Giallo(x) vs disnndat(1st game) BM

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                2 infantry moved from Russia to Tambov
                2 fighters moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Volgograd
                1 mech_infantry moved from Russia to Vologda
                1 mech_infantry moved from Vologda to Archangel
                1 mech_infantry moved from Russia to Volgograd
                2 armour moved from Russia to Volgograd
                1 fighter moved from Russia to Archangel

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  1/4 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Archangel
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                1 tactical_bomber moved from Volgograd to Russia
                2 fighters moved from Tambov to Russia
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 17 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs

    triplea_40984_Rus9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Shantung to Anhwe
                3 artilleries, 2 fighters and 6 infantry moved from Kiangsu to Anhwe
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Anhwe
                3 bombers moved from Japan to Anhwe
                1 tactical_bomber moved from Japan to Anhwe
                1 marine moved from Japan to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone
                1 marine moved from 19 Sea Zone to Jehol
                1 marine moved from Japan to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
                1 marine moved from 20 Sea Zone to Kiangsi

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 1 marine
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Jehol, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 marine remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 marine
                    British defend with 1 artillery
                        Japanese roll dice for 1 cruiser in Kiangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 marine in Kiangsi, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery in Kiangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 marine in Kiangsi, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery in Kiangsi, round 3 :  0/1 hits
                        Japanese roll dice for 1 marine in Kiangsi, round 4 :  1/1 hits
                        Chinese roll dice for 1 artillery in Kiangsi, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 marine remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Anhwe
                    Japanese attack with 3 artilleries, 3 bombers, 7 fighters, 10 infantry, 3 mech_infantrys and 5 tactical_bombers
                    British defend with 3 aaGuns, 3 armour, 1 artillery, 2 fighters, 4 infantry, 7 mech_infantrys and 1 tactical_bomber; Chinese defend with 6 artilleries and 7 infantry
                        AA fire in Anhwe :  1/9 hits
                        1 fighter owned by the Japanese lost in Anhwe
                        Japanese roll dice for 3 artilleries, 3 bombers, 6 fighters, 10 infantry, 3 mech_infantrys and 5 tactical_bombers in Anhwe, round 2 :  15/30 hits
                        Chinese roll dice for 3 aaGuns, 3 armour, 7 artilleries, 2 fighters, 11 infantry, 7 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 :  14/31 hits
                        10 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 7 infantry owned by the Chinese, 3 aaGuns owned by the British, 2 mech_infantrys owned by the Japanese and 4 infantry owned by the British lost in Anhwe
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese retreated to Shantung
                    Chinese win with 3 armour, 7 artilleries, 2 fighters, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for British: 3 aaGuns, 4 infantry and 1 mech_infantry
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys

    Non Combat Move - Japanese
                3 bombers, 6 fighters and 5 tactical_bombers moved from Anhwe to Shantung
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                4 carriers and 3 destroyers moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                1 carrier moved from 19 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 34 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs

    triplea_40984_Jap9.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 5 infantry and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 armour moved from Malta to 96 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                2 infantry moved from Malta to 96 Sea Zone
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 mech_infantry moved from Tunisia to 94 Sea Zone
                1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 mech_infantry moved from Tunisia to 94 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Spain
                1 infantry moved from Gibraltar to Spain
                1 fighter moved from 96 Sea Zone to Spain
                1 tactical_bomber moved from 96 Sea Zone to Spain
                1 fighter moved from Gibraltar to Spain
                3 infantry moved from 91 Sea Zone to Spain
                1 mech_infantry moved from 91 Sea Zone to Spain
                1 fighter moved from 91 Sea Zone to Spain
                1 tactical_bomber moved from 91 Sea Zone to Spain
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Spain
                1 artillery moved from 91 Sea Zone to Spain
                5 bombers moved from Western United States to Spain
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 mech_infantry moved from Wake Island to 31 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 mech_infantry moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in Marshall Islands
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Marshall Islands from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Spain
                    Americans attack with 1 armour, 2 artilleries, 5 bombers, 3 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 1 battleship in Spain, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 2 artilleries, 5 bombers, 3 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers in Spain, round 2 :  8/23 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  3/6 hits
                        3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 5 bombers, 3 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Americans: 3 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Americans
                2 fighters moved from Spain to 92 Sea Zone
                1 fighter moved from Spain to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                2 tactical_bombers moved from Spain to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Western United States to Hawaiian Islands
                2 aaGuns moved from Gibraltar to Spain
                5 bombers moved from Spain to Gibraltar

    Place Units - Americans
                1 artillery and 5 infantry placed in Central United States
                1 armour and 1 bomber placed in Western United States
                1 carrier and 1 transport placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries moved from Anhwe to Jehol
                2 artilleries moved from Anhwe to Kiangsi
                1 fighter moved from Yunnan to Kiangsi

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 3 artilleries
                    Japanese defend with 1 marine
                        Chinese roll dice for 3 artilleries in Jehol, round 2 :  0/3 hits
                        Japanese roll dice for 1 marine in Jehol, round 2 :  0/1 hits
                        Chinese roll dice for 3 artilleries in Jehol, round 3 :  1/3 hits
                        Japanese roll dice for 1 marine in Jehol, round 3 :  1/1 hits
                        1 marine owned by the Japanese and 1 artillery owned by the Chinese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 artillery
                    Casualties for Japanese: 1 marine
                Battle in Kiangsi
                    Chinese attack with 2 artilleries and 1 fighter
                    Japanese defend with 1 marine
                        Chinese roll dice for 2 artilleries and 1 fighter in Kiangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 marine in Kiangsi, round 2 :  0/1 hits
                        1 marine owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 marine

    Non Combat Move - Chinese
                1 artillery moved from Anhwe to Hunan
                1 fighter moved from Kiangsi to Hunan

    Place Units - Chinese
                1 infantry placed in Anhwe
                5 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs

    Purchase Units - British
                British buy 1 factory_minor and 3 mech_infantrys; Remaining resources: 8 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                2 fighters moved from Anhwe to 20 Sea Zone
                1 tactical_bomber moved from Anhwe to 20 Sea Zone
                1 artillery moved from Anhwe to Kiangsu
                2 mech_infantrys moved from Anhwe to Kiangsu
                1 armour moved from Anhwe to Kiangsu
                1 mech_infantry moved from Anhwe to Manchuria
                      Chinese take Manchuria from Japanese
                1 artillery and 5 infantry moved from Tobruk to Libya
                1 bomber moved from Egypt to Libya
                2 mech_infantrys moved from Kazakhstan to Rostov
                      Russians take Rostov from Germans
                2 mech_infantrys moved from Kazakhstan to Caucasus
                1 fighter moved from Kazakhstan to Caucasus

