@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Manchuria to Jehol
1 infantry moved from Jehol to Manchuria
1 infantry moved from Kansu to Shensi
1 bomber moved from Shantung to Shensi
1 armour moved from Anhwe to Kiangsu
4 infantry moved from Anhwe to Shantung
1 artillery moved from Anhwe to Shantung
2 tactical_bombers moved from Shantung to Kiangsu
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Japanese take 36 Sea Zone from Americans
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 45 Sea Zone
3 fighters moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Tsinghai to Kansu
Combat - Japanese
Battle in Guam
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 3 fighters and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/5 hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Guam from Americans, taking Dutch New Guinea from ANZAC with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to Shantung
3 fighters moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 artilleries moved from 21 Sea Zone to Guam
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Place Units - Japanese
5 submarines placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 3 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from United Kingdom to Southern France
2 bombers and 2 fighters moved from United Kingdom to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
1 carrier, 4 destroyers and 2 fighters moved from 93 Sea Zone to 97 Sea Zone
Americans take 93 Sea Zone from Italians
1 armour moved from Buryatia to Ulaanbaatar
Russians take Yakut S.S.R. from Germans
Americans take Ulaanbaatar from Japanese
1 artillery, 3 fighters and 1 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Korea to 16 Sea Zone
4 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
2 bombers moved from Western United States to 16 Sea Zone
Combat - Americans
Battle in Manchuria
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Manchuria, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 2/4 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Algeria
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 3 : 2/3 hits
Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 97 Sea Zone
Americans attack with 3 bombers, 1 carrier, 4 destroyers and 4 fighters
Italians defend with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 2 transports
Americans roll dice for 3 bombers, 1 carrier, 4 destroyers and 4 fighters in 97 Sea Zone, round 2 : 5/11 hits
Units damaged: 2 carriers owned by the Italians
Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 97 Sea Zone, round 2 : 2/7 hits
1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 submarines owned by the Italians lost in 97 Sea Zone
Americans roll dice for 3 bombers, 3 destroyers and 4 fighters in 97 Sea Zone, round 3 : 7/10 hits
Italians roll dice for 2 carriers, 1 cruiser, 3 fighters and 2 transports in 97 Sea Zone, round 3 : 5/6 hits
1 transport owned by the Italians, 1 cruiser owned by the Italians, 3 destroyers owned by the Americans, 2 fighters owned by the Americans, 3 fighters owned by the Italians and 2 carriers owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 40
Casualties for Italians: 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 2 transports
Casualties for Americans: 1 carrier, 4 destroyers and 2 fighters
Battle in 16 Sea Zone
Americans attack with 2 bombers, 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers, 6 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/9 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 bombers, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 16 Sea Zone to 26 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Korea
3 fighters moved from Manchuria to Korea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Southern France to 92 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 transport moved from 109 Sea Zone to 106 Sea Zone
3 bombers and 2 fighters moved from 97 Sea Zone to Libya
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Korea
1 carrier and 2 destroyers placed in 101 Sea Zone
2 artilleries, 1 fighter and 3 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,4,5,3,1,5,4,4,5
Americans collect 55 PUs (3 lost to blockades); end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 artillery and 2 infantry moved from Kweichow to Shensi
Combat - Chinese
Chinese creates battle in territory Hopei
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Anhwe
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Hopei from Japanese, taking Tsinghai from Japanese, taking Anhwe from Japanese, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 3 infantry moved from Kweichow to Anhwe
1 artillery and 1 infantry moved from Hunan to Anhwe
Place Units - Chinese
1 artillery and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 4 artilleries and 7 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 126 Sea Zone
British take 125 Sea Zone from Germans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
1 bomber moved from Kweichow to Shantung
1 armour and 2 fighters moved from Kweichow to Jehol
Combat - British
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits
Bombing raid in Shantung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 2/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Jehol
British attack with 1 armour and 2 fighters
Japanese defend with 1 mech_infantry
British roll dice for 1 armour and 2 fighters in Jehol, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Jehol
British win, taking Jehol from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 126 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 126 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 126 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Non Combat Move - British
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
3 artilleries, 8 infantry and 1 mech_infantry moved from Tunisia to Libya
1 mech_infantry moved from Libya to Tobruk
1 mech_infantry moved from Egypt to Syria
3 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 11 infantry moved from Egypt to Trans-Jordan
3 artilleries and 8 infantry moved from India to Burma
2 fighters moved from Jehol to Anhwe
1 bomber moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
3 aaGuns, 8 artilleries and 11 infantry moved from Kweichow to Anhwe
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 4 infantry moved from West India to India
Place Units - British
2 artilleries and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
British undo move 3.
