Scramble option for the Italian fighter
17L G40 BM3 wheatbeer (Axis) vs Gargantua (Allies)
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Even though I’ve been lucky, I’m still lagging on TUV/income vs Allies compared to most of my other games.
Hopefully, some of this will sink into my brain and I’ll improve at playing Allies :lol:
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Very well deserved on Gargantua’s part … sorry I didn’t think to recommend it for your Play of the Week myself!
Also nice bonus reel for the ending :-)The moves in the early game were the essence of good Allied synergy … India sent air to defend Egypt, ANZAC sent air to defend India/China, Americans sent air to defend NSW.
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Looked like a Excellent plan to take over ANZAC too
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What I like is the safety “corridors” once you have those bombers on the board. The flight corridor from San Fran to Sydney, and Sydney back to Calcutta/San Fran give alot of security to American fleets, and cause alot of issues for Japan.
Any attack for example on the hawaii navy, which could have easily been crushed, would now result in an equally devestating counter crush on the japanese fleet launching the attack.
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Good video!
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Thanks Omega; if any of you come across any unusual good moves please pass them on and I might make a video out of it.
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Thanks Omega; if any of you come across any unusual good moves please pass them on and I might make a video out of it.
Check out ME1945. There is his legendary attack against Gamerman01 a few years ago (2014?).
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from India to Szechwan
1 bomber moved from Queensland to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 32 Sea Zone
3 bombers moved from Queensland to Burma
2 bombers moved from Queensland to Shan State
2 fighters moved from 26 Sea Zone to 32 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 7 : 1/1 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Szechwan, round 3 : 1/1 hits
Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Szechwan
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Burma
Americans attack with 3 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 3 bombers in Burma, round 2 : 3/3 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
Americans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Shan State, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 32 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 32 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from Szechwan to India
3 bombers moved from Burma to India
2 bombers moved from Shan State to India
1 bomber moved from 44 Sea Zone to Northern Territory
2 fighters moved from 32 Sea Zone to 26 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Queensland to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Algeria to Tunisia
1 carrier and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 infantry and 1 marine moved from Queensland to Northern TerritoryPlace Units - Americans
1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 10 Sea Zone
2 fighters, 1 infantry and 1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to AnhweCombat - Chinese
Chinese creates battle in territory Szechwan
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Szechwan from Japanese, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Shensi
1 infantry placed in Kweichow
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from India to Szechwan
1 bomber moved from Queensland to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 32 Sea Zone
3 bombers moved from Queensland to Burma
2 bombers moved from Queensland to Shan State
2 fighters moved from 26 Sea Zone to 32 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 7 : 1/1 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Szechwan, round 3 : 1/1 hits
Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Szechwan
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Burma
Americans attack with 3 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 3 bombers in Burma, round 2 : 3/3 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
Americans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Shan State, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 32 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 32 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from Szechwan to India
3 bombers moved from Burma to India
2 bombers moved from Shan State to India
1 bomber moved from 44 Sea Zone to Northern Territory
2 fighters moved from 32 Sea Zone to 26 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Queensland to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Algeria to Tunisia
1 carrier and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 infantry and 1 marine moved from Queensland to Northern TerritoryPlace Units - Americans
1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 10 Sea Zone
2 fighters, 1 infantry and 1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to AnhweCombat - Chinese
Chinese creates battle in territory Szechwan
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Szechwan from Japanese, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Shensi
1 infantry placed in Kweichow
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUsPurchase Units - British
British buy 1 bomber, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 armour moved from India to Shan State
UK_Pacific take Burma from Japanese
UK_Pacific take Shan State from JapaneseCombat - British
Battle in 94 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 submarine
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 0/5 hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 3 : 2/5 hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Italians lost in 94 Sea Zone
British win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Trans-Jordan to India
1 bomber moved from Trans-Jordan to Gibraltar
1 infantry moved from India to Burma
1 artillery moved from 26 Sea Zone to Hawaiian IslandsPlace Units - British
1 destroyer placed in 106 Sea Zone
1 submarine placed in 98 Sea Zone
1 bomber and 1 fighter placed in United Kingdom
2 mech_infantrys placed in PersiaTurn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
Been a great game Wheat! Looking forward to seeing how this one comes home :)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Bryansk
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUsProduction/PUs Summary :
Germans : 50 / 65
Russians : 30 / 38
Japanese : 52 / 65
Americans : 54 / 79
Chinese : 11 / 11
British : 34 / 40
UK_Pacific : 7 / 7
Italians : 11 / 11
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Been a great game Wheat! Looking forward to seeing how this one comes home :)
Likewise :-)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
2 aaGuns, 2 artilleries and 1 infantry moved from Queensland to Northern Territory
1 mech_infantry moved from Western Australia to Northern TerritoryPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
2 aaGuns, 2 artilleries and 1 infantry moved from Queensland to Northern Territory
1 mech_infantry moved from Western Australia to Northern TerritoryPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser and 2 destroyers moved from 110 Sea Zone to 114 Sea Zone
1 bomber moved from Belarus to 114 Sea Zone
5 infantry moved from Karelia to Novgorod
1 armour moved from Baltic States to Novgorod
1 artillery moved from Belarus to Novgorod
2 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
1 bomber moved from Belarus to Archangel
1 tactical_bomber moved from Eastern Poland to Novgorod
1 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 submarine moved from 97 Sea Zone to 94 Sea Zone
3 fighters and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
2 fighters moved from 97 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from RussiansCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 cruiser and 2 destroyers
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 bomber, 1 cruiser and 2 destroyers in 114 Sea Zone, round 2 : 3/4 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in 94 Sea Zone
Germans attack with 5 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 5 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 5/6 hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 94 Sea Zone
Germans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Novgorod
Germans attack with 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Germans roll dice for 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/8 hits
Russians roll dice for 3 mech_infantrys in Novgorod, round 2 : 0/3 hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/8 hits
Russians roll dice for 2 mech_infantrys in Novgorod, round 3 : 0/2 hits
2 mech_infantrys owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 3 mech_infantrys
Battle in Ukraine
Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
2 aaGuns, 8 armour, 14 artilleries, 22 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Baltic States to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 2 artilleries and 4 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from 94 Sea Zone to Normandy Bordeaux
4 fighters and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
2 fighters moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from Romania to Western Ukraine
1 aaGun moved from Belarus to Archangel
1 bomber moved from Archangel to Bryansk
1 transport moved from 110 Sea Zone to 114 Sea Zone
1 bomber moved from 114 Sea Zone to Eastern PolandPlace Units - Germans
1 submarine placed in 97 Sea Zone
2 mech_infantrys placed in Yugoslavia
3 infantry placed in Normandy Bordeaux
2 infantry and 8 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 58 / 68
Russians : 22 / 38
Japanese : 52 / 65
Americans : 54 / 79
Chinese : 11 / 11
British : 34 / 40
UK_Pacific : 7 / 7
Italians : 11 / 11
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Russia to Smolensk
1 artillery moved from Volgograd to Rostov
1 artillery moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Vologda to Tambov
1 armour moved from Volgograd to Rostov
1 armour and 2 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 armour and 1 artillery
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 artillery in Rostov, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Archangel
Russians attack with 1 armour and 3 infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 1 armour and 3 infantry in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 aaGun and 2 infantry in Archangel, round 2 : 0/2 hits
1 aaGun owned by the Germans lost in Archangel
Russians roll dice for 1 armour and 3 infantry in Archangel, round 3 : 0/4 hits
Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 armour and 3 infantry in Archangel, round 4 : 1/4 hits
Germans roll dice for 2 infantry in Archangel, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour and 2 infantry in Archangel, round 5 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns and 11 infantry moved from Novosibirsk to Samara
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 aaGun, 7 armour, 2 infantry and 4 mech_infantrys moved from Vologda to RussiaPlace Units - Russians
1 infantry placed in Volgograd
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
Thread Maintenance.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 7 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Manchuria to Jehol
2 infantry moved from Kiangsi to Anhwe
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
1 submarine moved from 6 Sea Zone to 32 Sea Zone
2 bombers moved from Marianas to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
4 fighters moved from 6 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
3 carriers moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Shan State
2 fighters moved from Malaya to Shan StateCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 tactical_bombers in 42 Sea Zone, round 2 : 5/8 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 32 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 32 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 4 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters and 2 infantry in Jehol, round 2 : 0/6 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
Japanese roll dice for 4 fighters and 2 infantry in Jehol, round 3 : 3/6 hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 armour
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 5/8 hits
UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits
1 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from Burma to Malaya
4 fighters moved from Jehol to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
2 bombers moved from 32 Sea Zone to Iwo Jima
2 fighters moved from Shan State to Malaya
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
1 mech_infantry moved from Malaya to Siam
1 mech_infantry moved from Malaya to French Indo China
1 artillery moved from Yunnan to Kwangsi
1 fighter moved from Anhwe to Manchuria
1 tactical_bomber moved from Anhwe to Manchuria
2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Jehol
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Burma to MalayaPlace Units - Japanese
1 carrier and 4 submarines placed in 6 Sea Zone
3 infantry placed in Malaya
1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUsProduction/PUs Summary :
Germans : 54 / 68
Russians : 27 / 34
Japanese : 56 / 64
Americans : 54 / 79
Chinese : 9 / 11
British : 34 / 40
UK_Pacific : 5 / 7
Italians : 10 / 11
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





