"Aivanle" (Axis) v, "Caesar's Gaul" (Allies) - No bid


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 3 infantry moved from Tunisia to Algeria
                1 armour moved from Romania to Bessarabia
                1 infantry moved from Greece to Bulgaria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    French defend with 1 fighter and 1 infantry; British defend with 1 aaGun; Americans defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Algeria, round 2 :  2/5 hits
                        Americans roll dice for 1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry in Algeria, round 2 :  3/4 hits
                        1 aaGun owned by the British, 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Algeria
                        Italians roll dice for 1 armour and 1 artillery in Algeria, round 3 :  0/2 hits
                        Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Algeria, round 3 :  2/3 hits
                        1 armour owned by the Italians and 1 artillery owned by the Italians lost in Algeria
                    Americans win with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -11
                    Casualties for Italians: 1 armour, 1 artillery and 3 infantry
                    Casualties for British: 1 aaGun
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 aaGuns, 2 artilleries and 8 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,1,4,6
                Italians collect 5 PUs (11 lost to blockades); end with 5 PUs

    triplea_41111.0_Ita5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 destroyers and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser and 1 submarine moved from 33 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 2 destroyers and 2 submarines
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 :  2/3 hits
                        2 submarines owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 3 :  2/3 hits

    triplea_41111.0_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 destroyers and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser and 1 submarine moved from 33 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 2 destroyers and 2 submarines
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 :  2/3 hits
                        2 submarines owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 3 :  0/3 hits
                        1 destroyer owned by the Japanese and 1 carrier owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 4 :  1/3 hits
                        Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 21
                    Casualties for ANZAC: 1 destroyer and 2 submarines
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 transport

    Non Combat Move - ANZAC
                3 fighters moved from Caroline Islands to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 artillery and 2 infantry moved from Queensland to New South Wales
                1 fighter moved from Algeria to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_41111.0_Fre5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 9 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 artillery moved from Bessarabia to Western Ukraine
                4 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Eastern Poland to Belarus
                1 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Belarus

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 4 armour, 1 artillery, 9 infantry and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 4 armour, 1 artillery, 9 infantry and 3 mech_infantrys in Ukraine, round 2 :  5/17 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 4 armour, 1 artillery, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 4 armour, 1 artillery, 9 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour, 1 artillery, 9 infantry and 2 mech_infantrys in Western Ukraine, round 2 :  4/16 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 4 armour, 1 artillery, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Bessarabia to Western Ukraine
                1 aaGun moved from Bessarabia to Ukraine
                1 aaGun moved from Eastern Poland to Belarus
                1 aaGun, 3 artilleries and 21 infantry moved from Archangel to Belarus
                14 armour and 5 mech_infantrys moved from Novgorod to Belarus

    Place Units - Germans
                3 infantry placed in France
                2 bombers, 1 infantry and 3 mech_infantrys placed in Western Germany
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,3,3,5
                Germans collect 47 PUs (5 lost to blockades); end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_41111.0_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                17 infantry moved from Amur to Manchuria
                1 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 18 infantry
                    Japanese defend with 1 aaGun, 2 fighters and 8 infantry
                        Russians roll dice for 18 infantry in Manchuria, round 2 :  4/18 hits
                        Japanese roll dice for 1 aaGun, 2 fighters and 8 infantry in Manchuria, round 2 :  4/10 hits
                        3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 14 infantry in Manchuria, round 3 :  1/14 hits
                        Japanese roll dice for 2 fighters and 5 infantry in Manchuria, round 3 :  3/7 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 11 infantry in Manchuria, round 4 :  1/11 hits
                        Japanese roll dice for 2 fighters and 4 infantry in Manchuria, round 4 :  1/6 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 10 infantry in Manchuria, round 5 :  3/10 hits
                        Japanese roll dice for 2 fighters and 3 infantry in Manchuria, round 5 :  2/5 hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 8 infantry in Manchuria, round 6 :  4/8 hits
                        Japanese roll dice for 2 fighters in Manchuria, round 6 :  2/2 hits
                        2 fighters owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 13
                    Casualties for Russians: 12 infantry
                    Casualties for Japanese: 1 aaGun, 2 fighters and 8 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Manchuria
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 armour moved from Russia to Samara
                1 mech_infantry moved from Russia to Samara
                1 armour moved from Russia to Samara

