Desert Admiral (allies)+26 vs Majikforce (axis) 2ed

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 armour and 1 fighter; Remaining resources: 5 PUs;

    Combat Move - British
                1 armour moved from Union of South Africa to Belgian Congo
                      British take Belgian Congo from Japanese

    triplea_40824_Bri12.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 armour and 1 fighter; Remaining resources: 5 PUs;

    Combat Move - British
                1 armour moved from Union of South Africa to Belgian Congo
                      British take Belgian Congo from Japanese

    Combat - British

    Non Combat Move - British

    Place Units - British
                2 armour and 1 fighter placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,2,4,6,6,3,4,5,4,5
                British collect 21 PUs (1 lost to blockades); end with 26 PUs

    Turn Complete - UK_Pacific

    triplea_40824_UK_12.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                4 infantry moved from Southern France to 93 Sea Zone
                4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                2 infantry moved from 92 Sea Zone to Algeria
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from France to 92 Sea Zone
                1 mech_infantry moved from Western Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                1 armour moved from Ethiopia to Belgian Congo

    Combat - Italians
                Battle in Morocco
                Battle in Algeria
                Battle in Belgian Congo
                    Italians attack with 1 armour
                    British defend with 1 armour
                        Italians roll dice for 1 armour in Belgian Congo, round 2 :  1/1 hits
                        British roll dice for 1 armour in Belgian Congo, round 2 :  0/1 hits
                        1 armour owned by the British lost in Belgian Congo
                    Italians win, taking Morocco from French, taking Algeria from French, taking Belgian Congo from British with 1 armour remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar

    Place Units - Italians
                2 armour and 1 infantry placed in Egypt
                3 infantry placed in Southern France
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUs

    triplea_40824_Ita12.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Japanese

    triplea_40824_ANZ12.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New Guinea to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 61 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,1
                ANZAC collect 8 PUs (1 lost to blockades); end with 9 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        New Guinea : 1 armour
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 fighter
        62 Sea Zone : 1 destroyer
        61 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 61 / 94
        Russians : 19 / 20
        Japanese : 76 / 89
        Americans : 50 / 68
        Chinese : 0 / 3
        British : 21 / 26
        UK_Pacific : 0 / 0
        Italians : 25 / 38
        ANZAC : 9 / 14
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40824_ANZ12.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Tunisia : 1 infantry

    Production/PUs Summary :

    Germans : 61 / 94
        Russians : 19 / 20
        Japanese : 76 / 89
        Americans : 50 / 68
        Chinese : 0 / 3
        British : 21 / 26
        UK_Pacific : 0 / 0
        Italians : 25 / 38
        ANZAC : 9 / 14
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40824_Fre12.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 bomber, 2 destroyers, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 artillery and 1 infantry moved from Archangel to Vologda
                1 artillery and 1 infantry moved from Archangel to Smolensk
                1 fighter moved from Archangel to Vologda
                1 bomber moved from Ukraine to Smolensk
                1 armour and 2 mech_infantrys moved from Caucasus to Volgograd
                2 armour moved from Kazakhstan to Volgograd
                2 artilleries moved from Rostov to Volgograd
                3 mech_infantrys moved from Belarus to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                3 artilleries and 3 infantry moved from Rostov to Bryansk
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                1 mech_infantry moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 4 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 artilleries and 3 infantry
                        Germans roll dice for 4 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  5/14 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 :  3/5 hits
                        3 infantry owned by the Germans, 2 artilleries owned by the Russians and 3 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 4 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 artilleries and 3 infantry
                Battle in Volgograd
                    Germans attack with 3 armour, 2 artilleries and 2 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                        Germans roll dice for 3 armour, 2 artilleries and 2 mech_infantrys in Volgograd, round 2 :  5/7 hits
                        Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 :  0/3 hits
                        1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 bomber moved from Smolensk to Ukraine
                1 fighter moved from Vologda to Archangel
                1 fighter moved from Gibraltar to Western Germany
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 destroyer moved from 113 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Persia
                2 armour and 1 mech_infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                4 mech_infantrys placed in Germany
                1 bomber placed in Western Germany
                1 artillery and 2 infantry placed in France
                1 destroyer placed in 112 Sea Zone
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs

    triplea_40824_Ger13.tsvg

  • '19 '17

    The writing is on the wall.  I throw in the toil on this last day of 2017.  I’ll post.

  • '19 '17

    Good job!  Happy New Year!

  • '22 '16

    Thanks!  GG!  Happy New Year to you as well!

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