Farmboy (Axis) vs Gargantua (Allies) BM

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Vologda
                1 infantry moved from Bryansk to Smolensk
                3 armour and 3 mech_infantrys moved from Russia to Ukraine
                1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 3 armour and 3 mech_infantrys
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 3 armour and 3 mech_infantrys in Ukraine, round 2 :  1/6 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                2 aaGuns moved from Bryansk to Ukraine
                6 infantry moved from Timguska to Novosibirsk
                1 aaGun and 6 infantry moved from Yenisey to Timguska
                1 aaGun and 5 infantry moved from Yakut S.S.R. to Yenisey
                1 armour, 1 infantry and 1 mech_infantry moved from Bryansk to Ukraine
                1 armour, 2 infantry and 1 mech_infantry moved from Bryansk to Russia

    Place Units - Russians
                2 armour, 3 artilleries, 1 fighter and 4 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    triplea_41042_Rus4.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 1 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
                1 destroyer moved from 34 Sea Zone to 46 Sea Zone
                1 submarine moved from 34 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters and 1 tactical_bomber moved from 34 Sea Zone to Java
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 34 Sea Zone to Java
                1 tactical_bomber moved from Anhwe to Shensi
                1 fighter and 2 tactical_bombers moved from French Indo China to Burma
                1 tactical_bomber moved from Kwangtung to Burma
                1 infantry moved from Shan State to Burma
                1 infantry moved from Yunnan to Burma
                1 bomber moved from Anhwe to Burma
                1 artillery moved from Yunnan to Burma

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 :  1/6 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Shensi, round 2 :  2/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  0/2 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 :  2/8 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Kwangtung to Anhwe
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Kwangsi to Yunnan
                1 aaGun moved from Hunan to Yunnan
                1 destroyer moved from 20 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
                3 carriers moved from 34 Sea Zone to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 bomber moved from Burma to French Indo China
                1 fighter and 2 tactical_bombers moved from Burma to French Indo China
                1 tactical_bomber moved from Burma to Yunnan
                1 fighter moved from French Indo China to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 battleship moved from 34 Sea Zone to 21 Sea Zone
                1 marine moved from Guam to 21 Sea Zone
                1 battleship and 1 marine moved from 21 Sea Zone to 35 Sea Zone
                1 marine moved from 35 Sea Zone to Philippines
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from Shensi to Yunnan
                1 fighter moved from Japan to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from Kwangtung to Philippines
                1 tactical_bomber moved from Kwangtung to French Indo China