British undo move 2.
3 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 34 PUs (4 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 destroyer, 1 submarine and 1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,2,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,4,3
UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer, 1 submarine and 1 transport
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 26 PUs;
Combat Move - Italians
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Greece to Bulgaria
1 artillery moved from France to Southern France
2 infantry moved from France to Southern France
3 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Bryansk to Rostov
1 fighter moved from Ukraine to Rostov
2 bombers moved from Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 2 bombers, 1 fighter and 1 infantry
Russians defend with 3 artilleries
Italians roll dice for 2 bombers, 1 fighter and 1 infantry in Rostov, round 2 : 2/4 hits
Russians roll dice for 3 artilleries in Rostov, round 2 : 0/3 hits
2 artilleries owned by the Russians lost in Rostov
Italians roll dice for 2 bombers, 1 fighter and 1 infantry in Rostov, round 3 : 2/4 hits
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 3 artilleries
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits
Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 fighter moved from Rostov to Bulgaria
2 bombers moved from Rostov to Southern Italy
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,4,1
Italians collect 19 PUs (2 lost to blockades); end with 45 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
ANZAC take Iraq from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
1 bomber and 2 fighters moved from Queensland to Hawaiian Islands
2 submarines moved from 62 Sea Zone to 63 Sea Zone
2 fighters and 1 infantry moved from Kweichow to Anhwe
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
13 armour, 16 artilleries, 1 bomber, 33 infantry and 28 mech_infantrys moved from Bryansk to Russia
1 artillery and 2 infantry moved from Novgorod to Archangel
1 armour moved from Karelia to Archangel
2 mech_infantrys moved from Karelia to Archangel
1 artillery and 3 infantry moved from Finland to Karelia
3 artilleries and 4 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 fighter moved from France to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Germany to 110 Sea Zone
Combat - Germans
scramble from london?
ool for russia?
No scramble.
Must have miscalculated there. I’m sure I meant to fly the ANZAC fighter up but that wouldn’t have been enough anyway.
it was a surprise for me to see that i can take moscow. ok, i will try
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
13 armour, 16 artilleries, 1 bomber, 33 infantry and 28 mech_infantrys moved from Bryansk to Russia
1 artillery and 2 infantry moved from Novgorod to Archangel
1 armour moved from Karelia to Archangel
2 mech_infantrys moved from Karelia to Archangel
1 artillery and 3 infantry moved from Finland to Karelia
3 artilleries and 4 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 fighter moved from France to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Germany to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
British defend with 1 transport
1 transport owned by the British lost in 110 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 4 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 3/7 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Archangel, round 2 : 0/6 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Archangel, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 13 armour, 16 artilleries, 1 bomber, 33 infantry and 28 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 21 artilleries, 1 factory_major, 4 fighters, 54 infantry and 1 mech_infantry
AA fire in Russia : 0/1 hits
Germans roll dice for 13 armour, 16 artilleries, 1 bomber, 33 infantry and 28 mech_infantrys in Russia, round 2 : 20/91 hits
Russians roll dice for 2 aaGuns, 1 armour, 21 artilleries, 4 fighters, 54 infantry and 1 mech_infantry in Russia, round 2 : 27/81 hits
18 infantry owned by the Russians, 27 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 13 armour, 16 artilleries, 1 bomber, 6 infantry and 28 mech_infantrys in Russia, round 3 : 23/64 hits
Russians roll dice for 1 armour, 21 artilleries, 4 fighters, 36 infantry and 1 mech_infantry in Russia, round 3 : 23/63 hits
23 infantry owned by the Russians, 6 infantry owned by the Germans and 17 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 13 armour, 16 artilleries, 1 bomber and 11 mech_infantrys in Russia, round 4 : 17/41 hits
Russians roll dice for 1 armour, 21 artilleries, 4 fighters, 13 infantry and 1 mech_infantry in Russia, round 4 : 13/40 hits
1 mech_infantry owned by the Russians, 13 infantry owned by the Russians, 3 artilleries owned by the Russians, 2 artilleries owned by the Germans and 11 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 13 armour, 14 artilleries and 1 bomber in Russia, round 5 : 13/28 hits
Russians roll dice for 1 armour, 18 artilleries and 4 fighters in Russia, round 5 : 13/23 hits
13 artilleries owned by the Russians and 13 artilleries owned by the Germans lost in Russia
Germans roll dice for 13 armour, 1 artillery and 1 bomber in Russia, round 6 : 7/15 hits
Russians roll dice for 1 armour, 5 artilleries and 4 fighters in Russia, round 6 : 5/10 hits
1 fighter owned by the Russians, 1 armour owned by the Russians, 5 artilleries owned by the Russians, 1 artillery owned by the Germans and 4 armour owned by the Germans lost in Russia
Germans roll dice for 9 armour and 1 bomber in Russia, round 7 : 3/10 hits
Russians roll dice for 3 fighters in Russia, round 7 : 1/3 hits
3 fighters owned by the Russians and 1 armour owned by the Germans lost in Russia
