TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Burma to Malaya
2 armour and 2 mech_infantrys moved from Burma to French Indo China
1 mech_infantry moved from Burma to Malaya
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Caroline Islands to 36 Sea Zone
3 fighters moved from Philippines to 36 Sea Zone
1 bomber moved from Kweichow to 36 Sea Zone
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
Combat - Japanese
Battle in French Indo China
Japanese attack with 2 armour and 2 mech_infantrys
British defend with 1 artillery; UK_Pacific defend with 1 airfield and 1 factory_minor
Japanese roll dice for 2 armour and 2 mech_infantrys in French Indo China, round 2 : 1/4 hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits
1 artillery owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Malaya
Japanese attack with 1 armour and 3 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour and 3 mech_infantrys in Malaya, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier, 3 destroyers, 5 fighters and 2 tactical_bombers
British defend with 1 battleship, 2 carriers, 1 cruiser, 2 submarines and 2 transports; ANZAC defend with 1 destroyer, 4 fighters and 2 submarines
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 3 destroyers, 5 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 7/13 hits
Units damaged: 1 battleship owned by the British and 2 carriers owned by the British
British roll dice for 4 submarines in 36 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 36 Sea Zone, round 2 : 8/9 hits
Units damaged: 1 battleship owned by the Japanese
3 destroyers owned by the Japanese, 2 submarines owned by the ANZAC, 2 fighters owned by the Japanese, 2 submarines owned by the British and 1 carrier owned by the Japanese lost in 36 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 3 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 : 6/8 hits
British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 36 Sea Zone, round 3 : 6/9 hits
2 carriers owned by the British, 3 fighters owned by the Japanese, 1 bomber owned by the Japanese, 1 destroyer owned by the ANZAC, 2 tactical_bombers owned by the Japanese, 1 cruiser owned by the British and 2 fighters owned by the ANZAC lost in 36 Sea Zone
Japanese roll dice for 1 battleship and 1 bomber in 36 Sea Zone, round 4 : 2/2 hits
British roll dice for 1 battleship, 2 fighters and 2 transports in 36 Sea Zone, round 4 : 1/3 hits
1 bomber owned by the Japanese and 2 fighters owned by the ANZAC lost in 36 Sea Zone
Japanese roll dice for 1 battleship in 36 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 battleship and 2 transports in 36 Sea Zone, round 5 : 1/1 hits
1 battleship owned by the Japanese lost in 36 Sea Zone
British win with 1 battleship and 2 transports remaining. Battle score for attacker is -40
Casualties for British: 2 carriers, 1 cruiser and 2 submarines
Casualties for ANZAC: 1 destroyer, 4 fighters and 2 submarines
Casualties for Japanese: 1 battleship, 2 bombers, 1 carrier, 3 destroyers, 5 fighters and 2 tactical_bombers
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 mech_infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
2 artilleries, 1 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Shensi
1 artillery moved from Shensi to Kweichow
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hopei
1 transport moved from 1 Sea Zone to 4 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Hopei to Szechwan
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
3 fighters placed in Japan
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
triplea_40885_Jap8.tsvg