sz 114 only, using the latest of 2.7 version now.
Giallo(x) vs disnndat(1st game) BM
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sounds fine to me! restart at US
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 fighters, 5 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Algeria to Tunisia
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Eastern United States to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 bomber moved from Malaya to Western Australia
1 artillery, 1 infantry and 1 marine moved from Northern Territory to Western AustraliaCombat - Americans
Battle in Western Australia
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Western Australia, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Western Australia, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western Australia
Americans roll dice for 1 artillery, 1 bomber and 1 marine in Western Australia, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Western Australia, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Western Australia
Americans win, taking Western Australia from Japanese with 1 bomber and 1 marine remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from 104 Sea Zone to United Kingdom
1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
3 bombers and 1 tactical_bomber moved from Queensland to 26 Sea Zone
3 bombers moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Western Australia to Queensland
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
3 infantry moved from Algeria to 92 Sea Zone
1 armour moved from Algeria to Morocco
2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 fighter placed in Eastern United States
5 infantry placed in Central United States
1 fighter placed in Western United States
1 submarine and 3 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 artilleries, 1 fighter and 4 infantry moved from Kwangsi to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 3 artilleries, 1 fighter and 4 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Hunan, round 2 : 4/8 hits
Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 0/2 hits
2 mech_infantrys owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 infantry placed in Chahar
3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsPurchase Units - British
British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
2 mech_infantrys moved from Kwangsi to Anhwe
1 fighter moved from Kwangsi to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Kwangsi to Kweichow
2 mech_infantrys moved from Yunnan to Shensi
1 fighter moved from Caucasus to Shensi
2 fighters moved from Caucasus to Shensi
1 armour moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial AfricaCombat - British
British creates battle in territory 106 Sea Zone
Battle in Borneo
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the British lost in Kweichow
British roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the British lost in Kweichow
retreated to Kweichow
Japanese win, taking 106 Sea Zone from Germans, taking Borneo from Japanese with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Kwangtung
British attack with 1 artillery and 2 infantry
Japanese defend with 1 harbour and 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
British attack with 3 fighters and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 3 fighters and 2 mech_infantrys in Shensi, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
British win, taking Shensi from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Kweichow to Hunan
3 fighters moved from Shensi to Tsinghai
1 fighter moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Hunan
1 infantry moved from Shan State to French Indo China
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
1 armour moved from Caucasus to Tsinghai
1 mech_infantry moved from Trans-Jordan to Northwest Persia
5 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Gibraltar
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 aaGun moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to Szechwan
2 mech_infantrys moved from Yunnan to Hunan
2 aaGuns, 3 armour and 2 infantry moved from Kwangsi to HunanPlace Units - British
1 fighter and 5 infantry placed in United Kingdom
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 37 PUs; end with 37 PUsPlace Units - UK_Pacific
2 infantry and 4 mech_infantrys placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry and 4 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transport -
i must have put the units wrong into the calculator, i saw that you only had about a 35% chance of winning that battle in britain…oh well, shit happens ;) .
