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17L G40 BM3 wheatbeer (Axis) vs Gargantua (Allies)

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to New South Wales
                2 aaGuns, 2 artilleries and 1 infantry moved from Queensland to Northern Territory
                1 mech_infantry moved from Western Australia to Northern Territory

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_40890_ANZ5.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to New South Wales
                2 aaGuns, 2 artilleries and 1 infantry moved from Queensland to Northern Territory
                1 mech_infantry moved from Western Australia to Northern Territory

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Gibraltar to Trans-Jordan

    Turn Complete - French

    triplea_40890_Fre5.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 infantry, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser and 2 destroyers moved from 110 Sea Zone to 114 Sea Zone
                1 bomber moved from Belarus to 114 Sea Zone
                5 infantry moved from Karelia to Novgorod
                1 armour moved from Baltic States to Novgorod
                1 artillery moved from Belarus to Novgorod
                2 infantry moved from Belarus to Archangel
                1 tactical_bomber moved from Eastern Poland to Archangel
                1 bomber moved from Belarus to Archangel
                1 tactical_bomber moved from Eastern Poland to Novgorod
                1 infantry moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                1 tactical_bomber moved from Eastern Poland to Ukraine
                1 submarine moved from 97 Sea Zone to 94 Sea Zone
                3 fighters and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
                2 fighters moved from 97 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 bomber, 1 cruiser and 2 destroyers
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 1 bomber, 1 cruiser and 2 destroyers in 114 Sea Zone, round 2 :  3/4 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in 94 Sea Zone
                    Germans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 5 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 :  5/6 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 94 Sea Zone
                    Germans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Novgorod
                    Germans attack with 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
                        Germans roll dice for 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber in Novgorod, round 2 :  1/8 hits
                        Russians roll dice for 3 mech_infantrys in Novgorod, round 2 :  0/3 hits
                        1 mech_infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber in Novgorod, round 3 :  2/8 hits
                        Russians roll dice for 2 mech_infantrys in Novgorod, round 3 :  0/2 hits
                        2 mech_infantrys owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 3 mech_infantrys
                Battle in Ukraine
                    Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Baltic States to Novgorod
                2 aaGuns, 8 armour, 14 artilleries, 22 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                1 tactical_bomber moved from Archangel to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Baltic States to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun, 2 artilleries and 4 infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from 94 Sea Zone to Normandy Bordeaux
                4 fighters and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 mech_infantry moved from Romania to Western Ukraine
                1 aaGun moved from Belarus to Archangel
                1 bomber moved from Archangel to Bryansk
                1 transport moved from 110 Sea Zone to 114 Sea Zone
                1 bomber moved from 114 Sea Zone to Eastern Poland

    Place Units - Germans
                1 submarine placed in 97 Sea Zone
                2 mech_infantrys placed in Yugoslavia
                3 infantry placed in Normandy Bordeaux
                2 infantry and 8 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 58 / 68
        Russians : 22 / 38
        Japanese : 52 / 65
        Americans : 54 / 79
        Chinese : 11 / 11
        British : 34 / 40
        UK_Pacific : 7 / 7
        Italians : 11 / 11
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40890_Ger6.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Italians
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Volgograd to Rostov
                1 artillery moved from Volgograd to Tambov
                1 fighter and 1 tactical_bomber moved from Vologda to Tambov
                1 armour moved from Volgograd to Rostov
                1 armour and 2 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 armour and 1 artillery
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 1 artillery in Rostov, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery
                Battle in Archangel
                    Russians attack with 1 armour and 3 infantry
                    Germans defend with 1 aaGun and 2 infantry
                        Russians roll dice for 1 armour and 3 infantry in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 1 aaGun and 2 infantry in Archangel, round 2 :  0/2 hits
                        1 aaGun owned by the Germans lost in Archangel
                        Russians roll dice for 1 armour and 3 infantry in Archangel, round 3 :  0/4 hits
                        Germans roll dice for 2 infantry in Archangel, round 3 :  0/2 hits
                        Russians roll dice for 1 armour and 3 infantry in Archangel, round 4 :  1/4 hits
                        Germans roll dice for 2 infantry in Archangel, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 armour and 2 infantry in Archangel, round 5 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 11 infantry moved from Novosibirsk to Samara
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 aaGun, 7 armour, 2 infantry and 4 mech_infantrys moved from Vologda to Russia

    Place Units - Russians
                1 infantry placed in Volgograd
                5 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    triplea_40890_Rus6.tsvg

  • Liaison TripleA 11 10

    Thread Maintenance.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 7 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 infantry moved from Manchuria to Jehol
                2 infantry moved from Kiangsi to Anhwe
                1 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
                1 submarine moved from 6 Sea Zone to 32 Sea Zone
                2 bombers moved from Marianas to 32 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
                4 fighters moved from 6 Sea Zone to Jehol
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                3 carriers moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Siam to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Burma
                2 tactical_bombers moved from Yunnan to Shan State
                2 fighters moved from Malaya to Shan State

