If you play with tech or NA’s, it’s a completely different game.
Imo it’s not an overall “big” difference between LL and reg dice, but the mindset might be.
It still is revised 4th. ed. right?
The Ukr attack R1 is a good example. This battle is just a minor detail, if you do it the right way, but the mindset and
thinking/philosophy during a game and throughout several games can be very different if you’re using reg dice or LL.
I agree with Switch who stated that he thinks 10%-20% of all games are decided by dice rolls.
I think it’s more like 15%-30% in reg dice games, but we all agree with that GENERALLY it is not luck that decides the
outcome of games in more than 50% of all games. It’s well below 50%, and even with reg dice, tech and NA’s, if
players play enough games (100 + ?) then the best player will be known by his stats.
Jennifer, you cannot do a test KJF game with tech and claim it’s not easy to win as axis if allies try a KJF.
With tech, one diceroll (one dice, 5 ipc!) may change the outcome of the whole game.
Not so with reg dice, generally … :)
Jen, you might wanna tell us why and how allies can win a KJF with tech, cause I don’t play tech, but if you do then
all discussions of tactics, opening moves, KJF, KGF is worthless.
I have bashed you in KJF threads, but I cannot know if a KJF could be a good overall strat as KGF with tech, and I don’t wanna know either. With tech or NA’s you could be right, without tech and without NA’s, I know for sure that KJF is not as good as
KGF.
I have challenged you earlier Jennifer, if you wanna play with triplea, LL, no tech, axis bid 8, all ipc to G, one unit pr. TT.
All of my G bid goes to Afr.