Game History
Round: 4 Purchase Units - Ottomans Note to players Ottomans: <body><b>All powers can now produce tank units!<b></body> Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction Ottomans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Ottomans 3 infantry moved from Arabia to Mesopotamia 1 artillery and 11 infantry moved from Ankara to Mesopotamia 2 infantry moved from Smyrna to Trans-Jordan 2 infantry moved from Trans-Jordan to Arabia 2 infantry moved from Constantinople to Smyrna 4 infantry moved from Constantinople to Ankara Combat - Ottomans Ottomans has abandoned SZ 18 to Italians Combat Move - Ottomans Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18 Place Units - Ottomans 7 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 20 PUs; end with 21 PUs"Aivanle" (Axis) v, "Caesar's Gaul" (Allies) - No bid
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
2 destroyers and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser and 1 submarine moved from 33 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 2 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 3 : 2/3 hits -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
2 destroyers and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser and 1 submarine moved from 33 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 2 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 3 : 0/3 hits
1 destroyer owned by the Japanese and 1 carrier owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 4 : 1/3 hits
Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 destroyer and 2 submarines
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 transportNon Combat Move - ANZAC
3 fighters moved from Caroline Islands to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery and 2 infantry moved from Queensland to New South Wales
1 fighter moved from Algeria to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 armour, 9 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
4 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to BelarusCombat - Germans
Battle in Ukraine
Germans attack with 4 armour, 1 artillery, 9 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 4 armour, 1 artillery, 9 infantry and 3 mech_infantrys in Ukraine, round 2 : 5/17 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour, 1 artillery, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 4 armour, 1 artillery, 9 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 artillery, 9 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 4/16 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 armour, 1 artillery, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Bessarabia to Western Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Eastern Poland to Belarus
1 aaGun, 3 artilleries and 21 infantry moved from Archangel to Belarus
14 armour and 5 mech_infantrys moved from Novgorod to BelarusPlace Units - Germans
3 infantry placed in France
2 bombers, 1 infantry and 3 mech_infantrys placed in Western Germany
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,3,3,5
Germans collect 47 PUs (5 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
17 infantry moved from Amur to Manchuria
1 infantry moved from Korea to Manchuria
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to RussiaCombat - Russians
Battle in Manchuria
Russians attack with 18 infantry
Japanese defend with 1 aaGun, 2 fighters and 8 infantry
Russians roll dice for 18 infantry in Manchuria, round 2 : 4/18 hits
Japanese roll dice for 1 aaGun, 2 fighters and 8 infantry in Manchuria, round 2 : 4/10 hits
3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
Russians roll dice for 14 infantry in Manchuria, round 3 : 1/14 hits
Japanese roll dice for 2 fighters and 5 infantry in Manchuria, round 3 : 3/7 hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
Russians roll dice for 11 infantry in Manchuria, round 4 : 1/11 hits
Japanese roll dice for 2 fighters and 4 infantry in Manchuria, round 4 : 1/6 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 10 infantry in Manchuria, round 5 : 3/10 hits
Japanese roll dice for 2 fighters and 3 infantry in Manchuria, round 5 : 2/5 hits
3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 8 infantry in Manchuria, round 6 : 4/8 hits
Japanese roll dice for 2 fighters in Manchuria, round 6 : 2/2 hits
2 fighters owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 12 infantry
Casualties for Japanese: 1 aaGun, 2 fighters and 8 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 armour moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 armour moved from Russia to SamaraPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 69 PUs;
Japanese buy 1 carrier, 3 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 fighter and 2 tactical_bombers moved from French Indo China to Anhwe
2 fighters and 1 tactical_bomber moved from Japan to Anhwe
1 armour and 6 infantry moved from Kiangsu to Anhwe
1 cruiser, 1 submarine and 2 transports moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 fighter moved from Philippines to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 22 Sea Zone to 34 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 bombers moved from Philippines to AnhweCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ceylon
Japanese attack with 1 artillery and 1 infantry
British defend with 1 fighter
Japanese roll dice for 1 cruiser in Ceylon, round 2 : 1/1 hits
UK_Pacific roll dice for 1 fighter in Ceylon, round 2 : 0/1 hits
1 fighter owned by the British lost in Ceylon
Japanese win, taking Ceylon from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in Yunnan
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers
Chinese defend with 14 infantry
Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers in Anhwe, round 2 : 7/15 hits
Chinese roll dice for 14 infantry in Anhwe, round 2 : 5/14 hits
5 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Anhwe, round 3 : 4/10 hits
Chinese roll dice for 7 infantry in Anhwe, round 3 : 2/7 hits
1 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Anhwe
Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers in Anhwe, round 4 : 4/8 hits
Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits
3 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 14 infantry
Casualties for Japanese: 6 infantry and 1 tactical_bomberNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Burma to India
1 artillery moved from Siam to Shan State
2 mech_infantrys moved from Kiangsu to Anhwe
2 bombers, 3 fighters and 2 tactical_bombers moved from Anhwe to KiangsuPlace Units - Japanese
1 carrier, 3 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
3 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 bomber moved from Dutch New Guinea to 39 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 43 Sea Zone to BorneoCombat - Americans
