17L 40.2 Odonis (Allies23) v. Mallery29 (Axis)


  • WTF IN HAWAII???  Damn……I was trying to avoid loading up so many troops in Japan…

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 6 Sea Zone
                2 artilleries and 4 infantry moved from 6 Sea Zone to Japan
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 bomber moved from Midway to Japan
                1 fighter moved from Western United States to 6 Sea Zone
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                1 destroyer moved from 46 Sea Zone to 44 Sea Zone
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                2 fighters moved from Eastern United States to 89 Sea Zone

    triplea_41035_Ame3.tsvg

  • '20 '19 '18 '15 '13

    Going for it!

    KK and scrambles in SZ6?


  • No scramble,

    So for Kamikazes, give me 3 each on 2 of the CVs.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 6 Sea Zone
                2 artilleries and 4 infantry moved from 6 Sea Zone to Japan
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 bomber moved from Midway to Japan
                1 fighter moved from Western United States to 6 Sea Zone
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                1 destroyer moved from 46 Sea Zone to 44 Sea Zone
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                2 fighters moved from Eastern United States to 89 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,4,6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3,5,4
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 89 Sea Zone
                    Americans attack with 2 destroyers and 2 fighters
                    Germans defend with 2 submarines
                        Americans roll dice for 2 destroyers and 2 fighters in 89 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 2 submarines in 89 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Germans lost in 89 Sea Zone
                    Americans win, taking 89 Sea Zone from Neutral with 2 destroyers and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 3 cruisers, 1 fighter, 1 submarine and 3 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 1 fighter and 3 transports in 6 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 3 carriers, 3 cruisers, 1 fighter, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Japan
                    Americans attack with 2 artilleries, 1 bomber, 5 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
                        AA fire in Japan :  0/7 hits
                        Americans roll dice for 2 artilleries, 1 bomber, 5 fighters, 4 infantry and 1 tactical_bomber in Japan, round 2 :  6/13 hits
                        Japanese roll dice for 3 aaGuns, 2 fighters, 9 infantry and 1 tactical_bomber in Japan, round 2 :  6/12 hits
                        3 infantry owned by the Japanese, 1 artillery owned by the Americans, 3 aaGuns owned by the Japanese, 4 infantry owned by the Americans and 1 fighter owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 tactical_bomber in Japan, round 3 :  4/7 hits
                        Japanese roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Japan, round 3 :  4/9 hits
                        4 infantry owned by the Japanese and 4 fighters owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Japan, round 4 :  2/3 hits
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Japan, round 4 :  3/5 hits
                        2 infantry owned by the Japanese, 1 bomber owned by the Americans, 1 tactical_bomber owned by the Americans and 1 artillery owned by the Americans lost in Japan
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -51
                    Casualties for Americans: 2 artilleries, 1 bomber, 5 fighters, 4 infantry and 1 tactical_bomber
                    Casualties for Japanese: 3 aaGuns and 9 infantry

    Non Combat Move - Americans
                1 destroyer moved from 7 Sea Zone to 19 Sea Zone
                1 destroyer moved from 7 Sea Zone to 18 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from Central United States to Western United States
                2 mech_infantrys moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Western United States
                2 fighters moved from 89 Sea Zone to Western United States

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                3 fighters placed in Western United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_41035_Ame3.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Tsinghai to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    retreated to Szechwan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                3 infantry placed in Tsinghai
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    triplea_41035_Chi3.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 6 Sea Zone
                2 artilleries and 4 infantry moved from 6 Sea Zone to Japan
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 bomber moved from Midway to Japan
                1 fighter moved from Western United States to 6 Sea Zone
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                1 destroyer moved from 46 Sea Zone to 44 Sea Zone
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                2 fighters moved from Eastern United States to 89 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,4,6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3,5,4
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 89 Sea Zone
                    Americans attack with 2 destroyers and 2 fighters
                    Germans defend with 2 submarines
                        Americans roll dice for 2 destroyers and 2 fighters in 89 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 2 submarines in 89 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Germans lost in 89 Sea Zone
                    Americans win, taking 89 Sea Zone from Neutral with 2 destroyers and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 3 cruisers, 1 fighter, 1 submarine and 3 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 1 fighter and 3 transports in 6 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 3 carriers, 3 cruisers, 1 fighter, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Japan
                    Americans attack with 2 artilleries, 1 bomber, 5 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
                        AA fire in Japan :  0/7 hits
                        Americans roll dice for 2 artilleries, 1 bomber, 5 fighters, 4 infantry and 1 tactical_bomber in Japan, round 2 :  6/13 hits
                        Japanese roll dice for 3 aaGuns, 2 fighters, 9 infantry and 1 tactical_bomber in Japan, round 2 :  6/12 hits
                        3 infantry owned by the Japanese, 1 artillery owned by the Americans, 3 aaGuns owned by the Japanese, 4 infantry owned by the Americans and 1 fighter owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 tactical_bomber in Japan, round 3 :  4/7 hits
                        Japanese roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Japan, round 3 :  4/9 hits
                        4 infantry owned by the Japanese and 4 fighters owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Japan, round 4 :  2/3 hits
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Japan, round 4 :  3/5 hits
                        2 infantry owned by the Japanese, 1 bomber owned by the Americans, 1 tactical_bomber owned by the Americans and 1 artillery owned by the Americans lost in Japan
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -51
                    Casualties for Americans: 2 artilleries, 1 bomber, 5 fighters, 4 infantry and 1 tactical_bomber
                    Casualties for Japanese: 3 aaGuns and 9 infantry

    Non Combat Move - Americans
                1 destroyer moved from 7 Sea Zone to 19 Sea Zone
                1 destroyer moved from 7 Sea Zone to 18 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from Central United States to Western United States
                2 mech_infantrys moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Western United States
                2 fighters moved from 89 Sea Zone to Western United States

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                3 fighters placed in Western United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Tsinghai to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    retreated to Szechwan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                3 infantry placed in Tsinghai
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    Purchase Units - British
                British repair damage of 6x airfield; Remaining resources: 32 PUs;
                British buy 2 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 bomber and 1 fighter moved from United Kingdom to 125 Sea Zone

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Shan State
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 125 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Germans defend with 1 cruiser, 1 destroyer and 1 transport
                        British roll dice for 1 bomber and 1 fighter in 125 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 125 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 125 Sea Zone
                        1 transport owned by the Germans lost in 125 Sea Zone
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - British
                1 bomber moved from 125 Sea Zone to United Kingdom
                1 fighter moved from 125 Sea Zone to Scotland
                2 infantry moved from Brazil to British Guiana
                1 transport moved from 83 Sea Zone to 70 Sea Zone
                2 infantry moved from Brazil to British Guiana
                1 destroyer moved from 117 Sea Zone to 106 Sea Zone
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                1 artillery moved from Iraq to Persia
                3 infantry moved from Persia to Eastern Persia
                1 fighter moved from Persia to India
                1 fighter and 1 tactical_bomber moved from Shan State to India
                2 artilleries and 1 infantry moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 infantry moved from India to Burma

    Place Units - British
                1 factory_minor placed in Iraq
                2 armour and 1 mech_infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Some Units in India change ownership: 2 infantry

    triplea_41035_UK_3.tsvg


  • man…not even one Kami?  Damn…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 armour and 1 mech_infantry moved from Romania to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                      Italians take 97 Sea Zone from British
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Romania to Southern Italy

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Bessarabia to Western Germany
                2 aaGuns moved from Northern Italy to Southern Italy
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 destroyers and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_41035_Ita3.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry and 1 mech_infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_41035_ANZ3.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry and 1 mech_infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Normandy Bordeaux to Algeria
                2 infantry moved from Morocco to Algeria
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Iraq to Northwest Persia
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Turn Complete - French

    triplea_41035_Fre3.tsvg

  • '20 '19 '18 '15 '13

    Keeping it fresh! BTW - I’ll be offline until the 28th. Happy holidays!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 7 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                2 infantry moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Baltic States
                2 tactical_bombers moved from Eastern Poland to Baltic States
                2 bombers moved from Western Germany to Baltic States
                1 bomber moved from Bulgaria to Belarus
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to Novgorod

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
                    Bombing raid in United Kingdom causes 11 damage total.  Damaged units is as follows: harbour = 6, airfield = 5
                Battle in Novgorod
                    Germans attack with 1 artillery, 1 bomber and 8 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 8 infantry in Novgorod, round 2 :  4/10 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 bombers, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Baltic States, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                    Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers and 2 tactical_bombers moved from Baltic States to Western Ukraine
                1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
                1 bomber moved from Novgorod to Western Ukraine
                3 aaGuns, 6 armour, 4 artilleries and 12 infantry moved from Eastern Poland to Western Ukraine
                10 artilleries moved from Poland to Eastern Poland
                9 mech_infantrys moved from Germany to Eastern Poland
                1 submarine moved from 114 Sea Zone to 112 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                1 armour moved from Southern France to Yugoslavia
                2 armour moved from Bulgaria to Eastern Poland
                2 fighters moved from Western Germany to Western Ukraine
                1 artillery and 1 infantry moved from Norway to Finland

    Place Units - Germans
                5 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_41035_Ger4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Suiyuyan to Szechwan
                1 fighter moved from Tsinghai to Szechwan
                2 infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters and 2 infantry in Belarus, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Szechwan
                    Russians attack with 1 armour and 1 fighter
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 1 fighter in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Russians win, taking Szechwan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Szechwan to Shensi
                1 fighter and 1 tactical_bomber moved from Tsinghai to Bryansk
                2 fighters moved from Belarus to Russia
                9 infantry moved from Russia to Bryansk
                1 aaGun moved from Bryansk to Russia
                1 fighter moved from Belarus to Russia
                1 infantry moved from Northwest Persia to Caucasus
                10 infantry moved from Yenisey to Yakut S.S.R.
                2 infantry moved from Yenisey to Yakut S.S.R.
                1 aaGun moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Amur to Korea
                1 aaGun and 4 infantry moved from Buryatia to Amur

    Place Units - Russians
                5 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

    triplea_41035_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 carriers and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters moved from 35 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
                2 bombers and 5 tactical_bombers moved from Kwangsi to 6 Sea Zone
                2 fighters moved from Kwangsi to 6 Sea Zone
                1 fighter moved from Kwangsi to 6 Sea Zone
                1 fighter moved from Kwangsi to 19 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                1 armour and 5 infantry moved from Chahar to Hopei
                2 infantry moved from Anhwe to Hopei
                1 armour and 1 mech_infantry moved from Shantung to Kweichow
                2 infantry moved from Hunan to Kweichow
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 fighter moved from Kwangsi to Shan State
                1 artillery and 1 infantry moved from Yunnan to Shan State
                2 infantry moved from Kiangsu to Anhwe
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 battleship moved from 35 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers, 7 fighters and 6 tactical_bombers
                    Americans defend with 1 battleship, 3 carriers, 3 cruisers, 1 fighter, 1 submarine and 3 transports
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 2 bombers, 7 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 :  8/15 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 1 fighter and 3 transports in 6 Sea Zone, round 2 :  4/8 hits
                        3 carriers owned by the Americans, 2 fighters owned by the Japanese, 1 cruiser owned by the Americans and 2 tactical_bombers owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 :  5/11 hits
                        Americans roll dice for 1 battleship, 2 cruisers, 1 fighter and 3 transports in 6 Sea Zone, round 3 :  3/4 hits
                        2 fighters owned by the Japanese, 1 battleship owned by the Americans, 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 transport owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                        2 transports owned by the Americans lost in 6 Sea Zone
                    Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 62
                    Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 1 fighter and 3 transports
                    Casualties for Japanese: 4 fighters and 3 tactical_bombers
                Battle in Kweichow
                    Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kweichow, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 7 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 7 infantry in Hopei, round 2 :  0/8 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 1 armour and 6 infantry in Hopei, round 3 :  3/7 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 armour
                        Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 1 armour in Szechwan, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 battleship, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 fighter in 19 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 battleship, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  4/5 hits
                        UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
                1 armour and 1 mech_infantry moved from Yunnan to Kwangsi
                2 bombers moved from 6 Sea Zone to Japan
                1 fighter moved from 19 Sea Zone to Manchuria
                1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 carriers placed in 6 Sea Zone
                2 infantry placed in Kiangsu
                2 infantry placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
                Japanese collect 50 PUs (6 lost to blockades); end with 50 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_41035_Jap4.tsvg


  • The Battle Score says I did well, but not sure that was the best thing for me, but, it’s nice to have the dog off my lawn!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 18 Sea Zone to 19 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 battleship and 1 submarine
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship in 19 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 19 Sea Zone
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 battleship in 19 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 battleship and 1 submarine remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                3 fighters moved from Western United States to Hawaiian Islands
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 destroyers moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_41035_Ame4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs

    triplea_41035_Chi4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 18 Sea Zone to 19 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 battleship and 1 submarine
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship in 19 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 19 Sea Zone
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 battleship in 19 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 battleship and 1 submarine remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                3 fighters moved from Western United States to Hawaiian Islands
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 destroyers moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs

    Purchase Units - British
                British repair damage of 5x factory_major; Remaining resources: 32 PUs;
                British buy 1 armour, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                2 mech_infantrys moved from India to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 2 :  3/5 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Shan State
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 :  0/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 :  4/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to Burma
                3 aaGuns and 12 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma
                3 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery moved from Persia to 80 Sea Zone
                1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from 39 Sea Zone to India
                2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 fighter moved from Egypt to Eastern Persia
                1 bomber moved from Gibraltar to Morocco
                1 fighter moved from Scotland to Morocco
                1 mech_infantry moved from Eire to United Kingdom
                1 transport moved from 70 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Italian Somaliland to Ethiopia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Iraq
                1 destroyer placed in 81 Sea Zone
                2 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_41035_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Western Germany to Scotland
                1 mech_infantry moved from Western Ukraine to Baltic States
                      Italians take Baltic States from Russians
                1 artillery moved from Bessarabia to Western Ukraine
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                1 cruiser, 3 destroyers and 1 submarine moved from 97 Sea Zone to 99 Sea Zone

    Combat - Italians
                Strategic bombing raid in Scotland
                        AA fire in Scotland :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Scotland causes 0 damage total.
                Battle in Cyprus

    Non Combat Move - Italians
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone
                3 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_41035_Ita4.tsvg

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