Scrambles?
G18L - variance vs Tikit (allies+24)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Tambov
4 mech_infantrys moved from Russia to Vologda
9 armour moved from Russia to Vologda
1 mech_infantry moved from Szechwan to French Indo China
Russians take French Indo China from JapaneseCombat - Russians
Battle in Tambov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 2/2 hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 9 armour, 2 infantry and 4 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 9 armour, 2 infantry and 4 mech_infantrys in Vologda, round 2 : 3/15 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 9 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Russia to Vologda
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Korea to 6 Sea Zone
2 infantry moved from Korea to Manchuria
1 infantry moved from Korea to ManchuriaPlace Units - Russians
8 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 26 PUsTerritory Summary for Russians :
Korea : 1 aaGun and 2 infantry
Manchuria : 1 aaGun, 1 artillery and 12 infantry
French Indo China : 1 flag, 1 mech_infantry
6 Sea Zone : 1 infantry
Bryansk : 1 infantry
Russia : 2 aaGuns, 1 airfield, 3 armour, 19 artilleries, 1 factory_major, 2 fighters, 26 infantry, 8 mech_infantrys and 1 tactical_bomber
Vologda : 2 aaGuns, 9 armour, 2 infantry and 4 mech_infantrys
Volgograd : 1 factory_minor
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 bombers, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
2 bombers, 2 fighters and 2 tactical_bombers moved from Northern Territory to New South Wales
1 battleship moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Territory to Victoria
3 tactical_bombers moved from Northern Territory to Queensland
1 submarine moved from 42 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Queensland
Japanese attack with 3 tactical_bombers
ANZAC defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 3 tactical_bombers in Queensland, round 2 : 2/3 hits
ANZAC roll dice for 2 infantry in Queensland, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Queensland
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Victoria
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 armour
Japanese roll dice for 1 fighter and 1 tactical_bomber in Victoria, round 2 : 2/2 hits
ANZAC roll dice for 1 armour in Victoria, round 2 : 1/1 hits
1 armour owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Victoria
Japanese win with 1 fighter remaining. Battle score for attacker is -5
Casualties for ANZAC: 1 armour
Casualties for Japanese: 1 tactical_bomber
Battle in New South Wales
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
AA fire in New South Wales : 0/3 hits
Japanese roll dice for 1 battleship in New South Wales, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in New South Wales, round 2 : 5/7 hits
ANZAC roll dice for 1 aaGun, 1 fighter and 3 infantry in New South Wales, round 2 : 1/4 hits
1 aaGun owned by the ANZAC, 3 infantry owned by the ANZAC, 1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in New South Wales
Japanese captures 4PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 aaGun, 1 fighter and 3 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
2 carriers and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 bombers moved from New South Wales to New Zealand
1 fighter moved from Victoria to 54 Sea Zone
2 fighters moved from New South Wales to 54 Sea Zone
1 tactical_bomber moved from New South Wales to 54 Sea Zone
2 tactical_bombers moved from Queensland to 54 Sea Zone
1 tactical_bomber moved from Queensland to New Zealand
3 artilleries moved from Shantung to Anhwe
3 artilleries moved from Kiangsu to Anhwe
2 mech_infantrys moved from Anhwe to Kwangtung
2 fighters moved from Japan to Caroline IslandsPlace Units - Japanese
3 bombers placed in Japan
3 infantry placed in Kwangtung
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,3,1,5,6,1,6,6,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,3,5,3,1,6,6,6,4,5
Japanese collect 34 PUs (15 lost to blockades); end with 38 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs -
I have a rule clarification question since I might have screwed myself…
The rules say you can leave from a hostile sea zone to end in a friendly one during combat move. (Like you did with your transports in SZ6) It also says you can do that if it’s a friendly sea zone that could become hostile through a scramble caused by an amphibious assault. However it doesn’t cover if it could become hostile through kamikaze strike caused by an amphibious assault.
So basically I want know if I can move out my boats, especially the carrier with the 2 UK fighters, to a friendly sea zone during combat move to avoid losing the whole thing to kamikaze strikes if I do an amphibious assault from SZ19. (Since UK planes would be cargo and would be a huge loss)
Has this come up for you before? Feels like the spirit of the rules are to be able to avoid combat in the sea zone you started in if you desire to… it seems to cover all cases except this one.
I tried to search the forums to see if others have asked but the search function seems broken right now.
Thoughts?
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That’s a good question and I am not sure. I will post a question in the rules thread.
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OK I posted the question and got a quick answer from a good authority.
https://www.axisandallies.org/forums/index.php?topic=28562.2445
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Not sure I like that answer. :-P
Let’s see if I can work some magic. Important turn so it might take me a while to work on this one.
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no worries. take your time. Lots of interesting things in the game by the way
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
4 fighters moved from 6 Sea Zone to Kwangtung
2 bombers moved from Manchuria to KwangtungCombat - Americans
Battle in Kwangtung
Americans attack with 1 artillery, 2 bombers, 4 fighters and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Americans roll dice for 1 artillery, 2 bombers, 4 fighters and 2 infantry in Kwangtung, round 2 : 5/9 hits
Japanese roll dice for 3 infantry and 2 mech_infantrys in Kwangtung, round 2 : 1/5 hits
3 infantry owned by the Japanese, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 artillery, 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantry and 2 mech_infantrysNon Combat Move - Americans
1 carrier and 2 fighters moved from 19 Sea Zone to 20 Sea Zone
1 battleship moved from 19 Sea Zone to 20 Sea Zone
1 cruiser moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Kwangtung to 20 Sea Zone
2 fighters moved from Kwangtung to Kwangsi
2 bombers moved from Kwangtung to Hunan
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
1 bomber moved from Western United States to Manchuria
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery moved from Korea to Manchuria
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 carrier and 2 submarines placed in 6 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Shensi to KansuCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to HunanPlace Units - Chinese
3 artilleries and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsPurchase Units - British
British buy 2 armour, 5 artilleries and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from 20 Sea Zone to 43 Sea Zone
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to Sumatra
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from JapaneseCombat - British
Battle in 43 Sea Zone
British attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Sumatra
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber moved from Sumatra to India
2 fighters moved from 43 Sea Zone to Kwangsi
1 aaGun moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 aaGun and 5 infantry moved from Yunnan to Hunan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
3 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 armour, 1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 aaGun moved from Eastern Persia to Persia
3 fighters moved from Eastern Persia to Russia
1 fighter moved from Eastern Persia to Northwest Persia
1 tactical_bomber moved from Eastern Persia to Northwest Persia
1 tactical_bomber moved from Eastern Persia to Russia
1 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 fighter moved from Holland Belgium to United KingdomPlace Units - British
3 artilleries placed in Iraq
British undo move 1.
3 artilleries placed in Iraq
1 armour and 2 artilleries placed in Persia
1 armour and 1 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 fighter
EDIT: Adding units owned by British to Iraq: 1 fighter
EDIT: Removing units owned by British from Russia: 1 fighter
EDIT: Adding units owned by British to Persia: 1 fighter
EDIT: Removing units owned by British from Persia: 1 fighter
EDIT: Adding units owned by British to Russia: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 4 fighters
Korea : 1 flag, 1 factory_minor
Kiangsi : 1 infantry
Siam : 1 flag, 1 infantry
Manchuria : 1 armour, 1 artillery, 1 bomber and 1 infantry
Yunnan : 2 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hunan : 1 aaGun, 6 artilleries, 2 bombers, 1 fighter and 19 infantry
Kansu : 3 infantry
India : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour and 1 infantry
Borneo : 2 infantry
Kwangtung : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 transport
43 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
20 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
10 Sea Zone : 1 transport
19 Sea Zone : 3 submarines
6 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines
Central United States : 2 aaGuns, 1 artillery, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
British Guiana : 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 2 mech_infantrys
Holland Belgium : 1 flag, 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 4 fighters and 1 tactical_bomber
Caucasus : 1 infantry
80 Sea Zone : 1 transport
123 Sea Zone : 1 armour, 1 infantry and 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag, 5 artilleries, 1 factory_minor, 1 fighter and 1 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 2 armour, 2 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Persia : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 3 transports -
My apologies, your rolls were impressively bad.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 artillery and 1 infantry moved from Belarus to BryanskCombat - Italians
Battle in Caucasus
Italians attack with 1 armour and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from Archangel to Belarus
1 fighter moved from Caucasus to Rostov
2 artilleries moved from Southern France to France
1 infantry moved from Northern Italy to FrancePlace Units - Italians
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - ANZAC
1 fighter moved from Russia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
2 infantry moved from South Australia to New South Wales
1 artillery moved from South Australia to New South WalesCombat - ANZAC
Battle in New South Wales
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 2 infantry in New South Wales, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in New South Wales, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in New South Wales
ANZAC win, taking New South Wales from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
ANZAC attack with 1 fighter and 2 infantry
Italians defend with 1 armour
ANZAC roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits
Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 2/3 hits
Italians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Caucasus
ANZAC win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Caucasus to Persia
1 fighter moved from Shensi to Russia
1 fighter moved from Kwangsi to HunanTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,4,2,2,1,2,1,3,4,1,3,4,5,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4
ANZAC collect 4 PUs (2 lost to blockades); end with 4 PUsTerritory Summary for ANZAC :
Hunan : 1 fighter
Queensland : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 aaGun and 3 infantry
Russia : 1 fighter
Caucasus : 1 infantry
Persia : 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - ANZAC
1 fighter moved from Russia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
2 infantry moved from South Australia to New South Wales
1 artillery moved from South Australia to New South WalesCombat - ANZAC
Battle in New South Wales
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 2 infantry in New South Wales, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in New South Wales, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in New South Wales
ANZAC win, taking New South Wales from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
ANZAC attack with 1 fighter and 2 infantry
Italians defend with 1 armour
ANZAC roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits
Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 2/3 hits
Italians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Caucasus
ANZAC win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Caucasus to Persia
1 fighter moved from Shensi to Russia
1 fighter moved from Kwangsi to HunanTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,4,2,2,1,2,1,3,4,1,3,4,5,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4
ANZAC collect 4 PUs (2 lost to blockades); end with 4 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Alexandria to Egypt
1 destroyer moved from 41 Sea Zone to 39 Sea ZoneTurn Complete - French
Territory Summary for ANZAC and French :
Hunan : 1 fighter
Queensland : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 aaGun and 3 infantry
39 Sea Zone : 1 destroyer
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Tobruk : 1 flag
Libya : 1 flag
Russia : 1 fighter
Caucasus : 1 infantry
Iraq : 2 infantry
Northwest Persia : 1 infantry
Persia : 1 fighter
110 Sea Zone : 1 cruiser and 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 1 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
14 armour, 4 bombers, 2 fighters, 7 mech_infantrys and 4 tactical_bombers moved from Rostov to Caucasus
3 bombers moved from France to Holland Belgium
3 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Caucasus
Germans attack with 14 armour, 4 bombers, 2 fighters, 7 mech_infantrys and 4 tactical_bombers
ANZAC defend with 1 infantry
Germans roll dice for 14 armour, 4 bombers, 2 fighters, 7 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 17/31 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Caucasus
Germans win, taking Caucasus from Russians with 14 armour, 4 bombers, 2 fighters, 7 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Holland Belgium
Germans attack with 3 bombers and 3 infantry
British defend with 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Holland Belgium, round 2 : 2/6 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
3 bombers moved from Holland Belgium to France
3 infantry moved from Western Germany to Denmark
5 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Eastern Poland to Ukraine
4 bombers and 4 tactical_bombers moved from Caucasus to Rostov
2 fighters moved from Caucasus to RostovPlace Units - Germans
3 armour placed in Ukraine
1 infantry placed in Western Germany
3 bombers placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Germans collect 50 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from 20 Sea Zone to Formosa
3 armour and 3 mech_infantrys moved from Russia to Rostov
Russians take Tambov from Germans
2 fighters moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
1 armour moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia -
How do you want losses for Rostov?
