Farmboy (Axis) vs Gargantua (Allies) BM

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Hopei to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Chahar

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Jehol
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 17 PUs

    triplea_41042_Chi8.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 25 Sea Zone to Midway
                1 battleship and 1 cruiser moved from 26 Sea Zone to 25 Sea Zone
                1 carrier and 2 fighters moved from 98 Sea Zone to 80 Sea Zone
                1 aaGun and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 bomber moved from Hawaiian Islands to 19 Sea Zone
                2 bombers moved from Queensland to 19 Sea Zone
                1 bomber moved from Queensland to 20 Sea Zone
                1 bomber moved from Queensland to 17 Sea Zone
                2 bombers moved from Queensland to Manchuria
                1 fighter moved from 26 Sea Zone to Midway
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 2 bombers
                    Japanese defend with 2 tactical_bombers
                        Americans roll dice for 2 bombers in Manchuria, round 2 :  1/2 hits
                        Japanese roll dice for 2 tactical_bombers in Manchuria, round 2 :  1/2 hits
                        1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in Manchuria
                        Americans roll dice for 1 bomber in Manchuria, round 3 :  1/1 hits
                        Japanese roll dice for 1 tactical_bomber in Manchuria, round 3 :  0/1 hits
                        1 tactical_bomber owned by the Japanese lost in Manchuria
                    Americans win with 1 bomber remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 2 tactical_bombers
                Battle in 17 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 17 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter and 2 tactical_bombers in 16 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 20 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in Midway
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
                    Japanese defend with 1 airfield and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Midway, round 2 :  2/3 hits
                        Japanese roll dice for 2 infantry in Midway, round 2 :  2/2 hits
                        2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway
                    Americans win, taking Midway from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 19 Sea Zone
                    Americans attack with 3 bombers
                    Japanese defend with 1 battleship
                        Americans roll dice for 3 bombers in 19 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship in 19 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in 19 Sea Zone
                        Americans roll dice for 2 bombers in 19 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 battleship in 19 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 19 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Americans: 2 bombers
                    Casualties for Japanese: 1 battleship

    Non Combat Move - Americans
                1 bomber moved from 19 Sea Zone to Chahar
                1 bomber moved from Manchuria to Jehol
                1 fighter and 2 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
                2 carriers moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Midway to 25 Sea Zone
                1 fighter moved from Western United States to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                2 fighters placed in Western United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 infantry placed in Western United States
                1 carrier placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Hopei to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Chahar

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Jehol
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 17 PUs

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 98 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 80 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                British buy 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Trans-Jordan to 94 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                2 fighters moved from 80 Sea Zone to India
                1 infantry moved from West India to India
                1 armour and 2 mech_infantrys moved from Eastern Persia to India

    Combat - British
                Battle in Malta
                Battle in 94 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 2 fighters in 94 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 fighter owned by the British lost in 94 Sea Zone
                    British win, taking Malta from Italians with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 fighter
                Battle in India
                    British attack with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys in India, round 2 :  3/6 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 :  1/4 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
                        British roll dice for 1 armour, 2 fighters and 2 mech_infantrys in India, round 3 :  2/5 hits
                        Japanese roll dice for 1 artillery in India, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in India
                    British win, taking India from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 2 artilleries and 2 infantry

    Non Combat Move - British
                2 fighters moved from India to West India
                2 aaGuns, 2 infantry and 3 mech_infantrys moved from Eastern Persia to West India
                1 infantry moved from Persia to Eastern Persia
                1 aaGun moved from 81 Sea Zone to Egypt
                1 fighter moved from 94 Sea Zone to 92 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 submarine placed in 98 Sea Zone
                2 mech_infantrys placed in Persia
                1 fighter and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_41042_UK_8.tsvg

  • Liaison TripleA 11 10

    You know, eventually you are going to lose this game.  But man, what a friggin painful process this is going to be.

    I think that’s the twelth aircraft i’ve lost to destroyer screens, and I don’t think I’ve yet to shoot down a single of yours.

    I’m up in TUV, and income each turn, but it just doesn’t matter, that stuff just keeps vanishings off the board without any effect to the game LOL. It’s like my units don’t exist.  Winning BOTH of the destroyer vs bomber battles is cheese, and the the salt capping yet ANOTHER fighter in the mediterranean, whilst my defenders score 1 in 11 dice at 2 on average LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL.  send 7 bombers, 5 miss, attack 4 destroyers in a turn, 3 of them hit… wtf

  • Liaison TripleA 11 10

    I don’t know what you or I did, but the allies are cursed in this game man.

  • 25 23 22 21 20 19 18 17

    In league play in general, I’ve had a lot of luck. On the whole, I don’t think I have been luckier than my opponents but I have often been luckier at the right times.  And then this game has been unreal for that. I thought my opening was pretty poor (I didn’t quite understand the moves I was following until after they were done) and that this could have been finished in round 4. And then that combat in East Poland changed things completely. I’m afraid of when this is going to turn.

    And although i will probably lose, thanks to the dice, I still have hope!  :-)

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Southern Italy to Malta

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Malta
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Malta, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 1 artillery and 1 fighter in Malta, round 3 :  2/2 hits
                        British roll dice for 1 infantry in Malta, round 3 :  1/1 hits
                        1 fighter owned by the Italians and 1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 fighter and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                2 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs

    triplea_41042_Ita8.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Western Australia
                1 fighter moved from 34 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_41042_ANZ8.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Western Australia
                1 fighter moved from 34 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 infantry moved from Kenya to Italian Somaliland
                      French take Italian Somaliland from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_41042_Fre8.tsvg

  • Liaison TripleA 11 10

    I am grateful for Malta!  If only Java hadn’t been instant recuperation…

    You know the allies are struggling to keep units one the board, when in turn 8, it’s the french holding the balance in London, Egypt, Gibraltar and securing critical landing zones in East Africa.

    Brutal lol.

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers, 10 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
                5 infantry moved from Karelia to Novgorod
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 armour and 1 infantry moved from 127 Sea Zone to Archangel
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from Western Germany to 125 Sea Zone
                2 infantry moved from Baltic States to Belarus
                2 mech_infantrys moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Belarus
                1 bomber moved from Western Germany to Archangel
                2 fighters and 2 tactical_bombers moved from Western Germany to Belarus
                1 tactical_bomber moved from Western Germany to Western Ukraine
                1 bomber moved from Germany to Western Ukraine
                1 fighter moved from Greece to Bessarabia
                1 armour and 1 infantry moved from Romania to Bessarabia

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 :  2/2 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Bessarabia
                    Germans attack with 1 armour, 1 fighter and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 armour, 1 fighter and 1 infantry in Bessarabia, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Novgorod
                    Germans attack with 5 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 5 infantry in Novgorod, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 armour, 3 artilleries and 1 mech_infantry
                        Germans roll dice for 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 :  4/9 hits
                        Russians roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Belarus, round 2 :  2/5 hits
                        1 mech_infantry owned by the Russians, 2 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Belarus
                        Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 3 :  2/7 hits
                        Russians roll dice for 1 armour in Belarus, round 3 :  0/1 hits
                        1 armour owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour, 3 artilleries and 1 mech_infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 armour and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 :  3/6 hits
                        Russians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 armour and 1 mech_infantry
                Battle in Archangel
                    Germans attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 infantry in Archangel, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Eastern Poland
                2 tactical_bombers moved from Belarus to Eastern Poland
                2 fighters moved from Belarus to Eastern Poland
                1 bomber moved from Western Ukraine to Greece
                1 fighter moved from Bessarabia to Greece
                1 aaGun and 3 infantry moved from Yugoslavia to Romania
                1 infantry moved from Germany to Poland
                2 armour moved from Holland Belgium to Germany
                1 infantry moved from France to Western Germany
                1 infantry moved from Normandy Bordeaux to France
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from 125 Sea Zone to Western Germany
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 carrier moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone

    Place Units - Germans
                2 destroyers and 1 transport placed in 93 Sea Zone
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Romania : 1 aaGun and 3 infantry
        Poland : 1 infantry
        Germany : 2 armour, 1 factory_major and 10 mech_infantrys
        Southern Italy : 1 aaGun
        Belarus : 1 flag, 1 armour and 2 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag, 1 aaGun
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour
        Eastern Poland : 1 flag, 1 aaGun, 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers
        Bessarabia : 1 flag, 1 armour and 1 infantry
        Western Ukraine : 1 flag, 1 armour and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        125 Sea Zone : 1 flag, 1 destroyer
        93 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield, 1 bomber and 1 fighter
        127 Sea Zone : 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 22 / 36
        Japanese : 54 / 73
        Americans : 53 / 78
        Chinese : 16 / 17
        British : 33 / 36
        UK_Pacific : 5 / 8
        Italians : 10 / 14
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41042_Ger9.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Russia to Bessarabia
                1 fighter moved from Russia to 127 Sea Zone
                3 armour and 2 mech_infantrys moved from Russia to Western Ukraine
                1 armour and 1 mech_infantry moved from Smolensk to Archangel
                2 armour and 2 mech_infantrys moved from Smolensk to Belarus
                1 tactical_bomber moved from Russia to Belarus
                1 mech_infantry moved from Smolensk to Archangel
                1 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                2 infantry moved from Anhwe to Hunan

    Combat - Russians
                Battle in 127 Sea Zone
                    Russians attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 127 Sea Zone
                    Russians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Archangel
                    Russians attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Archangel, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Hunan
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Hunan
                    1 infantry owned by the Russians retreated to Anhwe
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 3 :  1/3 hits
                        Germans roll dice for 1 armour in Bessarabia, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 3 armour and 2 mech_infantrys
                    Germans defend with 1 armour and 2 mech_infantrys
                        Russians roll dice for 3 armour and 2 mech_infantrys in Western Ukraine, round 2 :  2/5 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 2 :  1/3 hits
                        2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 3 armour and 1 mech_infantry in Western Ukraine, round 3 :  1/4 hits
                        Germans roll dice for 1 armour in Western Ukraine, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 3 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 2 mech_infantrys
                Battle in Belarus
                    Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 2 mech_infantrys
                        Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  1/5 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 :  0/3 hits
                        1 mech_infantry owned by the Germans lost in Belarus
                        Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 :  2/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Belarus to Russia
                1 fighter moved from Bessarabia to Ukraine
                1 infantry moved from Rostov to Ukraine
                1 aaGun moved from Caucasus to Rostov
                1 fighter moved from 127 Sea Zone to Smolensk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    triplea_41042_Rus9.tsvg

  • Liaison TripleA 11 10

    Whoops - clicked before I finished my Russian forces in china.  one moment.

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Russia to Bessarabia
                1 fighter moved from Russia to 127 Sea Zone
                3 armour and 2 mech_infantrys moved from Russia to Western Ukraine
                1 armour and 1 mech_infantry moved from Smolensk to Archangel
                2 armour and 2 mech_infantrys moved from Smolensk to Belarus
                1 tactical_bomber moved from Russia to Belarus
                1 mech_infantry moved from Smolensk to Archangel
                1 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                2 infantry moved from Anhwe to Hunan

