G40 L17 Amon-Sul (Axis) v Gargantua (Allies)

  • Liaison TripleA '11 '10

    LOL Exact same result.  Well, that makes things very easy.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 fighters moved from India to 41 Sea Zone
                1 fighter moved from India to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 marine moved from Queensland to 54 Sea Zone
                1 cruiser and 1 marine moved from 54 Sea Zone to 21 Sea Zone
                1 marine moved from 21 Sea Zone to Guam
                1 fighter moved from 41 Sea Zone to 42 Sea Zone

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
                EDIT: Adding units owned by ANZAC to Celebes: 1 artillery
                EDIT: Turning off Edit Mode
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;

    Combat - ANZAC
                Battle in Celebes
                Battle in 21 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                    ANZAC win, taking Celebes from Japanese with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Guam
                    ANZAC attack with 1 marine
                    Japanese defend with 1 airfield and 1 marine
                        ANZAC roll dice for 1 marine in Guam, round 2 :  1/1 hits
                        Japanese roll dice for 1 marine in Guam, round 2 :  0/1 hits
                        1 marine owned by the Japanese lost in Guam
                    ANZAC win, taking Guam from Japanese with 1 marine remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 marine
                Battle in 42 Sea Zone
                    ANZAC attack with 3 fighters and 1 transport
                    Japanese defend with 1 cruiser and 1 destroyer
                        ANZAC roll dice for 3 fighters and 1 transport in 42 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Japanese, 1 cruiser owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                    ANZAC win with 2 fighters and 1 transport remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 cruiser and 1 destroyer
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 marine
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 marine in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  2/2 hits
                        Japanese roll dice for 1 marine in Java, round 3 :  0/1 hits
                        1 marine owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 marine
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 cruiser and 1 transport
                        ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 41 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Sumatra

    Place Units - ANZAC
                2 fighters and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
                ANZAC collect 21 PUs; end with 23 PUs

    Combat Move - French
                1 fighter moved from Egypt to Persia

    Non Combat Move - French

    Turn Complete - French

    triplea_40921_Fre5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Northern Italy to 91 Sea Zone
                3 tactical_bombers moved from Southern Italy to 91 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 artillery and 1 infantry moved from Belarus to Archangel
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 artillery and 1 infantry moved from Belarus to Smolensk
                2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
                2 artilleries and 2 infantry moved from Poland to Eastern Poland
                2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States
                1 marine moved from Germany to 113 Sea Zone
                1 cruiser and 1 marine moved from 113 Sea Zone to 115 Sea Zone
                1 marine moved from 115 Sea Zone to Baltic States
                3 armour moved from Belarus to Baltic States
                2 artilleries and 2 infantry moved from Belarus to Eastern Poland
                1 armour moved from Belarus to Baltic States

    Purchase Units - Germans
                Germans buy 4 armour, 2 artilleries, 1 bomber, 2 infantry and 1 marine; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 artillery in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 artillery owned by the Germans lost in Smolensk
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 5 tactical_bombers
                    Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                        Germans roll dice for 1 bomber, 1 fighter and 5 tactical_bombers in 91 Sea Zone, round 2 :  4/7 hits
                        Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 :  1/3 hits
                        1 tactical_bomber owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                Battle in Bryansk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 4 armour, 2 artilleries, 2 infantry and 1 marine
                    Russians defend with 1 aaGun, 1 artillery and 2 infantry
                        Germans roll dice for 1 cruiser in Baltic States, round 2 :  0/1 hits
                        Germans roll dice for 4 armour, 2 artilleries, 2 infantry and 1 marine in Baltic States, round 2 :  4/9 hits
                        Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Baltic States, round 2 :  0/3 hits
                        1 aaGun owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 4 armour, 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 15
                    Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Eastern Poland
                    Germans attack with 4 artilleries and 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 artilleries and 4 infantry in Eastern Poland, round 2 :  1/8 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun, 5 armour, 3 artilleries, 2 infantry and 12 mech_infantrys moved from Belarus to Eastern Poland
                1 aaGun and 3 infantry moved from Karelia to Novgorod
                1 aaGun moved from Poland to Eastern Poland
                5 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Romania
                1 infantry moved from Southern France to Northern Italy
                1 bomber, 1 fighter and 4 tactical_bombers moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Germans
                4 armour, 2 artilleries, 1 bomber, 2 infantry and 1 marine placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
                Germans collect 52 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_40921_Ger6.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Russians
                2 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Belarus
                9 artilleries and 5 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Bessarabia to Romania
                1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
                1 fighter moved from Ukraine to Archangel

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Romania, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 9 artilleries and 5 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 9 artilleries and 5 infantry in Bryansk, round 2 :  5/14 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 9 artilleries and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 :  2/2 hits
                        Germans roll dice for 1 artillery in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Vologda
                4 infantry moved from Samara to Russia
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Novosibirsk to Timguska
                8 infantry moved from Novosibirsk to Vologda
                2 aaGuns moved from Novosibirsk to Vologda
                2 aaGuns moved from Russia to Bryansk
                1 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                3 armour and 2 mech_infantrys moved from Ukraine to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 armour and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs

    triplea_40921_Rus6.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Russians
                2 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Belarus
                9 artilleries and 5 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Bessarabia to Romania
                1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
                1 fighter moved from Ukraine to Archangel

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Romania, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 9 artilleries and 5 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 9 artilleries and 5 infantry in Bryansk, round 2 :  5/14 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 9 artilleries and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 :  2/2 hits
                        Germans roll dice for 1 artillery in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Vologda
                4 infantry moved from Samara to Russia
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Novosibirsk to Timguska
                8 infantry moved from Novosibirsk to Vologda
                2 aaGuns moved from Novosibirsk to Vologda
                2 aaGuns moved from Russia to Bryansk
                1 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                3 armour and 2 mech_infantrys moved from Ukraine to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 armour and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Ukraine: 12 armour and 4 mech_infantrys
                EDIT: Adding units owned by Russians to Bryansk: 12 armour and 4 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_40921_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Japanese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 marine moved from Kwangsi to 36 Sea Zone
                1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 armour, 1 marine and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 carrier moved from 33 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Guam
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone
                1 armour and 1 marine moved from 21 Sea Zone to Guam
                1 destroyer moved from 33 Sea Zone to 49 Sea Zone
                1 fighter moved from Caroline Islands to 46 Sea Zone

    Purchase Units - Japanese
                Japanese buy 9 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 49 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 49 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 carrier, 2 fighters, 2 tactical_bombers and 1 transport
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 carrier, 2 fighters, 2 tactical_bombers and 1 transport in 21 Sea Zone, round 2 :  3/4 hits
                        ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 cruiser owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 1 carrier, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Guam
                    Japanese attack with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber
                    Americans defend with 1 airfield; ANZAC defend with 1 marine
                        Japanese roll dice for 1 armour, 1 fighter, 1 marine and 1 tactical_bomber in Guam, round 2 :  1/4 hits
                        Americans roll dice for 1 marine in Guam, round 2 :  1/1 hits
                        1 marine owned by the Japanese and 1 marine owned by the ANZAC lost in Guam
                    Japanese win, taking Guam from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 marine
                    Casualties for Japanese: 1 marine

    Non Combat Move - Japanese
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 cruiser and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
                2 battleships and 2 carriers moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from Caroline Islands to French Indo China
                1 fighter moved from Kweichow to French Indo China
                1 infantry moved from Kansu to Shensi
                1 aaGun moved from Suiyuyan to Shensi
                1 aaGun moved from Kweichow to Hunan
                1 armour moved from Kwangtung to Kwangsi
                1 artillery moved from Kwangsi to Hunan
                1 artillery moved from Hunan to Kweichow
                2 bombers moved from Kweichow to French Indo China
                1 carrier moved from 33 Sea Zone to 21 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Japan
                1 fighter moved from 46 Sea Zone to Philippines

    Place Units - Japanese
                1 submarine and 2 transports placed in 6 Sea Zone
                3 infantry placed in Japan
                3 infantry placed in Malaya
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs

    triplea_40921_Jap6.tsvg

  • Liaison TripleA '11 '10

    I’m SBR’ing Gibraltar - basically no reason not to scramble your plane so I’m scrambling it for you.

  • Liaison TripleA '11 '10

    Argh! TripleA crashed.  I’ve rebooted the turn, rebuilding it now.

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                1 infantry moved from Tsinghai to Sikang

    triplea_40921_Chi6.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Americans
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                1 bomber moved from Midway to Chahar
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 battleship and 1 marine moved from 26 Sea Zone to 49 Sea Zone
                1 marine moved from 49 Sea Zone to Solomon Islands
                1 bomber moved from Egypt to Gibraltar
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                3 fighters moved from 26 Sea Zone to 49 Sea Zone
                1 infantry moved from Brazil to French Guiana
                      Americans take French Guiana from Neutral_Axis

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Air Battle in Gibraltar
                    Americans attacks with 1 units heading to Gibraltar
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Gibraltar
                        AA fire in Gibraltar :  0/1 hits
                    Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in Gibraltar causes 3 damage total.
                    Turning on Edit Mode
                    EDIT: Changing unit bombing damage for these Italians owned units to: airfield = 0
                    EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
                    EDIT: Removing units owned by Japanese from Chahar: 1 infantry
                    EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
                    EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 destroyer
                    EDIT: Turning off Edit Mode
                Battle in 49 Sea Zone
                    Americans attack with 1 battleship and 3 fighters
                Battle in Chahar
                    Americans attack with 1 bomber
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Battle in Solomon Islands

    Non Combat Move - Americans
                2 fighters moved from 49 Sea Zone to Queensland
                1 fighter moved from 49 Sea Zone to 54 Sea Zone
                1 bomber moved from Queensland to India
                1 bomber moved from Chahar to Hopei
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Western United States to Central America
                1 bomber moved from Western United States to Central America
                3 destroyers moved from 10 Sea Zone to 89 Sea Zone
                2 transports moved from 86 Sea Zone to 89 Sea Zone
                1 artillery and 2 infantry moved from Brazil to French Guiana
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Alaska to Western United States
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 10 Sea Zone
                3 carriers, 3 cruisers, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 airfield placed in Central America
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Central United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                1 infantry moved from Tsinghai to Sikang

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat - Chinese
                Chinese creates battle in territory Kansu
                Chinese creates battle in territory Chahar
                Battle in Sikang
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Kansu from Japanese, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Combat Move - British
                1 destroyer moved from 119 Sea Zone to 125 Sea Zone
                1 fighter moved from Scotland to 125 Sea Zone
                1 armour moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to British Somaliland
                      British take British Somaliland from Italians
                1 armour moved from Belgian Congo to French Central Africa
                      British take French Central Africa from Neutral_Axis
                1 infantry moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 infantry moved from Kenya to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 artillery, 1 fighter and 1 infantry moved from Union of South Africa to South West Africa
                1 artillery and 1 infantry moved from Burma to Shan State
                1 artillery and 2 infantry moved from Burma to Yunnan

    Purchase Units - British
                British buy 3 fighters and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in French Madagascar
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking French Madagascar from Neutral_Axis, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in South West Africa
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in South West Africa, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in South West Africa, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in South West Africa, round 3 :  0/3 hits
                        Italians roll dice for 1 infantry in South West Africa, round 3 :  1/1 hits
                        1 infantry owned by the British lost in South West Africa
                        British roll dice for 1 artillery and 1 fighter in South West Africa, round 4 :  2/2 hits
                        Italians roll dice for 1 infantry in South West Africa, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in South West Africa
                    British win, taking South West Africa from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun and 1 artillery
                        British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 aaGun and 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  1/1 hits
                        1 artillery owned by the British lost in Yunnan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -5
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 aaGun
                Battle in Shan State
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 artillery in Shan State, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 aaGuns, 3 artilleries, 1 infantry and 6 mech_infantrys moved from Burma to India
                1 fighter moved from South West Africa to Anglo Egyptian Sudan
                1 armour moved from Syria to Egypt
                1 armour moved from Tobruk to Egypt
                1 infantry moved from Iraq to Trans-Jordan
                1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 fighter moved from 125 Sea Zone to United Kingdom
                2 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 submarine placed in 98 Sea Zone
                2 fighters placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
                British collect 40 PUs; end with 40 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,3,6
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
                Some Units in India change ownership: 2 infantry

    triplea_40921_UK_6.tsvg

  • Liaison TripleA '11 '10

    Ignore the second round of dice on Gibraltar - TripleA forced the encounter to reroll after I rebuilt the turn.

    The first go around you shot down my bomber,so i have edited it to reflect that!

    I should have just deleted the bomber LOL, drank too much last light I think haha slow mind today.

  • Liaison TripleA '11 '10

    You did very well to win in both Gibraltar and Yunnan.  Those were two critical battles!  Just bought you turns!


  • @Gargantua:

    Ignore the second round of dice on Gibraltar - TripleA forced the encounter to reroll after I rebuilt the turn.

    The first go around you shot down my bomber,so i have edited it to reflect that!

    I should have just deleted the bomber LOL, drank too much last light I think haha slow mind today.

    so your bomber is down?


  • @Gargantua:

    You did very well to win in both Gibraltar and Yunnan.  Those were two critical battles!  Just bought you turns!

    U mean, i am dead soon ? :P


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Italians

    Purchase Units - Italians
                Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat - Italians
                Italians creates battle in territory 98 Sea Zone

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                2 marines moved from Gibraltar to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 battleship moved from 92 Sea Zone to 97 Sea Zone
                1 marine moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                2 cruisers and 2 marines moved from 92 Sea Zone to 97 Sea Zone
                1 artillery, 3 infantry and 3 marines moved from 97 Sea Zone to Greece
                1 artillery, 1 infantry and 1 marine moved from Northern Italy to Yugoslavia
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                2 destroyers moved from 92 Sea Zone to 97 Sea Zone
                1 aaGun moved from Greece to Bulgaria

    Place Units - Italians
                1 carrier and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_40921_Ita6.tsvg


  • i am attacking ur lonely tra at celebes


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Politics - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    triplea_40921_ANZ6.tsvg


  • refreshing topic.

    awaiting Germany.

    cheers :)


  • @Amon-Sul:

    refreshing topic.

    awaiting Germany.

    cheers :)

    ANZAC, sorry.

    I am the Axis.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Politics - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Malaya: 3 infantry
                EDIT: Turning off Edit Mode

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from Sumatra to Malaya

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                2 fighters moved from Malaya to Shan State
                1 fighter moved from Queensland to 54 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    Combat Move - French
                1 fighter moved from Persia to India

    Non Combat Move - French

    Turn Complete - French

    triplea_40921_Fre6.tsvg

Suggested Topics

  • 26
  • 30
  • 168
  • 61
  • 235
  • 66
  • 179
  • 287
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.9k

Users

40.6k

Topics

1.8m

Posts