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs

    triplea_41111.0_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 69 PUs;
                Japanese buy 1 carrier, 3 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Kwangsi to Yunnan
                1 fighter and 2 tactical_bombers moved from French Indo China to Anhwe
                2 fighters and 1 tactical_bomber moved from Japan to Anhwe
                1 armour and 6 infantry moved from Kiangsu to Anhwe
                1 cruiser, 1 submarine and 2 transports moved from 79 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                1 fighter moved from Philippines to 44 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 submarine moved from 22 Sea Zone to 34 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                2 bombers moved from Philippines to Anhwe

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Ceylon
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 fighter
                        Japanese roll dice for 1 cruiser in Ceylon, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 fighter in Ceylon, round 2 :  0/1 hits
                        1 fighter owned by the British lost in Ceylon
                    Japanese win, taking Ceylon from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 cruiser and 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  2/5 hits
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                    Casualties for Japanese: 1 destroyer and 1 fighter
                Battle in Yunnan
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers
                    Chinese defend with 14 infantry
                        Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers in Anhwe, round 2 :  7/15 hits
                        Chinese roll dice for 14 infantry in Anhwe, round 2 :  5/14 hits
                        5 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Anhwe, round 3 :  4/10 hits
                        Chinese roll dice for 7 infantry in Anhwe, round 3 :  2/7 hits
                        1 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Anhwe
                        Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers in Anhwe, round 4 :  4/8 hits
                        Chinese roll dice for 3 infantry in Anhwe, round 4 :  0/3 hits
                        3 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Chinese: 14 infantry
                    Casualties for Japanese: 6 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Burma to India
                1 artillery moved from Siam to Shan State
                2 mech_infantrys moved from Kiangsu to Anhwe
                2 bombers, 3 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu

    Place Units - Japanese
                1 carrier, 3 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
                3 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_41111.0_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 bomber moved from Dutch New Guinea to 39 Sea Zone
                1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - Americans
                Battle in Borneo
                Battle in Sumatra
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 4 :  1/1 hits
                        1 infantry owned by the Americans lost in Sumatra
                        Americans roll dice for 1 artillery in Sumatra, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery in Sumatra, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 6 :  0/1 hits
                        Americans roll dice for 1 artillery in Sumatra, round 7 :  1/1 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 7 :  1/1 hits
                        1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Sumatra
                    Japanese win, taking Borneo from Japanese with no units remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in 39 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 cruiser, 1 submarine and 2 transports
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber in 39 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 cruiser and 2 transports in 39 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese and 1 bomber owned by the Americans lost in 39 Sea Zone
                    Japanese win with 2 transports remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 carrier and 2 transports placed in 10 Sea Zone
                2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
                1 submarine placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Kansu to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs

    Purchase Units - British
                British buy 1 harbour, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
                1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 80 Sea Zone
                4 mech_infantrys moved from Persia to West India
                1 armour and 2 infantry moved from Eastern Persia to West India
                3 artilleries and 4 infantry moved from 80 Sea Zone to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
                2 bombers moved from Egypt to Eastern Persia
                2 bombers moved from Eastern Persia to West India

    Place Units - British
                1 harbour and 3 mech_infantrys placed in Persia
                2 submarines placed in 98 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    triplea_41111.0_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Bessarabia to Bryansk
                      Italians take Bryansk from Russians

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,3,3,6
                Italians collect 3 PUs (13 lost to blockades); end with 5 PUs

    triplea_41111.0_Ita6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 fighter moved from Egypt to Algeria

    triplea_41111.0_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Rostov to Bryansk
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                3 infantry moved from Novgorod to Archangel
                3 bombers moved from Western Germany to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.
                Battle in Archangel
                    Germans attack with 3 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 3 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Russia to Bryansk
                3 bombers moved from France to Western Germany
                2 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
                1 aaGun, 3 armour, 1 artillery, 8 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
                2 aaGuns, 14 armour, 3 artilleries, 21 infantry and 8 mech_infantrys moved from Belarus to Bryansk
                1 aaGun, 4 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk

    Place Units - Germans
                3 armour placed in Ukraine
                3 bombers and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,6,5,5
                Germans collect 54 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_41111.0_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 8x factory_major; Remaining resources: 27 PUs;
                Russians buy 1 aaGun, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                3 armour and 7 mech_infantrys moved from Samara to Russia
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 aaGun, 6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,3,2,4,3
                Russians collect 22 PUs (3 lost to blockades); end with 22 PUs

    triplea_41111.0_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 battleship, 2 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Kiangsu to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 41 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 armour and 1 mech_infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour and 1 mech_infantry moved from Kweichow to Yunnan
                4 infantry moved from Japan to 6 Sea Zone
                1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Kiangsu to 37 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo China
                2 artilleries and 2 infantry moved from Yunnan to Burma
                1 artillery moved from Shan State to Burma
                1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 artillery, 5 infantry and 1 mech_infantry moved from India to Burma
                1 mech_infantry moved from Anhwe to Yunnan
                3 fighters and 1 tactical_bomber moved from Kiangsu to Burma
                1 bomber moved from 43 Sea Zone to Philippines
                1 bomber moved from Kiangsu to Philippines

    Place Units - Japanese
                1 battleship and 2 destroyers placed in 37 Sea Zone
                2 infantry and 1 mech_infantry placed in French Indo China
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

    triplea_41111.0_Jap7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 destroyer, 5 infantry and 5 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone

    Combat - Americans

    triplea_41111.0_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 destroyer, 5 infantry and 5 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Battle in Norway
                Battle in 6 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking Norway from Germans with no units remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 5 infantry, 2 mech_infantrys, 2 tactical_bombers and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
                2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 destroyers and 2 submarines moved from 30 Sea Zone to 33 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 destroyer and 5 transports placed in 101 Sea Zone
                5 artilleries and 5 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                5 infantry moved from Shensi to Hopei

    Place Units - Chinese
                4 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 17 PUs

    Purchase Units - British
                British repair damage of 1x harbour, 3x factory_major; Remaining resources: 34 PUs;
                British buy 1 fighter and 3 transports; Remaining resources: 3 PUs;

    Combat Move - British
                1 bomber moved from West India to 38 Sea Zone
                2 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra

    Combat - British
                Battle in Sumatra
                Battle in 38 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 38 Sea Zone
                    British win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 bomber moved from West India to Russia
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Russia
                1 bomber moved from 38 Sea Zone to West India
                1 mech_infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 mech_infantrys moved from Persia to West India
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 93 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                3 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Turn Complete - UK_Pacific

    triplea_41111.0_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 112 Sea Zone
                1 armour moved from Bryansk to Russia

    Combat - Italians
                Battle in 112 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 112 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Russia
                    Italians attack with 1 armour
                    Russians defend with 4 aaGuns, 1 airfield, 5 armour, 28 artilleries, 1 factory_major, 2 fighters, 44 infantry, 12 mech_infantrys and 2 tactical_bombers; British defend with 1 bomber, 1 fighter and 1 tactical_bomber
                        Italians roll dice for 1 armour in Russia, round 2 :  0/1 hits
                        Russians roll dice for 4 aaGuns, 5 armour, 28 artilleries, 1 bomber, 3 fighters, 44 infantry, 12 mech_infantrys and 3 tactical_bombers in Russia, round 2 :  26/96 hits
                        1 armour owned by the Italians lost in Russia
                    Russians win with 4 aaGuns, 5 armour, 28 artilleries, 1 bomber, 3 fighters, 44 infantry, 12 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                4 aaGuns, 4 artilleries and 17 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from 112 Sea Zone to Western Germany

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,4,3,3,1,2
                Italians collect 5 PUs (10 lost to blockades); end with 10 PUs

    triplea_41111.0_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Caroline Islands
                1 artillery moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 artillery, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery, 2 destroyers and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Algeria to Morocco
                1 infantry moved from Algeria to Morocco

    Turn Complete - French

    triplea_41111.0_Fre7.tsvg

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