Germans captures 55PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 5 armour, 16 artilleries, 33 infantry and 28 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 21 artilleries, 4 fighters, 54 infantry and 1 mech_infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 bomber moved from Russia to Ukraine
3 fighters moved from 110 Sea Zone to Holland Belgium
2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
3 artilleries and 5 infantry moved from Germany to Poland
8 mech_infantrys moved from Western Germany to Poland
3 armour moved from Western Germany to Poland
6 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 126 Sea Zone to 124 Sea Zone
1 artillery moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
Place Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 110 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 117 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 132 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Combat Move - Russians
1 artillery and 1 infantry moved from Caucasus to Volgograd
6 artilleries and 8 infantry moved from Kazakhstan to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 7 artilleries and 9 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 7 artilleries and 9 infantry in Volgograd, round 2 : 6/16 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 7 artilleries and 9 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Yenisey to Timguska
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 46 PUs;
Japanese buy 2 artilleries, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Chahar to Jehol
1 infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Kansu to Tsagaan Olom
2 tactical_bombers moved from Kiangsu to Jehol
1 bomber moved from Shantung to Jehol
3 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Kiangsu to Shantung
3 fighters moved from Japan to Shantung
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from Guam to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
2 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 21 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 5 Sea Zone
4 submarines moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Philippines to Shantung
Combat - Japanese
Battle in Caroline Islands
Battle in Jehol
Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
British defend with 1 armour
Japanese roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Jehol, round 2 : 2/4 hits
Chinese roll dice for 1 armour in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Jehol
Japanese win, taking Caroline Islands from Americans with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber and 2 tactical_bombers moved from Jehol to Shantung
Place Units - Japanese
3 infantry placed in Shantung
2 artilleries, 1 fighter and 4 infantry placed in Japan
1 submarine placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 carrier, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from 92 Sea Zone to Malta
1 bomber moved from Libya to Southern Italy
2 bombers moved from Libya to Northern Italy
2 fighters moved from Libya to Malta
2 bombers moved from Korea to Tsagaan Olom
1 armour moved from Ulaanbaatar to Tsagaan Olom
1 artillery moved from Manchuria to Buyant-Uhaa
Americans take Buyant-Uhaa from Japanese
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/2 hits
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits
Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern Italy causes 4 damage total.
Battle in Malta
Americans attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Malta, round 2 : 2/6 hits
Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Tsagaan Olom
Americans attack with 1 armour and 2 bombers
Japanese defend with 2 infantry
Americans roll dice for 1 armour and 2 bombers in Tsagaan Olom, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Tsagaan Olom, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Tsagaan Olom
retreated to Tsagaan Olom
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 bombers moved from Tsagaan Olom to Ulaanbaatar
2 armour, 4 fighters and 1 tactical_bomber moved from Korea to Ulaanbaatar
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Algeria to Libya
1 bomber moved from Southern Italy to Libya
1 bomber moved from Northern Italy to Libya
1 carrier moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from Malta to Libya
2 fighters moved from Malta to 96 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
Place Units - Americans
3 artilleries placed in Korea
1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kansu
Chinese creates battle in territory Chahar
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 artillery and 1 infantry moved from Shensi to Hopei
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 artilleries and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - British
Battle in Sumatra
Non Combat Move - British
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
3 artilleries and 8 infantry moved from Burma to Yunnan
1 artillery, 3 infantry and 1 mech_infantry moved from French Indo China to Yunnan
2 infantry moved from India to Burma
1 carrier, 2 destroyers, 1 fighter and 3 submarines moved from 39 Sea Zone to 41 Sea Zone
2 artilleries and 6 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Syria to Northwest Persia
2 artilleries and 19 infantry moved from Trans-Jordan to Iraq
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 destroyer and 2 transports placed in 81 Sea Zone
1 artillery and 2 infantry placed in Persia
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,4,6
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 carriers and 2 destroyers; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Rostov to Tambov
Italians take Tambov from Russians
2 artilleries and 8 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Southern France to Northern Italy
2 bombers moved from Southern Italy to 81 Sea Zone
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
Italians attack with 1 submarine