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China
                1 artillery and 1 infantry placed in Kwangtung
                1 transport placed in 20 Sea Zone
                2 destroyers and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 infantry
        Shensi : 1 flag, 2 infantry
        Yunnan : 1 flag, 1 aaGun, 4 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 mech_infantry
        Shan State : 1 flag
        Burma : 1 flag, 1 artillery and 2 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 3 fighters, 1 harbour and 1 marine
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 2 mech_infantrys and 3 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 battleship, 3 carriers, 4 fighters, 2 tactical_bombers and 1 transport
        46 Sea Zone : 1 destroyer and 1 submarine
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship and 2 destroyers
        20 Sea Zone : 1 transport
        6 Sea Zone : 2 destroyers and 2 transports
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 67
        Russians : 30 / 37
        Japanese : 63 / 71
        Americans : 49 / 69
        Chinese : 2 / 4
        British : 30 / 33
        UK_Pacific : 5 / 9
        Italians : 15 / 28
        ANZAC : 10 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41042_Jap4.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Eastern United States to 89 Sea Zone
                1 armour, 1 bomber and 1 infantry moved from 89 Sea Zone to West Indies
                1 destroyer moved from 89 Sea Zone to 90 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 marine moved from Eastern United States to 101 Sea Zone
                1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 89 Sea Zone to 91 Sea Zone
                1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Morocco to 90 Sea Zone
                1 fighter moved from 91 Sea Zone to 90 Sea Zone
                2 fighters moved from Morocco to Gibraltar
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in Marshall Islands
                Battle in Holland Belgium
                Battle in 92 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking Marshall Islands from Japanese, taking Holland Belgium from Germans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in West Indies
                    Americans attack with 1 armour, 1 bomber and 1 infantry
                    Germans defend with 1 marine
                        Americans roll dice for 1 armour, 1 bomber and 1 infantry in West Indies, round 2 :  2/3 hits
                        Germans roll dice for 1 marine in West Indies, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 marine owned by the Germans lost in West Indies
                    Americans win, taking West Indies from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 marine
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
                        Americans roll dice for 2 cruisers in Gibraltar, round 2 :  0/2 hits
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 2 :  2/4 hits
                        Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the Americans, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in 55 Sea Zone
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 90 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 90 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 submarine in 90 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 90 Sea Zone, round 3 :  2/3 hits
                        Germans roll dice for 1 submarine in 90 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Germans lost in 90 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 marine moved from 91 Sea Zone to Morocco
                1 destroyer moved from 102 Sea Zone to 91 Sea Zone
                1 fighter moved from 90 Sea Zone to 110 Sea Zone
                1 bomber moved from 90 Sea Zone to United Kingdom
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Caroline Islands
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
                1 bomber moved from West Indies to Western United States
                1 battleship, 1 carrier and 2 cruisers moved from 54 Sea Zone to 32 Sea Zone
                1 transport moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_41042_Ame4.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Sikang to Szechwan
                1 fighter and 3 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    triplea_41042_Chi4.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Eastern United States to 89 Sea Zone
                1 armour, 1 bomber and 1 infantry moved from 89 Sea Zone to West Indies
                1 destroyer moved from 89 Sea Zone to 90 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 marine moved from Eastern United States to 101 Sea Zone
                1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 89 Sea Zone to 91 Sea Zone
                1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Morocco to 90 Sea Zone
                1 fighter moved from 91 Sea Zone to 90 Sea Zone
                2 fighters moved from Morocco to Gibraltar
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in Marshall Islands
                Battle in Holland Belgium
                Battle in 92 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking Marshall Islands from Japanese, taking Holland Belgium from Germans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in West Indies
                    Americans attack with 1 armour, 1 bomber and 1 infantry
                    Germans defend with 1 marine
                        Americans roll dice for 1 armour, 1 bomber and 1 infantry in West Indies, round 2 :  2/3 hits
                        Germans roll dice for 1 marine in West Indies, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 marine owned by the Germans lost in West Indies
                    Americans win, taking West Indies from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 marine
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
                        Americans roll dice for 2 cruisers in Gibraltar, round 2 :  0/2 hits
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 2 :  2/4 hits
                        Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the Americans, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in 55 Sea Zone
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 90 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 90 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 submarine in 90 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 90 Sea Zone, round 3 :  2/3 hits
                        Germans roll dice for 1 submarine in 90 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Germans lost in 90 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 marine moved from 91 Sea Zone to Morocco
                1 destroyer moved from 102 Sea Zone to 91 Sea Zone
                1 fighter moved from 90 Sea Zone to 110 Sea Zone
                1 bomber moved from 90 Sea Zone to United Kingdom
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Caroline Islands
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
                1 bomber moved from West Indies to Western United States
                1 battleship, 1 carrier and 2 cruisers moved from 54 Sea Zone to 32 Sea Zone
                1 transport moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Sikang to Szechwan
                1 fighter and 3 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Iraq to Syria
                      British take Syria from Italians
                1 artillery moved from Iraq to 80 Sea Zone
                1 artillery and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to Kenya
                1 mech_infantry moved from Ethiopia to Kenya
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                2 fighters and 1 tactical_bomber moved from India to Burma
                3 infantry moved from India to Burma

