Desert Admiral (allies)+26 vs Majikforce (axis) 2ed

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Ukraine to Belarus
                1 bomber moved from Western Germany to Archangel
                1 submarine moved from 110 Sea Zone to 88 Sea Zone
                1 armour moved from Trans-Jordan to Alexandria
                      Germans take Alexandria from British
                1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                4 armour moved from Trans-Jordan to Northwest Persia
                1 fighter moved from Ukraine to Caucasus
                3 artilleries and 1 infantry moved from Rostov to Ukraine
                1 fighter moved from Western Germany to Ukraine
                1 artillery and 2 infantry moved from Western Germany to France
                7 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Battle in 88 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 88 Sea Zone
                        Germans roll dice for 1 submarine in 88 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Belarus
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 bomber moved from Archangel to Eastern Poland
                1 tactical_bomber moved from Belarus to Ukraine
                1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 127 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Persia
                1 artillery and 2 infantry placed in France

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_40824_Ger11.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                2 infantry moved from Tambov to Samara
                1 artillery moved from Russia to Samara
                1 fighter moved from Tambov to Samara
                1 artillery and 2 infantry moved from Volgograd to Kazakhstan
                1 fighter moved from Tambov to Kazakhstan

    triplea_40824_Rus11.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                2 infantry moved from Tambov to Samara
                1 artillery moved from Russia to Samara
                1 fighter moved from Tambov to Samara
                1 artillery and 2 infantry moved from Volgograd to Kazakhstan
                1 fighter moved from Tambov to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakhstan, round 2 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Kazakhstan
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakhstan, round 3 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Samara
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 armour and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 :  1/4 hits
                        Japanese roll dice for 2 armour and 1 mech_infantry in Samara, round 2 :  1/3 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 3 :  1/3 hits
                        Japanese roll dice for 2 armour in Samara, round 3 :  0/2 hits
                        1 armour owned by the Japanese lost in Samara
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 4 :  1/3 hits
                        Japanese roll dice for 1 armour in Samara, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Samara
                    Russians win, taking Samara from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 2 armour and 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Smolensk to Vologda
                1 fighter moved from Samara to Russia
                1 fighter moved from Kazakhstan to Russia
                4 aaGuns moved from Tambov to Russia
                1 artillery moved from Bryansk to Russia
                4 infantry moved from Bryansk to Russia
                2 infantry moved from Bryansk to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs

    triplea_40824_Rus11.tsvg

  • '22 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Kenya to 72 Sea Zone
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 artillery moved from French Madagascar to 72 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from 72 Sea Zone to 71 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
                1 tactical_bomber moved from 72 Sea Zone to Union of South Africa
                1 fighter moved from 72 Sea Zone to 71 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
                1 bomber moved from Philippines to 54 Sea Zone
                1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 bomber moved from Sikang to French Indo China
                3 mech_infantrys moved from India to Eastern Persia
                1 armour and 1 mech_infantry moved from Kweichow to Sikang
                3 mech_infantrys moved from Manchuria to Korea
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                2 mech_infantrys moved from Malaya to Yunnan

    triplea_40824_Jap11.tsvg

  • '22 '16

    Scramble 54?

  • '19 '17

    Yes

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Kenya to 72 Sea Zone
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 artillery moved from French Madagascar to 72 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from 72 Sea Zone to 71 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
                1 tactical_bomber moved from 72 Sea Zone to Union of South Africa
                1 fighter moved from 72 Sea Zone to 71 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
                1 bomber moved from Philippines to 54 Sea Zone
                1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 bomber moved from Sikang to French Indo China
                3 mech_infantrys moved from India to Eastern Persia
                1 armour and 1 mech_infantry moved from Kweichow to Sikang
                3 mech_infantrys moved from Manchuria to Korea
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                2 mech_infantrys moved from Malaya to Yunnan

    Combat - Japanese
                Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in Soviet Far East
                Battle in 71 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 1 fighter and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter and 2 transports in 71 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 71 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter and 2 transports in 71 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 destroyer in 71 Sea Zone, round 3 :  1/1 hits
                        1 carrier owned by the Japanese and 1 destroyer owned by the British lost in 71 Sea Zone
                    Japanese win, taking Soviet Far East from Russians, taking 71 Sea Zone from Neutral with 1 cruiser, 1 fighter and 2 transports remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 carrier
                Battle in Union of South Africa
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Union of South Africa, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Union of South Africa, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Union of South Africa
                    Japanese win, taking Union of South Africa from British with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers
                    ANZAC defend with 2 destroyers, 3 fighters, 1 submarine and 2 transports; Americans defend with 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 2 transports
                        Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 2 carriers owned by the Americans
                        Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 :  6/14 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 tactical_bomber and 4 transports in 54 Sea Zone, round 2 :  11/16 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC, 2 carriers owned by the Americans, 6 submarines owned by the Japanese, 2 destroyers owned by the ANZAC and 1 carrier owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 :  5/13 hits
                        Americans roll dice for 1 carrier, 2 cruisers, 8 fighters, 1 tactical_bomber and 4 transports in 54 Sea Zone, round 3 :  6/12 hits
                    Units damaged: 1 carrier owned by the Japanese
                        3 destroyers owned by the Japanese, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
                        Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 4 :  7/10 hits
                        Americans roll dice for 7 fighters and 4 transports in 54 Sea Zone, round 4 :  6/7 hits
                        3 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese, 4 fighters owned by the Americans and 3 fighters owned by the ANZAC lost in 54 Sea Zone
                        2 transports owned by the Americans and 2 transports owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 bomber, 1 carrier and 1 cruiser remaining. Battle score for attacker is 50
                    Casualties for ANZAC: 2 destroyers, 3 fighters, 1 submarine and 2 transports
                    Casualties for Americans: 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 2 transports
                    Casualties for Japanese: 2 carriers, 4 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers

    Non Combat Move - Japanese
                1 bomber moved from 54 Sea Zone to Java
                1 armour, 1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
                1 mech_infantry moved from Malaya to Yunnan
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 4 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from 71 Sea Zone to French Madagascar
                1 tactical_bomber moved from Union of South Africa to Tanganyika Territory
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from Caucasus to Sikang

    Place Units - Japanese
                1 transport placed in 39 Sea Zone
                1 artillery and 1 infantry placed in India
                2 carriers and 1 cruiser placed in 37 Sea Zone
                1 transport placed in 36 Sea Zone
                1 infantry and 1 mech_infantry placed in French Indo China
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 80 PUs; end with 81 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs

    triplea_40824_Jap11.tsvg

  • '22 '16

    I saw your tournament listing.  Sounds fun!  I would love to make it but unfortunately the closest I’ll get is Utah in February for a family vacation.  I’m from NY.  Hope you have a lot of fun!

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Kenya to 72 Sea Zone
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 artillery moved from French Madagascar to 72 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from 72 Sea Zone to 71 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
                1 tactical_bomber moved from 72 Sea Zone to Union of South Africa
                1 fighter moved from 72 Sea Zone to 71 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
                1 bomber moved from Philippines to 54 Sea Zone
                1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 bomber moved from Sikang to French Indo China
                3 mech_infantrys moved from India to Eastern Persia
                1 armour and 1 mech_infantry moved from Kweichow to Sikang
                3 mech_infantrys moved from Manchuria to Korea
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                2 mech_infantrys moved from Malaya to Yunnan

    Combat - Japanese
                Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in Soviet Far East
                Battle in 71 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 1 fighter and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter and 2 transports in 71 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 71 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter and 2 transports in 71 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 destroyer in 71 Sea Zone, round 3 :  1/1 hits
                        1 carrier owned by the Japanese and 1 destroyer owned by the British lost in 71 Sea Zone
                    Japanese win, taking Soviet Far East from Russians, taking 71 Sea Zone from Neutral with 1 cruiser, 1 fighter and 2 transports remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 carrier
                Battle in Union of South Africa
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Union of South Africa, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Union of South Africa, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Union of South Africa
                    Japanese win, taking Union of South Africa from British with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers
                    ANZAC defend with 2 destroyers, 3 fighters, 1 submarine and 2 transports; Americans defend with 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 2 transports
                        Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 2 carriers owned by the Americans
                        Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 :  6/14 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 tactical_bomber and 4 transports in 54 Sea Zone, round 2 :  11/16 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC, 2 carriers owned by the Americans, 6 submarines owned by the Japanese, 2 destroyers owned by the ANZAC and 1 carrier owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 :  5/13 hits
                        Americans roll dice for 1 carrier, 2 cruisers, 8 fighters, 1 tactical_bomber and 4 transports in 54 Sea Zone, round 3 :  6/12 hits
                    Units damaged: 1 carrier owned by the Japanese
                        3 destroyers owned by the Japanese, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
                        Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 4 :  7/10 hits
                        Americans roll dice for 7 fighters and 4 transports in 54 Sea Zone, round 4 :  6/7 hits
                        3 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese, 4 fighters owned by the Americans and 3 fighters owned by the ANZAC lost in 54 Sea Zone
                        2 transports owned by the Americans and 2 transports owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 bomber, 1 carrier and 1 cruiser remaining. Battle score for attacker is 50
                    Casualties for ANZAC: 2 destroyers, 3 fighters, 1 submarine and 2 transports
                    Casualties for Americans: 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 2 transports
                    Casualties for Japanese: 2 carriers, 4 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers

    Non Combat Move - Japanese
                1 bomber moved from 54 Sea Zone to Java
                1 armour, 1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
                1 mech_infantry moved from Malaya to Yunnan
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 4 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from 71 Sea Zone to French Madagascar
                1 tactical_bomber moved from Union of South Africa to Tanganyika Territory
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from Caucasus to Sikang

    Place Units - Japanese
                1 transport placed in 39 Sea Zone
                1 artillery and 1 infantry placed in India
                2 carriers and 1 cruiser placed in 37 Sea Zone
                1 transport placed in 36 Sea Zone
                1 infantry and 1 mech_infantry placed in French Indo China
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 80 PUs; end with 81 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs

    triplea_40824_Jap11.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                1 infantry moved from 1 Sea Zone to Alaska
                1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Russia to Novgorod

    triplea_40824_Ame11.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                1 infantry moved from 1 Sea Zone to Alaska
                1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Russia to Novgorod

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  0/1 hits
                    Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Battle in Alaska
                Battle in 54 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 2 battleships, 1 carrier and 1 cruiser
                        Americans roll dice for 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 2 battleships, 1 carrier and 1 cruiser in 54 Sea Zone, round 2 :  4/4 hits
                    Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                        1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                    Americans win, taking Alaska from Japanese, taking 54 Sea Zone from Japanese with 1 battleship, 2 carriers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 60
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 2 battleships, 1 carrier and 1 cruiser

    Non Combat Move - Americans
                1 tactical_bomber moved from 54 Sea Zone to Queensland
                3 fighters moved from 54 Sea Zone to Queensland
                1 bomber moved from Novgorod to Russia
                4 bombers moved from Eastern United States to United Kingdom
                1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 artillery moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 108 Sea Zone to 109 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to British Columbia

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                4 fighters placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_40824_Ame11.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    triplea_40824_Chi11.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 fighters; Remaining resources: 4 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Rhodesia to Union of South Africa

    triplea_40824_Bri11.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 fighters; Remaining resources: 4 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Rhodesia to Union of South Africa

    Combat - British
                Battle in Union of South Africa
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Union of South Africa, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Union of South Africa, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Union of South Africa
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Union of South Africa, round 3 :  1/3 hits
                        Japanese roll dice for 1 armour and 1 artillery in Union of South Africa, round 3 :  1/2 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Union of South Africa
                        British roll dice for 1 armour and 1 artillery in Union of South Africa, round 4 :  1/2 hits
                        Japanese roll dice for 1 armour in Union of South Africa, round 4 :  1/1 hits
                        1 armour owned by the Japanese and 1 artillery owned by the British lost in Union of South Africa
                    British win, taking Union of South Africa from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters moved from United Kingdom to 109 Sea Zone

    Place Units - British
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5
                British collect 23 PUs; end with 27 PUs

    Turn Complete - UK_Pacific

    triplea_40824_UK_11.tsvg

  • '19 '17

    You’ve done a great job this game.  I’ve played a bad one this time…

    Check you my Youtube Channel.  Just search for Desert Admiral and Axis and Allies.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 airfield, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 mech_infantry moved from Ukraine to Western Ukraine
                1 fighter moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 tactical_bomber moved from Southern Italy to France

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Western Ukraine to Ukraine
                3 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 3 transports moved from 98 Sea Zone to 92 Sea Zone
                3 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from Southern France to France
                2 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to France
                1 aaGun moved from Northern Italy to France
                1 aaGun moved from Northern Italy to France
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Italians
                1 airfield placed in Gibraltar
                1 infantry placed in Southern France
                1 factory_minor placed in Egypt

    Turn Complete - Italians
                Italians collect 21 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs

    triplea_40824_Ita11.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    triplea_40824_ANZ11.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from Queensland to New Guinea

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs

    triplea_40824_ANZ11.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    triplea_40824_Fre11.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    triplea_40824_Fre11.tsvg

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