    Combat - British
                Battle in 20 Sea Zone
                    British attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 cruiser and 1 destroyer
                        British roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 carrier, 1 cruiser and 1 destroyer in 20 Sea Zone, round 2 :  0/3 hits
                        1 carrier owned by the Japanese lost in 20 Sea Zone
                        British roll dice for 1 submarine in 20 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 :  3/3 hits
                        Japanese roll dice for 1 cruiser and 1 destroyer in 20 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the British and 1 cruiser owned by the Japanese lost in 20 Sea Zone
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for British: 1 submarine
                    Casualties for Japanese: 1 carrier, 1 cruiser and 1 destroyer
                Battle in Kiangsu
                    British attack with 1 armour, 1 artillery and 2 mech_infantrys
                    Japanese defend with 1 factory_minor and 3 infantry
                        British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kiangsu, round 2 :  2/4 hits
                        Japanese roll dice for 3 infantry in Kiangsu, round 2 :  0/3 hits
                        2 infantry owned by the Japanese lost in Kiangsu
                        British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kiangsu, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsu
                    British win, taking Kiangsu from Japanese with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                Battle in Libya
                    British attack with 1 artillery, 1 bomber and 5 infantry
                    Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
                        British roll dice for 1 artillery, 1 bomber and 5 infantry in Libya, round 2 :  1/7 hits
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 2 :  1/3 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                        British roll dice for 1 artillery, 1 bomber and 4 infantry in Libya, round 3 :  2/6 hits
                        Italians roll dice for 1 artillery and 1 mech_infantry in Libya, round 3 :  2/2 hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Libya
                    British win, taking Libya from Italians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 2
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Caucasus
                    British attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 armour
                        British roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 :  0/3 hits
                        Germans roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                        British roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 :  0/2 hits
                        Germans roll dice for 1 armour in Caucasus, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                        British roll dice for 1 fighter in Caucasus, round 4 :  0/1 hits
                        Germans roll dice for 1 armour in Caucasus, round 4 :  1/1 hits
                        1 fighter owned by the British lost in Caucasus
                    Germans win with 1 armour remaining. Battle score for attacker is -18
                    Casualties for British: 1 fighter and 2 mech_infantrys
                Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Eire from Germans to British
                EDIT: Adding units owned by British to Eire: 1 mech_infantry
                EDIT: Removing units owned by British from Scotland: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Russia to Novosibirsk
                1 mech_infantry moved from Eastern Persia to Iraq
                1 mech_infantry moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Kazakhstan to Novosibirsk
                3 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 bomber moved from Libya to Egypt
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 aaGun moved from Scotland to United Kingdom
                4 infantry moved from Scotland to United Kingdom
                4 infantry moved from Gibraltar to Spain
                1 artillery moved from Gibraltar to Spain
                2 fighters moved from 20 Sea Zone to Hunan
                1 tactical_bomber moved from 20 Sea Zone to Hunan
                2 armour moved from Anhwe to Hunan
                3 mech_infantrys moved from Anhwe to Hunan
                1 armour and 5 mech_infantrys moved from Yunnan to Hunan
                1 armour and 4 mech_infantrys moved from India to Yunnan
                1 fighter moved from India to Hunan
                1 infantry moved from Kwangsi to Kwangtung

    Place Units - British
                3 mech_infantrys placed in Egypt
                1 factory_minor placed in Persia

    Turn Complete - British
                British collect 38 PUs; end with 46 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs

    Place Units - UK_Pacific
                1 armour, 1 fighter and 3 mech_infantrys placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 27 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour, 1 fighter and 3 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 submarine

    triplea_40984_UK_9.tsvg

  • '20 '19 '18 '17

    hey giallo, would you please put my british destroy from sz 91 to 110? too many things going on with the brits… :( !

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 fighter moved from Southern Italy to Rostov
                1 artillery moved from Ukraine to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 artillery and 1 fighter
                    British defend with 2 mech_infantrys
                        Italians roll dice for 1 artillery and 1 fighter in Rostov, round 2 :  1/2 hits
                        Russians roll dice for 2 mech_infantrys in Rostov, round 2 :  2/2 hits
                        1 mech_infantry owned by the British, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Rostov
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 artillery and 1 fighter
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians

    Place Units - Italians
                2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
                Italians collect 10 PUs (3 lost to blockades); end with 10 PUs

    triplea_40984_Ita9.tsvg

  • '21 '20 '19 '18 '17 '16

    @dissndat:

    hey giallo, would you please put my british destroy from sz 91 to 110? too many things going on with the brits… :( !

    done!

  • '20 '19 '18 '17

    thx

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 marine moved from New South Wales to 62 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 cruiser and 1 marine moved from 62 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 marine moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Queensland to Caroline Islands
                1 bomber moved from Queensland to Caroline Islands

    Combat - ANZAC
                Battle in Philippines
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  0/3 hits
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine in Caroline Islands, round 2 :  2/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine in Caroline Islands, round 3 :  1/6 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Philippines from Japanese, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 bomber moved from Caroline Islands to New Guinea
                1 fighter moved from Queensland to Wake Island

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40984_Fre9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 bombers and 3 infantry; Remaining resources: 2 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                1 armour moved from Caucasus to Northwest Persia
                1 infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                4 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 bomber moved from Eastern Poland to Archangel

    triplea_40984_Ger10.tsvg

  • '21 '20 '19 '18 '17 '16

    scramble?

  • '20 '19 '18 '17

    no scramble

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 bombers and 3 infantry; Remaining resources: 2 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                1 armour moved from Caucasus to Northwest Persia
                1 infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                4 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 bomber moved from Eastern Poland to Archangel

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 armour
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour in Northwest Persia, round 2 :  1/1 hits
                        British roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 110 Sea Zone
                    Germans attack with 5 fighters and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 5 fighters in 110 Sea Zone, round 2 :  4/5 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Rostov
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Rostov
                    Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                3 fighters moved from 110 Sea Zone to Western Germany
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Novgorod to 112 Sea Zone
                5 mech_infantrys moved from Novgorod to Bryansk
                7 mech_infantrys moved from Eastern Poland to Bryansk
                2 infantry moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Rostov to Novgorod
                10 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Archangel to Novgorod
                1 tactical_bomber moved from Smolensk to Novgorod
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                3 infantry placed in Ukraine
                6 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                Germans collect 55 PUs (2 lost to blockades); end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_40984_Ger10.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                3 fighters moved from Russia to Rostov
                1 infantry moved from Tambov to Rostov
                1 tactical_bomber moved from Russia to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  1/6 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Caucasus from Germans to Russians
                EDIT: Adding units owned by Russians to Caucasus: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Samara to Tambov
                2 armour and 1 mech_infantry moved from Volgograd to Russia
                3 fighters moved from Rostov to Russia
                1 tactical_bomber moved from Rostov to Russia

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs

    triplea_40984_Rus10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 12 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Japanese
                2 infantry moved from Shantung to Kiangsu
                2 infantry moved from Shantung to Jehol
                1 artillery moved from Shantung to Anhwe
                1 infantry moved from Shantung to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 fighter and 1 tactical_bomber moved from Shantung to Jehol
                1 fighter and 1 tactical_bomber moved from Shantung to Manchuria
                1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
                1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
                1 fighter moved from Shantung to Kiangsu
                1 fighter and 1 tactical_bomber moved from Shantung to Jehol
                1 bomber moved from Shantung to Anhwe
                1 bomber moved from Shantung to Kiangsu
                1 bomber moved from Shantung to Kiangsu

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 cruiser in Manchuria, round 2 :  1/1 hits
                        Chinese roll dice for 1 mech_infantry in Manchuria, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kiangsu
                    Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 armour, 1 artillery and 2 mech_infantrys
                        Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 :  5/9 hits
                        Chinese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kiangsu, round 2 :  0/4 hits
                        2 mech_infantrys owned by the British, 1 armour owned by the British and 1 artillery owned by the British lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for British: 1 armour, 1 artillery and 2 mech_infantrys
                Battle in Jehol
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 artilleries
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 :  4/6 hits
                        Chinese roll dice for 2 artilleries in Jehol, round 2 :  0/2 hits
                        2 artilleries owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Chinese: 2 artilleries
                Battle in Anhwe
                    Japanese attack with 1 artillery and 1 bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 bomber in Anhwe, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Japanese
                1 bomber moved from Anhwe to Japan
                2 bombers moved from Kiangsu to Japan
                2 fighters and 2 tactical_bombers moved from Jehol to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
                3 fighters and 2 tactical_bombers moved from Kiangsu to Japan
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 armour moved from Yenisey to Buryatia
                2 infantry moved from Yenisey to Yakut S.S.R.

    Place Units - Japanese
                9 infantry placed in Japan
                3 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 31 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs

    triplea_40984_Jap10.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 airfield, 3 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Germans
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Spain to 92 Sea Zone
                2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sardinia
                1 infantry moved from 95 Sea Zone to Sicily
                1 armour moved from Spain to 92 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Portugal
                2 infantry moved from Spain to Portugal
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone
                2 fighters moved from 92 Sea Zone to 110 Sea Zone
                2 bombers moved from Gibraltar to 110 Sea Zone
                3 bombers moved from Gibraltar to Portugal
                1 mech_infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 mech_infantry moved from 25 Sea Zone to Midway
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Midway
                1 armour moved from Western United States to 10 Sea Zone
                1 armour and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Sicily
                Battle in Soviet Far East
                Battle in Sardinia
                Battle in 110 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers
                    Germans defend with 1 submarine
                        Americans roll dice for 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  7/9 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    Americans win, taking Sicily from Italians, taking Soviet Far East from Japanese, taking Sardinia from Italians with 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Midway
                    Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 1 airfield, 1 artillery and 1 infantry
                        Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Midway, round 2 :  4/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                    Americans win, taking Midway from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Portugal
                    Americans attack with 1 armour, 3 bombers and 2 infantry
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 1 battleship in Portugal, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 3 bombers and 2 infantry in Portugal, round 2 :  1/6 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 2 :  2/2 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
                    Americans win, taking Portugal from Neutral_True with 1 armour and 3 bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - Americans
                3 bombers moved from Portugal to Spain
                2 bombers moved from 110 Sea Zone to Spain
                2 fighters moved from 110 Sea Zone to Spain
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 submarines moved from 91 Sea Zone to 105 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                5 infantry moved from 91 Sea Zone to Spain
                1 artillery moved from 91 Sea Zone to Spain
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Midway to 26 Sea Zone
                1 bomber moved from Western United States to Wake Island
                4 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 23 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from Midway to 26 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 tactical_bombers moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                6 infantry placed in Central United States
                2 submarines and 1 transport placed in 10 Sea Zone
                3 fighters placed in Eastern United States
                1 airfield placed in Spain

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries moved from Kiangsi to Kiangsu
                1 fighter moved from Hunan to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 2 artilleries and 1 fighter
                    Japanese defend with 2 infantry
                        Chinese roll dice for 2 artilleries and 1 fighter in Kiangsu, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Kiangsu, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 1 artillery and 1 fighter in Kiangsu, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 fighter in Kiangsu, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu
                    Chinese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 artilleries
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Anhwe
                1 artillery and 5 infantry moved from Hunan to Anhwe

    Place Units - Chinese
                3 artilleries and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs

    Purchase Units - British
                British buy 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - British
                2 transports moved from 81 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                2 infantry moved from Libya to 96 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete
                1 artillery moved from 99 Sea Zone to Crete
                1 bomber moved from Egypt to Crete
                2 armour, 3 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia
                2 armour moved from Hunan to Shantung
                3 mech_infantrys moved from Hunan to Jehol
                1 tactical_bomber moved from Hunan to Jehol
                2 fighters moved from Hunan to Jehol
                3 mech_infantrys moved from Hunan to Shantung
                1 mech_infantry moved from Hunan to Shantung
                1 armour moved from Hunan to Shantung
                1 mech_infantry moved from Hunan to Kiangsu
                      Chinese take Kiangsu from Japanese
                2 mech_infantrys moved from Novosibirsk to Yenisey
                      Russians take Yenisey from Japanese
                1 armour moved from Novosibirsk to Yenisey

