That’s what I thought. Thanks for clarifying!
"Aivanle" (Axis) v, "Caesar's Gaul" (Allies) - No bid
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 battleship and 1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour and 3 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
3 infantry placed in Central United States
1 tactical_bomber placed in Western United States
1 carrier placed in 10 Sea Zone
1 destroyer and 4 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
11 infantry moved from Sikang to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsPurchase Units - British
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
3 infantry moved from Persia to Iraq
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to IraqCombat - British
Battle in Iraq
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Gibraltar
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 2 : 1/5 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
1 armour and 1 artillery moved from Italian Somaliland to 76 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 76 Sea Zone to 98 Sea Zone
1 armour and 1 artillery moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber and 1 fighter moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from United Kingdom to MoroccoPlace Units - British
1 carrier, 1 destroyer and 1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 104 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by British from United Kingdom: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 cruisers moved from 97 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 2 cruisers in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 2 : 3/3 hits
1 bomber owned by the Italians, 1 armour owned by the Italians, 1 armour owned by the British, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
British win with no units remaining. Battle score for attacker is -8
Casualties for Italians: 1 armour, 1 bomber and 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Algeria to Tunisia
1 artillery and 3 infantry moved from Tobruk to LibyaPlace Units - Italians
3 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
4 bombers moved from Western Germany to 91 Sea Zone
1 armour moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Baltic States to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 91 Sea Zone
Germans attack with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 2 transports; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Germans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/9 hits
Units damaged: 1 battleship owned by the British, 1 carrier owned by the Americans and 1 battleship owned by the Americans
British roll dice for 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 4/10 hits
Units damaged: 1 battleship owned by the Germans
1 tactical_bomber owned by the Germans, 1 destroyer owned by the Americans, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 4 bombers, 1 carrier and 1 fighter in 91 Sea Zone, round 3 : 5/6 hits
British roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 3 : 4/9 hits
1 carrier owned by the Germans, 1 bomber owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Germans, 1 cruiser owned by the Americans, 1 cruiser owned by the British and 2 destroyers owned by the British lost in 91 Sea Zone
Germans roll dice for 1 battleship and 3 bombers in 91 Sea Zone, round 4 : 3/4 hits
British roll dice for 2 battleships, 2 fighters and 3 transports in 91 Sea Zone, round 4 : 0/4 hits
1 battleship owned by the Americans, 1 fighter owned by the British and 1 fighter owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 battleship and 3 bombers in 91 Sea Zone, round 5 : 2/4 hits
British roll dice for 1 battleship and 3 transports in 91 Sea Zone, round 5 : 0/1 hits
1 battleship owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
2 transports owned by the British lost in 91 Sea Zone
Germans win with 1 battleship and 3 bombers remaining. Battle score for attacker is 76
Casualties for Germans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transportNon Combat Move - Germans
1 transport moved from 112 Sea Zone to 91 Sea Zone
3 bombers moved from 91 Sea Zone to Normandy Bordeaux
2 aaGuns, 2 artilleries and 1 infantry moved from France to Northern ItalyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 9 infantry
EDIT: Adding units owned by Germans to Poland: 9 infantry
EDIT: Adding units owned by Germans to Bessarabia: 2 aaGuns, 4 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 2 aaGuns, 4 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Novgorod: 1 aaGun, 3 artilleries and 21 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 aaGun, 11 armour, 2 infantry and 5 mech_infantrys
EDIT: Removing units owned by Germans from Baltic States: 2 aaGuns, 11 armour, 3 artilleries, 15 infantry and 5 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 8 infantry
EDIT: Turning off Edit Mode
4 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
2 fighters and 2 tactical_bombers moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 4/5 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Belarus to Russia
8 artilleries and 2 infantry moved from Russia to Bryansk
1 submarine moved from 119 Sea Zone to 125 Sea ZonePlace Units - Russians
1 artillery, 1 infantry and 8 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Non Combat Move - Japanese
3 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Shan State
2 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Philippines
3 fighters moved from Caroline Islands to Philippines
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery and 1 infantry moved from Kweichow to YunnanPlace Units - Japanese
3 artilleries placed in French Indo China
1 factory_minor placed in Malaya
3 infantry placed in Kiangsu
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 3 infantry moved from Queensland to 54 Sea Zone
1 armour, 2 battleships, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from ItaliansCombat - Americans
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 armour and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 2/4 hits
Americans roll dice for 1 armour and 3 infantry in Caroline Islands, round 2 : 0/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 armour and 2 infantry in Caroline Islands, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
2 carriers and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
9 infantry moved from Shensi to HopeiPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUsPurchase Units - British
British buy 1 destroyer, 1 factory_minor and 3 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 bomber moved from Egypt to 91 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Italians defend with 2 cruisers, 1 destroyer, 1 submarine and 1 transport
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/6 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the British
1 submarine owned by the Italians, 1 cruiser owned by the Italians and 1 destroyer owned by the Italians lost in 92 Sea Zone
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 4/6 hits
Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Italians: 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Casualties for British: 1 destroyer
Battle in 91 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Germans, 1 fighter owned by the British and 1 transport owned by the Germans lost in 91 Sea Zone
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 battleship and 1 transport
Casualties for British: 1 fighterNon Combat Move - British
1 tactical_bomber moved from 91 Sea Zone to Algeria
1 bomber moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Egypt to Algeria
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Iraq to Persia
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour and 5 mech_infantrys moved from India to Eastern Persia
1 aaGun and 2 infantry moved from India to West India
1 fighter moved from India to Persia
2 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - British
3 submarines placed in 98 Sea Zone
1 destroyer placed in 106 Sea Zone
1 factory_minor placed in PersiaTurn Complete - British
British collect 33 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tunisia: 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Removing units owned by Italians from Libya: 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to Tunisia: 1 artillery and 3 infantry
EDIT: Removing units owned by British from Algeria: 1 infantry
EDIT: Turning off Edit Mode
1 armour moved from Greece to RomaniaPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 16 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 cruiser and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to AlgeriaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Eastern Poland to Belarus
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Battle in Belarus
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 2 infantry in Belarus, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun, 1 armour, 3 artilleries and 20 infantry moved from Novgorod to Archangel
11 armour and 5 mech_infantrys moved from Eastern Poland to Novgorod
4 armour and 6 mech_infantrys moved from Germany to Poland
4 armour, 9 infantry and 6 mech_infantrys moved from Poland to Eastern Poland
3 bombers moved from Normandy Bordeaux to France
1 aaGun moved from Northern Italy to France
1 aaGun moved from Northern Italy to Western Germany
2 artilleries and 1 infantry moved from Northern Italy to FrancePlace Units - Germans
3 armour placed in Novgorod
1 bomber, 4 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 2.
1 bomber placed in Western Germany
4 infantry and 1 mech_infantry placed in Germany
Germans undo move 3.
1 artillery and 2 infantry placed in France
1 mech_infantry placed in Western Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
20 artilleries and 24 infantry moved from Bryansk to Russia
3 aaGuns moved from Bryansk to Russia
5 armour and 4 mech_infantrys moved from Bryansk to Russia
6 mech_infantrys moved from Russia to SamaraPlace Units - Russians
7 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,3,1,1,1
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 fighters, 7 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
1 cruiser and 1 submarine moved from 37 Sea Zone to 79 Sea Zone
3 artilleries and 3 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Philippines to 46 Sea Zone
1 bomber moved from Philippines to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 26 Sea ZoneCombat - Japanese
Battle in Sumatra
Battle in West India
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 2 infantry
Japanese roll dice for 1 cruiser in West India, round 2 : 1/1 hits
Japanese roll dice for 2 artilleries and 2 infantry in West India, round 2 : 4/4 hits
UK_Pacific roll dice for 1 aaGun and 2 infantry in West India, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in West India
Japanese win, taking Sumatra from Dutch, taking West India from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 2 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits
UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/3 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery and 1 tactical_bomber in Java, round 3 : 1/2 hits
ANZAC roll dice for 2 infantry in Java, round 3 : 1/2 hits
1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is -8
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in 46 Sea Zone
Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 1 destroyer and 3 submarines
Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 3/4 hits
3 submarines owned by the Japanese lost in 26 Sea Zone
1 destroyer owned by the Japanese retreated to 25 Sea Zone
Americans win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -18
Casualties for Japanese: 3 submarines
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans forced to land in Hawaiian IslandsNon Combat Move - Japanese
1 artillery, 1 infantry and 1 mech_infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 armour and 2 mech_infantrys moved from Kwangsi to Kiangsu
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 bomber moved from 22 Sea Zone to Philippines
1 bomber moved from 46 Sea Zone to Philippines
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 artillery moved from French Indo China to Siam
1 artillery moved from French Indo China to KwangsiPlace Units - Japanese
2 fighters, 4 infantry and 1 tactical_bomber placed in Japan
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 59 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 bomber moved from Queensland to 41 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win, taking Celebes from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 41 Sea Zone to Dutch New Guinea
1 artillery, 4 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 3 mech_infantrys, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Morocco to Algeria
1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to MoroccoPlace Units - Americans
3 destroyers and 2 submarines placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
11 infantry moved from Hopei to AnhwePlace Units - Chinese
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUsPurchase Units - British
British buy 1 bomber, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 unit repaired.
1 armour and 5 mech_infantrys moved from Eastern Persia to West India
1 fighter moved from Persia to 39 Sea ZoneCombat - British
Battle in 39 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in West India
British attack with 1 armour and 5 mech_infantrys
Japanese defend with 2 artilleries and 1 infantry
British roll dice for 1 armour and 5 mech_infantrys in West India, round 2 : 2/6 hits
Japanese roll dice for 2 artilleries and 1 infantry in West India, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in West India
British roll dice for 1 armour and 4 mech_infantrys in West India, round 3 : 1/5 hits
Japanese roll dice for 1 artillery in West India, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - British
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Morocco to Egypt
1 fighter and 1 tactical_bomber moved from Algeria to Egypt
1 fighter moved from 39 Sea Zone to CeylonPlace Units - British
2 transports placed in 81 Sea Zone
1 bomber placed in Egypt
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 33 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Tunisia to Algeria
1 armour moved from Romania to Bessarabia
1 infantry moved from Greece to BulgariaCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery and 3 infantry
French defend with 1 fighter and 1 infantry; British defend with 1 aaGun; Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Algeria, round 2 : 2/5 hits
Americans roll dice for 1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry in Algeria, round 2 : 3/4 hits
1 aaGun owned by the British, 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 armour and 1 artillery in Algeria, round 3 : 0/2 hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Algeria, round 3 : 2/3 hits
1 armour owned by the Italians and 1 artillery owned by the Italians lost in Algeria
Americans win with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for Italians: 1 armour, 1 artillery and 3 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 aaGuns, 2 artilleries and 8 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,1,4,6
Italians collect 5 PUs (11 lost to blockades); end with 5 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
2 destroyers and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser and 1 submarine moved from 33 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 2 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 3 : 2/3 hits -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
2 destroyers and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser and 1 submarine moved from 33 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 2 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 3 : 0/3 hits
1 destroyer owned by the Japanese and 1 carrier owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 4 : 1/3 hits
Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 destroyer and 2 submarines
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 transportNon Combat Move - ANZAC
3 fighters moved from Caroline Islands to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery and 2 infantry moved from Queensland to New South Wales
1 fighter moved from Algeria to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 armour, 9 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
4 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to BelarusCombat - Germans
Battle in Ukraine
Germans attack with 4 armour, 1 artillery, 9 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 4 armour, 1 artillery, 9 infantry and 3 mech_infantrys in Ukraine, round 2 : 5/17 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour, 1 artillery, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 4 armour, 1 artillery, 9 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 artillery, 9 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 4/16 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 armour, 1 artillery, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Bessarabia to Western Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Eastern Poland to Belarus
1 aaGun, 3 artilleries and 21 infantry moved from Archangel to Belarus
14 armour and 5 mech_infantrys moved from Novgorod to BelarusPlace Units - Germans
3 infantry placed in France
2 bombers, 1 infantry and 3 mech_infantrys placed in Western Germany
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,3,3,5
Germans collect 47 PUs (5 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
17 infantry moved from Amur to Manchuria
1 infantry moved from Korea to Manchuria
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to RussiaCombat - Russians
Battle in Manchuria
Russians attack with 18 infantry
Japanese defend with 1 aaGun, 2 fighters and 8 infantry
Russians roll dice for 18 infantry in Manchuria, round 2 : 4/18 hits
Japanese roll dice for 1 aaGun, 2 fighters and 8 infantry in Manchuria, round 2 : 4/10 hits
3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
Russians roll dice for 14 infantry in Manchuria, round 3 : 1/14 hits
Japanese roll dice for 2 fighters and 5 infantry in Manchuria, round 3 : 3/7 hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
Russians roll dice for 11 infantry in Manchuria, round 4 : 1/11 hits
Japanese roll dice for 2 fighters and 4 infantry in Manchuria, round 4 : 1/6 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 10 infantry in Manchuria, round 5 : 3/10 hits
Japanese roll dice for 2 fighters and 3 infantry in Manchuria, round 5 : 2/5 hits
3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 8 infantry in Manchuria, round 6 : 4/8 hits
Japanese roll dice for 2 fighters in Manchuria, round 6 : 2/2 hits
2 fighters owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 12 infantry
Casualties for Japanese: 1 aaGun, 2 fighters and 8 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 armour moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 armour moved from Russia to SamaraPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 69 PUs;
Japanese buy 1 carrier, 3 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 fighter and 2 tactical_bombers moved from French Indo China to Anhwe
2 fighters and 1 tactical_bomber moved from Japan to Anhwe
1 armour and 6 infantry moved from Kiangsu to Anhwe
1 cruiser, 1 submarine and 2 transports moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 fighter moved from Philippines to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 22 Sea Zone to 34 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 bombers moved from Philippines to AnhweCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ceylon
Japanese attack with 1 artillery and 1 infantry
British defend with 1 fighter
Japanese roll dice for 1 cruiser in Ceylon, round 2 : 1/1 hits
UK_Pacific roll dice for 1 fighter in Ceylon, round 2 : 0/1 hits
1 fighter owned by the British lost in Ceylon
Japanese win, taking Ceylon from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in Yunnan
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers
Chinese defend with 14 infantry
Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers in Anhwe, round 2 : 7/15 hits
Chinese roll dice for 14 infantry in Anhwe, round 2 : 5/14 hits
5 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Anhwe, round 3 : 4/10 hits
Chinese roll dice for 7 infantry in Anhwe, round 3 : 2/7 hits
1 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Anhwe
Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers in Anhwe, round 4 : 4/8 hits
Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits
3 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 14 infantry
Casualties for Japanese: 6 infantry and 1 tactical_bomberNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Burma to India
1 artillery moved from Siam to Shan State
2 mech_infantrys moved from Kiangsu to Anhwe
2 bombers, 3 fighters and 2 tactical_bombers moved from Anhwe to KiangsuPlace Units - Japanese
1 carrier, 3 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
3 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 bomber moved from Dutch New Guinea to 39 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 43 Sea Zone to BorneoCombat - Americans
Battle in Borneo
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits
1 infantry owned by the Americans lost in Sumatra
Americans roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits
Americans roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits
Americans roll dice for 1 artillery in Sumatra, round 7 : 1/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 7 : 1/1 hits
1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Sumatra
Japanese win, taking Borneo from Japanese with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in 39 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 2 transports in 39 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese and 1 bomber owned by the Americans lost in 39 Sea Zone
Japanese win with 2 transports remaining. Battle score for attacker is 0
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 infantry moved from Kansu to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUsPurchase Units - British
British buy 1 harbour, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 80 Sea Zone
4 mech_infantrys moved from Persia to West India
1 armour and 2 infantry moved from Eastern Persia to West India
3 artilleries and 4 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
2 bombers moved from Egypt to Eastern Persia
2 bombers moved from Eastern Persia to West IndiaPlace Units - British
1 harbour and 3 mech_infantrys placed in Persia
2 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific