No thank you
Farmboy (Axis) vs Gargantua (Allies) BM
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can’t believe I didn’t realize that sub would take out my transports. Sigh.
Your dreams of conquest are FINISHED!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Greece to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
Germans take 93 Sea Zone from Americans
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
2 armour moved from Southern France to Holland Belgium
1 bomber moved from Western Germany to Belarus
2 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Romania to Bessarabia
1 armour moved from Baltic States to Belarus
3 infantry moved from Novgorod to Belarus
2 fighters moved from Western Germany to 95 Sea Zone
1 fighter moved from Western Germany to 95 Sea Zone
1 armour moved from Romania to Western UkraineCombat - Germans
Battle in Bessarabia
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 aaGun and 1 artillery
Germans roll dice for 1 armour and 2 mech_infantrys in Bessarabia, round 2 : 0/3 hits
Russians roll dice for 1 aaGun and 1 artillery in Bessarabia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 3 : 1/2 hits
Russians roll dice for 1 aaGun and 1 artillery in Bessarabia, round 3 : 0/1 hits
1 aaGun owned by the Russians lost in Bessarabia
Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 4 : 1/2 hits
Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 1 artillery
Battle in Belarus
Germans attack with 1 armour, 1 bomber and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 bomber and 3 infantry in Belarus, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 armour, 1 bomber and 3 infantry in Belarus, round 3 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 2 armour and 1 infantry
Americans defend with 1 artillery
Germans roll dice for 2 armour and 1 infantry in Holland Belgium, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in 95 Sea Zone
Germans attack with 3 fighters
British defend with 1 destroyer
Germans roll dice for 3 fighters in 95 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 95 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 94 Sea Zone
Germans attack with 1 destroyer and 3 fighters
Americans defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 destroyer and 3 fighters in 94 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 94 Sea Zone
Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 cruiser and 1 destroyer
Battle in Western Ukraine
Germans attack with 3 armour and 1 mech_infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 3 armour and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Germany
5 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
1 armour moved from Northern Italy to Romania
1 armour and 1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Yugoslavia to Romania
1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to France
1 fighter moved from 94 Sea Zone to Greece
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from 94 Sea Zone to 97 Sea Zone
2 infantry moved from Novgorod to Baltic States
2 infantry moved from Finland to Karelia
2 fighters moved from 95 Sea Zone to Western Germany
1 fighter moved from 95 Sea Zone to GreecePlace Units - Germans
1 destroyer and 1 transport placed in 112 Sea Zone
1 bomber and 3 tactical_bombers placed in Western Germany
1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
Romania : 1 armour and 1 infantry
Germany : 1 bomber, 1 factory_major and 1 infantry
Holland Belgium : 2 armour
Southern Italy : 1 aaGun and 1 fighter
Belarus : 1 flag, 1 armour and 3 infantry
Karelia : 1 flag, 5 infantry
Baltic States : 1 flag, 1 aaGun and 2 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 3 armour and 5 mech_infantrys
Bessarabia : 1 flag, 1 armour and 1 mech_infantry
Western Ukraine : 1 flag, 3 armour
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
112 Sea Zone : 1 destroyer and 1 transport
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield and 1 fighter
97 Sea Zone : 1 carrier and 1 fighter
Yugoslavia : 1 aaGun and 3 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 64
Russians : 24 / 36
Japanese : 58 / 76
Americans : 53 / 94
Chinese : 11 / 13
British : 33 / 36
UK_Pacific : 5 / 8
Italians : 10 / 16
ANZAC : 10 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Note that I changed my mind on a fighter NCM in the placement phase.