    Combat - British
                Battle in Crete
                    British attack with 1 artillery, 1 bomber and 2 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 1 bomber and 2 infantry in Crete, round 2 :  1/4 hits
                        Italians roll dice for 2 infantry in Crete, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 3 :  0/3 hits
                        Italians roll dice for 1 infantry in Crete, round 3 :  0/1 hits
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 4 :  1/3 hits
                        Italians roll dice for 1 infantry in Crete, round 4 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
                    British win, taking Crete from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Shantung
                    British attack with 3 armour and 4 mech_infantrys
                    Japanese defend with 1 aaGun, 1 factory_minor, 3 infantry and 1 mech_infantry
                        British roll dice for 3 armour and 4 mech_infantrys in Shantung, round 2 :  2/7 hits
                        Japanese roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Shantung, round 2 :  1/4 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 aaGun owned by the Japanese lost in Shantung
                        British roll dice for 3 armour and 3 mech_infantrys in Shantung, round 3 :  3/6 hits
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Shantung, round 3 :  2/3 hits
                        2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Shantung
                    British win, taking Shantung from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 3 mech_infantrys
                    Casualties for Japanese: 1 aaGun, 3 infantry and 1 mech_infantry
                Battle in Jehol
                    British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 2 :  3/6 hits
                        Japanese roll dice for 2 infantry in Jehol, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Jehol
                    British win, taking Jehol from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 2 infantry
                Battle in Northwest Persia
                    British attack with 2 armour, 1 fighter, 3 infantry and 5 mech_infantrys
                    Germans defend with 1 armour
                        British roll dice for 2 armour, 1 fighter, 3 infantry and 5 mech_infantrys in Northwest Persia, round 2 :  3/11 hits
                        Germans roll dice for 1 armour in Northwest Persia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 2 armour, 1 fighter, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - British
                1 fighter moved from Northwest Persia to Kazakhstan
                1 mech_infantry moved from Kazakhstan to Russia
                1 tactical_bomber moved from Novosibirsk to Russia
                1 fighter moved from Hunan to Kazakhstan
                1 fighter moved from India to Kazakhstan
                3 mech_infantrys moved from Egypt to Iraq
                1 bomber moved from Crete to Kazakhstan
                1 fighter moved from Jehol to Suiyuyan
                1 fighter moved from Jehol to Anhwe
                1 tactical_bomber moved from Jehol to Anhwe
                4 mech_infantrys moved from Yunnan to Anhwe
                1 armour moved from Yunnan to Anhwe
                2 infantry moved from Kwangtung to Kiangsi
                3 mech_infantrys moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Spain
                1 mech_infantry moved from Eire to United Kingdom
                1 infantry moved from Scotland to Eire
                1 infantry moved from United Kingdom to Scotland

    Place Units - British
                1 infantry and 1 mech_infantry placed in Quebec
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Persia
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 39 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs

    Place Units - UK_Pacific
                1 bomber and 2 fighters placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 28 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs
                Some Units in India change ownership: 1 bomber and 2 fighters

    triplea_40984_UK_10.tsvg

  • '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 airfield, 3 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Germans
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Spain to 92 Sea Zone
                2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sardinia
                1 infantry moved from 95 Sea Zone to Sicily
                1 armour moved from Spain to 92 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Portugal
                2 infantry moved from Spain to Portugal
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone
                2 fighters moved from 92 Sea Zone to 110 Sea Zone
                2 bombers moved from Gibraltar to 110 Sea Zone
                3 bombers moved from Gibraltar to Portugal
                1 mech_infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 mech_infantry moved from 25 Sea Zone to Midway
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Midway
                1 armour moved from Western United States to 10 Sea Zone
                1 armour and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Sicily
                Battle in Soviet Far East
                Battle in Sardinia
                Battle in 110 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers
                    Germans defend with 1 submarine
                        Americans roll dice for 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  7/9 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    Americans win, taking Sicily from Italians, taking Soviet Far East from Japanese, taking Sardinia from Italians with 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Midway
                    Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 1 airfield, 1 artillery and 1 infantry
                        Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Midway, round 2 :  4/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                    Americans win, taking Midway from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Portugal
                    Americans attack with 1 armour, 3 bombers and 2 infantry
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 1 battleship in Portugal, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 3 bombers and 2 infantry in Portugal, round 2 :  1/6 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 2 :  2/2 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
                    Americans win, taking Portugal from Neutral_True with 1 armour and 3 bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - Americans
                3 bombers moved from Portugal to Spain
                2 bombers moved from 110 Sea Zone to Spain
                2 fighters moved from 110 Sea Zone to Spain
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 submarines moved from 91 Sea Zone to 105 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                5 infantry moved from 91 Sea Zone to Spain
                1 artillery moved from 91 Sea Zone to Spain
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Midway to 26 Sea Zone
                1 bomber moved from Western United States to Wake Island
                4 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 23 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from Midway to 26 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 tactical_bombers moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                6 infantry placed in Central United States
                2 submarines and 1 transport placed in 10 Sea Zone
                3 fighters placed in Eastern United States
                1 airfield placed in Spain