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery and 3 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 :  1/3 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Alexandria
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 mech_infantry in Alexandria, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                        British roll dice for 1 armour and 1 artillery in Alexandria, round 3 :  1/2 hits
                        Italians roll dice for 1 artillery in Alexandria, round 3 :  1/1 hits
                        1 artillery owned by the British and 1 artillery owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery and 1 mech_infantry
                Battle in Burma
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 :  2/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Burma
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 4 :  1/4 hits
                        Japanese roll dice for 1 artillery in Burma, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in Burma
                    British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 2 infantry and 1 tactical_bomber
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Kenya
                    British attack with 1 artillery and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Kenya
                        British roll dice for 1 artillery in Kenya, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 4 :  0/1 hits
                        British roll dice for 1 artillery in Kenya, round 5 :  0/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 5 :  0/1 hits
                        British roll dice for 1 artillery in Kenya, round 6 :  0/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 6 :  1/1 hits
                        1 artillery owned by the British lost in Kenya
                    Italians win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for British: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                1 aaGun moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Morocco to Gibraltar
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from 110 Sea Zone to Gibraltar
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                2 fighters moved from Burma to India
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 fighters placed in United Kingdom
                1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    triplea_41042_UK_4.tsvg

  • Liaison TripleA 11 10

    Man - that was my turn for the Allies, especially England to finally get ahead and make some $. Do some damage to the axis who keep waltzing over my units.

    Instead UKwent wall to wall with the Italians, hit for hit.  Punishment lol; and got nuked in Burma despite have same amount of ground units, with loads of air support.

    Losing a tac in Burma, and losing Kenya stings me deep! :P

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Crete to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern France to 98 Sea Zone
                1 fighter moved from Greece to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Kenya to Ethiopia
                      Italians take Ethiopia from British

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 2 transports
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber, 2 fighters and 2 transports in 98 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win with 1 bomber, 2 fighters and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Egypt

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Greece
                1 fighter moved from 98 Sea Zone to Greece
                1 fighter moved from 98 Sea Zone to Southern Italy
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                1 armour moved from Bessarabia to Eastern Poland

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Greece: 1 fighter
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
        Kenya : 1 flag
        Southern France : 2 aaGuns
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Ethiopia : 1 infantry
        Eastern Poland : 1 armour, 1 artillery and 2 infantry
        Bessarabia : 1 flag
        95 Sea Zone : 1 destroyer
        94 Sea Zone : 1 destroyer
        Crete : 1 flag
        Greece : 1 bomber
        97 Sea Zone : 1 fighter
        Yugoslavia : 1 flag
        98 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 46 / 67
        Russians : 30 / 37
        Japanese : 60 / 71
        Americans : 55 / 85
        Chinese : 4 / 5
        British : 30 / 37
        UK_Pacific : 6 / 9
        Italians : 15 / 25
        ANZAC : 10 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41042_Ita4.tsvg

  • 25 23 22 21 20 19 18 17

    Yeah, my luck in the last couple of rounds has really shifted the feel of the game. Note that I made an edit in the last turn. I changed my mind on an Italian fighter NCM.

    @Gargantua:

    Man - that was my turn for the Allies, especially England to finally get ahead and make some $. Do some damage to the axis who keep waltzing over my units.

    Instead UKwent wall to wall with the Italians, hit for hit.  Punishment lol; and got nuked in Burma despite have same amount of ground units, with loads of air support.

    Losing a tac in Burma, and losing Kenya stings me deep! :P

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Queensland to Caroline Islands
                1 marine moved from Queensland to 54 Sea Zone

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
                1 marine moved from 32 Sea Zone to Marshall Islands
                2 aaGuns, 1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_41042_ANZ4.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Queensland to Caroline Islands
                1 marine moved from Queensland to 54 Sea Zone

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
                1 marine moved from 32 Sea Zone to Marshall Islands
                2 aaGuns, 1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                2 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_41042_Fre4.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Southern France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 infantry moved from Western Germany to Holland Belgium
                1 armour and 1 mech_infantry moved from Archangel to Vologda
                1 armour and 1 mech_infantry moved from Archangel to Smolensk
                1 artillery moved from Belarus to Bryansk
                1 mech_infantry moved from Archangel to Bryansk
                2 artilleries and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 bomber moved from Germany to Western Ukraine
                1 fighter moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Southern France to Holland Belgium
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Nenetsia to Archangel
                1 mech_infantry moved from Germany to Holland Belgium

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 artilleries, 1 bomber and 2 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 artilleries, 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 2 artilleries, 1 bomber and 2 mech_infantrys in Western Ukraine, round 3 :  1/5 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery in Bryansk, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 4 :  1/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 artillery and 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Western Ukraine to Germany
                1 carrier and 1 fighter moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Greece to Egypt
                1 fighter moved from Greece to 98 Sea Zone
                1 fighter moved from Southern France to Southern Italy
                1 armour moved from Germany to Eastern Poland
                1 infantry moved from Germany to Poland
                1 aaGun moved from Western Germany to Northern Italy
                2 artilleries moved from Southern France to France
                1 armour moved from Western Germany to Northern Italy
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                2 armour moved from Archangel to Karelia
                1 armour moved from Eastern Poland to Archangel
                1 aaGun moved from Eastern Poland to Bessarabia

    Place Units - Germans
                1 destroyer placed in 93 Sea Zone
                3 infantry placed in Novgorod
                3 infantry placed in Western Germany
                2 armour and 2 mech_infantrys placed in Germany
                1 fighter and 1 tactical_bomber placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 infantry
                EDIT: Adding units owned by Germans to Belarus: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                Germans collect 54 PUs (1 lost to blockades); end with 54 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Germans :

    Egypt : 1 armour, 1 fighter and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
        Poland : 1 infantry
        Germany : 2 armour, 1 bomber, 1 factory_major and 2 mech_infantrys
        Holland Belgium : 1 mech_infantry
        Northern Italy : 1 aaGun and 1 armour
        Southern Italy : 1 fighter
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 2 armour
        Baltic States : 1 flag, 1 artillery
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 3 armour and 3 mech_infantrys
        Eastern Poland : 1 flag, 2 aaGuns and 4 armour
        Bessarabia : 1 aaGun
        Western Ukraine : 1 flag, 2 artilleries and 2 mech_infantrys
        Vologda : 1 flag, 1 armour
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Smolensk : 1 flag, 1 armour and 1 mech_infantry
        93 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield and 2 infantry
        98 Sea Zone : 1 carrier, 1 fighter and 1 transport
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 26 / 37
        Japanese : 57 / 71
        Americans : 52 / 85
        Chinese : 4 / 5
        British : 31 / 37
        UK_Pacific : 6 / 9
        Italians : 13 / 25
        ANZAC : 13 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41042_Ger5.tsvg

  • 25 23 22 21 20 19 18 17

    I’m pretty sure that AA block the blitz. If I’m wrong, I’d switch the AA with a tank in Bessarabia.

    Also, made an edit for an NCM on the placement phase. Forgot to move a inf down.

  • 25 23 22 21 20 19 18 17

    Apologies, going to repost shortly with an NCM edit.

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Southern France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 infantry moved from Western Germany to Holland Belgium
                1 armour and 1 mech_infantry moved from Archangel to Vologda
                1 armour and 1 mech_infantry moved from Archangel to Smolensk
                1 artillery moved from Belarus to Bryansk
                1 mech_infantry moved from Archangel to Bryansk
                2 artilleries and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 bomber moved from Germany to Western Ukraine
                1 fighter moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Southern France to Holland Belgium
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Nenetsia to Archangel
                1 mech_infantry moved from Germany to Holland Belgium

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 artilleries, 1 bomber and 2 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 artilleries, 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 2 artilleries, 1 bomber and 2 mech_infantrys in Western Ukraine, round 3 :  1/5 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery in Bryansk, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 4 :  1/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 artillery and 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Western Ukraine to Germany
                1 carrier and 1 fighter moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Greece to Egypt
                1 fighter moved from Greece to 98 Sea Zone
                1 fighter moved from Southern France to Southern Italy
                1 armour moved from Germany to Eastern Poland
                1 infantry moved from Germany to Poland
                1 aaGun moved from Western Germany to Northern Italy
                2 artilleries moved from Southern France to France
                1 armour moved from Western Germany to Northern Italy
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                2 armour moved from Archangel to Karelia
                1 armour moved from Eastern Poland to Archangel
                1 aaGun moved from Eastern Poland to Bessarabia

    Place Units - Germans
                1 destroyer placed in 93 Sea Zone
                3 infantry placed in Novgorod
                3 infantry placed in Western Germany
                2 armour and 2 mech_infantrys placed in Germany
                1 fighter and 1 tactical_bomber placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 infantry
                EDIT: Adding units owned by Germans to Belarus: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                Germans collect 54 PUs (1 lost to blockades); end with 54 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Baltic States: 1 artillery
                EDIT: Adding units owned by Germans to Eastern Poland: 1 artillery
                EDIT: Removing units owned by Germans from Archangel: 3 armour and 3 mech_infantrys
                EDIT: Adding units owned by Germans to Eastern Poland: 3 armour and 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Egypt : 1 armour, 1 fighter and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
        Poland : 1 infantry
        Germany : 2 armour, 1 bomber, 1 factory_major and 2 mech_infantrys
        Holland Belgium : 1 mech_infantry
        Northern Italy : 1 aaGun and 1 armour
        Southern Italy : 1 fighter
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 2 armour
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 2 aaGuns, 7 armour, 1 artillery and 3 mech_infantrys
        Bessarabia : 1 aaGun
        Western Ukraine : 1 flag, 2 artilleries and 2 mech_infantrys
        Vologda : 1 flag, 1 armour
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Smolensk : 1 flag, 1 armour and 1 mech_infantry
        93 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield and 2 infantry
        98 Sea Zone : 1 carrier, 1 fighter and 1 transport
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 26 / 37
        Japanese : 57 / 71
        Americans : 52 / 85
        Chinese : 4 / 5
        British : 31 / 37
        UK_Pacific : 6 / 9
        Italians : 13 / 25
        ANZAC : 13 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41042_Ger5.tsvg

  • 25 23 22 21 20 19 18 17

    Sorry about that. I forgot a move and realized I should make another.

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                6 infantry moved from Timguska to Kansu
                6 infantry moved from Novosibirsk to Vologda
                2 artilleries moved from Russia to Vologda
                2 artilleries moved from Russia to Smolensk
                6 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Belarus
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 infantry moved from Ukraine to Bessarabia
                2 armour and 2 mech_infantrys moved from Ukraine to Western Ukraine
                1 armour moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Vologda
                    Russians attack with 2 artilleries and 6 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 2 artilleries and 6 infantry in Vologda, round 2 :  1/8 hits
                        Germans roll dice for 1 armour in Vologda, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Smolensk
                    Russians attack with 2 artilleries and 6 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 2 artilleries and 6 infantry in Smolensk, round 2 :  3/8 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 6 infantry in Kansu, round 2 :  0/6 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Russians roll dice for 6 infantry in Kansu, round 3 :  3/6 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 3 armour and 2 mech_infantrys
                    Germans defend with 2 artilleries and 2 mech_infantrys
                        Russians roll dice for 3 armour and 2 mech_infantrys in Western Ukraine, round 2 :  2/5 hits
                        Germans roll dice for 2 artilleries and 2 mech_infantrys in Western Ukraine, round 2 :  1/4 hits
                        2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Russians lost in Western Ukraine
                    1 mech_infantry owned by the Russians and 3 armour owned by the Russians retreated to Ukraine
                    Germans win with 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                2 armour moved from Russia to Ukraine
                1 fighter moved from Belarus to Ukraine
                1 aaGun moved from Timguska to Kansu
                1 aaGun and 5 infantry moved from Yenisey to Timguska

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour, 1 artillery, 1 fighter and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
                Russians collect 30 PUs (2 lost to blockades); end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    triplea_41042_Rus5.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 3 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Yunnan to Burma
                1 fighter moved from Yunnan to India
                1 tactical_bomber moved from Yunnan to India
                1 bomber moved from French Indo China to India
                1 marine moved from Philippines to 35 Sea Zone
                1 battleship and 1 marine moved from 35 Sea Zone to 6 Sea Zone
                1 marine moved from 6 Sea Zone to Korea
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 mech_infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                2 tactical_bombers moved from French Indo China to Burma
                1 tactical_bomber moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 tactical_bomber moved from Yunnan to India