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Western Ukraine to Western Germany
2 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to LibyaCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/3 hits
Americans roll dice for 1 mech_infantry in Tunisia, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Yugoslavia to Northern Italy
1 armour moved from Northern Italy to Romania
1 artillery moved from Yugoslavia to RomaniaPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea ZoneNon Combat Move - ANZAC
1 artillery moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
3 fighters moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United KingdomTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
2 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
2 bombers moved from Western Germany to Bryansk
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 105 Sea Zone
7 armour and 7 mech_infantrys moved from Ukraine to RostovCombat - Germans
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 105 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/5 hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Russians with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Rostov
Germans attack with 7 armour and 7 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 7 armour and 7 mech_infantrys in Rostov, round 2 : 5/14 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 7 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
2 marines moved from Western Germany to 112 Sea Zone
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
2 armour moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 infantry, 2 marines and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 105 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 105 Sea Zone to France
1 fighter moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Southern France to Northern Italy
2 armour and 10 mech_infantrys moved from Western Ukraine to Rostov
2 bombers moved from Bryansk to Novgorod
3 artilleries moved from Novgorod to Belarus
9 mech_infantrys moved from Archangel to Novgorod
1 aaGun and 3 artilleries moved from Archangel to Belarus
10 mech_infantrys moved from Eastern Poland to Archangel
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 submarine moved from 124 Sea Zone to 110 Sea ZonePlace Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
3 artilleries placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Germans collect 54 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Timguska to Kansu
2 infantry moved from Novosibirsk to Kansu
1 infantry moved from Tsinghai to Kansu
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 fighters moved from Russia to SmolenskCombat - Russians
Battle in Kansu
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Kansu, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kansu
Russians roll dice for 3 infantry in Kansu, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Kansu, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
2 fighters moved from Smolensk to Russia
1 infantry moved from Samara to Tambov
2 aaGuns moved from Samara to RussiaPlace Units - Russians
1 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 bomber moved from Kiangsu to 43 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
2 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Yakut S.S.R. to Yenisey
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Kiangsu to Jehol
1 bomber moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from Japan to Jehol
1 fighter and 1 tactical_bomber moved from Kiangsu to KiangsiCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Jehol
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Jehol, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yenisey
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Yenisey, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/6 hits
Chinese roll dice for 2 mech_infantrys in Anhwe, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Japanese
1 fighter moved from Jehol to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to 6 Sea Zone
1 fighter moved from Kiangsi to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to Kiangsu
1 bomber moved from Kiangsi to Kiangsu
1 bomber moved from Jehol to Kiangsu
1 bomber moved from 43 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier, 1 cruiser and 1 transport placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 41 PUs; end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 aaGun, 1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from 92 Sea Zone to Gibraltar
1 armour moved from 92 Sea Zone to Gibraltar
1 aaGun moved from 92 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Western Australia to Northern Territory
1 bomber moved from Queensland to Western United States
4 bombers moved from Hawaiian Islands to Western United States
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from United Kingdom to GibraltarPlace Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 1 tactical_bomber
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Changing PUs for Americans from 4 to 3
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Hunan to Anhwe
1 fighter moved from Yunnan to Anhwe
2 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
2 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
1 infantry moved from Hunan to KiangsiPlace Units - Chinese
2 artilleries and 2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsPurchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
5 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 bomber moved from Gibraltar to Alexandria
1 mech_infantry moved from Hunan to Jehol
1 tactical_bomber moved from Hunan to Jehol
2 fighters moved from Hunan to Jehol
2 mech_infantrys moved from Yunnan to Hopei
2 fighters moved from Tsinghai to Hopei
1 mech_infantry moved from Shensi to Suiyuyan
1 armour moved from Tsinghai to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - British
British creates battle in territory 37 Sea Zone
Battle in Celebes
Battle in Alexandria
British attack with 1 artillery, 1 bomber and 5 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 bomber and 5 infantry in Alexandria, round 2 : 2/7 hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British win, taking 37 Sea Zone from Japanese, taking Celebes from Japanese, taking Alexandria from Italians with 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Suiyuyan
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Suiyuyan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
British win, taking Suiyuyan from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
British attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 2 mech_infantrys in Hopei, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei
British win, taking Hopei from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Jehol
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Jehol
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Jehol to Hunan
2 fighters moved from Jehol to Hunan
1 fighter moved from Suiyuyan to Tsinghai
2 fighters moved from Hopei to Tsinghai