    Combat - Russians
                Battle in 127 Sea Zone
                    Russians attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 127 Sea Zone
                    Russians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Archangel
                    Russians attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Archangel, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Hunan
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Hunan
                    1 infantry owned by the Russians retreated to Anhwe
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 3 :  1/3 hits
                        Germans roll dice for 1 armour in Bessarabia, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 3 armour and 2 mech_infantrys
                    Germans defend with 1 armour and 2 mech_infantrys
                        Russians roll dice for 3 armour and 2 mech_infantrys in Western Ukraine, round 2 :  2/5 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 2 :  1/3 hits
                        2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 3 armour and 1 mech_infantry in Western Ukraine, round 3 :  1/4 hits
                        Germans roll dice for 1 armour in Western Ukraine, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 3 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 2 mech_infantrys
                Battle in Belarus
                    Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 2 mech_infantrys
                        Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  1/5 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 :  0/3 hits
                        1 mech_infantry owned by the Germans lost in Belarus
                        Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 :  2/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Belarus to Russia
                1 fighter moved from Bessarabia to Ukraine
                1 infantry moved from Rostov to Ukraine
                1 aaGun moved from Caucasus to Rostov
                1 fighter moved from 127 Sea Zone to Smolensk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Hopei: 1 aaGun and 2 infantry
                EDIT: Adding units owned by Russians to Chahar: 1 aaGun and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Shensi: 1 infantry
                EDIT: Removing units owned by Russians from Sikang: 1 infantry
                EDIT: Adding units owned by Russians to Shensi: 1 infantry
                EDIT: Adding units owned by Russians to Hopei: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_41042_Rus9.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 destroyers, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 marine moved from Japan to 6 Sea Zone
                1 marine and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Siberia to 5 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 5 Sea Zone to 17 Sea Zone
                1 infantry and 1 marine moved from 17 Sea Zone to Iwo Jima
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 artillery and 1 infantry moved from Kiangsi to Kiangsu
                1 artillery and 1 infantry moved from Kiangsi to Anhwe
                2 artilleries and 2 infantry moved from Burma to India
                1 destroyer moved from 20 Sea Zone to 42 Sea Zone
                      Japanese take 35 Sea Zone from ANZAC
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 infantry and 1 marine moved from Malaya to 37 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 infantry and 1 marine moved from 39 Sea Zone to India
                1 armour and 1 mech_infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                3 mech_infantrys moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
                1 fighter and 1 tactical_bomber moved from Shan State to Anhwe
                1 tactical_bomber moved from Kiangsi to Kiangsu
                1 fighter and 1 tactical_bomber moved from Japan to Iwo Jima
                2 fighters moved from 6 Sea Zone to Iwo Jima
                2 fighters moved from 6 Sea Zone to Jehol
                2 fighters moved from 6 Sea Zone to Kiangsu
                1 bomber moved from Philippines to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
                2 bombers moved from Philippines to Kweichow
                1 carrier moved from 37 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  4/7 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Iwo Jima
                    Japanese attack with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                    Americans defend with 2 infantry
                        Japanese roll dice for 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Iwo Jima, round 2 :  3/6 hits
                        Americans roll dice for 2 infantry in Iwo Jima, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Iwo Jima
                    Japanese win, taking Iwo Jima from Americans with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in Jehol
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 bomber; Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Jehol, round 2 :  2/4 hits
                        Chinese roll dice for 1 bomber and 1 infantry in Jehol, round 2 :  0/2 hits
                        1 bomber owned by the Americans and 1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 bomber
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 battleship in India, round 2 :  0/1 hits
                        Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in India, round 2 :  2/11 hits
                        UK_Pacific roll dice for 1 armour and 1 mech_infantry in India, round 2 :  0/2 hits
                        1 mech_infantry owned by the British and 1 armour owned by the British lost in India
                    Japanese destroys 8PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 2 artilleries, 1 fighter, 3 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
                1 bomber moved from 42 Sea Zone to Shan State
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
                3 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
                1 destroyer moved from 17 Sea Zone to 24 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Kiangsu to Japan
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
                2 fighters moved from Kiangsu to Kwangtung
                1 aaGun moved from Burma to India
                1 mech_infantry moved from French Indo China to Yunnan
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from Jehol to 19 Sea Zone
                1 mech_infantry moved from Sakha to Manchuria

    Place Units - Japanese
                1 destroyer placed in 37 Sea Zone
                3 mech_infantrys placed in French Indo China
                2 destroyers placed in 6 Sea Zone
                1 transport placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan
                1 artillery and 2 infantry placed in Kwangtung
                2 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 marine
        Paulau Island : 1 artillery
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 artillery
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 artillery and 1 infantry
        Manchuria : 1 flag, 1 mech_infantry
        Yunnan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag, 1 armour and 1 mech_infantry
        Hunan : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 artillery and 1 infantry
        Shan State : 1 flag, 1 airfield, 3 bombers, 1 fighter and 1 tactical_bomber
        Burma : 1 flag
        India : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry, 1 marine and 3 mech_infantrys
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag, 1 artillery, 1 fighter and 1 tactical_bomber
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 destroyer
        39 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        24 Sea Zone : 1 destroyer
        19 Sea Zone : 1 carrier, 2 fighters and 1 transport
        17 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 27 / 32
        Japanese : 63 / 76
        Americans : 52 / 78
        Chinese : 10 / 17
        British : 33 / 36
        UK_Pacific : 2 / 0
        Italians : 10 / 14
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41042_Jap9.tsvg

  • 25 23 22 21 20 19 18 17

    bump 1

  • 25 23 22 21 20 19 18 17

    If you do want to postpone this game until later, I’m fine with that, but figured I would bump as I hadn’t heard.

  • Liaison TripleA 11 10

    Hey Farmboy thanks for following up.  I’ll post as soon as I can but it might not be till after christmas.

  • 25 23 22 21 20 19 18 17

    ok. That is fine. Have a good holiday!

  • Liaison TripleA 11 10

    I’m back in action - will try to post tomorrow morning!

  • 25 23 22 21 20 19 18 17

    excellent. Looking forward to continuing this!

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