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 tactical_bombers in 42 Sea Zone, round 2 :  5/8 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 32 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 32 Sea Zone
                    Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Burma
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Jehol
                    Japanese attack with 4 fighters and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 4 fighters and 2 infantry in Jehol, round 2 :  0/6 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        Japanese roll dice for 4 fighters and 2 infantry in Jehol, round 3 :  3/6 hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 armour
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 :  5/8 hits
                        UK_Pacific roll dice for 1 armour in Shan State, round 2 :  0/1 hits
                        1 armour owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Anhwe
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 :  3/6 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                2 fighters moved from Burma to Malaya
                4 fighters moved from Jehol to 6 Sea Zone
                1 fighter moved from Anhwe to 6 Sea Zone
                1 tactical_bomber moved from Anhwe to 6 Sea Zone
                1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                2 bombers moved from 32 Sea Zone to Iwo Jima
                2 fighters moved from Shan State to Malaya
                1 tactical_bomber moved from Shan State to 42 Sea Zone
                1 tactical_bomber moved from Shan State to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to Malaya
                1 mech_infantry moved from Malaya to Siam
                1 mech_infantry moved from Malaya to French Indo China
                1 artillery moved from Yunnan to Kwangsi
                1 fighter moved from Anhwe to Manchuria
                1 tactical_bomber moved from Anhwe to Manchuria
                2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun and 1 infantry moved from 19 Sea Zone to Jehol
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Burma to Malaya

    Place Units - Japanese
                1 carrier and 4 submarines placed in 6 Sea Zone
                3 infantry placed in Malaya
                1 artillery and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs

    Production/PUs Summary :

    Germans : 54 / 68
        Russians : 27 / 34
        Japanese : 56 / 64
        Americans : 54 / 79
        Chinese : 9 / 11
        British : 34 / 40
        UK_Pacific : 5 / 7
        Italians : 10 / 11
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40890_Jap6.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 bomber moved from Northern Territory to Burma
                2 bombers moved from India to Yunnan
                2 bombers moved from India to Hunan
                2 bombers moved from India to Anhwe

    Combat - Americans
                Battle in Greece
                Battle in Hunan
                    Americans attack with 2 bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 bombers in Hunan, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Americans win, taking Greece from Germans with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in Burma, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 93 Sea Zone
                    Americans attack with 2 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 fighters in 93 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Yunnan
                    Americans attack with 2 bombers
                    Japanese defend with 1 artillery
                        Americans roll dice for 2 bombers in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers in Yunnan, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Americans win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Anhwe
                    Americans attack with 2 bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 bombers in Anhwe, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in Anhwe
                        Americans roll dice for 1 bomber in Anhwe, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
                    Japanese win with no units remaining. Battle score for attacker is -21
                    Casualties for Americans: 2 bombers
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 bombers moved from Yunnan to Russia
                1 bomber moved from Burma to India
                2 bombers moved from Hunan to India
                1 infantry and 1 marine moved from Northern Territory to Queensland
                1 infantry, 1 mech_infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 carrier moved from 92 Sea Zone to 99 Sea Zone
                2 fighters moved from 93 Sea Zone to 99 Sea Zone
                1 infantry, 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 infantry, 1 marine and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 armour moved from Tobruk to Egypt
                1 marine moved from Tobruk to Alexandria

    Place Units - Americans
                1 submarine and 1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 bomber, 2 fighters and 1 marine placed in Western United States
                1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,5,4,5,6,6,6,3,3,2,2,2,1
                Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_40890_Ame6.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Anhwe

    Non Combat Move - Chinese
                2 infantry moved from Chahar to Hopei
                1 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                2 infantry placed in Kweichow
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs

    triplea_40890_Chi6.tsvg

  • Liaison TripleA 11 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Combat Move - British
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sardinia
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 92 Sea Zone to 97 Sea Zone
                      British take 93 Sea Zone from Italians
                1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
                1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone

    triplea_40890_Bri6.tsvg

  • Liaison TripleA 11 10

    Need scramble order for Sz95 or 97.

    Also need OOL for Sz97.

  • Liaison TripleA 11 10

    Also - just clarifying (don’t know if game followed the correct path I had in mind);

    The sub in Sz97 traveled via Sz98, Sz99, Sz97.
    The Transport has traveled via Sz92, Sz94, Sz96, Sz95

  • 17

    I am looking at the map … just thinking for a second

  • Liaison TripleA 11 10

    All good.  Take your time.

  • 17

    Hate making this choice  :lol:

    Scramble 2 German fighters to SZ97
    and
    Scramble the German tactical bomber to SZ95

    As far as OOL goes for SZ97, I can only say damage BB, damage CV, sink subs before seeing dice … after that it might depend exactly how well you rolled

  • Liaison TripleA 11 10

  • Liaison TripleA 11 10

    IT’S AN ALLIED DISASTER! TWO HITS ONLY!

  • Liaison TripleA 11 10

    And your subs have already hit me TWICE!

    Man, my 38 attack power = 2 hits,

    vs 4 defense power = 2 hits. LOL!

    I dread the remaining 27 defense power.  I suspect 100%.

  • Liaison TripleA 11 10

    Allies naval forces have been crush - but the Allies attempting to recover.

    I have nuked all my surface ships except for damaged battleship.

    All axis subs have missed.
    Allied battleship has not yet fired.

    Allied planes have scored 5 hits.

    Axis Fleet composition
    1 destroyer
    1 damaged CV
    1 cruiser
    1 damaged bat
    4 fgt

    Please select casualties.

  • 17

    So the Allies have a sub still?

  • Liaison TripleA 11 10

    No allied sub its dead.  just a battleship

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