1 aaGun, 1 artillery and 1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Northwest Persia to Caucasus
5 mech_infantrys moved from Iraq to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Northwest Persia
1 bomber moved from Alexandria to Egypt
1 armour moved from French Equatorial Africa to Egypt
3 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from India to Eastern Persia
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 transport moved from 91 Sea Zone to 106 Sea Zone
5 fighters moved from Russia to Northwest Persia
1 tactical_bomber moved from Russia to Northwest PersiaPlace Units - British
1 fighter and 1 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 37 PUsPlace Units - UK_Pacific
1 armour and 6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs
Some Units in India change ownership: 1 armour and 6 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tunisia to Morocco
Italians take Algeria from Americans
Italians take Morocco from Americans
1 infantry and 1 mech_infantry moved from Tunisia to Libya
2 fighters moved from Western Germany to 104 Sea Zone
1 armour moved from Romania to Ukraine
1 artillery moved from Romania to BessarabiaCombat - Italians
Battle in 104 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer
Italians roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 fighters moved from 104 Sea Zone to 110 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Italians collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery moved from South Australia to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from 63 Sea Zone to New Zealand
1 bomber moved from New South Wales to New ZealandCombat - ANZAC
Battle in New Zealand
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in New Zealand, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in New Zealand, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand
ANZAC win, taking New Zealand from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 bomber moved from New Zealand to Queensland
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
18 artilleries and 18 infantry moved from Belarus to Bryansk
10 mech_infantrys moved from Archangel to Bryansk
12 mech_infantrys moved from Novgorod to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Caucasus
1 bomber moved from Novgorod to Volgograd
1 bomber moved from Novgorod to Caucasus
9 armour and 15 mech_infantrys moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
2 marines moved from Normandy Bordeaux to 110 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 marines and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 marine moved from 109 Sea Zone to Scotland
1 marine moved from 109 Sea Zone to Eire
1 fighter moved from 110 Sea Zone to Scotland
1 fighter moved from 110 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in Eire
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Eire from Neutral_Allies, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
French defend with 1 infantry; British defend with 1 airfield
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 0/2 hits
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Scotland, round 2 : 3/4 hits
British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the French lost in Scotland
Germans win, taking Scotland from British with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Bryansk
Germans attack with 9 armour, 21 artilleries, 18 infantry and 37 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 9 armour, 21 artilleries, 18 infantry and 37 mech_infantrys in Bryansk, round 2 : 20/85 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 21 artilleries, 18 infantry and 37 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
retreated to Volgograd
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Volgograd to Ukraine
1 bomber moved from Caucasus to Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
4 aaGuns moved from Belarus to Bryansk
1 tactical_bomber moved from Western Germany to Ukraine
1 tactical_bomber moved from France to Ukraine
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to Scotland
2 armour and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
2 armour and 2 infantry moved from 109 Sea Zone to Scotland
1 aaGun moved from Western Germany to France
1 fighter moved from Scotland to 109 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Normandy Bordeaux
7 mech_infantrys placed in Western Germany
Germans undo move 4.
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Kansu to Timguska
2 infantry moved from Kansu to NovosibirskPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 12 PUs;Combat Move - Japanese
2 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Philippines to 44 Sea Zone
1 fighter moved from Japan to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to Kiangsi
1 bomber moved from Kiangsu to Anhwe
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kiangsi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 4 : 2/4 hits
Chinese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits
1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 bomber moved from Anhwe to Kiangsu
3 mech_infantrys moved from Kiangsu to Shantung
1 bomber moved from Kiangsi to Kiangsu
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 bomber moved from 44 Sea Zone to Japan
2 bombers moved from Kiangsu to Japan
1 aaGun moved from Kiangsu to Shantung
1 fighter moved from Japan to Shantung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
1 fighter moved from 6 Sea Zone to KiangsuPlace Units - Japanese
1 carrier placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 34 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 tactical_bomber moved from Eastern United States to 104 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 armour moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 fighter moved from Gibraltar to Malta
1 tactical_bomber moved from 92 Sea Zone to Malta
1 carrier and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
2 mech_infantrys moved from Gibraltar to 92 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
2 mech_infantrys moved from 94 Sea Zone to Tunisia
1 infantry moved from 92 Sea Zone to Algeria
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 marine moved from Northern Territory to QueenslandCombat - Americans
Battle in Algeria
Battle in Tunisia
Battle in Morocco
Americans attack with 1 fighter and 4 infantry
Italians defend with 1 armour
Americans roll dice for 1 fighter and 4 infantry in Morocco, round 2 : 2/5 hits
Italians roll dice for 1 armour in Morocco, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
Americans win, taking Algeria from Italians, taking Tunisia from Italians, taking Morocco from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Malta
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Malta, round 2 : 3/6 hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from Malta to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Central United States
1 tactical_bomber placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Americans undo move 3.
