@nikola1975 As much as I want to…I have to keep the ftrs down. No scramble.
Farmboy (Axis) vs Gargantua (Allies) BM
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 marine moved from Korea to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to Marianas
1 marine moved from 22 Sea Zone to Marianas
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
2 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Szechwan to Burma
2 artilleries moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
3 mech_infantrys moved from French Indo China to Burma
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to Marianas
1 fighter moved from Japan to 23 Sea Zone
1 fighter moved from Japan to 23 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 marine moved from Korea to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to Marianas
1 marine moved from 22 Sea Zone to Marianas
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
2 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Szechwan to Burma
2 artilleries moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
3 mech_infantrys moved from French Indo China to Burma
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to Marianas
1 fighter moved from Japan to 23 Sea Zone
1 fighter moved from Japan to 23 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone -
just posted so I could reload the combat move. Forgot to move some air.
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Also, took a hit in my attack on the Marianas. Was going to put it on the Battleship on teh assumption it doesn’t effect the landing of the marine. If it does, will edit after and drop the destroyer.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 marine moved from Korea to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to Marianas
1 marine moved from 22 Sea Zone to Marianas
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
2 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Szechwan to Burma
2 artilleries moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
3 mech_infantrys moved from French Indo China to Burma
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to Marianas
1 fighter moved from Japan to 23 Sea Zone
1 fighter moved from Japan to 23 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to Burma
2 tactical_bombers moved from French Indo China to BurmaCombat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in 34 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
Americans defend with 1 cruiser and 1 transport
Japanese roll dice for 1 battleship and 1 destroyer in 22 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 cruiser and 1 transport in 22 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the Americans lost in 22 Sea Zone
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in Midway
Japanese attack with 2 infantry
Americans defend with 1 airfield and 1 bomber
Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits
Americans roll dice for 1 bomber in Midway, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Midway, round 3 : 1/2 hits
Americans roll dice for 1 bomber in Midway, round 3 : 0/1 hits
1 bomber owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 2 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Burma
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 4 mech_infantrys and 4 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 4 mech_infantrys and 4 tactical_bombers in Burma, round 2 : 5/13 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Marianas
Japanese attack with 2 fighters and 1 marine
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 1 marine in Marianas, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Marianas, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Marianas
Japanese win, taking Marianas from Americans with 2 fighters and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 62 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 23 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Yunnan to Burma
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Anhwe
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 22 Sea Zone
2 fighters moved from 23 Sea Zone to 22 Sea Zone
2 fighters moved from Marianas to 22 Sea Zone
2 carriers moved from 35 Sea Zone to 22 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Shan State
1 fighter and 4 tactical_bombers moved from Burma to Shan State
1 fighter moved from Philippines to Shan State
1 carrier moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 bomber moved from 34 Sea Zone to French Indo ChinaPlace Units - Japanese
2 fighters placed in Japan
2 bombers placed in Kwangtung
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 infantry placed in French Indo China
2 infantry placed in Japan
Japanese undo move 6.
1 infantry placed in Kwangtung
Japanese undo move 2.
1 bomber placed in French Indo China
1 bomber and 1 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Jehol : 1 flag
Marianas : 1 marine
Manchuria : 1 flag
Yunnan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 3 artilleries, 3 fighters, 3 infantry and 6 tactical_bombers
Burma : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 4 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Midway : 1 flag, 1 airfield and 2 infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 mech_infantry
French Indo China : 1 flag, 2 bombers, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
23 Sea Zone : 1 destroyer
25 Sea Zone : 1 transport
22 Sea Zone : 1 battleship, 3 carriers, 3 destroyers, 5 fighters and 1 tactical_bomber
16 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 67
Russians : 28 / 37
Japanese : 63 / 71
Americans : 52 / 87
Chinese : 5 / 6
British : 30 / 37
UK_Pacific : 5 / 9
Italians : 13 / 17
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I forgot another combat move. I meant to move the sub from NSW to sz 61, but forgot that I had to do that on the combat move. When it came up as a combat I thought I was being asked if I wanted to submerge my sub and did so (which submerged your sub instead). Then the combat happened since you had a destroyer in any case. If you are feeling generous I’d much rather have that sub in 61. But since it was a combat move mistake and not an NCM, I understand if you prefer I suffer for it.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Western United States to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 33 Sea Zone to Marianas
1 fighter and 2 tactical_bombers moved from Caroline Islands to 23 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Gibraltar to Egypt
1 cruiser and 1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iwo Jima
Battle in 98 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 98 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Egypt
Americans attack with 1 bomber
Germans defend with 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber; Italians defend with 1 harbour
Americans roll dice for 1 bomber in Egypt, round 2 : 1/1 hits
Italians roll dice for 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 5/8 hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Egypt
Italians win with 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Americans: 1 bomber
Battle in 23 Sea Zone
Americans attack with 1 fighter and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 2 tactical_bombers in 23 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
Americans roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Southern France
Americans attack with 1 armour and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/2 hits
Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 armour in Southern France, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
Americans roll dice for 1 armour in Southern France, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Southern France, round 4 : 0/1 hits
Americans roll dice for 1 armour in Southern France, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Southern France, round 5 : 0/1 hits
Americans roll dice for 1 armour in Southern France, round 6 : 0/1 hits
Germans roll dice for 1 artillery in Southern France, round 6 : 1/1 hits
1 armour owned by the Americans lost in Southern France
Germans win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Battle in Marianas
Americans attack with 2 fighters
Japanese defend with 1 marine
Americans roll dice for 2 fighters in Marianas, round 2 : 0/2 hits
Japanese roll dice for 1 marine in Marianas, round 2 : 1/1 hits
1 fighter owned by the Americans lost in Marianas
Americans roll dice for 1 fighter in Marianas, round 3 : 1/1 hits
Japanese roll dice for 1 marine in Marianas, round 3 : 0/1 hits
1 marine owned by the Japanese lost in Marianas
Americans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 marineNon Combat Move - Americans
1 fighter moved from Marianas to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 31 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from Western United States to 31 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from 25 Sea Zone to Wake Island
1 carrier moved from 33 Sea Zone to 23 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 96 Sea Zone to Trans-Jordan
1 carrier and 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 aaGun, 1 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 92 Sea Zone to 98 Sea ZonePlace Units - Americans
6 bombers placed in Western United States
1 harbour placed in Wake IslandTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to SzechwanCombat - Chinese
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Szechwan to SuiyuyanPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Chahar
Chinese undo move 2.
1 infantry placed in Suiyuyan
Chinese undo move 2.
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs -
I forgot another combat move. I meant to move the sub from NSW to sz 61, but forgot that I had to do that on the combat move. When it came up as a combat I thought I was being asked if I wanted to submerge my sub and did so (which submerged your sub instead). Then the combat happened since you had a destroyer in any case. If you are feeling generous I’d much rather have that sub in 61. But since it was a combat move mistake and not an NCM, I understand if you prefer I suffer for it.
Just saw this now!
Gonna say no; because I don’t know for sure if you had “won” the battle" that you would have said it was accidental :)
That said - you’ve also been way too lucky in this game! and I’m also not going to ask for obvious/stupid mistake recoveries - like me not leaving an american unit in north africa last turn ($5 ouch!). And further more - I’ve already continued the allied move LOL.
Nice job closing in on India - going to be a battle to the end!
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That is fair. Didn’t think it hurt to ask but i agree that once the dice roll, its harder to redo things. This will be a good reminder that moving out of a combat zone is also a combat move.
And yes, I’ve had some ridiculous luck here. I was seeing the US turn dice on my phone. And just saw the Egypt dice too. Ouch!
I forgot another combat move. I meant to move the sub from NSW to sz 61, but forgot that I had to do that on the combat move. When it came up as a combat I thought I was being asked if I wanted to submerge my sub and did so (which submerged your sub instead). Then the combat happened since you had a destroyer in any case. If you are feeling generous I’d much rather have that sub in 61. But since it was a combat move mistake and not an NCM, I understand if you prefer I suffer for it.
Just saw this now!
Gonna say no; because I don’t know for sure if you had “won” the battle" that you would have said it was accidental :)
That said - you’ve also been way too lucky in this game! and I’m also not going to ask for obvious/stupid mistake recoveries - like me not leaving an american unit in north africa last turn ($5 ouch!). And further more - I’ve already continued the allied move LOL.
Nice job closing in on India - going to be a battle to the end!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Western United States to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 33 Sea Zone to Marianas
1 fighter and 2 tactical_bombers moved from Caroline Islands to 23 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Gibraltar to Egypt
1 cruiser and 1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iwo Jima
Battle in 98 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 98 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Egypt
Americans attack with 1 bomber
Germans defend with 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber; Italians defend with 1 harbour
Americans roll dice for 1 bomber in Egypt, round 2 : 1/1 hits
Italians roll dice for 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 5/8 hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Egypt
Italians win with 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Americans: 1 bomber
Battle in 23 Sea Zone
Americans attack with 1 fighter and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 2 tactical_bombers in 23 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
Americans roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Southern France
Americans attack with 1 armour and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/2 hits
Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 armour in Southern France, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
Americans roll dice for 1 armour in Southern France, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Southern France, round 4 : 0/1 hits
Americans roll dice for 1 armour in Southern France, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Southern France, round 5 : 0/1 hits
Americans roll dice for 1 armour in Southern France, round 6 : 0/1 hits
Germans roll dice for 1 artillery in Southern France, round 6 : 1/1 hits
1 armour owned by the Americans lost in Southern France
Germans win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Battle in Marianas
Americans attack with 2 fighters
Japanese defend with 1 marine
Americans roll dice for 2 fighters in Marianas, round 2 : 0/2 hits
Japanese roll dice for 1 marine in Marianas, round 2 : 1/1 hits
1 fighter owned by the Americans lost in Marianas
Americans roll dice for 1 fighter in Marianas, round 3 : 1/1 hits
Japanese roll dice for 1 marine in Marianas, round 3 : 0/1 hits
1 marine owned by the Japanese lost in Marianas
Americans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 marineNon Combat Move - Americans
1 fighter moved from Marianas to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 31 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from Western United States to 31 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from 25 Sea Zone to Wake Island
1 carrier moved from 33 Sea Zone to 23 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 96 Sea Zone to Trans-Jordan
1 carrier and 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 aaGun, 1 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 92 Sea Zone to 98 Sea ZonePlace Units - Americans
6 bombers placed in Western United States
1 harbour placed in Wake IslandTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to SzechwanCombat - Chinese
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Szechwan to SuiyuyanPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Chahar
Chinese undo move 2.
1 infantry placed in Suiyuyan
Chinese undo move 2.
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUsPurchase Units - British
British buy 1 airfield, 1 bomber and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Alexandria to Egypt
1 artillery and 1 mech_infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Persia to EgyptCombat - British
Battle in Egypt
British attack with 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber; Italians defend with 1 harbour
British roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits
British roll dice for 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 2 : 3/8 hits
Italians roll dice for 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 6/7 hits
1 mech_infantry owned by the British, 2 infantry owned by the Germans, 1 armour owned by the Germans, 3 artilleries owned by the British and 2 infantry owned by the British lost in Egypt
British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 1/2 hits
Italians roll dice for 3 fighters and 1 tactical_bomber in Egypt, round 3 : 2/4 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
Italians win with 3 fighters remaining. Battle score for attacker is -15
Casualties for Germans: 1 armour, 2 infantry and 1 tactical_bomber
Casualties for British: 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: airfield = 2
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 9
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 fighters
EDIT: Adding units owned by British to Trans-Jordan: 2 fighters
EDIT: Turning off Edit Mode
3 aaGuns, 1 armour, 1 artillery, 2 fighters, 5 infantry and 5 mech_infantrys moved from India to West India
3 aaGuns, 1 armour, 1 artillery, 5 infantry and 5 mech_infantrys moved from India to West India
1 armour and 5 mech_infantrys moved from West India to Eastern Persia
1 armour moved from West India to Eastern Persia
2 fighters moved from United Kingdom to 92 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
1 airfield placed in Trans-Jordan
1 bomber and 1 fighter placed in PersiaTurn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in 39 Sea Zone change ownership: 1 submarine -
Yes luck has saved you again.
Apologies for some edits, made a mess of things when I accidentally click wrong repairs. All sorted now.
What a blood bath in egypt; and looks like it will continue… and so do the horrendous defense slayings, I can’t make ground in the pacific lol, its a hit every time you defend with a ship! And southern france/egy is some serious salt in the wound lol.
Atleast russia has recovered - but it shouldn’t have had to! Haha
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 factory_minor and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
2 fighters moved from Southern Italy to 94 Sea ZoneCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Americans, 1 fighter owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Casualties for Americans: 1 cruiser and 1 destroyerNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to Egypt
1 armour, 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 factory_minor placed in Egypt
Italians undo move 1.
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
Italians collect 13 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUsTerritory Summary for Italians :
Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Cyprus : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
94 Sea Zone : 1 destroyer
Crete : 1 flag
Greece : 1 artillery and 1 infantry
97 Sea Zone : 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 50 / 67
Russians : 28 / 37
Japanese : 59 / 71
Americans : 53 / 78
Chinese : 8 / 8
British : 30 / 33
UK_Pacific : 5 / 8
Italians : 13 / 23
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 marine moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
2 aaGuns moved from South Australia to Northern Territory
1 mech_infantry moved from South Australia to Northern TerritoryPlace Units - ANZAC
1 mech_infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 marine moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
2 aaGuns moved from South Australia to Northern Territory
1 mech_infantry moved from South Australia to Northern TerritoryPlace Units - ANZAC
1 mech_infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 infantry moved from Tobruk to AlexandriaCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 artillery and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Belarus to Archangel
2 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to 93 Sea Zone
1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bessarabia
Germans attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 aaGun, 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Bessarabia, round 2 : 1/5 hits
Russians roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits
1 aaGun owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Bessarabia, round 3 : 2/4 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Bessarabia, round 3 : 0/2 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 1 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Novgorod to Belarus
2 armour moved from Karelia to Baltic States
2 infantry moved from Finland to Karelia
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Finland to Karelia
1 tactical_bomber moved from Southern Italy to Egypt
1 fighter moved from Greece to Egypt
1 fighter moved from 93 Sea Zone to Southern Italy
2 fighters moved from Western Germany to Greece
2 mech_infantrys moved from Germany to Romania
2 armour moved from Eastern Poland to Romania
1 infantry moved from Greater Southern Germany to Yugoslavia
3 infantry moved from France to Southern France
2 armour moved from Normandy Bordeaux to Southern France
2 armour moved from Holland Belgium to Northern Italy
1 aaGun and 3 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Eastern Poland to Baltic StatesPlace Units - Germans
1 destroyer placed in 93 Sea Zone
3 fighters placed in Western Germany
5 mech_infantrys placed in Germany
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Egypt : 4 fighters and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Romania : 2 armour and 2 mech_infantrys
Germany : 1 factory_major and 5 mech_infantrys
Northern Italy : 1 aaGun, 2 armour and 4 infantry
Southern Italy : 1 aaGun and 1 fighter
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 3 infantry
Baltic States : 1 flag, 1 aaGun and 2 armour
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag, 1 aaGun, 4 armour and 1 mech_infantry
Bessarabia : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
Western Ukraine : 1 flag, 1 artillery and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
93 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield and 2 fighters
97 Sea Zone : 1 carrier
Yugoslavia : 1 infantry
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 53 / 63
Russians : 25 / 37
Japanese : 52 / 71
Americans : 53 / 78
Chinese : 8 / 8
British : 31 / 33
UK_Pacific : 5 / 8
Italians : 12 / 23
ANZAC : 17 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Smolensk to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
2 fighters moved from Ukraine to Bessarabia
1 artillery, 3 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
3 artilleries and 5 infantry moved from Smolensk to Archangel
1 infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Nenetsia to Evenkiyskiy
1 mech_infantry moved from Russia to ArchangelCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 artillery and 2 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/7 hits
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Bessarabia, round 2 : 0/4 hits
2 mech_infantrys owned by the Germans lost in Bessarabia
Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Bessarabia, round 3 : 0/7 hits
Germans roll dice for 1 armour and 1 artillery in Bessarabia, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Bessarabia, round 4 : 1/6 hits
Germans roll dice for 1 armour and 1 artillery in Bessarabia, round 4 : 2/2 hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
Russians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Bessarabia, round 5 : 1/4 hits
Germans roll dice for 1 armour in Bessarabia, round 5 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour, 1 artillery and 2 mech_infantrys
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 3 artilleries, 5 infantry and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Archangel, round 2 : 2/9 hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Archangel, round 3 : 1/8 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Ukraine
3 mech_infantrys moved from Russia to Smolensk
4 mech_infantrys moved from Smolensk to Archangel
1 aaGun moved from Ukraine to Bessarabia
5 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kansu to Suiyuyan
1 aaGun and 1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to TsinghaiPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Volgograd
2 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 destroyers, 2 fighters, 2 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 destroyer moved from 22 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to 23 Sea Zone
1 destroyer moved from 22 Sea Zone to 23 Sea Zone
5 fighters moved from 22 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 23 Sea Zone
3 fighters and 3 tactical_bombers moved from Shan State to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from French Indo China to 44 Sea Zone
1 bomber moved from Kwangtung to 44 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Celebes
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Burma to India
Japanese take India from UK_Pacific -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 destroyers, 2 fighters, 2 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 destroyer moved from 22 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to 23 Sea Zone
1 destroyer moved from 22 Sea Zone to 23 Sea Zone
5 fighters moved from 22 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 23 Sea Zone
3 fighters and 3 tactical_bombers moved from Shan State to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from French Indo China to 44 Sea Zone
1 bomber moved from Kwangtung to 44 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Celebes
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Burma to India
Japanese take India from UK_PacificCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 3 bombers, 1 carrier and 1 transport
ANZAC defend with 1 cruiser and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 battleship, 3 bombers, 1 carrier and 1 transport in 44 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 3 bombers, 1 carrier and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 2/6 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Americans defend with 1 carrier and 1 fighter
Japanese roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 4/9 hits
Americans roll dice for 1 carrier and 1 fighter in 23 Sea Zone, round 2 : 0/2 hits
1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 23 Sea Zone
Japanese win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Americans: 1 carrier and 1 fighter
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits
ANZAC roll dice for 1 marine in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 marine
Casualties for Japanese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 destroyer moved from 22 Sea Zone to 16 Sea Zone
2 fighters moved from 23 Sea Zone to 6 Sea Zone
4 fighters moved from 23 Sea Zone to 6 Sea Zone
2 carriers moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to Japan
1 battleship and 1 carrier moved from 22 Sea Zone to 6 Sea Zone
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 armour and 3 mech_infantrys moved from Burma to Yunnan
2 artilleries and 3 infantry moved from Shan State to Burma
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from Java to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
3 bombers moved from 44 Sea Zone to Philippines
2 tactical_bombers moved from Shan State to Kwangsi
1 tactical_bomber moved from Shan State to Philippines
1 infantry moved from Kwangtung to KiangsiPlace Units - Japanese
1 marine placed in Japan
2 artilleries and 1 infantry placed in Kwangtung
2 fighters placed in Japan
2 destroyers placed in 37 Sea Zone
2 destroyers placed in 6 Sea Zone
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
Japanese collect 58 PUs (6 lost to blockades); end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry and 2 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 marine and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 armour, 2 infantry and 4 mech_infantrys
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 3 fighters and 3 tactical_bombers
Burma : 1 flag, 1 aaGun, 4 artilleries and 3 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 3 bombers, 1 harbour and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Midway : 1 flag, 1 airfield and 2 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 1 infantry
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 submarine and 1 transport
44 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 2 destroyers
23 Sea Zone : 1 destroyer
20 Sea Zone : 2 transports
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 3 carriers, 2 destroyers and 6 fightersProduction/PUs Summary :
Germans : 49 / 63
Russians : 27 / 36
Japanese : 64 / 76
Americans : 53 / 78
Chinese : 8 / 8
British : 31 / 33
UK_Pacific : 2 / 0
Italians : 12 / 23
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I assumed a submerge for you in Celebes. Easy one to redo if you prefer.





