@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
17L 40.2 Omega1759(Allies26) v. Mallery29(Axis)
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It’s rare to see a French navy of this size on the map!
Believe me, it wasn’t intentional!
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It’s rare to see a French navy of this size on the map!
Believe me, it wasn’t intentional!
If the French fighter was alive, that would be a force to recon with!
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Hmmm, a German air strike, interesting! I guess I didn’t run the calculator.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
2 submarines moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Poland to Baltic States
1 fighter moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Baltic StatesCombat - Germans
Battle in 114 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 5 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 6 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 6 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 7 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 7 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 5 bombers, 2 fighters and 2 tactical_bombers
French defend with 1 cruiser and 1 destroyer; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans roll dice for 5 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/9 hits
Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 3/6 hits
1 tactical_bomber owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the French and 1 cruiser owned by the French lost in 91 Sea Zone
Germans roll dice for 5 bombers and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/6 hits
Americans roll dice for 1 fighter and 1 transport in 91 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the Germans, 1 transport owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
Germans win with 5 bombers remaining. Battle score for attacker is 31
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transportNon Combat Move - Germans
5 bombers moved from 91 Sea Zone to Southern France
1 fighter moved from Belarus to Western Ukraine
1 fighter moved from Baltic States to Western Ukraine
3 aaGuns, 8 armour, 4 artilleries, 19 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
8 infantry moved from Poland to Eastern Poland
9 mech_infantrys moved from Germany to Eastern Poland
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
1 destroyer placed in 112 Sea Zone
2 fighters placed in Western Germany
5 infantry placed in Western Germany
Germans undo move 3.
5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 39 PUs (3 lost to blockades); end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
Hmmm, a German air strike, interesting! I guess I didn’t run the calculator.
French Fleet solved! :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Sikang to Kweichow
Chinese take Kweichow from Japanese
3 armour and 3 mech_infantrys moved from Sikang to Hopei
2 infantry moved from Archangel to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Hopei
Russians attack with 3 armour and 3 mech_infantrys
Japanese defend with 2 artilleries and 1 mech_infantry
Russians roll dice for 3 armour and 3 mech_infantrys in Hopei, round 2 : 3/6 hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Hopei, round 2 : 1/3 hits
1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 2 artilleries and 1 mech_infantry
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 aaGun moved from Smolensk to Bryansk
2 artilleries and 20 infantry moved from Smolensk to Bryansk
8 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Sikang
1 aaGun and 1 artillery moved from Archangel to Smolensk
1 submarine moved from 125 Sea Zone to 123 Sea ZonePlace Units - Russians
5 armour, 1 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Russians :
Kweichow : 1 mech_infantry
Hopei : 3 armour and 2 mech_infantrys
Sikang : 1 mech_infantry
Amur : 2 aaGuns, 3 artilleries and 18 infantry
Belarus : 2 infantry
Bryansk : 3 aaGuns, 8 artilleries, 2 fighters, 45 infantry and 1 tactical_bomber
Russia : 1 airfield, 5 armour, 1 factory_major, 1 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 aaGun and 1 artillery
123 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 45
Russians : 32 / 37
Japanese : 51 / 59
Americans : 52 / 73
Chinese : 6 / 6
British : 30 / 35
UK_Pacific : 11 / 11
Italians : 21 / 22
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 4 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 44 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery and 2 infantry moved from Kansu to Tsinghai
1 submarine moved from 35 Sea Zone to 43 Sea Zone
2 bombers moved from Kwangsi to 43 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 2 bombers and 1 submarine
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers in 43 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 bombers in 43 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 cruiser in 43 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from UK_Pacific with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 22 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from 43 Sea Zone to Kiangsu
1 armour moved from Kwangtung to Kiangsu
2 battleships, 3 carriers, 2 cruisers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Korea to Japan
1 infantry moved from Kwangtung to Kwangsi
2 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 fighter moved from Korea to Japan
1 fighter moved from Korea to Japan
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
4 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Shantung: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 armour and 2 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Shantung: 1 fighter
EDIT: Adding units owned by Japanese to Kiangsu: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from French Indo China to Kwangsi
1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 55 Sea Zone
1 cruiser moved from 33 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 2 : 1/3 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 1/3 hits
Italians roll dice for 1 armour and 1 artillery in Morocco, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Americans roll dice for 1 artillery and 1 mech_infantry in Morocco, round 4 : 1/2 hits
Italians roll dice for 1 armour in Morocco, round 4 : 1/1 hits
1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in 55 Sea Zone
Americans attack with 1 battleship and 1 cruiser
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship and 1 cruiser in 55 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kwangsi
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Kwangsi, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
2 carriers moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 34 Sea Zone to Dutch New Guinea
2 fighters moved from 34 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
1 bomber moved from Kwangsi to French Indo ChinaPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 artillery and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 armour, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Midway : 1 airfield and 1 harbour
French Indo China : 1 bomber
Dutch New Guinea : 2 fighters
42 Sea Zone : 2 carriers and 2 fighters
44 Sea Zone : 1 submarine
43 Sea Zone : 2 submarines
45 Sea Zone : 1 cruiser and 1 destroyer
34 Sea Zone : 1 destroyer
26 Sea Zone : 1 carrier and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 submarines and 2 transports
54 Sea Zone : 1 carrier, 1 submarine and 2 transports
55 Sea Zone : 1 battleship and 1 cruiser
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 1 fighter
British Guiana : 2 infantry
Morocco : 1 flag, 1 artillery
101 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
Brazil : 1 flag
91 Sea Zone : 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 41 / 45
Russians : 32 / 37
Japanese : 55 / 60
Americans : 53 / 74
Chinese : 5 / 6
British : 30 / 35
UK_Pacific : 8 / 11
Italians : 20 / 22
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Yunnan to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Yunnan : 1 fighter
Kansu : 1 infantry
Hopei : 2 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 41 / 45
Russians : 32 / 37
Japanese : 53 / 60
Americans : 53 / 74
Chinese : 7 / 13
British : 30 / 35
UK_Pacific : 8 / 11
Italians : 20 / 22
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from French Indo China to Kwangsi
1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 55 Sea Zone
1 cruiser moved from 33 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 2 : 1/3 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 1/3 hits
Italians roll dice for 1 armour and 1 artillery in Morocco, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Americans roll dice for 1 artillery and 1 mech_infantry in Morocco, round 4 : 1/2 hits
Italians roll dice for 1 armour in Morocco, round 4 : 1/1 hits
1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in 55 Sea Zone
Americans attack with 1 battleship and 1 cruiser
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship and 1 cruiser in 55 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kwangsi
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Kwangsi, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
2 carriers moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 34 Sea Zone to Dutch New Guinea
2 fighters moved from 34 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
1 bomber moved from Kwangsi to French Indo ChinaPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Yunnan to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsPurchase Units - British
British buy 1 airfield, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 battleship moved from 39 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
2 infantry moved from Shan State to Malaya
1 armour moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 armour moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Yunnan to Malaya
1 armour and 1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from India to 37 Sea ZoneCombat - British
British creates battle in territory 106 Sea Zone
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
British attack with 1 battleship and 1 destroyer; Americans loiter and taunt
Japanese defend with 1 submarine
British roll dice for 1 battleship and 1 destroyer in 43 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
1 submarine owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Japanese with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iraq
British attack with 2 artilleries and 5 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 artilleries and 5 infantry in Iraq, round 2 : 1/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 2 artilleries and 3 infantry in Iraq, round 3 : 1/5 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 2 artilleries and 2 infantry in Iraq, round 4 : 1/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Malaya
British attack with 1 armour and 2 infantry
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 armour and 2 infantry in Malaya, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from 37 Sea Zone to French Indo China
1 infantry moved from Siam to French Indo China
1 aaGun, 1 artillery and 3 infantry moved from Yunnan to Kwangsi
1 aaGun and 7 infantry moved from Burma to Yunnan
2 armour and 3 mech_infantrys moved from India to Yunnan
2 tactical_bombers moved from Egypt to Gibraltar
1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Egypt to Alexandria
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 airfield placed in Gibraltar
3 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kwangsi : 1 aaGun, 1 artillery and 3 infantry
Kiangsi : 1 armour
Siam : 1 flag
Yunnan : 1 aaGun, 2 armour, 1 fighter, 7 infantry and 3 mech_infantrys
Kansu : 1 infantry
Hopei : 2 infantry
Szechwan : 2 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 armour, 1 harbour and 2 infantry
Kwangtung : 1 armour and 1 harbour
Queensland : 1 artillery and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 armour, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Midway : 1 airfield and 1 harbour
French Indo China : 1 aaGun, 1 bomber, 1 fighter and 5 infantry
Dutch New Guinea : 2 fighters
42 Sea Zone : 2 carriers and 2 fighters
41 Sea Zone : 1 flag
44 Sea Zone : 1 submarine
43 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 2 submarines
45 Sea Zone : 1 cruiser and 1 destroyer
34 Sea Zone : 1 destroyer
26 Sea Zone : 1 carrier and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 submarines and 2 transports
54 Sea Zone : 1 carrier, 1 submarine and 2 transports
55 Sea Zone : 1 battleship and 1 cruiser
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 airfield, 1 armour, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 fighters and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
British Guiana : 2 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 2 infantry and 1 mech_infantry
Morocco : 1 flag, 1 artillery
Ethiopia : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 2 artilleries and 2 infantry
Eastern Persia : 1 flag
101 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantry
91 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 41 / 45
Russians : 32 / 37
Japanese : 44 / 60
Americans : 53 / 74
Chinese : 10 / 13
British : 33 / 38
UK_Pacific : 14 / 20
Italians : 19 / 22
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hmmm, a German air strike, interesting! I guess I didn’t run the calculator.
French Fleet solved! :-D
Saw that, I’ll have to rebuild a new fleet now. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Western Germany to United Kingdom
2 infantry moved from Tobruk to LibyaCombat - Italians
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in United Kingdom causes 3 damage total.Non Combat Move - Italians
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bulgaria to Romania
1 cruiser, 3 destroyers and 1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
3 infantry and 1 mech_infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 22 Sea Zone
2 fighters moved from Caroline Islands to 22 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from India to Java
1 fighter moved from Shan State to JavaCombat - ANZAC
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Need Kamikaze order on Anzac destroyer. How many?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Caroline Islands to 22 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Shan State to Java
1 fighter moved from India to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery and 2 fighters in Java, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 22 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 22 Sea Zone to 26 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from South Australia to Northern Territory
2 fighters moved from Java to 42 Sea ZonePlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
South Australia : 2 aaGuns and 3 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
42 Sea Zone : 2 fighters and 1 transport
44 Sea Zone : 1 destroyer
26 Sea Zone : 2 fighters
54 Sea Zone : 1 destroyer and 1 submarine
Alexandria : 1 infantryProduction/PUs Summary :
Germans : 41 / 45
Russians : 32 / 37
Japanese : 40 / 60
Americans : 53 / 74
Chinese : 10 / 13
British : 33 / 38
UK_Pacific : 14 / 20
Italians : 19 / 20
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Caroline Islands to 22 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Shan State to Java
1 fighter moved from India to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery and 2 fighters in Java, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 22 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 22 Sea Zone to 26 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from South Australia to Northern Territory
2 fighters moved from Java to 42 Sea ZonePlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
South Australia : 2 aaGuns and 3 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
42 Sea Zone : 2 fighters and 1 transport
44 Sea Zone : 1 destroyer
26 Sea Zone : 2 fighters
54 Sea Zone : 1 destroyer and 1 submarine
Alexandria : 2 infantry
Egypt : 1 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Holland Belgium : 1 flag, 1 artillery and 1 infantry
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 38 / 45
Russians : 32 / 37
Japanese : 40 / 60
Americans : 53 / 74
Chinese : 10 / 13
British : 33 / 38
UK_Pacific : 14 / 20
Italians : 19 / 20
ANZAC : 14 / 24
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
In the interest of speeding up the game, I changed my combat move. I wasn’t huge on that attack anyways.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 artillery and 9 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 infantry moved from Baltic States to Belarus
2 fighters moved from Western Ukraine to Belarus
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Southern France to Holland BelgiumCombat - Germans
Battle in Belarus
Germans attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 fighters and 1 infantry in Belarus, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
French defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits
French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the French, 1 infantry owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Germans
2 fighters moved from Holland Belgium to Western Germany
5 infantry moved from Germany to Western Germany
1 bomber moved from Holland Belgium to Western Germany
7 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
2 fighters moved from Belarus to Western Ukraine
1 artillery and 1 infantry moved from Norway to Finland
1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 submarines moved from 114 Sea Zone to 113 Sea Zone
1 bomber moved from Southern France to Western Germany
3 bombers moved from Southern France to Western UkrainePlace Units - Germans
1 armour and 7 mech_infantrys placed in Germany
1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
3 armour and 2 mech_infantrys moved from Hopei to TsinghaiCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 3 armour and 2 mech_infantrys
Japanese defend with 1 artillery
Russians roll dice for 3 armour and 2 mech_infantrys in Tsinghai, round 2 : 0/5 hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits
Russians roll dice for 3 armour and 2 mech_infantrys in Tsinghai, round 3 : 1/5 hits
Japanese roll dice for 1 artillery in Tsinghai, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 1/5 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 mech_infantry moved from Sikang to Caucasus
2 aaGuns, 3 artilleries and 18 infantry moved from Amur to Buryatia
1 aaGun and 1 artillery moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
5 armour and 2 mech_infantrys moved from Russia to Bryansk
1 fighter moved from Belarus to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Bryansk
1 submarine moved from 123 Sea Zone to 108 Sea ZonePlace Units - Russians
3 artilleries and 7 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Russians :
Tsinghai : 3 armour and 1 mech_infantry
Anhwe : 1 mech_infantry
Buryatia : 2 aaGuns, 3 artilleries and 18 infantry
Belarus : 2 infantry
Bryansk : 4 aaGuns, 5 armour, 9 artilleries, 42 infantry, 2 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 3 artilleries, 1 factory_major, 2 fighters and 7 infantry
Ukraine : 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Caucasus : 1 mech_infantry
108 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 56
Russians : 30 / 35
Japanese : 38 / 60
Americans : 53 / 74
Chinese : 12 / 13
British : 33 / 38
UK_Pacific : 14 / 20
Italians : 19 / 20
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry, busy last two days….Japan turns also take time for me to think through…stby