2 destroyers and 1 submarine placed in 10 Sea Zone
3 submarines and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 artilleries and 2 infantry moved from Chahar to Anhwe
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 artillery, 1 fighter and 2 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 4 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries, 1 fighter and 6 infantry in Anhwe, round 2 : 0/11 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 4 artilleries, 1 fighter and 5 infantry in Anhwe, round 3 : 5/10 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUsPurchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 fighters, 11 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 fighter moved from Gibraltar to Scotland
1 artillery moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Hunan to Kiangsi
2 fighters moved from Hunan to Kiangsi
1 artillery and 5 infantry moved from Alexandria to Tobruk
British take Tobruk from ItaliansCombat - British
Battle in Kiangsi
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Scotland
British attack with 3 fighters, 11 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 2 armour, 1 artillery, 4 infantry and 1 marine
AA fire in Scotland : 0/3 hits
British roll dice for 3 fighters, 11 infantry and 1 mech_infantry in Scotland, round 2 : 6/15 hits
Germans roll dice for 1 aaGun, 2 armour, 1 artillery, 4 infantry and 1 marine in Scotland, round 2 : 3/8 hits
1 aaGun owned by the Germans, 1 artillery owned by the Germans, 4 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
British roll dice for 3 fighters, 8 infantry and 1 mech_infantry in Scotland, round 3 : 2/12 hits
Germans roll dice for 2 armour and 1 marine in Scotland, round 3 : 2/3 hits
1 armour owned by the Germans, 2 infantry owned by the British and 1 marine owned by the Germans lost in Scotland
British roll dice for 3 fighters, 6 infantry and 1 mech_infantry in Scotland, round 4 : 3/10 hits
Germans roll dice for 1 armour in Scotland, round 4 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 3 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 aaGun, 2 armour, 1 artillery, 4 infantry and 1 marine
Casualties for British: 6 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Scotland to United Kingdom
3 fighters moved from Tsinghai to Russia
1 tactical_bomber moved from Northwest Persia to Russia
6 fighters moved from Northwest Persia to Russia
6 mech_infantrys moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Iraq to Trans-Jordan
2 armour moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from French Indo China to Kwangsi
2 fighters moved from Kiangsi to Anhwe
1 tactical_bomber moved from Kiangsi to Anhwe
2 aaGuns, 3 armour, 3 infantry and 1 mech_infantry moved from Hunan to Anhwe
1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Hopei to Anhwe
1 mech_infantry moved from Suiyuyan to Anhwe
3 mech_infantrys moved from Yunnan to Anhwe
1 mech_infantry moved from India to Eastern Persia
1 armour and 5 mech_infantrys moved from India to Yunnan
1 armour moved from Suiyuyan to Novosibirsk
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 fighter moved from Northwest Persia to Kazakhstan
2 mech_infantrys moved from Northwest Persia to CaucasusPlace Units - British
1 fighter and 2 mech_infantrys placed in Egypt
1 artillery and 5 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 aaGun
EDIT: Removing units owned by British from United Kingdom: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,4,4,2,1,1,3,6,6,1,4,4,3,6,1,4
British collect 29 PUs (8 lost to blockades); end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
1 armour, 1 fighter and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 7 PUs;Combat Move - Italians
1 armour moved from Ukraine to Rostov
1 artillery moved from Bessarabia to Ukraine
2 fighters moved from 109 Sea Zone to Western GermanyCombat - Italians
Battle in Rostov
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Rostov
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Italians collect 10 PUs (4 lost to blockades); end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 marine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 54 Sea ZoneNon Combat Move - ANZAC
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 carrier moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 marine placed in New South Wales
1 cruiser and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 tactical_bomber moved from Ukraine to Caucasus