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Man I am getting tired of missing so often lol. I feel like my units are constantly playing at half strength.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 fighters moved from Ukraine to Bessarabia
2 armour and 3 mech_infantrys moved from Russia to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Timguska to Yenisey
1 mech_infantry moved from Evenkiyskiy to Yenisey
3 artilleries and 3 infantry moved from Archangel to Belarus
1 armour moved from Smolensk to Belarus
1 mech_infantry moved from Archangel to BelarusCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Bessarabia, round 2 : 4/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 2/2 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Belarus, round 2 : 2/8 hits
Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 3/4 hits
2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Belarus, round 3 : 1/5 hits
Germans roll dice for 1 armour and 1 infantry in Belarus, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Belarus, round 4 : 2/5 hits
Germans roll dice for 1 armour in Belarus, round 4 : 0/1 hits
1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 2 armour, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour
Russians roll dice for 2 armour, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 4/6 hits
Germans roll dice for 3 armour in Western Ukraine, round 2 : 2/3 hits
2 mech_infantrys owned by the Russians and 3 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 3 armour
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Ukraine
2 fighters moved from Bessarabia to Ukraine
4 mech_infantrys moved from Archangel to Smolensk
1 infantry moved from Vologda to Archangel
1 infantry moved from Volgograd to Rostov
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Tsinghai to Shensi
1 aaGun and 1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
2 infantry moved from Chahar to Jehol
1 infantry moved from Chahar to Hopei
1 aaGun moved from Kazakhstan to CaucasusPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 fighters moved from Ukraine to Bessarabia
2 armour and 3 mech_infantrys moved from Russia to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Timguska to Yenisey
1 mech_infantry moved from Evenkiyskiy to Yenisey
3 artilleries and 3 infantry moved from Archangel to Belarus
1 armour moved from Smolensk to Belarus
1 mech_infantry moved from Archangel to BelarusCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Bessarabia, round 2 : 4/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 2/2 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Belarus, round 2 : 2/8 hits
Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 3/4 hits
2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Belarus, round 3 : 1/5 hits
Germans roll dice for 1 armour and 1 infantry in Belarus, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Belarus, round 4 : 2/5 hits
Germans roll dice for 1 armour in Belarus, round 4 : 0/1 hits
1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 2 armour, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour
Russians roll dice for 2 armour, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 4/6 hits
Germans roll dice for 3 armour in Western Ukraine, round 2 : 2/3 hits
2 mech_infantrys owned by the Russians and 3 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 3 armour
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Ukraine
2 fighters moved from Bessarabia to Ukraine
4 mech_infantrys moved from Archangel to Smolensk
1 infantry moved from Vologda to Archangel
1 infantry moved from Volgograd to Rostov
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Tsinghai to Shensi
1 aaGun and 1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
2 infantry moved from Chahar to Jehol
1 infantry moved from Chahar to Hopei
1 aaGun moved from Kazakhstan to CaucasusPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 2 destroyers, 2 infantry, 2 marines, 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
4 fighters moved from 6 Sea Zone to Jehol
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Jehol
1 mech_infantry moved from Yakut S.S.R. to Sakha
Japanese take Sakha from Russians
2 tactical_bombers moved from Kwangsi to Jehol
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
3 bombers moved from Philippines to Paulau Island
1 tactical_bomber moved from Philippines to 20 Sea Zone
1 fighter moved from 44 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Burma to India
2 fighters and 2 tactical_bombers moved from Shan State to India
1 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Shan State to KweichowCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Paulau Island
Japanese attack with 1 artillery and 3 bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 3 bombers in Paulau Island, round 2 : 3/4 hits
Americans roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 1 artillery and 3 bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 17 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 17 Sea Zone, round 3 : 0/3 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 17 Sea Zone, round 4 : 1/3 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
British defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the British lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 submarine
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Jehol
Japanese attack with 4 fighters, 1 marine and 2 tactical_bombers
Russians defend with 2 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 battleship in Jehol, round 2 : 0/1 hits
Japanese roll dice for 4 fighters, 1 marine and 2 tactical_bombers in Jehol, round 2 : 2/7 hits
Chinese roll dice for 3 infantry in Jehol, round 2 : 2/3 hits
1 marine owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Japanese roll dice for 3 fighters and 2 tactical_bombers in Jehol, round 3 : 3/5 hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter and 1 marine
Battle in India
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 2/8 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 0/3 hits
2 infantry owned by the British lost in India
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 3 : 2/8 hits
UK_Pacific roll dice for 1 artillery in India, round 3 : 0/1 hits
1 artillery owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from India to Shan State
1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
1 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 battleship and 1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Kiangsi
1 infantry moved from Kwangsi to Hunan
2 artilleries and 1 infantry moved from Kwangtung to Kiangsi
3 fighters moved from Jehol to 6 Sea Zone
2 tactical_bombers moved from Jehol to Manchuria
1 fighter moved from 22 Sea Zone to 6 Sea Zone
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
3 bombers moved from Paulau Island to Philippines
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 artillery, 2 infantry and 1 marine placed in Japan
Japanese undo move 2.
1 artillery, 1 infantry and 1 marine placed in Japan
1 airfield placed in Shan State
1 transport placed in 37 Sea Zone
1 infantry and 1 marine placed in Malaya
1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Paulau Island : 1 artillery
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 2 artilleries, 2 infantry and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 marine and 1 tactical_bomber
Manchuria : 1 flag, 2 tactical_bombers
Yunnan : 1 flag, 1 armour, 1 infantry and 4 mech_infantrys
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag, 1 infantry
Shan State : 1 flag, 1 airfield, 3 fighters and 3 tactical_bombers
Burma : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 3 bombers and 1 harbour
Guam : 1 flag, 1 airfield
Midway : 1 flag, 1 airfield and 2 infantry
Sakha : 1 flag, 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
34 Sea Zone : 1 transport
20 Sea Zone : 1 destroyer
19 Sea Zone : 1 battleship
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 carriers, 2 destroyers, 6 fighters and 2 transportsProduction/PUs Summary :
Germans : 47 / 64
Russians : 28 / 36
Japanese : 63 / 73
Americans : 53 / 94
Chinese : 10 / 13
British : 33 / 36
UK_Pacific : 2 / 0
Italians : 10 / 16
ANZAC : 10 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Forgot that you don’t get the IPCs the second time you take a capital. If it is not too late. I might do an NCM edit.
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Its good.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 25 Sea Zone to Midway
1 battleship and 1 cruiser moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 98 Sea Zone to 80 Sea Zone
1 aaGun and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 bomber moved from Hawaiian Islands to 19 Sea Zone
2 bombers moved from Queensland to 19 Sea Zone
1 bomber moved from Queensland to 20 Sea Zone
1 bomber moved from Queensland to 17 Sea Zone
2 bombers moved from Queensland to Manchuria
1 fighter moved from 26 Sea Zone to Midway
1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Manchuria
Americans attack with 2 bombers
Japanese defend with 2 tactical_bombers
Americans roll dice for 2 bombers in Manchuria, round 2 : 1/2 hits
Japanese roll dice for 2 tactical_bombers in Manchuria, round 2 : 1/2 hits
1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in Manchuria
Americans roll dice for 1 bomber in Manchuria, round 3 : 1/1 hits
Japanese roll dice for 1 tactical_bomber in Manchuria, round 3 : 0/1 hits
1 tactical_bomber owned by the Japanese lost in Manchuria
Americans win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 tactical_bombers
Battle in 17 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 16 Sea Zone
Americans attack with 1 fighter and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Americans lost in 20 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Midway
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Midway, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Midway, round 2 : 2/2 hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in 19 Sea Zone
Americans attack with 3 bombers
Japanese defend with 1 battleship
Americans roll dice for 3 bombers in 19 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship in 19 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Americans lost in 19 Sea Zone
Americans roll dice for 2 bombers in 19 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 battleship in 19 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 2 bombers
Casualties for Japanese: 1 battleshipNon Combat Move - Americans
1 bomber moved from 19 Sea Zone to Chahar
1 bomber moved from Manchuria to Jehol
1 fighter and 2 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
2 carriers moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Midway to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to QueenslandPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
2 fighters placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 infantry placed in Western United States
1 carrier placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Hopei to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ChaharPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Jehol
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 25 Sea Zone to Midway
1 battleship and 1 cruiser moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 98 Sea Zone to 80 Sea Zone
1 aaGun and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 bomber moved from Hawaiian Islands to 19 Sea Zone
2 bombers moved from Queensland to 19 Sea Zone
1 bomber moved from Queensland to 20 Sea Zone
1 bomber moved from Queensland to 17 Sea Zone
2 bombers moved from Queensland to Manchuria
1 fighter moved from 26 Sea Zone to Midway
1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Manchuria
Americans attack with 2 bombers
Japanese defend with 2 tactical_bombers
Americans roll dice for 2 bombers in Manchuria, round 2 : 1/2 hits
Japanese roll dice for 2 tactical_bombers in Manchuria, round 2 : 1/2 hits
1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in Manchuria
Americans roll dice for 1 bomber in Manchuria, round 3 : 1/1 hits
Japanese roll dice for 1 tactical_bomber in Manchuria, round 3 : 0/1 hits
1 tactical_bomber owned by the Japanese lost in Manchuria
Americans win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 tactical_bombers
Battle in 17 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 16 Sea Zone
Americans attack with 1 fighter and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Americans lost in 20 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Midway
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Midway, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Midway, round 2 : 2/2 hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in 19 Sea Zone
Americans attack with 3 bombers
Japanese defend with 1 battleship
Americans roll dice for 3 bombers in 19 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship in 19 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Americans lost in 19 Sea Zone
Americans roll dice for 2 bombers in 19 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 battleship in 19 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 2 bombers
Casualties for Japanese: 1 battleshipNon Combat Move - Americans
1 bomber moved from 19 Sea Zone to Chahar
1 bomber moved from Manchuria to Jehol
1 fighter and 2 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
2 carriers moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Midway to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to QueenslandPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
2 fighters placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 infantry placed in Western United States
1 carrier placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Hopei to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ChaharPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Jehol
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUsPurchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 98 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
British buy 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Trans-Jordan to 94 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from 80 Sea Zone to India
1 infantry moved from West India to India
1 armour and 2 mech_infantrys moved from Eastern Persia to IndiaCombat - British
Battle in Malta
Battle in 94 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer
British roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 fighter owned by the British lost in 94 Sea Zone
British win, taking Malta from Italians with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighter
Battle in India
British attack with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys in India, round 2 : 3/6 hits
Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 1/4 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British roll dice for 1 armour, 2 fighters and 2 mech_infantrys in India, round 3 : 2/5 hits
Japanese roll dice for 1 artillery in India, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in India
British win, taking India from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 artilleries and 2 infantryNon Combat Move - British
2 fighters moved from India to West India
2 aaGuns, 2 infantry and 3 mech_infantrys moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 aaGun moved from 81 Sea Zone to Egypt
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 submarine placed in 98 Sea Zone
2 mech_infantrys placed in Persia
1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
You know, eventually you are going to lose this game. But man, what a friggin painful process this is going to be.