Americans defend with 2 submarines
1 submarine owned by the Italians Submerged
2 submarines owned by the Americans Submerged
Battle in 81 Sea Zone
Italians attack with 2 bombers
British defend with 1 destroyer and 2 transports
Italians roll dice for 2 bombers in 81 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer and 2 transports in 81 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British and 1 transport owned by the British lost in 81 Sea Zone
1 transport owned by the British lost in 81 Sea Zone
Italians winAmericans win with no units remaining with 2 bombers remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer and 2 transports
Non Combat Move - Italians
2 bombers moved from 81 Sea Zone to Crete
1 fighter moved from Bulgaria to Southern Italy
1 aaGun moved from Rostov to Tambov
Place Units - Italians
2 carriers and 2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,6
Italians collect 14 PUs (6 lost to blockades); end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 63 Sea Zone to 26 Sea Zone
Non Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 57 Sea Zone
1 fighter moved from Persia to Volgograd
2 infantry moved from Iraq to Northwest Persia
2 aaGuns and 8 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 artilleries and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 126 PUs;
Germans buy 8 armour, 3 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 7 PUs;
Combat Move - Germans
2 tactical_bombers moved from Holland Belgium to Southern Italy
3 fighters moved from Holland Belgium to 97 Sea Zone
3 artilleries and 3 infantry moved from Normandy Bordeaux to France
6 infantry moved from Holland Belgium to Western Germany
1 artillery moved from France to Western Germany
1 infantry moved from France to Western Germany
3 armour, 3 artilleries, 5 infantry and 8 mech_infantrys moved from Poland to Eastern Poland
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
1 armour moved from Russia to Samara
Germans take Samara from Russians
6 armour moved from Russia to Samara
7 armour moved from Samara to Novosibirsk
1 armour moved from Archangel to Novosibirsk
1 artillery moved from Archangel to Vologda
2 mech_infantrys moved from Archangel to Russia
2 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Rostov
3 armour and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Ukraine to Southern Italy
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Battle in Novosibirsk
Germans attack with 9 armour
Russians defend with 1 infantry
Germans roll dice for 9 armour in Novosibirsk, round 2 : 4/9 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 8 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Holland Belgium to Western Germany
Place Units - Germans
3 armour placed in Russia
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
2 armour, 3 fighters and 5 mech_infantrys placed in Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,6
Germans collect 54 PUs (4 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Volgograd to Samara
Russians take Samara from Germans
2 artilleries and 3 infantry moved from Volgograd to Tambov
2 artilleries and 3 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Tambov
2 artilleries and 1 infantry moved from Volgograd to Rostov
Combat - Russians
Battle in Tambov
Russians attack with 3 artilleries and 3 infantry
Germans defend with 2 infantry; Italians defend with 1 aaGun and 1 infantry
Russians roll dice for 3 artilleries and 3 infantry in Tambov, round 2 : 2/6 hits, 2.00 expected hits
Italians roll dice for 1 aaGun and 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Tambov
Russians roll dice for 3 artilleries and 2 infantry in Tambov, round 3 : 0/5 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 3 artilleries and 2 infantry in Tambov, round 4 : 1/5 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 3 artilleries and 1 infantry in Tambov, round 5 : 3/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Italians: 1 aaGun and 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 4 artilleries and 4 infantry
Germans defend with 2 aaGuns, 2 artilleries and 1 infantry; Italians defend with 1 aaGun
Russians roll dice for 4 artilleries and 4 infantry in Rostov, round 2 : 3/8 hits, 2.67 expected hits
Italians roll dice for 3 aaGuns, 2 artilleries and 1 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
2 aaGuns owned by the Germans and 1 aaGun owned by the Italians lost in Rostov
Russians roll dice for 4 artilleries and 4 infantry in Rostov, round 3 : 3/8 hits, 2.67 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Rostov, round 3 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 26
Casualties for Germans: 2 aaGuns, 2 artilleries and 1 infantry
Casualties for Italians: 1 aaGun
Non Combat Move - Russians
1 infantry moved from Timguska to Kansu
1 infantry moved from Volgograd to Kazakhstan
Turn Complete - Russians
Combat Hit Differential Summary :
Italians : -2.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
3 artilleries moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
2 submarines moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Tsagaan Olom to Central Mongolia
Japanese take Central Mongolia from Russians
1 bomber moved from Shantung to Korea
2 fighters moved from Shantung to 19 Sea Zone
2 tactical_bombers moved from Shantung to Japan
3 fighters moved from Shantung to Japan
3 armour, 4 artilleries, 13 infantry and 1 mech_infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
3 artilleries, 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 9 fighters, 2 infantry, 1 marine, 5 submarines, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
3 artilleries moved from 19 Sea Zone to Jehol
1 marine moved from 19 Sea Zone to Jehol
Combat - Japanese
Strategic bombing raid in Korea
AA fire in Korea : 0/1 hits
Bombing raid in Korea rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Korea causes 6 damage total.
Non Combat Move - Japanese
1 bomber moved from Korea to Japan
Place Units - Japanese
1 carrier and 2 destroyers placed in 19 Sea Zone
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 27 PUs; end with 28 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 74 PUs;
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 4 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
2 fighters moved from 96 Sea Zone to Crete
2 bombers moved from Libya to Northern Italy
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Buyant-Uhaa to Central Mongolia
2 bombers, 4 fighters and 1 tactical_bomber moved from Ulaanbaatar to Central Mongolia
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 submarines moved from 97 Sea Zone to 94 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/2 hits, 0.33 expected hits
Bombing raid in Northern Italy rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Northern Italy causes 9 damage total.
Battle in Norway
Battle in Caroline Islands
Battle in Crete
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 bombers and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 2 bombers and 2 infantry in Crete, round 2 : 2/4 hits, 1.00 expected hits
2 bombers owned by the Italians, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Crete
Italians win, taking Norway from Germans, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 17
Casualties for Italians: 2 bombers
Casualties for Americans: 1 artillery and 1 infantry
2 fighters owned by the Americans retreated
Battle in Central Mongolia
Americans attack with 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber in Central Mongolia, round 2 : 5/8 hits, 4.33 expected hits
Japanese roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Central Mongolia
Americans win, taking Central Mongolia from Japanese with 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
3 carriers, 3 destroyers and 6 fighters moved from 26 Sea Zone to 33 Sea Zone
2 bombers, 4 fighters and 1 tactical_bomber moved from Central Mongolia to Korea
2 armour moved from Ulaanbaatar to Korea
2 fighters moved from Crete to Syria
1 carrier moved from 96 Sea Zone to 94 Sea Zone
2 bombers moved from Northern Italy to Algeria
2 artilleries and 2 infantry moved from Morocco to Algeria
1 armour moved from Libya to Alexandria
2 fighters moved from Libya to 94 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 fighter moved from United Kingdom to 94 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
3 mech_infantrys placed in Korea
1 carrier and 1 destroyer placed in 101 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,4
Americans collect 55 PUs (3 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
Combat - Chinese
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
1 artillery and 1 infantry moved from Hopei to Anhwe
1 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kansu to Shensi
Place Units - Chinese
6 artilleries placed in Anhwe
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - British
British buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries, 6 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - British
Battle in Java
Battle in Borneo
Battle in Caucasus
British attack with 2 artilleries, 6 infantry and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 2 artilleries, 6 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/10 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Java from Japanese, taking Borneo from Japanese, taking Caucasus from Germans with 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 artilleries and 19 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Syria
1 artillery and 2 infantry moved from Trans-Jordan to Syria
1 mech_infantry moved from Egypt to Syria
1 fighter moved from India to Northwest Persia
1 mech_infantry moved from Yunnan to Anhwe
4 artilleries and 11 infantry moved from Yunnan to Szechwan
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
3 artilleries and 8 infantry moved from Libya to Tobruk
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Burma to Yunnan
1 carrier, 2 destroyers, 1 fighter and 3 submarines moved from 41 Sea Zone to 42 Sea Zone
1 bomber and 2 fighters moved from Anhwe to Szechwan
Place Units - British
3 artilleries placed in Persia
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 41 PUs
Place Units - UK_Pacific
2 artilleries, 1 fighter and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,5,3
UK_Pacific collect 25 PUs (3 lost to blockades); end with 25 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Some Units in India change ownership: 2 artilleries, 1 fighter and 2 infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : 1.00
British : -1.33
Americans : 1.17
AA fire in Northern Italy : : -0.33
Japanese : 0.33
If you want to change the casualties in Crete, I’ll continue the combat.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 12 PUs;
Italians buy 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs