@nikola1975 Scramble to SZ114 and Normandy.
L17 BM3 G40 Amon-Sul (X) vs Aetv (L) - 3rd game
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
1 bomber, 1 fighter and 2 tactical_bombers moved from Southern Italy to 94 Sea Zone
1 bomber and 2 tactical_bombers moved from France to 94 Sea Zone
1 armour moved from Spain to Gibraltar
Germans take Gibraltar from British
5 armour and 1 artillery moved from Spain to PortugalPurchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 1 destroyer, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in 94 Sea Zone
Germans attack with 2 bombers, 1 fighter and 4 tactical_bombers
British defend with 1 carrier and 2 fighters
Germans roll dice for 2 bombers, 1 fighter and 4 tactical_bombers in 94 Sea Zone, round 2 : 4/7 hits
British roll dice for 1 carrier and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits
1 carrier owned by the British, 1 fighter owned by the Germans and 2 fighters owned by the British lost in 94 Sea Zone
Germans win with 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier and 2 fighters
Battle in Portugal
Germans attack with 5 armour and 1 artillery
Neutral_True defend with 2 infantry
Germans roll dice for 5 armour and 1 artillery in Portugal, round 2 : 2/6 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits
2 infantry owned by the Neutral_True and 1 artillery owned by the Germans lost in Portugal
Germans win, taking Portugal from Neutral_True with 5 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Neutral_True: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 94 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Greece: 1 fighter
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from Normandy Bordeaux to Spain
3 mech_infantrys moved from France to Spain
1 aaGun, 2 artilleries and 10 infantry moved from Sweden to Finland
3 transports moved from 113 Sea Zone to 114 Sea Zone
1 aaGun moved from Germany to 114 Sea Zone
1 artillery and 4 infantry moved from Poland to 114 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 115 Sea Zone to Finland
1 carrier and 1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 aaGun moved from Germany to Poland
1 artillery moved from Slovakia Hungary to Poland
2 tactical_bombers moved from 94 Sea Zone to Greece
1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 bomber moved from 94 Sea Zone to Greece
1 bomber moved from 94 Sea Zone to Southern ItalyPlace Units - Germans
1 factory_minor placed in Spain
1 airfield placed in Greece
Turning on Edit Mode
EDIT: Removing units owned by Germans from 114 Sea Zone: 1 carrier and 1 cruiser
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier and 1 cruiser
EDIT: Turning off Edit Mode
1 destroyer placed in 113 Sea Zone
2 artilleries and 5 infantry placed in RomaniaTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Russians
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat - Russians
Non Combat Move - Russians
1 aaGun, 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Ukraine to Eastern Poland
1 aaGun, 1 artillery and 10 infantry moved from Belarus to Eastern Poland
3 armour moved from Novgorod to Eastern Poland
11 infantry moved from Novgorod to Baltic States
1 aaGun moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Caucasus
1 fighter moved from Novgorod to Eastern Poland
1 aaGun moved from Bryansk to Ukraine
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
1 fighter and 2 infantry placed in Novgorod
1 armour placed in Volgograd
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs -
Friendly bump.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from Kwangsi to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 marine moved from Kwangsi to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
2 marines moved from Kwangsi to 36 Sea Zone
2 battleships and 2 marines moved from 36 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from Kwangsi to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
1 artillery moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesPurchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Borneo
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Japanese win, taking Borneo from UK_Pacific, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Battle in Malaya
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers in 42 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 2 infantry and 2 marines
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Philippines, round 2 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits
Americans roll dice for 1 fighter in Guam, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits
Americans roll dice for 1 fighter in Guam, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 2/8 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kwangsi to 21 Sea Zone
3 carriers moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 bombers moved from 42 Sea Zone to Kwangsi
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Chahar to Hunan
1 infantry moved from Manchuria to Korea
1 aaGun, 1 artillery and 1 infantry moved from Manchuria to Jehol
1 armour and 3 infantry moved from Jehol to Anhwe
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Anhwe to Kweichow
3 artilleries and 5 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
2 fighters moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Kwangtung to Kwangsi
3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 aaGun moved from Kwangsi to Yunnan
1 aaGun moved from Kwangsi to YunnanPlace Units - Japanese
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Hawaiian Islands to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea ZonePurchase Units - Americans
Americans buy 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in Gibraltar
Americans attack with 2 infantry
Germans defend with 1 armour and 1 harbour
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Germans roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
2 marines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 54 Sea Zone to Queensland
1 bomber moved from 46 Sea Zone to Queensland
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 mech_infantry moved from 65 Sea Zone to Chile
Americans take Chile from Neutral_True
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Central United States to Southeast Mexico
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Rio de Oro
1 fighter moved from Western United States to Midway
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsCombat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to ShensiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Kansu
12 infantry moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUsCombat Move - British
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 artillery moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 marine moved from Kenya to 72 Sea Zone
1 battleship and 1 marine moved from 72 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to IraqPurchase Units - British
British buy 1 airfield, 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
British creates battle in territory 106 Sea Zone
Battle in Iraq
British attack with 1 artillery, 3 infantry and 1 marine
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits
British roll dice for 1 artillery, 3 infantry and 1 marine in Iraq, round 2 : 1/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 1 infantry and 1 marine in Iraq, round 3 : 2/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking 106 Sea Zone from Germans, taking Iraq from Neutral_Axis with 1 artillery and 1 marine remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Alexandria
British attack with 1 artillery and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 tactical_bomber in Alexandria, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 aaGun and 3 infantry moved from Burma to India
1 infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from India to West India
1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Turkey
British take Turkey from Neutral_True
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 cruisers moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to Rio de Oro
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Rio de Oro
1 armour moved from 91 Sea Zone to Rio de Oro
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_AlliesPlace Units - British
1 airfield placed in Egypt
1 armour, 1 fighter and 1 infantry placed in Egypt
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 bomber moved from Southern Italy to 99 Sea Zone
1 artillery and 2 infantry moved from Spain to Gibraltar
1 infantry moved from Spain to GibraltarPurchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Gibraltar
Italians attack with 1 artillery and 3 infantry
British defend with 1 harbour; Americans defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 0/4 hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 3 : 3/4 hits
British roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern Italy to Spain
1 bomber moved from 99 Sea Zone to Greece
2 aaGuns moved from Albania to Greece
1 armour moved from Yugoslavia to Greece
2 transports moved from 97 Sea Zone to 95 Sea Zone
1 aaGun and 3 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
1 aaGun and 3 infantry moved from 93 Sea Zone to Spain
1 aaGun moved from Northern Italy to Southern France
2 marines moved from Yugoslavia to AlbaniaPlace Units - Italians
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 86 Sea Zone to 91 Sea ZonePlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Greece to 91 Sea Zone
1 bomber and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
3 submarines moved from 112 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
3 transports moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
EDIT: 1 fighter and 2 tactical_bombers moved from Greece to 91 Sea ZonePurchase Units - Germans
Germans buy 2 carriers and 9 infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Russians defend with 1 cruiser
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 114 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 114 Sea Zone, round 3 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 fighter, 3 submarines and 3 tactical_bombers
British defend with 1 destroyer and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports; ANZAC defend with 1 destroyer
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 91 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports in 91 Sea Zone, round 2 : 3/7 hits
3 submarines owned by the Germans, 1 destroyer owned by the Americans and 1 destroyer owned by the British lost in 91 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 91 Sea Zone, round 3 : 3/6 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports in 91 Sea Zone, round 3 : 4/5 hits
3 tactical_bombers owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Germans, 1 cruiser owned by the Americans and 1 destroyer owned by the ANZAC lost in 91 Sea Zone
Germans roll dice for 2 bombers in 91 Sea Zone, round 4 : 2/2 hits
Americans roll dice for 2 fighters and 4 transports in 91 Sea Zone, round 4 : 1/2 hits
1 bomber owned by the Germans and 2 fighters owned by the Americans lost in 91 Sea Zone
1 transport owned by the British and 3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 27
Casualties for Germans: 1 bomber, 1 fighter, 3 submarines and 3 tactical_bombers
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Casualties for ANZAC: 1 destroyerNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to Spain
5 armour moved from Portugal to Southern France
3 mech_infantrys moved from Spain to Northern Italy
3 armour moved from Greece to Yugoslavia
1 aaGun, 1 artillery and 10 infantry moved from Slovakia Hungary to Germany
2 aaGuns, 1 artillery and 1 infantry moved from Poland to Germany
1 infantry moved from Romania to Slovakia Hungary
1 aaGun, 2 artilleries and 4 infantry moved from Romania to Yugoslavia
2 aaGuns, 3 artilleries and 12 infantry moved from Finland to VyborgPlace Units - Germans
1 carrier placed in 114 Sea Zone
1 carrier placed in 93 Sea Zone
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Trigger Russians Friendly Mongolians2: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_NeutralCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
2 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Slovakia Hungary
5 armour, 3 artilleries, 15 infantry and 4 mech_infantrys moved from Eastern Poland to Romania
1 fighter moved from Novgorod to Romania
2 infantry moved from Amur to KoreaPurchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Romania
Russians attack with 5 armour, 3 artilleries, 1 fighter, 15 infantry and 4 mech_infantrys
Germans defend with 1 factory_major and 1 infantry
Russians roll dice for 5 armour, 3 artilleries, 1 fighter, 15 infantry and 4 mech_infantrys in Romania, round 2 : 6/28 hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians converts factory_major into different units
Russians win, taking Romania from Germans with 5 armour, 3 artilleries, 1 fighter, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Korea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Korea
1 infantry owned by the Russians retreated to Amur
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns and 16 infantry moved from Buryatia to Amur
1 aaGun, 1 artillery and 3 infantry moved from Ukraine to Bessarabia
2 aaGuns moved from Eastern Poland to Romania
1 fighter moved from Slovakia Hungary to Bessarabia
1 fighter moved from Romania to Bessarabia
1 aaGun and 10 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 armour moved from Volgograd to Bryansk
1 infantry moved from Bryansk to Belarus
4 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Turkey
2 infantry moved from Volgograd to KazakhstanPlace Units - Russians
3 infantry placed in Ukraine
1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
2 battleships and 2 marines moved from 35 Sea Zone to 42 Sea Zone
2 marines moved from 42 Sea Zone to Java
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 infantry moved from Szechwan to Sikang
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hopei
2 bombers moved from Kwangsi to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Siam to Shan State
1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to Shan StatePurchase Units - Japanese
Japanese buy 1 bomber, 3 factory_minors and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 2 artilleries, 3 infantry and 4 marines
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 1/3 hits
Japanese roll dice for 2 artilleries, 3 infantry and 4 marines in Java, round 2 : 1/9 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 3 infantry and 4 marines remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in New Guinea
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking New Guinea from ANZAC, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Jehol
1 aaGun and 1 artillery moved from Jehol to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Szechwan
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 cruiser moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 carrier, 2 fighters and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Philippines
2 bombers moved from Suiyuyan to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 bomber and 1 tactical_bomber placed in Japan
1 factory_minor placed in Kwangtung
1 factory_minor placed in French Indo China
1 factory_minor placed in MalayaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Americans
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 46 Sea ZonePurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 harbour and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 bomber and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 55 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 55 Sea Zone to 63 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
1 tactical_bomber moved from 46 Sea Zone to 63 Sea Zone
2 marines moved from Queensland to 54 Sea Zone
1 battleship, 2 cruisers and 2 marines moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 transport moved from 54 Sea Zone to 51 Sea Zone
1 carrier and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
2 fighters moved from Hawaiian Islands to 63 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to Chile
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 65 Sea Zone
1 mech_infantry moved from Venezuela to Argentina
Americans take Argentina from Neutral_True
1 transport moved from 86 Sea Zone to 66 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to Argentina
1 infantry moved from Venezuela to Colombia
Americans take Colombia from Neutral_True
1 aaGun, 1 armour, 1 infantry and 1 marine moved from Rio de Oro to MoroccoPlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
1 factory_minor and 1 harbour placed in ChileTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsCombat Move - Chinese
2 infantry moved from Kansu to Shensi
3 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to SuiyuyanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsCombat Move - British
1 bomber moved from United Kingdom to 93 Sea Zone
1 artillery moved from Alexandria to Tobruk
British take Tobruk from Italians
1 fighter and 1 tactical_bomber moved from Egypt to Greece
9 infantry moved from Turkey to Greece
1 cruiser moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaPurchase Units - British
British buy 1 armour, 1 destroyer, 2 factory_minors and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat - British
Battle in 93 Sea Zone
British attack with 1 bomber and 1 cruiser
Germans defend with 1 carrier; Italians defend with 2 transports
British roll dice for 1 bomber and 1 cruiser in 93 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Germans
Italians roll dice for 1 carrier and 2 transports in 93 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber and 1 cruiser in 93 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 carrier and 2 transports in 93 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Germans lost in 93 Sea Zone
2 transports owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 bomber and 1 cruiser remaining. Battle score for attacker is 30
Casualties for Germans: 1 carrier
Casualties for Italians: 2 transports
Battle in Greece
British attack with 1 fighter, 9 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 3 infantry; Italians defend with 2 aaGuns, 2 armour, 1 bomber and 2 infantry
AA fire in Greece : 0/2 hits
British roll dice for 1 fighter, 9 infantry and 1 tactical_bomber in Greece, round 2 : 1/11 hits
Germans roll dice for 2 aaGuns, 2 armour, 1 bomber and 5 infantry in Greece, round 2 : 3/8 hits
1 aaGun owned by the Italians and 3 infantry owned by the British lost in Greece
British roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Greece, round 3 : 2/8 hits
Germans roll dice for 1 aaGun, 2 armour, 1 bomber and 5 infantry in Greece, round 3 : 2/8 hits
1 aaGun owned by the Italians, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Greece
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Greece, round 4 : 2/6 hits
Germans roll dice for 2 armour, 1 bomber and 4 infantry in Greece, round 4 : 5/7 hits
1 tactical_bomber owned by the British, 1 infantry owned by the Germans, 4 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
retreated to Greece
Germans win with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is -19
Casualties for Germans: 2 infantry
Casualties for British: 9 infantry and 1 tactical_bomber
Casualties for Italians: 2 aaGuns and 1 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from Greece to Turkey
1 infantry moved from Northwest Persia to Turkey
1 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from Rio de Oro to Morocco
1 fighter moved from Rio de Oro to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
2 infantry moved from Mozambique to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 infantry moved from Mozambique to Tanganyika Territory
1 marine moved from Iraq to Persia
1 artillery moved from Iraq to Persia
1 bomber moved from 93 Sea Zone to MoroccoPlace Units - British
1 factory_minor placed in Turkey
1 factory_minor placed in Iraq
1 armour placed in Egypt
1 destroyer placed in 98 Sea Zone
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 fighter -
Battle in Greece:
I spared your Bmbr for two rounds. I think it was in your interest.
Also i took out 1x Ger, 1xIta Inf out. Feel free to swap the casualty according to the Nation you prefer.
Example -> you would have taken out two Ger Inf instedad of 1x Ger and 1x Ita.
Hope that makes sense.The Pacific is looking good for you now. :-)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 artillery moved from Tunisia to Algeria
Italians take Algeria from FrenchPurchase Units - Italians
Italians buy 3 submarines; Remaining resources: 0 PUs;Combat - Italians
Non Combat Move - Italians
2 fighters moved from Spain to Greece
2 marines moved from Albania to Greece
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern France to Spain
1 artillery and 2 infantry moved from Gibraltar to SpainPlace Units - Italians
3 submarines placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
Italians collect 14 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 42 Sea Zone
4 fighters moved from Queensland to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes -
First round:
1x Sub hit > BB tipped
3x Ftr hits > ?Ool please.
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3 ac take one hit
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 42 Sea Zone
4 fighters moved from Queensland to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesPurchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Celebes
Battle in 42 Sea Zone
ANZAC attack with 4 fighters and 3 submarines
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 3 transports
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 3/4 hits
Units damaged: 3 carriers owned by the Japanese
Japanese roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 3 transports in 42 Sea Zone, round 2 : 3/7 hits
3 submarines owned by the ANZAC and 3 fighters owned by the ANZAC lost in 42 Sea Zone
retreated to 42 Sea Zone
Japanese win, taking Celebes from Japanese with 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is -48
Casualties for ANZAC: 3 fighters and 3 submarines
3 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese forced to land in JavaNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 aaGun moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
2 infantry moved from Morocco to AlgeriaCombat - French
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 artillery
French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits
French roll dice for 2 infantry in Algeria, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits
1 infantry owned by the French lost in Algeria
French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits
Italians roll dice for 1 artillery in Algeria, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Algeria
French win, taking Algeria from Italians with 1 infantry remaining. Battle score for attacker is 1
Casualties for French: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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Bump
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from Germany to Poland
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Vyborg to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Baltic States
1 carrier and 1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Karelia to Novgorod
3 artilleries and 12 infantry moved from Vyborg to Novgorod
3 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 artillery and 19 infantry moved from Germany to Slovakia Hungary
3 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia HungaryPurchase Units - Germans
Germans buy 9 armour; Remaining resources: 1 PUs;Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 2/2 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 3 artilleries and 13 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 artilleries and 13 infantry in Novgorod, round 2 : 4/16 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 3 armour, 3 artilleries, 23 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 3 artilleries, 23 infantry and 3 mech_infantrys in Slovakia Hungary, round 2 : 9/32 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 3 armour, 3 artilleries, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Battle in Poland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Baltic States from Russians, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Germany to Slovakia Hungary
1 aaGun moved from Yugoslavia to Bulgaria
5 armour moved from Southern France to Greater Southern Germany
2 aaGuns moved from Vyborg to Novgorod
1 carrier and 2 transports moved from 114 Sea Zone to 115 Sea ZonePlace Units - Germans
9 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
Germans collect 50 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Russians
4 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Turkey to Greece
1 fighter moved from Russia to Greece
1 fighter moved from Bessarabia to Greece
3 infantry moved from Romania to Yugoslavia
1 artillery moved from Romania to Yugoslavia
1 fighter moved from Bessarabia to Yugoslavia
1 infantry moved from Romania to Bulgaria
2 infantry moved from Belarus to Baltic States
3 infantry moved from Amur to Korea
14 infantry moved from Amur to ManchuriaPurchase Units - Russians
Russians buy 1 armour, 1 bomber, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Bulgaria
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Bulgaria
Russians win, taking Bulgaria from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Greece
Russians attack with 4 armour, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield and 1 infantry; Italians defend with 2 armour, 1 bomber, 2 fighters, 1 infantry and 2 marines
Russians roll dice for 4 armour, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 5/12 hits
Germans roll dice for 2 armour, 1 bomber, 2 fighters, 2 infantry and 2 marines in Greece, round 2 : 4/9 hits
2 mech_infantrys owned by the Russians, 1 bomber owned by the Italians, 1 infantry owned by the Germans, 2 marines owned by the Italians, 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Greece
Russians roll dice for 4 armour, 3 fighters and 1 tactical_bomber in Greece, round 3 : 6/8 hits
Germans roll dice for 2 armour and 2 fighters in Greece, round 3 : 1/4 hits
2 fighters owned by the Italians, 1 armour owned by the Russians and 2 armour owned by the Italians lost in Greece
Russians win, taking Greece from Germans with 3 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 2 infantry and 2 mech_infantrys
Casualties for Italians: 2 armour, 1 bomber, 2 fighters, 1 infantry and 2 marines
Battle in Yugoslavia
Russians attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 artillery and 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Yugoslavia, round 2 : 0/5 hits
Germans roll dice for 1 artillery and 3 infantry in Yugoslavia, round 2 : 1/4 hits
1 infantry owned by the Russians lost in Yugoslavia
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Yugoslavia, round 3 : 1/4 hits
Germans roll dice for 1 artillery and 3 infantry in Yugoslavia, round 3 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Yugoslavia, round 4 : 1/3 hits
Germans roll dice for 1 artillery and 2 infantry in Yugoslavia, round 4 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Russians roll dice for 1 artillery and 1 fighter in Yugoslavia, round 5 : 2/2 hits
Germans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 5 : 1/2 hits
1 artillery owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Yugoslavia
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Manchuria
Russians attack with 14 infantry
Japanese defend with 1 infantry
Russians roll dice for 14 infantry in Manchuria, round 2 : 2/14 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 13 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Russians win, taking Baltic States from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Korea, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 2 infantry in Korea, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits
Russians roll dice for 2 infantry in Korea, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Korea, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Korea
1 infantry owned by the Russians retreated to Amur
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun moved from Amur to Manchuria
6 infantry moved from Russia to Smolensk
1 infantry moved from Bessarabia to Eastern Poland
1 aaGun and 9 infantry moved from Belarus to Smolensk
3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Yugoslavia to Bessarabia
1 armour and 1 mech_infantry moved from Romania to Greece
2 aaGuns, 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Romania to Bessarabia
1 fighter moved from Greece to Bessarabia
1 fighter moved from Greece to Bessarabia
1 tactical_bomber moved from Greece to Bessarabia
1 fighter moved from Greece to Turkey
4 armour and 3 mech_infantrys moved from Bessarabia to Western Ukraine
1 aaGun moved from Bessarabia to Western UkrainePlace Units - Russians
1 bomber and 7 infantry placed in Russia
3 infantry placed in Ukraine
1 armour, 1 fighter and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,2,4,2
Russians collect 38 PUs (2 lost to blockades); end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs





