TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter moved from 10 Sea Zone to 2 Sea Zone
4 fighters and 1 tactical_bomber moved from 10 Sea Zone to Alaska
1 mech_infantry moved from Western United States to Alaska
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 infantry moved from 1 Sea Zone to Alaska
1 bomber moved from Western United States to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
Combat - Americans
Battle in Soviet Far East
Battle in 26 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 26 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iceland
Battle in Alaska
Americans attack with 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alaska, round 2 : 3/8 hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans win, taking Iceland from Germans, taking Alaska from Japanese with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 fighter moved from 2 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from Alaska to 10 Sea Zone
4 fighters moved from Alaska to 10 Sea Zone
1 bomber moved from 26 Sea Zone to Western United States
Place Units - Americans
1 carrier, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 armour, 1 artillery, 2 fighters and 1 infantry placed in Western United States
Americans undo move 2.
1 armour, 1 artillery and 2 fighters placed in Western United States
1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Americans undo move 4.
Americans undo move 3.
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 49 PUs; end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Jehol: 1 aaGun
EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
2 artilleries, 1 fighter and 9 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 artilleries, 1 fighter and 10 infantry
Japanese defend with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Chinese roll dice for 2 artilleries, 1 fighter and 10 infantry in Shensi, round 2 : 6/13 hits
Japanese roll dice for 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Shensi, round 2 : 2/10 hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 artilleries, 1 fighter and 8 infantry in Shensi, round 3 : 4/11 hits
Japanese roll dice for 1 armour and 3 artilleries in Shensi, round 3 : 0/4 hits
3 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 32
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Burma
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
2 fighters moved from United Kingdom to Iceland
1 fighter moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
4 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Siam to French Indo China
Combat - British
Battle in Kwangtung
British attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the British lost in Kwangtung
British roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits
1 artillery owned by the British lost in Kwangtung
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
British roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Yunnan
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Alexandria
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 2/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Alexandria to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to India
1 mech_infantry moved from Burma to Shan State
1 mech_infantry moved from India to Burma
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 mech_infantry moved from Shan State to Burma
Place Units - British
1 infantry and 1 mech_infantry placed in Union of South Africa
1 carrier and 1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
4 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Units Change Ownership
Some Units in India change ownership: 4 infantry and 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transport
triplea_41045_UK_4.tsvg