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries moved from Kiangsi to Kiangsu
                1 fighter moved from Hunan to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 2 artilleries and 1 fighter
                    Japanese defend with 2 infantry
                        Chinese roll dice for 2 artilleries and 1 fighter in Kiangsu, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Kiangsu, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 1 artillery and 1 fighter in Kiangsu, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 fighter in Kiangsu, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu
                    Chinese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 artilleries
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Anhwe
                1 artillery and 5 infantry moved from Hunan to Anhwe

    Place Units - Chinese
                3 artilleries and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs

    Purchase Units - British
                British buy 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - British
                2 transports moved from 81 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                2 infantry moved from Libya to 96 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete
                1 artillery moved from 99 Sea Zone to Crete
                1 bomber moved from Egypt to Crete
                2 armour, 3 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia
                2 armour moved from Hunan to Shantung
                3 mech_infantrys moved from Hunan to Jehol
                1 tactical_bomber moved from Hunan to Jehol
                2 fighters moved from Hunan to Jehol
                3 mech_infantrys moved from Hunan to Shantung
                1 mech_infantry moved from Hunan to Shantung
                1 armour moved from Hunan to Shantung
                1 mech_infantry moved from Hunan to Kiangsu
                      Chinese take Kiangsu from Japanese
                2 mech_infantrys moved from Novosibirsk to Yenisey
                      Russians take Yenisey from Japanese
                1 armour moved from Novosibirsk to Yenisey

    Combat - British
                Battle in Crete
                    British attack with 1 artillery, 1 bomber and 2 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 1 bomber and 2 infantry in Crete, round 2 :  1/4 hits
                        Italians roll dice for 2 infantry in Crete, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 3 :  0/3 hits
                        Italians roll dice for 1 infantry in Crete, round 3 :  0/1 hits
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 4 :  1/3 hits
                        Italians roll dice for 1 infantry in Crete, round 4 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
                    British win, taking Crete from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Shantung
                    British attack with 3 armour and 4 mech_infantrys
                    Japanese defend with 1 aaGun, 1 factory_minor, 3 infantry and 1 mech_infantry
                        British roll dice for 3 armour and 4 mech_infantrys in Shantung, round 2 :  2/7 hits
                        Japanese roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Shantung, round 2 :  1/4 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 aaGun owned by the Japanese lost in Shantung
                        British roll dice for 3 armour and 3 mech_infantrys in Shantung, round 3 :  3/6 hits
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Shantung, round 3 :  2/3 hits
                        2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Shantung
                    British win, taking Shantung from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 3 mech_infantrys
                    Casualties for Japanese: 1 aaGun, 3 infantry and 1 mech_infantry
                Battle in Jehol
                    British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 2 :  3/6 hits
                        Japanese roll dice for 2 infantry in Jehol, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Jehol
                    British win, taking Jehol from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 2 infantry
                Battle in Northwest Persia
                    British attack with 2 armour, 1 fighter, 3 infantry and 5 mech_infantrys
                    Germans defend with 1 armour
                        British roll dice for 2 armour, 1 fighter, 3 infantry and 5 mech_infantrys in Northwest Persia, round 2 :  3/11 hits
                        Germans roll dice for 1 armour in Northwest Persia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 2 armour, 1 fighter, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - British
                1 fighter moved from Northwest Persia to Kazakhstan
                1 mech_infantry moved from Kazakhstan to Russia
                1 tactical_bomber moved from Novosibirsk to Russia
                1 fighter moved from Hunan to Kazakhstan
                1 fighter moved from India to Kazakhstan
                3 mech_infantrys moved from Egypt to Iraq
                1 bomber moved from Crete to Kazakhstan
                1 fighter moved from Jehol to Suiyuyan
                1 fighter moved from Jehol to Anhwe
                1 tactical_bomber moved from Jehol to Anhwe
                4 mech_infantrys moved from Yunnan to Anhwe
                1 armour moved from Yunnan to Anhwe
                2 infantry moved from Kwangtung to Kiangsi
                3 mech_infantrys moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Spain
                1 mech_infantry moved from Eire to United Kingdom
                1 infantry moved from Scotland to Eire
                1 infantry moved from United Kingdom to Scotland

    Place Units - British
                1 infantry and 1 mech_infantry placed in Quebec
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Persia
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 39 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs

    Place Units - UK_Pacific
                1 bomber and 2 fighters placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 28 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs
                Some Units in India change ownership: 1 bomber and 2 fighters
                Turning on Edit Mode
                EDIT: Adding units owned by British to Russia: 1 armour and 2 mech_infantrys
                EDIT: Removing units owned by British from Yenisey: 1 armour and 2 mech_infantrys
                EDIT: Changing ownership of Yenisey from Russians to Japanese
                EDIT: Turning off Edit Mode

    triplea_40984_UK_10.tsvg

  • '20 '19 '18 '17

    sorry about that late edit, i did it this way on the practice run and then forgot about it… :( .

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 artilleries; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 fighter moved from Western Germany to 95 Sea Zone
                2 artilleries and 14 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 95 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Southern France
                    Italians attack with 2 artilleries and 14 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries and 14 infantry in Southern France, round 2 :  2/16 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 2 artilleries and 13 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 95 Sea Zone to Western Germany
                2 aaGuns moved from Northern Italy to Southern France

    Place Units - Italians
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,6,6,2,6,4
                Italians collect 11 PUs (5 lost to blockades); end with 13 PUs

    triplea_40984_Ita10.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                Battle in Paulau Island
                Battle in Guam
                Battle in Marianas

    Non Combat Move - ANZAC
                1 bomber moved from New Guinea to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from New South Wales to 33 Sea Zone

    Place Units - ANZAC
                2 fighters placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40984_Fre10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 3 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                1 mech_infantry moved from Bryansk to Archangel
                      Germans take Archangel from Russians
                1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
                1 infantry moved from Bryansk to Tambov
                1 bomber moved from Novgorod to Tambov
                1 bomber moved from Western Germany to Tambov
                3 infantry moved from Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Bryansk to Rostov
                2 armour and 3 mech_infantrys moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Rostov
                1 armour moved from Bryansk to Rostov
                10 mech_infantrys moved from Eastern Poland to Bryansk
                2 armour and 2 mech_infantrys moved from Bryansk to Rostov
                1 armour and 1 mech_infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                1 armour and 1 mech_infantry moved from Bryansk to Rostov
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                2 infantry moved from France to Normandy Bordeaux
                3 bombers moved from Western Germany to Normandy Bordeaux
                1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 bomber moved from Southern Italy to 99 Sea Zone

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 2 transports
                        2 transports owned by the British lost in 99 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Vologda
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  2/7 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Tambov
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 8 armour, 5 infantry and 9 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 8 armour, 5 infantry and 9 mech_infantrys in Rostov, round 2 :  2/22 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 8 armour, 5 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 bombers and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 bombers and 2 infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Normandy Bordeaux to Western Germany
                2 bombers moved from 110 Sea Zone to Western Germany
                1 bomber moved from 99 Sea Zone to Western Germany
                4 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from Novgorod to 112 Sea Zone
                1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
                2 bombers moved from Tambov to Bryansk
                2 artilleries moved from France to Southern France

    Place Units - Germans
                3 infantry placed in France
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 armour and 6 mech_infantrys placed in Germany
                2 submarines placed in 112 Sea Zone
                Germans undo move 4.
                1 armour and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,1,6
                Germans collect 52 PUs (2 lost to blockades); end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_40984_Ger11.tsvg

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