Desert Admiral (allies)+26 vs Majikforce (axis) 2ed

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians

    triplea_40824_Rus10.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 4 artilleries and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Italians
                1 artillery and 1 infantry moved from Smolensk to Archangel
                3 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                2 artilleries and 2 infantry moved from Tambov to Volgograd
                1 infantry moved from Samara to Volgograd
                2 fighters moved from Russia to Volgograd
                2 infantry moved from Russia to Bryansk

    triplea_40824_Rus10.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 4 artilleries and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Italians
                1 artillery and 1 infantry moved from Smolensk to Archangel
                3 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                2 artilleries and 2 infantry moved from Tambov to Volgograd
                1 infantry moved from Samara to Volgograd
                2 fighters moved from Russia to Volgograd
                2 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 5 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 5 infantry in Bryansk, round 2 :  0/6 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 3 :  1/5 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 3 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 2 artilleries, 2 fighters and 3 infantry
                    Germans defend with 1 aaGun, 4 artilleries and 1 factory_minor
                        AA fire in Volgograd :  0/2 hits
                        Russians roll dice for 2 artilleries, 2 fighters and 3 infantry in Volgograd, round 2 :  2/7 hits
                        Germans roll dice for 1 aaGun and 4 artilleries in Volgograd, round 2 :  1/4 hits
                        1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Volgograd
                        Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Volgograd, round 3 :  3/6 hits
                        Germans roll dice for 3 artilleries in Volgograd, round 3 :  0/3 hits
                        3 artilleries owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 aaGun and 4 artilleries
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                6 infantry moved from Russia to Bryansk
                5 infantry moved from Russia to Tambov
                2 fighters moved from Volgograd to Tambov
                2 infantry moved from Russia to Samara
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Tambov
                4 aaGuns moved from Russia to Tambov

    Place Units - Russians
                4 artilleries and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 24 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
        Belarus : 1 infantry
        Bryansk : 1 artillery and 10 infantry
        Archangel : 1 artillery
        Russia : 1 airfield, 4 artilleries, 1 factory_major and 1 mech_infantry
        Tambov : 4 aaGuns, 2 fighters and 7 infantry
        Volgograd : 2 artilleries, 1 factory_minor and 2 infantry
        Smolensk : 3 infantry
        Samara : 2 infantry

    Production/PUs Summary :

    Germans : 56 / 84
        Russians : 23 / 24
        Japanese : 71 / 81
        Americans : 50 / 73
        Chinese : 0 / 3
        British : 28 / 25
        UK_Pacific : 0 / 0
        Italians : 18 / 31
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 11 times
                6 was rolled 4 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.865
            Standard Deviation : 0.930
            Total rolls : 38

    Germans Combat
                2 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.917
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 12

    Russians Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.462
            Median : 3.500
            Variance : 0.320
            Standard Deviation : 0.566
            Total rolls : 26

    triplea_40824_Rus10.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 2 infantry, 8 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 infantry moved from Tanganyika Territory to Rhodesia
                      Japanese take Rhodesia from British
                1 armour moved from Tanganyika Territory to Belgian Congo
                      Japanese take Belgian Congo from British
                1 armour moved from Belgian Congo to Kenya
                      Japanese take Kenya from British
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 artillery moved from 72 Sea Zone to French Madagascar
                2 armour and 2 mech_infantrys moved from Kansu to Samara
                      Japanese take Novosibirsk from Russians
                2 mech_infantrys moved from Shensi to Kazakhstan
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Hopei to Samara
                1 armour, 1 artillery and 2 infantry moved from Celebes to 44 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 44 Sea Zone to 45 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers moved from 44 Sea Zone to 45 Sea Zone
                2 submarines moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in Dutch New Guinea
                Battle in French Madagascar
                Battle in Alaska
                Battle in Samara
                    Japanese attack with 2 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Samara, round 2 :  1/5 hits
                        Russians roll dice for 2 infantry in Samara, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Samara
                        Japanese roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Samara, round 3 :  1/5 hits
                        Russians roll dice for 1 infantry in Samara, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
                    Japanese win, taking Dutch New Guinea from ANZAC, taking French Madagascar from French, taking Alaska from Americans, taking Samara from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from Samara to Sikang
                1 bomber moved from French Indo China to 35 Sea Zone
                1 bomber moved from 35 Sea Zone to Philippines
                2 fighters moved from India to Caucasus
                3 mech_infantrys moved from Jehol to Manchuria