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 4 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in India rolls: 3,4 and causes: 6 damage to unit: airfield
                    Bombing raid in India causes 13 damage total.  Damaged units is as follows: factory_major = 7, airfield = 6
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 :  1/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 :  3/5 hits
                        Chinese roll dice for 1 artillery in Szechwan, round 3 :  1/1 hits
                        1 artillery owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 :  5/6 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Burma, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                    Japanese attack with 1 infantry, 1 marine and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 battleship in Korea, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from 44 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                2 carriers moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to Philippines
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 fighter moved from India to Shan State
                1 bomber moved from India to French Indo China
                2 tactical_bombers moved from India to Shan State
                2 tactical_bombers moved from Burma to French Indo China
                1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter moved from French Indo China to 6 Sea Zone
                3 fighters moved from Philippines to Japan
                1 submarine moved from 46 Sea Zone to 62 Sea Zone
                1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Szechwan to 37 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 destroyer and 1 submarine placed in 37 Sea Zone
                1 infantry placed in Malaya
                3 mech_infantrys placed in French Indo China
                1 artillery and 2 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 marine and 1 mech_infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 aaGun and 2 artilleries
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 mech_infantry
        Shan State : 1 flag, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
        Burma : 1 flag, 1 artillery
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Guam : 1 flag, 1 airfield
        Amur : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 bomber, 1 factory_minor, 3 mech_infantrys and 2 tactical_bombers
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        35 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
        20 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 71
        Russians : 28 / 37
        Japanese : 62 / 70
        Americans : 52 / 85
        Chinese : 4 / 5
        British : 31 / 37
        UK_Pacific : 5 / 9
        Italians : 13 / 25
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41042_Jap5.tsvg

  • 25 23 22 21 20 19 18 17

    I assumed no intercept in India. Odds slightly favoured me and I thought it was an easy one to redo if you preferred.

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 marine moved from Morocco to 91 Sea Zone
                1 cruiser and 1 marine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 marine moved from 93 Sea Zone to Southern France
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from 91 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 carrier and 1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 bomber moved from Western United States to 16 Sea Zone

    Combat - Americans
                Battle in Paulau Island
                Battle in Marianas
                Battle in Normandy Bordeaux
                    Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 93 Sea Zone
                    British loiter and taunt; Americans attack with 1 carrier, 2 cruisers and 1 destroyer
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 carrier, 2 cruisers and 1 destroyer in 93 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Neutral with 1 carrier, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Southern France
                    Americans attack with 1 marine
                    Germans defend with 1 factory_minor and 1 harbour; Italians defend with 2 aaGuns
                        2 aaGuns owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Germans with 1 marine remaining. Battle score for attacker is 10
                    Casualties for Italians: 2 aaGuns
                Battle in 94 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 94 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 fighters in 94 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 94 Sea Zone
                        Americans roll dice for 2 fighters in 94 Sea Zone, round 4 :  2/2 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 fighter and 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 94 Sea Zone to 93 Sea Zone
                1 fighter moved from Normandy Bordeaux to 93 Sea Zone
                1 destroyer moved from 90 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Normandy Bordeaux to Gibraltar
                1 armour moved from West Indies to 89 Sea Zone
                1 armour and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Brazil to Suriname
                1 infantry moved from Brazil to French Guiana
                1 bomber moved from 16 Sea Zone to Midway
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 23 Sea Zone
                1 cruiser moved from 32 Sea Zone to 22 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 32 Sea Zone to 33 Sea Zone
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Central United States to Western United States
                1 aaGun moved from Central United States to Western United States

    Place Units - Americans
                1 bomber placed in Eastern United States
                1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_41042_Ame5.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Tsinghai to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Kansu
                1 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    triplea_41042_Chi5.tsvg

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