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max defense
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from 20 Sea Zone to Formosa
3 armour and 3 mech_infantrys moved from Russia to Rostov
Russians take Tambov from Germans
2 fighters moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
1 armour moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to RussiaCombat - Russians
Battle in Formosa
Battle in Rostov
Russians attack with 3 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 4 bombers, 2 fighters and 4 tactical_bombers; Italians defend with 1 fighter
Russians roll dice for 3 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/9 hits
Italians roll dice for 4 bombers, 3 fighters and 4 tactical_bombers in Rostov, round 2 : 6/11 hits
3 mech_infantrys owned by the Russians, 3 bombers owned by the Germans and 3 armour owned by the Russians lost in Rostov
retreated to Rostov
Italians win, taking Formosa from Japanese with 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 3 bombers
Casualties for Russians: 3 armour and 3 mech_infantrysNon Combat Move - Russians
19 artilleries moved from Russia to Tambov
26 infantry moved from Russia to Tambov
2 aaGuns moved from Russia to Tambov
5 armour moved from Vologda to Tambov
4 mech_infantrys moved from Vologda to Tambov
2 fighters moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
3 mech_infantrys moved from Russia to Tambov
1 armour moved from Vologda to Tambov
2 armour moved from Vologda to Russia
2 infantry moved from Vologda to Russia
2 aaGuns moved from Vologda to Russia
1 aaGun moved from Korea to Manchuria
2 infantry moved from Korea to ManchuriaPlace Units - Russians
3 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUsTerritory Summary for Russians :
Formosa : 1 flag, 1 infantry
Manchuria : 2 aaGuns, 1 artillery and 14 infantry
French Indo China : 1 flag, 1 mech_infantry
Russia : 2 aaGuns, 1 airfield, 6 armour, 1 factory_major, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Tambov : 2 aaGuns, 6 armour, 19 artilleries, 26 infantry and 7 mech_infantrys
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
3 tactical_bombers moved from 54 Sea Zone to South Australia
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
2 bombers moved from New Zealand to New South Wales
1 tactical_bomber moved from New Zealand to New South Wales
3 fighters moved from 54 Sea Zone to South Australia
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Anhwe to KiangsiCombat - Japanese
Battle in South Australia
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 aaGun and 3 infantry
AA fire in South Australia : 1/3 hits
1 tactical_bomber owned by the Japanese lost in South Australia
Japanese roll dice for 3 fighters and 2 tactical_bombers in South Australia, round 2 : 3/5 hits
ANZAC roll dice for 1 aaGun and 3 infantry in South Australia, round 2 : 0/3 hits
1 aaGun owned by the ANZAC and 2 infantry owned by the ANZAC lost in South Australia
Japanese roll dice for 3 fighters and 2 tactical_bombers in South Australia, round 3 : 3/5 hits
ANZAC roll dice for 1 infantry in South Australia, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in South Australia
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 aaGun and 3 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in New South Wales
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in New South Wales, round 2 : 1/5 hits
ANZAC roll dice for 1 artillery and 2 infantry in New South Wales, round 2 : 0/3 hits
2 infantry owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in New South Wales, round 3 : 2/5 hits
ANZAC roll dice for 1 artillery in New South Wales, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in New South Wales
Japanese captures 4PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 artillery and 2 infantry
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from South Australia to 54 Sea Zone
3 fighters moved from South Australia to 54 Sea Zone
1 tactical_bomber moved from New South Wales to 54 Sea Zone
2 fighters moved from Caroline Islands to Japan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Jehol
3 artilleries moved from Anhwe to Shantung
3 artilleries moved from Anhwe to Kiangsu
1 aaGun moved from Anhwe to Kiangsu
4 infantry moved from Anhwe to Kiangsu
3 infantry moved from Anhwe to Shantung
2 bombers moved from New South Wales to New ZealandPlace Units - Japanese
2 fighters placed in Japan
3 infantry placed in Shantung
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,2,1,4,4,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,6,4,3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,6,5,6,4,4,2,5,3,4,4,3
Japanese collect 21 PUs (15 lost to blockades); end with 30 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs -
Well, goodbye ANZAC… still not sure if that was the right call to stall or if I should have stacked in Sydney.
Going to have to think about this turn for a bit. Too much coordination with the allies.