1 bomber moved from Ukraine to 94 Sea Zone
1 infantry moved from Bryansk to Tambov
1 bomber moved from Ukraine to Tambov
1 infantry moved from Smolensk to Archangel
1 tactical_bomber moved from Ukraine to ArchangelCombat - Germans
Battle in 94 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 94 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Caucasus
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 3 mech_infantrys
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 1/5 hits
Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Caucasus, round 3 : 1/4 hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits
1 mech_infantry owned by the British lost in Caucasus
Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Caucasus, round 4 : 4/4 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 mech_infantrys
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Archangel to Novgorod
3 armour moved from Ukraine to Bryansk
1 bomber moved from Tambov to Eastern Poland
1 fighter and 2 tactical_bombers moved from Caucasus to Bryansk
7 mech_infantrys moved from Germany to Eastern Poland
1 marine moved from Eire to 109 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 marine, 1 submarine and 4 transports moved from 109 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
1 marine moved from 112 Sea Zone to Western Germany
1 bomber moved from 94 Sea Zone to Southern ItalyPlace Units - Germans
3 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Volgograd
2 armour moved from Russia to Volgograd
1 fighter moved from Russia to ArchangelCombat - Russians
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Tambov to Russia
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to SamaraPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Shantung to Anhwe
3 artilleries, 2 fighters and 6 infantry moved from Kiangsu to Anhwe
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Anhwe
3 bombers moved from Japan to Anhwe
1 tactical_bomber moved from Japan to Anhwe
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Jehol
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to KiangsiCombat - Japanese
Battle in Jehol
Japanese attack with 1 marine
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Jehol, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 marine remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 marine
British defend with 1 artillery
Japanese roll dice for 1 cruiser in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 1 marine in Kiangsi, round 2 : 0/1 hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 1 marine in Kiangsi, round 3 : 0/1 hits
Chinese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits
Japanese roll dice for 1 marine in Kiangsi, round 4 : 1/1 hits
Chinese roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits
1 artillery owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 marine remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Anhwe
Japanese attack with 3 artilleries, 3 bombers, 7 fighters, 10 infantry, 3 mech_infantrys and 5 tactical_bombers
British defend with 3 aaGuns, 3 armour, 1 artillery, 2 fighters, 4 infantry, 7 mech_infantrys and 1 tactical_bomber; Chinese defend with 6 artilleries and 7 infantry
AA fire in Anhwe : 1/9 hits
1 fighter owned by the Japanese lost in Anhwe
Japanese roll dice for 3 artilleries, 3 bombers, 6 fighters, 10 infantry, 3 mech_infantrys and 5 tactical_bombers in Anhwe, round 2 : 15/30 hits
Chinese roll dice for 3 aaGuns, 3 armour, 7 artilleries, 2 fighters, 11 infantry, 7 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 14/31 hits
10 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 7 infantry owned by the Chinese, 3 aaGuns owned by the British, 2 mech_infantrys owned by the Japanese and 4 infantry owned by the British lost in Anhwe
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese retreated to Shantung
Chinese win with 3 armour, 7 artilleries, 2 fighters, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 3 aaGuns, 4 infantry and 1 mech_infantry
Casualties for Chinese: 7 infantry
Casualties for Japanese: 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrysNon Combat Move - Japanese
3 bombers, 6 fighters and 5 tactical_bombers moved from Anhwe to Shantung
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
4 carriers and 3 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 19 Sea Zone to 20 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs





