@Booper no scrambles, thanks
17L G40 BM3 wheatbeer (Axis) vs Gargantua (Allies)
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Sounds good - and yes I am 100% certain.
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Ok, I think I remember now … the auto-resolve I’m thinking of only applies to when the defender is out units that can fire.
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Sorry about the rotten luck in SZ97.
Wasn’t expecting any survivors there.
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Nothing to be sorry for haha!
Just glad I was able to salvage a bad situation.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 3 PUs;Combat Move - Italians
2 submarines moved from 97 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber
British defend with 1 infantry and 1 transport
1 transport owned by the British and 1 infantry owned by the British lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry and 1 transport
Battle in 99 Sea Zone
Italians attack with 2 submarines
Americans defend with 1 carrier, 2 fighters and 1 transport
Italians roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 carrier and 1 transport in 99 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 99 Sea Zone
Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 carrier and 1 transport in 99 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Italians lost in 99 Sea Zone
Americans win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for Italians: 2 submarines
Battle in Rostov
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 armour
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Rostov, round 2 : 1/5 hits
Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits
1 armour owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 52 / 68
Russians : 25 / 34
Japanese : 52 / 64
Americans : 56 / 79
Chinese : 12 / 14
British : 34 / 42
UK_Pacific : 6 / 9
Italians : 12 / 15
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Northern Territory to Queensland
2 aaGuns and 2 artilleries moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to Western Australia
1 artillery moved from South Australia to Queensland
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Northern Territory to Queensland
2 aaGuns and 2 artilleries moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to Western Australia
1 artillery moved from South Australia to Queensland
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 2 fighters
1 infantry moved from United Kingdom to Scotland
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Northwest Persia
1 infantry moved from Tunisia to LibyaNon Combat Move - French
EDIT: Adding units owned by ANZAC to Northwest Persia: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - French
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I wonder what the German plan is… hmmm :)
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 tactical_bombers moved from Bryansk to 99 Sea Zone
1 bomber moved from Bryansk to 99 Sea Zone
1 bomber moved from Eastern Poland to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
8 armour and 7 mech_infantrys moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 armour, 1 artillery and 5 infantry moved from Novgorod to Belarus
1 artillery moved from Bryansk to BelarusCombat - Germans
Battle in 99 Sea Zone
Germans attack with 2 bombers, 1 submarine and 3 tactical_bombers
Americans defend with 1 carrier, 2 fighters and 1 transport
Germans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 3 tactical_bombers in 99 Sea Zone, round 2 : 3/5 hits -
I wonder what the German plan is… hmmm :)
Nothing impressive I’m afraid :lol:
Germans sent 1 sub, 3 tact, 2 strat to attack U.S. transport/carrier/2xfighters in SZ99
Germans scored 3 hits
OOL?
(may seem obvious since Americans have a landing zone, but I don’t want to assume since there are other factors)
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Max defense.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 tactical_bombers moved from Bryansk to 99 Sea Zone
1 bomber moved from Bryansk to 99 Sea Zone
1 bomber moved from Eastern Poland to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
8 armour and 7 mech_infantrys moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 armour, 1 artillery and 5 infantry moved from Novgorod to Belarus
1 artillery moved from Bryansk to BelarusCombat - Germans
Battle in 99 Sea Zone
Germans attack with 2 bombers, 1 submarine and 3 tactical_bombers
Americans defend with 1 carrier, 2 fighters and 1 transport
Germans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 3 tactical_bombers in 99 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 2 fighters in 99 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 carrier and 1 transport in 99 Sea Zone, round 2 : 0/1 hits
2 tactical_bombers owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 99 Sea Zone
Germans roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 bombers and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 fighter in 99 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Germans, 1 transport owned by the Americans and 1 fighter owned by the Americans lost in 99 Sea Zone
Germans win, taking 99 Sea Zone from Neutral with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 bomber and 2 tactical_bombers
Casualties for Americans: 1 carrier, 2 fighters and 1 transport
Battle in Belarus
Germans attack with 1 armour, 2 artilleries and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Belarus, round 2 : 5/8 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 8 armour and 7 mech_infantrys
British defend with 1 infantry
Germans roll dice for 8 armour and 7 mech_infantrys in Caucasus, round 2 : 4/15 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
1 tactical_bomber moved from Volgograd to Rostov
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 111 Sea Zone to 124 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 aaGun, 2 artilleries and 8 infantry moved from Normandy Bordeaux to France
1 mech_infantry moved from Western Ukraine to Rostov
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Ukraine
1 mech_infantry moved from Yugoslavia to Albania
5 artilleries and 10 infantry moved from Bryansk to Rostov
4 artilleries and 8 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Rostov
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
2 artilleries and 2 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Yugoslavia to Romania
8 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to YugoslaviaPlace Units - Germans
2 artilleries and 1 fighter placed in Ukraine
1 fighter and 2 infantry placed in Novgorod
3 mech_infantrys placed in Yugoslavia
2 infantry placed in Germany
1 carrier placed in 112 Sea Zone
Germans undo move 5.