And I see I forgot about my mech in FIC.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters, 1 harbour and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from Kwangtung to Kiangsi
2 fighters moved from 20 Sea Zone to Kiangsi
2 fighters moved from Kwangsi to Kiangsi
1 infantry moved from Kwangtung to 20 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 bomber moved from Hunan to Kiangsu
1 bomber moved from Manchuria to ShantungCombat - Americans
Americans creates battle in territory 97 Sea Zone
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Strategic bombing raid in Shantung
AA fire in Shantung : 1/1 hits
1 bomber killed by AA
Bombing raid in Shantung causes 0 damage total.
Battle in Java
Battle in Philippines
Battle in Kiangsi
Americans attack with 1 artillery and 4 fighters
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 4 fighters in Kiangsi, round 2 : 3/5 hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Kiangsi
Americans win, taking 97 Sea Zone from Italians, taking Java from Japanese, taking Philippines from Japanese with 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 bomber moved from Hunan to Russia
4 fighters moved from Kiangsi to Szechwan
1 bomber moved from Kiangsu to Szechwan
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
2 submarines moved from 19 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 bomber moved from Western United States to Manchuria
1 fighter moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 6 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea ZonePlace Units - Americans
1 harbour placed in Korea
2 fighters and 1 transport placed in 6 Sea Zone
2 bombers and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Hunan to Hopei
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to AnhweCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
2 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to ShensiPlace Units - Chinese
3 artilleries and 3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsPurchase Units - British
British buy 4 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
4 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 tactical_bomber moved from Northwest Persia to Volgograd
2 infantry moved from Yunnan to Kweichow
1 bomber moved from India to Kweichow
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to KweichowCombat - British
Battle in Celebes
Battle in Kweichow
British attack with 1 bomber and 4 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 bomber and 4 infantry in Kweichow, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British roll dice for 1 bomber and 3 infantry in Kweichow, round 3 : 2/4 hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
British win, taking Celebes from Japanese, taking Kweichow from Japanese with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Volgograd
British attack with 4 fighters and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 4 fighters and 2 tactical_bombers in Volgograd, round 2 : 3/6 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
2 tactical_bombers moved from Volgograd to Tambov
1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Volgograd to Russia
2 fighters moved from Volgograd to Eastern Persia
1 fighter moved from Iraq to Eastern Persia
1 infantry moved from Eastern Persia to Persia
5 artilleries and 1 infantry moved from Iraq to Persia
2 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Northwest Persia to Persia
2 mech_infantrys moved from Persia to Eastern Persia
3 armour moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from West India to Eastern Persia
1 aaGun moved from Persia to Eastern Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 armour moved from 80 Sea Zone to Persia
1 infantry moved from Siam to Shan State
1 infantry moved from Malaya to Shan State
2 fighters moved from Kwangsi to India
1 aaGun, 1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Kweichow to India
1 armour moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 43 Sea Zone to 38 Sea ZonePlace Units - British
3 infantry placed in Iraq
3 artilleries placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour, 2 infantry and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour, 2 infantry and 4 mech_infantrysTerritory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 aaGun, 1 artillery and 1 infantry
Korea : 1 flag, 1 factory_minor and 1 harbour
Kiangsi : 1 infantry
Siam : 1 flag
Manchuria : 1 armour, 1 bomber and 1 infantry
Shensi : 3 infantry
Kweichow : 3 infantry
Hunan : 1 aaGun, 8 artilleries and 18 infantry
Hopei : 1 infantry
Szechwan : 1 bomber and 5 fighters
Anhwe : 1 artillery and 1 infantry
Shan State : 2 infantry
India : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 4 mech_infantrys
Malaya : 1 harbour
Borneo : 2 infantry
Kwangtung : 1 factory_minor and 1 harbour
Philippines : 1 airfield, 1 artillery and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag
35 Sea Zone : 2 submarines and 1 transport
39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
38 Sea Zone : 1 destroyer
26 Sea Zone : 1 transport
19 Sea Zone : 3 submarines
6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
Central United States : 2 aaGuns, 1 artillery, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British Guiana : 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 2 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 1 bomber, 2 fighters and 1 tactical_bomber
Tambov : 1 tactical_bomber
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 factory_minor and 3 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 aaGun, 4 armour, 3 fighters, 1 infantry and 3 mech_infantrys
71 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 12 artilleries, 1 factory_minor and 11 infantry
110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 3 transports