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                2 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in India
                2 destroyers and 1 submarine placed in 36 Sea Zone
                3 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Japanese collect 79 PUs; end with 79 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs

    triplea_40824_Jap10.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 4 bombers, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 bombers moved from United Kingdom to Novgorod
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 bombers moved from Hawaiian Islands to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone

    triplea_40824_Ame10.tsvg

  • '19 '17

    OOL in Novgorod?  4 hits

  • '22 '16

    Bombers first.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 4 bombers, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 bombers moved from United Kingdom to Novgorod
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 bombers moved from Hawaiian Islands to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Novgorod
                    Americans attack with 4 bombers
                    Germans defend with 1 airfield, 1 artillery, 4 bombers, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 4 bombers in Novgorod, round 2 :  4/4 hits
                        Germans roll dice for 1 artillery, 4 bombers and 2 infantry in Novgorod, round 2 :  4/7 hits
                        4 bombers owned by the Germans and 4 bombers owned by the Americans lost in Novgorod
                    Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 4 bombers
                    Casualties for Americans: 4 bombers

    Non Combat Move - Americans
                1 transport moved from 123 Sea Zone to 106 Sea Zone
                2 transports moved from 123 Sea Zone to 106 Sea Zone
                4 carriers and 1 cruiser moved from 123 Sea Zone to 109 Sea Zone
                2 bombers moved from 25 Sea Zone to Amur
                1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Yakut S.S.R. to Russia
                1 artillery moved from Eastern United States to New Brunswick Nova Scotia
                1 destroyer moved from 102 Sea Zone to 108 Sea Zone
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to United Kingdom
                3 bombers moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 artillery and 2 infantry placed in Western United States
                Americans undo move 1.
                1 infantry placed in Eastern United States
                4 bombers placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 48 PUs; end with 49 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_40824_Ame10.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Union of South Africa to Rhodesia
                1 artillery moved from Union of South Africa to Rhodesia
                1 fighter moved from Union of South Africa to Rhodesia

    triplea_40824_Bri10.tsvg

  • '22 '16

    UK?

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Union of South Africa to Rhodesia
                1 artillery moved from Union of South Africa to Rhodesia
                1 fighter moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in Rhodesia
                    British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Rhodesia, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Rhodesia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Rhodesia
                    British win, taking Rhodesia from Japanese with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Rhodesia to Nigeria
                1 transport moved from 83 Sea Zone to 88 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 123 Sea Zone to 109 Sea Zone

    Place Units - British
                1 destroyer placed in 71 Sea Zone
                2 transports placed in 109 Sea Zone
                1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,3,1
                British collect 24 PUs (2 lost to blockades); end with 24 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Nigeria : 1 fighter
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Rhodesia : 1 armour, 1 artillery and 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 armour and 1 infantry
        109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 3 transports
        71 Sea Zone : 1 destroyer
        88 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 56 / 84
        Russians : 21 / 24
        Japanese : 78 / 89
        Americans : 48 / 64
        Chinese : 0 / 3
        British : 26 / 24
        UK_Pacific : 0 / 0
        Italians : 18 / 31
        ANZAC : 10 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    British Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_40824_UK_10.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Cyprus to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 armour moved from Syria to Egypt
                2 fighters moved from 98 Sea Zone to Egypt
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                2 destroyers moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 3 artilleries, 2 fighters and 5 infantry
                    French defend with 2 infantry; British defend with 1 airfield, 1 harbour and 1 mech_infantry; ANZAC defend with 2 infantry
                        Italians roll dice for 1 battleship in Egypt, round 2 :  1/1 hits
                        Italians roll dice for 1 armour, 3 artilleries, 2 fighters and 5 infantry in Egypt, round 2 :  4/11 hits
                        British roll dice for 4 infantry and 1 mech_infantry in Egypt, round 2 :  3/5 hits
                        1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 2 infantry owned by the French and 3 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 2 infantry
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 mech_infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Egypt to 98 Sea Zone
                1 fighter moved from Southern Italy to Ukraine
                1 artillery and 3 infantry moved from Southern France to France
                2 infantry moved from Southern Italy to Northern Italy
                4 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy
                1 artillery and 2 infantry placed in Southern France
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs

    triplea_40824_Ita10.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 armour moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                2 transports moved from 62 Sea Zone to 54 Sea Zone

    triplea_40824_ANZ10.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 armour moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                2 transports moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs

    triplea_40824_ANZ10.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    triplea_40824_Fre10.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Ukraine to Belarus
                1 bomber moved from Western Germany to Archangel
                1 submarine moved from 110 Sea Zone to 88 Sea Zone
                1 armour moved from Trans-Jordan to Alexandria
                      Germans take Alexandria from British
                1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                4 armour moved from Trans-Jordan to Northwest Persia
                1 fighter moved from Ukraine to Caucasus
                3 artilleries and 1 infantry moved from Rostov to Ukraine
                1 fighter moved from Western Germany to Ukraine
                1 artillery and 2 infantry moved from Western Germany to France
                7 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Battle in 88 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 88 Sea Zone
                        Germans roll dice for 1 submarine in 88 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Belarus
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 bomber moved from Archangel to Eastern Poland
                1 tactical_bomber moved from Belarus to Ukraine
                1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 127 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Persia
                1 artillery and 2 infantry placed in France

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_40824_Ger11.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                2 infantry moved from Tambov to Samara
                1 artillery moved from Russia to Samara
                1 fighter moved from Tambov to Samara
                1 artillery and 2 infantry moved from Volgograd to Kazakhstan
                1 fighter moved from Tambov to Kazakhstan

    triplea_40824_Rus11.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                2 infantry moved from Tambov to Samara
                1 artillery moved from Russia to Samara
                1 fighter moved from Tambov to Samara
                1 artillery and 2 infantry moved from Volgograd to Kazakhstan
                1 fighter moved from Tambov to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakhstan, round 2 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Kazakhstan
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakhstan, round 3 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Samara
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 armour and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 :  1/4 hits
                        Japanese roll dice for 2 armour and 1 mech_infantry in Samara, round 2 :  1/3 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 3 :  1/3 hits
                        Japanese roll dice for 2 armour in Samara, round 3 :  0/2 hits
                        1 armour owned by the Japanese lost in Samara
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 4 :  1/3 hits
                        Japanese roll dice for 1 armour in Samara, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Samara
                    Russians win, taking Samara from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 2 armour and 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Smolensk to Vologda
                1 fighter moved from Samara to Russia
                1 fighter moved from Kazakhstan to Russia
                4 aaGuns moved from Tambov to Russia
                1 artillery moved from Bryansk to Russia
                4 infantry moved from Bryansk to Russia
                2 infantry moved from Bryansk to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs

    triplea_40824_Rus11.tsvg

  • '22 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Kenya to 72 Sea Zone
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 artillery moved from French Madagascar to 72 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from 72 Sea Zone to 71 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
                1 tactical_bomber moved from 72 Sea Zone to Union of South Africa
                1 fighter moved from 72 Sea Zone to 71 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
                1 bomber moved from Philippines to 54 Sea Zone
                1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 bomber moved from Sikang to French Indo China
                3 mech_infantrys moved from India to Eastern Persia
                1 armour and 1 mech_infantry moved from Kweichow to Sikang
                3 mech_infantrys moved from Manchuria to Korea
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                2 mech_infantrys moved from Malaya to Yunnan

    triplea_40824_Jap11.tsvg

  • '22 '16

    Scramble 54?

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