TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
33 armour and 11 mech_infantrys moved from Trans-Jordan to Egypt
3 armour and 3 mech_infantrys moved from Iraq to Egypt
1 fighter moved from Southern Italy to Egypt
5 bombers moved from Western Germany to Egypt
5 submarines moved from 109 Sea Zone to 91 Sea Zone
3 destroyers moved from 110 Sea Zone to 104 Sea Zone
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 6x airfield; Remaining resources: 151 PUs;
Germans buy 6 armour, 5 artilleries, 1 destroyer, 4 fighters, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 3 destroyers
Americans defend with 1 destroyer
Germans roll dice for 3 destroyers in 104 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Germans roll dice for 2 destroyers in 104 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with no units remaining. Battle score for attacker is -16
Casualties for Germans: 3 destroyers
Casualties for Americans: 1 destroyer
Battle in Egypt
Germans attack with 36 armour, 5 bombers, 1 fighter and 14 mech_infantrys
British defend with 1 airfield, 6 armour, 6 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 17 infantry and 4 mech_infantrys; Americans defend with 5 fighters
Germans roll dice for 36 armour, 5 bombers, 1 fighter and 14 mech_infantrys in Egypt, round 2 : 18/56 hits
British roll dice for 6 armour, 6 artilleries, 11 fighters, 17 infantry and 4 mech_infantrys in Egypt, round 2 : 21/44 hits
14 mech_infantrys owned by the Germans, 1 mech_infantry owned by the British, 7 armour owned by the Germans and 17 infantry owned by the British lost in Egypt
Germans roll dice for 29 armour, 5 bombers and 1 fighter in Egypt, round 3 : 17/35 hits
British roll dice for 6 armour, 6 artilleries, 11 fighters and 3 mech_infantrys in Egypt, round 3 : 18/26 hits
3 mech_infantrys owned by the British, 6 armour owned by the British, 6 artilleries owned by the British, 18 armour owned by the Germans and 2 fighters owned by the Americans lost in Egypt
Germans roll dice for 11 armour, 5 bombers and 1 fighter in Egypt, round 4 : 11/17 hits
British roll dice for 9 fighters in Egypt, round 4 : 5/9 hits
6 fighters owned by the British, 5 armour owned by the Germans and 3 fighters owned by the Americans lost in Egypt
Germans win, taking Egypt from British with 6 armour, 5 bombers and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 30 armour and 14 mech_infantrys
Casualties for British: 6 armour, 6 artilleries, 6 fighters, 17 infantry and 4 mech_infantrys
Casualties for Americans: 5 fighters
Battle in 91 Sea Zone
Germans attack with 5 submarines
Americans defend with 2 destroyers, 4 submarines and 1 transport
Americans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 2 destroyers and 1 transport in 91 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Americans lost in 91 Sea Zone
Americans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 4 submarines in 91 Sea Zone, round 3 : 0/4 hits
Americans roll dice for 2 destroyers and 1 transport in 91 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 4 : 0/2 hits
Germans roll dice for 4 submarines in 91 Sea Zone, round 4 : 0/4 hits
Americans roll dice for 2 destroyers and 1 transport in 91 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 5 : 0/2 hits
Germans roll dice for 4 submarines in 91 Sea Zone, round 5 : 2/4 hits
Americans roll dice for 2 destroyers and 1 transport in 91 Sea Zone, round 5 : 2/2 hits
2 submarines owned by the Americans and 2 submarines owned by the Germans lost in 91 Sea Zone
Germans roll dice for 2 submarines in 91 Sea Zone, round 6 : 1/2 hits
Americans roll dice for 2 destroyers and 1 transport in 91 Sea Zone, round 6 : 2/2 hits
2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 5 submarines
Casualties for Americans: 1 destroyer and 4 submarines
Non Combat Move - Germans
1 aaGun moved from Trans-Jordan to Egypt
1 fighter moved from Egypt to Trans-Jordan
5 bombers moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Caucasus to Persia
3 aaGuns and 3 artilleries moved from Iraq to Trans-Jordan
5 artilleries moved from Iraq to Persia
6 mech_infantrys moved from Northwest Persia to Iraq
5 transports moved from 110 Sea Zone to 112 Sea Zone
5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 109 Sea Zone
5 artilleries and 5 infantry moved from 109 Sea Zone to United Kingdom
2 carriers and 4 transports moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to United Kingdom
1 mech_infantry moved from Volgograd to Northwest Persia
Place Units - Germans
1 artillery, 1 fighter and 1 infantry placed in Persia
3 armour placed in Iraq
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 destroyer, 1 fighter and 1 submarine placed in 109 Sea Zone
2 fighters placed in 109 Sea Zone
Germans undo move 6.
2 fighters placed in United Kingdom
2 armour, 4 artilleries and 4 infantry placed in Western Germany
1 armour placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,4,2,5,5
Germans collect 87 PUs (5 lost to blockades); end with 89 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 105 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 107 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 122 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 127 PUs
triplea_40933_Ger13.tsvg