11/20 hits
                        Italians roll dice for 2 aaGuns, 4 artilleries and 13 infantry in Southern France, round 2 :  6/17 hits
                        2 aaGuns owned by the Italians, 5 infantry owned by the Americans, 9 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France
                        Americans roll dice for 1 armour, 3 artilleries, 5 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Southern France, round 3 :  8/14 hits
                        Italians roll dice for 4 artilleries and 4 infantry in Southern France, round 3 :  3/8 hits
                        2 artilleries owned by the Germans, 2 artilleries owned by the Americans, 2 artilleries owned by the Italians, 4 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France
                    Americans win, taking 105 Sea Zone from Germans, taking Southern France from Italians with 1 armour, 1 artillery, 5 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 artilleries
                    Casualties for Italians: 2 aaGuns, 2 artilleries and 13 infantry
                    Casualties for Americans: 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys

    Non Combat Move - Americans
                2 fighters moved from Southern France to Spain
                2 tactical_bombers moved from Southern France to 91 Sea Zone
                5 bombers moved from Southern France to Spain
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Eastern United States to Spain
                2 fighters moved from Eastern United States to Gibraltar
                6 infantry moved from Central United States to 101 Sea Zone
                6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Spain
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 3 Sea Zone to 9 Sea Zone
                1 bomber moved from Wake Island to 26 Sea Zone
                1 bomber moved from 26 Sea Zone to Hawaiian Islands
                2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 artillery and 9 infantry placed in Central United States
                2 bombers placed in Western United States
                3 submarines placed in 10 Sea Zone
                1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 10 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 artilleries moved from Anhwe to Jehol
                5 infantry moved from Anhwe to Jehol

    Place Units - Chinese
                1 artillery and 1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 30 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 33 PUs

    Purchase Units - British
                British buy 2 destroyers, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Shantung to Manchuria
                      Chinese take Manchuria from Japanese
                2 armour, 2 infantry and 5 mech_infantrys moved from Northwest Persia to Turkey
                3 mech_infantrys moved from Iraq to Turkey
                3 mech_infantrys moved from Persia to Turkey
                1 bomber moved from Kazakhstan to Turkey
                1 bomber moved from India to Turkey
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from Spain to Normandy Bordeaux
                2 fighters moved from Gibraltar to Normandy Bordeaux
                1 fighter moved from Spain to Normandy Bordeaux
                2 fighters moved from United Kingdom to 110 Sea Zone

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Turkey
                    British attack with 2 armour, 2 bombers, 2 infantry and 11 mech_infantrys
                    Neutral_True defend with 8 infantry
                        British roll dice for 2 armour, 2 bombers, 2 infantry and 11 mech_infantrys in Turkey, round 2 :  4/17 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  5/8 hits
                        3 mech_infantrys owned by the British, 4 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
                        British roll dice for 2 armour, 2 bombers and 8 mech_infantrys in Turkey, round 3 :  4/12 hits
                        Neutral_True roll dice for 4 infantry in Turkey, round 3 :  2/4 hits
                        2 mech_infantrys owned by the British and 4 infantry owned by the Neutral_True lost in Turkey
                    British win, taking Turkey from Neutral_True with 2 armour, 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is -2
                    Casualties for British: 2 infantry and 5 mech_infantrys
                    Casualties for Neutral_True: 8 infantry
                Battle in Normandy Bordeaux
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                3 fighters moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Spain
                1 mech_infantry moved from 91 Sea Zone to Spain
                1 infantry moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Egypt to Iraq
                1 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
                3 fighters moved from Kazakhstan to Russia
                1 fighter moved from Suiyuyan to Russia
                2 fighters moved from India to Kazakhstan
                3 armour moved from Shantung to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                2 infantry moved from Kiangsi to Kwangsi
                2 bombers moved from Turkey to Kazakhstan

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Russia: 3 mech_infantrys
                EDIT: Changing ownership of Belarus from Germans to Russians
                EDIT: Removing units owned by Germans from Archangel: 1 mech_infantry
                EDIT: Changing ownership of Archangel from Germans to Russians
                EDIT: Adding units owned by British to Belarus: 1 mech_infantry
                EDIT: Adding units owned by British to Archangel: 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Egypt
                1 tactical_bomber placed in United Kingdom
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs

    Place Units - UK_Pacific
                1 armour, 2 fighters and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 27 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs
                Some Units in India change ownership: 1 armour, 2 fighters and 2 mech_infantrys

    triplea_40984_UK_11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 fighters moved from Western Germany to Southern Italy
                3 infantry moved from Southern Italy to Northern Italy

    Non Combat Move - Italians

    Place Units - Italians
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,4,2,5,1,6
                Italians collect 7 PUs (6 lost to blockades); end with 8 PUs

    triplea_40984_Ita11.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Paulau Island to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery moved from 17 Sea Zone to Iwo Jima

    Combat - ANZAC
                Battle in Iwo Jima

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from New South Wales to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Wake Island to Caroline Islands

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40984_Fre11.tsvg

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