1 carrier placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUsProduction/PUs Summary :
Germans : 57 / 77
Russians : 20 / 34
Japanese : 52 / 64
Americans : 56 / 79
Chinese : 12 / 14
British : 34 / 42
UK_Pacific : 6 / 9
Italians : 12 / 15
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 artillery moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to KazakhstanCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns and 7 infantry moved from Samara to Tambov
19 artilleries and 19 infantry moved from Russia to Tambov
1 armour moved from Archangel to Russia
1 armour moved from Russia to Tambov
1 mech_infantry moved from Russia to Tambov
3 armour moved from Russia to Tambov
1 infantry moved from Amur to Buryatia
1 aaGun moved from Russia to TambovPlace Units - Russians
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 harbour, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 32 Sea Zone to 25 Sea Zone
1 bomber moved from Iwo Jima to 25 Sea Zone
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 mech_infantry moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from Malaya to Hunan
1 mech_infantry moved from Siam to Yunnan
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 fighter moved from Malaya to Yunnan
1 fighter moved from Malaya to Yunnan
4 tactical_bombers moved from 42 Sea Zone to Burma
1 submarine moved from 45 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from Malaya to BurmaCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 bomber in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 bomber in 25 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Americans win with no units remaining. Battle score for attacker is -10
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 bomber and 1 submarine
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 4 tactical_bombers in Burma, round 2 : 3/6 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 4 tactical_bombers moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
3 carriers moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
4 infantry moved from Malaya to Shan State
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun and 2 infantry moved from Jehol to Shantung
1 aaGun and 1 infantry moved from Korea to Manchuria
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
5 fighters moved from 6 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
1 tactical_bomber moved from Japan to Kwangsi
1 bomber moved from Iwo Jima to Kwangsi
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 battleship, 3 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 45 Sea Zone to Shan State
1 fighter moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Shan StatePlace Units - Japanese
1 carrier and 2 transports placed in 37 Sea Zone
1 harbour placed in Hainan
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsProduction/PUs Summary :
Germans : 55 / 77
Russians : 23 / 27
Japanese : 55 / 64
Americans : 56 / 79
Chinese : 10 / 14
British : 34 / 42
UK_Pacific : 5 / 9
Italians : 11 / 15
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Posting as a reminder
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Thanks,
All my games behind at the moment, as I struggle through the holiday deadlines lol. I don’t know that I’ll have time to post before xmas.
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Hey - should be back in regular action tomorrow, the allied winter offensive has begun!

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Going to try and post here in a minute - sorry for delays.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Greece to Bulgaria
1 bomber moved from Russia to Bulgaria
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from India to Yunnan
1 marine moved from Johnston Island to 30 Sea Zone
2 infantry and 2 mech_infantrys moved from Johnston Island to 30 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 bomber moved from India to 42 Sea Zone
1 bomber moved from India to Yunnan
1 bomber moved from Russia to Anhwe
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - Americans
Battle in Guam
Battle in Yunnan
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Americans win, taking Guam from Japanese with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Bulgaria
Americans attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Bulgaria, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Anhwe, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Anhwe, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from Yunnan to Hopei
1 marine moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 2 transports moved from 30 Sea Zone to 33 Sea Zone
2 infantry, 1 marine and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 marine moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 57 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 marine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Western United States to Caroline Islands
1 bomber moved from 42 Sea Zone to Caroline Islands
1 armour moved from Egypt to Iraq
1 marine moved from Alexandria to Egypt
1 infantry moved from Tunisia to Algeria
1 bomber moved from Bulgaria to Northwest PersiaPlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans : -0.33
Americans : -0.50
Japanese : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to ChaharCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory AnhweNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUsCombat Hit Differential Summary :





