@cyan:
@Cmdr:
@cyan:
@Cmdr:
I do believe I said America only NEEDS one transport. That’s not to say extras are not helpful. But to be perfectly honest, you only NEED one, you can (and should) have plenty of submarines to take as fodder to keep your transport alive. Transports defend for crud and they attack for nothing, to top it off, they only cost the same as a submarine.
2 Aircraft Carriers
Battleship
2-3 destroyers
6-10 submarines
1-2 transports
4-6 fighters
+
England
Plenty to keep Japan at bay, and should be plenty attainable in the game. Not very late, either.
However, your initial probe, if nothing more then to rescue the British, can be nothing more then BB, TRN, DD, 2 AC, 4 FIG, 2 INF. You are not attacking Japan with it and if they attack you, then they’ll lose even more assets and leave the remaining units in range of the ships you just bought in SZ 55!
england shouldn;t have a navy after round 1 or else Japan doesn’t know what its doing.
I said + England because I don’t know if Japan will attack the combined British fleet in SZ 30. If they do, splendid!!! I sank a capitol ship and 4 fighter squadrons and didn’t lose a single American unit to do it! If they don’t then I have a large fleet with England to defend my American fleet!
Actyually Japan shouldn’t lose any of its fleet. it takes two hits on the battles ships and if they still haven’t killed every thing. then retrteat and straff agian next round. America can’t do anything about it.
I have no idea what forces you are talking about.
If Japan did NOT attack SZ 30 they are facing:
USA: 2 Carriers, 4 Fighters, Transport, 2 Destroyers, Battleship
UK: Carrier, Fighter, 2 Transports, Submarine, Destroyer
Japan has 2 Carriers, 2 Battleships, 3 Transports, 6 Fighters, Bomber
After one round, with Japan attacking to “strafe” you would have:
Japan kills 3 Transports, Submarine for 32 IPC in damage to the Allies
Japan loses 3 Fighters, 3 Transports for 54 IPC in damage to Japan
If Japan does kill the SZ 30 fleet, then they are reduced by 4 fighters and a carrier.
Japan attacks with 2 battleships, 2 fighters, bomber, 3 transports
America defends with battleship, 4 fighters, 2 carriers, transport, 2 destroyers
Japan kills a fighter and a transport, 18 IPC in equipment destroyed
Japan loses 3 transports with a good possibility of another fighter, 24-34 IPC lost
Honestly, Japan is not in a good position to attack the American fleet at any point. Let alone being able to attack without “losing any of its fleet.”
And yes, that’s only 1 round of American builds for fleet. You might be able to punch out more damage if you build a destroyer and 2 transports, I assumed Japan with only two transports for builds to give you more flexibility. However, the damage you take from the Americans or the Combined fleet wouldn’t change, only the possibility of doing more damage to them in round 1.