Battle in Borneo
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits
1 infantry owned by the Americans lost in Sumatra
Americans roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits
Americans roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits
Americans roll dice for 1 artillery in Sumatra, round 7 : 1/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 7 : 1/1 hits
1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Sumatra
Japanese win, taking Borneo from Japanese with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in 39 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 2 transports in 39 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese and 1 bomber owned by the Americans lost in 39 Sea Zone
Japanese win with 2 transports remaining. Battle score for attacker is 0
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 infantry moved from Kansu to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUsPurchase Units - British
British buy 1 harbour, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 80 Sea Zone
4 mech_infantrys moved from Persia to West India
1 armour and 2 infantry moved from Eastern Persia to West India
3 artilleries and 4 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
2 bombers moved from Egypt to Eastern Persia
2 bombers moved from Eastern Persia to West IndiaPlace Units - British
1 harbour and 3 mech_infantrys placed in Persia
2 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Bryansk
Italians take Bryansk from RussiansCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,3,3,6
Italians collect 3 PUs (13 lost to blockades); end with 5 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from Egypt to Algeria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Bryansk
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
3 infantry moved from Novgorod to Archangel
3 bombers moved from Western Germany to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Archangel
Germans attack with 3 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Russia to Bryansk
3 bombers moved from France to Western Germany
2 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
1 aaGun, 3 armour, 1 artillery, 8 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
2 aaGuns, 14 armour, 3 artilleries, 21 infantry and 8 mech_infantrys moved from Belarus to Bryansk
1 aaGun, 4 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Western Ukraine to BryanskPlace Units - Germans
3 armour placed in Ukraine
3 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,6,5,5
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 27 PUs;
Russians buy 1 aaGun, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
3 armour and 7 mech_infantrys moved from Samara to Russia
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
1 aaGun, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,3,2,4,3
Russians collect 22 PUs (3 lost to blockades); end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 battleship, 2 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Kiangsu to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour and 1 mech_infantry moved from Kweichow to Yunnan
4 infantry moved from Japan to 6 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kiangsu to 37 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from Yunnan to Burma
1 artillery moved from Shan State to Burma
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery, 5 infantry and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from Anhwe to Yunnan
3 fighters and 1 tactical_bomber moved from Kiangsu to Burma
1 bomber moved from 43 Sea Zone to Philippines
1 bomber moved from Kiangsu to PhilippinesPlace Units - Japanese
1 battleship and 2 destroyers placed in 37 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 5 infantry and 5 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 destroyer moved from 25 Sea Zone to 6 Sea ZoneCombat - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 5 infantry and 5 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 destroyer moved from 25 Sea Zone to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in Norway
Battle in 6 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win, taking Norway from Germans with no units remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 5 infantry, 2 mech_infantrys, 2 tactical_bombers and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers and 2 submarines moved from 30 Sea Zone to 33 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea ZonePlace Units - Americans
1 destroyer and 5 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
5 infantry moved from Shensi to HopeiPlace Units - Chinese
4 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUsPurchase Units - British
British repair damage of 1x harbour, 3x factory_major; Remaining resources: 34 PUs;
British buy 1 fighter and 3 transports; Remaining resources: 3 PUs;Combat Move - British
1 bomber moved from West India to 38 Sea Zone
2 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - British
Battle in Sumatra
Battle in 38 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
British win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 bomber moved from West India to Russia
1 fighter and 1 tactical_bomber moved from Eastern Persia to Russia
1 bomber moved from 38 Sea Zone to West India
1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 mech_infantrys moved from Persia to West India
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
3 transports placed in 110 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 112 Sea Zone
1 armour moved from Bryansk to RussiaCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Russia
Italians attack with 1 armour
Russians defend with 4 aaGuns, 1 airfield, 5 armour, 28 artilleries, 1 factory_major, 2 fighters, 44 infantry, 12 mech_infantrys and 2 tactical_bombers; British defend with 1 bomber, 1 fighter and 1 tactical_bomber
Italians roll dice for 1 armour in Russia, round 2 : 0/1 hits
Russians roll dice for 4 aaGuns, 5 armour, 28 artilleries, 1 bomber, 3 fighters, 44 infantry, 12 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 26/96 hits
1 armour owned by the Italians lost in Russia
Russians win with 4 aaGuns, 5 armour, 28 artilleries, 1 bomber, 3 fighters, 44 infantry, 12 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Italians: 1 armourNon Combat Move - Italians
4 aaGuns, 4 artilleries and 17 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 112 Sea Zone to Western GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,4,3,3,1,2
Italians collect 5 PUs (10 lost to blockades); end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 2 destroyers and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Algeria to Morocco
1 infantry moved from Algeria to MoroccoTurn Complete - French