I think that’s the twelth aircraft i’ve lost to destroyer screens, and I don’t think I’ve yet to shoot down a single of yours.
I’m up in TUV, and income each turn, but it just doesn’t matter, that stuff just keeps vanishings off the board without any effect to the game LOL. It’s like my units don’t exist. Winning BOTH of the destroyer vs bomber battles is cheese, and the the salt capping yet ANOTHER fighter in the mediterranean, whilst my defenders score 1 in 11 dice at 2 on average LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL. send 7 bombers, 5 miss, attack 4 destroyers in a turn, 3 of them hit… wtf
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I don’t know what you or I did, but the allies are cursed in this game man.
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In league play in general, I’ve had a lot of luck. On the whole, I don’t think I have been luckier than my opponents but I have often been luckier at the right times. And then this game has been unreal for that. I thought my opening was pretty poor (I didn’t quite understand the moves I was following until after they were done) and that this could have been finished in round 4. And then that combat in East Poland changed things completely. I’m afraid of when this is going to turn.
And although i will probably lose, thanks to the dice, I still have hope! :-)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to MaltaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malta
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 0/3 hits
British roll dice for 1 infantry in Malta, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery and 1 fighter in Malta, round 3 : 2/2 hits
British roll dice for 1 infantry in Malta, round 3 : 1/1 hits
1 fighter owned by the Italians and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter and 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Greece to BulgariaPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
1 fighter moved from 34 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
1 fighter moved from 34 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
French take Italian Somaliland from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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I am grateful for Malta! If only Java hadn’t been instant recuperation…
You know the allies are struggling to keep units one the board, when in turn 8, it’s the french holding the balance in London, Egypt, Gibraltar and securing critical landing zones in East Africa.
Brutal lol.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 10 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 armour and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
5 infantry moved from Karelia to Novgorod
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 armour and 1 infantry moved from 127 Sea Zone to Archangel
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
2 infantry moved from Baltic States to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Archangel
2 fighters and 2 tactical_bombers moved from Western Germany to Belarus
1 tactical_bomber moved from Western Germany to Western Ukraine
1 bomber moved from Germany to Western Ukraine
1 fighter moved from Greece to Bessarabia
1 armour and 1 infantry moved from Romania to BessarabiaCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bessarabia
Germans attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Bessarabia, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Novgorod
Germans attack with 5 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 infantry in Novgorod, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour, 3 artilleries and 1 mech_infantry
Germans roll dice for 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 4/9 hits
Russians roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Belarus, round 2 : 2/5 hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Belarus
Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 3 : 2/7 hits
Russians roll dice for 1 armour in Belarus, round 3 : 0/1 hits
1 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 3 artilleries and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 armour and 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits
Russians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Archangel
Germans attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Archangel, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Archangel to Eastern Poland
2 tactical_bombers moved from Belarus to Eastern Poland
2 fighters moved from Belarus to Eastern Poland
1 bomber moved from Western Ukraine to Greece
1 fighter moved from Bessarabia to Greece
1 aaGun and 3 infantry moved from Yugoslavia to Romania
1 infantry moved from Germany to Poland
2 armour moved from Holland Belgium to Germany
1 infantry moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea ZonePlace Units - Germans
2 destroyers and 1 transport placed in 93 Sea Zone
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Romania : 1 aaGun and 3 infantry
Poland : 1 infantry
Germany : 2 armour, 1 factory_major and 10 mech_infantrys
Southern Italy : 1 aaGun
Belarus : 1 flag, 1 armour and 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag, 1 aaGun
Vyborg : 1 flag
Archangel : 1 flag, 1 armour
Eastern Poland : 1 flag, 1 aaGun, 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers
Bessarabia : 1 flag, 1 armour and 1 infantry
Western Ukraine : 1 flag, 1 armour and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
125 Sea Zone : 1 flag, 1 destroyer
93 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield, 1 bomber and 1 fighter
127 Sea Zone : 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 66
Russians : 22 / 36
Japanese : 54 / 73
Americans : 53 / 78
Chinese : 16 / 17
British : 33 / 36
UK_Pacific : 5 / 8
Italians : 10 / 14
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





