@Stucifer I’m in the hospital. Been a bit sick. Just looking on my phone. Did I forget to move my BB?!? Oh boy. Unsure when I will be released. I’ll do my best to keep you updated
17L G40 BM3 wheatbeer (Axis) vs Gargantua (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to AnhweCombat - Chinese
Chinese creates battle in territory Szechwan
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Szechwan from Japanese, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Shensi
1 infantry placed in Kweichow
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from India to Szechwan
1 bomber moved from Queensland to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 32 Sea Zone
3 bombers moved from Queensland to Burma
2 bombers moved from Queensland to Shan State
2 fighters moved from 26 Sea Zone to 32 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 7 : 1/1 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Szechwan, round 3 : 1/1 hits
Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Szechwan
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Burma
Americans attack with 3 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 3 bombers in Burma, round 2 : 3/3 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
Americans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Shan State, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 32 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 32 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from Szechwan to India
3 bombers moved from Burma to India
2 bombers moved from Shan State to India
1 bomber moved from 44 Sea Zone to Northern Territory
2 fighters moved from 32 Sea Zone to 26 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Queensland to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Algeria to Tunisia
1 carrier and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 infantry and 1 marine moved from Queensland to Northern TerritoryPlace Units - Americans
1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 10 Sea Zone
2 fighters, 1 infantry and 1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to AnhweCombat - Chinese
Chinese creates battle in territory Szechwan
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Szechwan from Japanese, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Shensi
1 infantry placed in Kweichow
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUsPurchase Units - British
British buy 1 bomber, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 armour moved from India to Shan State
UK_Pacific take Burma from Japanese
UK_Pacific take Shan State from JapaneseCombat - British
Battle in 94 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 submarine
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 0/5 hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 3 : 2/5 hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Italians lost in 94 Sea Zone
British win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Trans-Jordan to India
1 bomber moved from Trans-Jordan to Gibraltar
1 infantry moved from India to Burma
1 artillery moved from 26 Sea Zone to Hawaiian IslandsPlace Units - British
1 destroyer placed in 106 Sea Zone
1 submarine placed in 98 Sea Zone
1 bomber and 1 fighter placed in United Kingdom
2 mech_infantrys placed in PersiaTurn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
Been a great game Wheat! Looking forward to seeing how this one comes home :)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Bryansk
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUsProduction/PUs Summary :
Germans : 50 / 65
Russians : 30 / 38
Japanese : 52 / 65
Americans : 54 / 79
Chinese : 11 / 11
British : 34 / 40
UK_Pacific : 7 / 7
Italians : 11 / 11
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Been a great game Wheat! Looking forward to seeing how this one comes home :)
Likewise :-)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
2 aaGuns, 2 artilleries and 1 infantry moved from Queensland to Northern Territory
1 mech_infantry moved from Western Australia to Northern TerritoryPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
2 aaGuns, 2 artilleries and 1 infantry moved from Queensland to Northern Territory
1 mech_infantry moved from Western Australia to Northern TerritoryPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser and 2 destroyers moved from 110 Sea Zone to 114 Sea Zone
1 bomber moved from Belarus to 114 Sea Zone
5 infantry moved from Karelia to Novgorod
1 armour moved from Baltic States to Novgorod
1 artillery moved from Belarus to Novgorod
2 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
1 bomber moved from Belarus to Archangel
1 tactical_bomber moved from Eastern Poland to Novgorod
1 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 submarine moved from 97 Sea Zone to 94 Sea Zone
3 fighters and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
2 fighters moved from 97 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from RussiansCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 cruiser and 2 destroyers
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 bomber, 1 cruiser and 2 destroyers in 114 Sea Zone, round 2 : 3/4 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in 94 Sea Zone
Germans attack with 5 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 5 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 5/6 hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 94 Sea Zone
Germans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Novgorod
Germans attack with 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Germans roll dice for 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/8 hits
Russians roll dice for 3 mech_infantrys in Novgorod, round 2 : 0/3 hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/8 hits
Russians roll dice for 2 mech_infantrys in Novgorod, round 3 : 0/2 hits
2 mech_infantrys owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 3 mech_infantrys
Battle in Ukraine
Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
2 aaGuns, 8 armour, 14 artilleries, 22 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Baltic States to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 2 artilleries and 4 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from 94 Sea Zone to Normandy Bordeaux
4 fighters and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
2 fighters moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from Romania to Western Ukraine
1 aaGun moved from Belarus to Archangel
1 bomber moved from Archangel to Bryansk
1 transport moved from 110 Sea Zone to 114 Sea Zone
1 bomber moved from 114 Sea Zone to Eastern PolandPlace Units - Germans
1 submarine placed in 97 Sea Zone
2 mech_infantrys placed in Yugoslavia
3 infantry placed in Normandy Bordeaux
2 infantry and 8 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 58 / 68
Russians : 22 / 38
Japanese : 52 / 65
Americans : 54 / 79
Chinese : 11 / 11
British : 34 / 40
UK_Pacific : 7 / 7
Italians : 11 / 11
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Russia to Smolensk
1 artillery moved from Volgograd to Rostov
1 artillery moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Vologda to Tambov
1 armour moved from Volgograd to Rostov
1 armour and 2 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 armour and 1 artillery
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 artillery in Rostov, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Archangel
Russians attack with 1 armour and 3 infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 1 armour and 3 infantry in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 aaGun and 2 infantry in Archangel, round 2 : 0/2 hits
1 aaGun owned by the Germans lost in Archangel
Russians roll dice for 1 armour and 3 infantry in Archangel, round 3 : 0/4 hits
Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 armour and 3 infantry in Archangel, round 4 : 1/4 hits
Germans roll dice for 2 infantry in Archangel, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour and 2 infantry in Archangel, round 5 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns and 11 infantry moved from Novosibirsk to Samara
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 aaGun, 7 armour, 2 infantry and 4 mech_infantrys moved from Vologda to RussiaPlace Units - Russians
1 infantry placed in Volgograd
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
Thread Maintenance.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 7 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Manchuria to Jehol
2 infantry moved from Kiangsi to Anhwe
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
1 submarine moved from 6 Sea Zone to 32 Sea Zone
2 bombers moved from Marianas to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
4 fighters moved from 6 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
3 carriers moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Shan State
2 fighters moved from Malaya to Shan StateCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 tactical_bombers in 42 Sea Zone, round 2 : 5/8 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 32 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 32 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 4 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters and 2 infantry in Jehol, round 2 : 0/6 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
Japanese roll dice for 4 fighters and 2 infantry in Jehol, round 3 : 3/6 hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 armour
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 5/8 hits
UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits
1 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from Burma to Malaya
4 fighters moved from Jehol to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
2 bombers moved from 32 Sea Zone to Iwo Jima
2 fighters moved from Shan State to Malaya
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
1 mech_infantry moved from Malaya to Siam
1 mech_infantry moved from Malaya to French Indo China
1 artillery moved from Yunnan to Kwangsi
1 fighter moved from Anhwe to Manchuria
1 tactical_bomber moved from Anhwe to Manchuria
2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Jehol
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Burma to MalayaPlace Units - Japanese
1 carrier and 4 submarines placed in 6 Sea Zone
3 infantry placed in Malaya
1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUsProduction/PUs Summary :
Germans : 54 / 68
Russians : 27 / 34
Japanese : 56 / 64
Americans : 54 / 79
Chinese : 9 / 11
British : 34 / 40
UK_Pacific : 5 / 7
Italians : 10 / 11
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Northern Territory to Burma
2 bombers moved from India to Yunnan
2 bombers moved from India to Hunan
2 bombers moved from India to AnhweCombat - Americans
Battle in Greece
Battle in Hunan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Hunan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Americans win, taking Greece from Germans with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Burma, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Burma, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 93 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Yunnan
Americans attack with 2 bombers
Japanese defend with 1 artillery
Americans roll dice for 2 bombers in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
Americans roll dice for 2 bombers in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anhwe
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 bomber owned by the Americans lost in Anhwe
Americans roll dice for 1 bomber in Anhwe, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
Japanese win with no units remaining. Battle score for attacker is -21
Casualties for Americans: 2 bombers
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 bombers moved from Yunnan to Russia
1 bomber moved from Burma to India
2 bombers moved from Hunan to India
1 infantry and 1 marine moved from Northern Territory to Queensland
1 infantry, 1 mech_infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 92 Sea Zone to 99 Sea Zone
2 fighters moved from 93 Sea Zone to 99 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour moved from Tobruk to Egypt
1 marine moved from Tobruk to AlexandriaPlace Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 bomber, 2 fighters and 1 marine placed in Western United States
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,5,4,5,6,6,6,3,3,2,2,2,1
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Hunan
Chinese creates battle in territory AnhweNon Combat Move - Chinese
2 infantry moved from Chahar to Hopei
1 infantry moved from Szechwan to KweichowPlace Units - Chinese
2 infantry placed in Kweichow
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 92 Sea Zone to 97 Sea Zone
British take 93 Sea Zone from Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone -
Need scramble order for Sz95 or 97.
Also need OOL for Sz97.
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Also - just clarifying (don’t know if game followed the correct path I had in mind);
The sub in Sz97 traveled via Sz98, Sz99, Sz97.
The Transport has traveled via Sz92, Sz94, Sz96, Sz95 -
I am looking at the map … just thinking for a second
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All good. Take your time.
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Hate making this choice :lol:
Scramble 2 German fighters to SZ97
and
Scramble the German tactical bomber to SZ95As far as OOL goes for SZ97, I can only say damage BB, damage CV, sink subs before seeing dice … after that it might depend exactly how well you rolled
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