Thanks, DM. That’s what I’ve been trying to say. None of the KJF moves in Round 1 lock the Allies into KJF. However, all the proposed responses to KJF by Japan does hurt them if KJF is called off, and, I don’t think they are terribly good moves even if KJF is on.
3 Rounds to get the BB and CV from SZ 30 to SZ 60 where they’ll be useful against America. That’s 3 rounds of 40 IPC in fleet or 120 IPC, potentially.
And about those numbers, how many times have you gone into battle with overwhelming force only to get your butt handed to you by amazing defense in the first round of battle? Problem when looking into a vacuum is that there’s still a 1 in 6 chance that every time you attack a defending transport with a plane you will lose your plane.
SZ 30 could look REALLY bad for Japan after round 1. There’s a lot of strong defensive pieces and some fodder for England. There’s no fodder for Japan (BB doesn’t really count as fodder, it’s more of a sponge) and a lot of pieces, IMHO, Japan really needs!
And if building an IC for Japan in India convinces Japan to throw their air force and navy away, either through destruction or by placing it out of strategic locations, then it’s well worth it.
And if Japan plays conservatively trying to buy Germany time, the way I would recommend it go, then it may pay off for you in the long run. After all, why hit SZ 30 now??? Why not hit Pearl light, consolidate, take out China, set up a major counter strike on Manchuria (or better take Buryatia, since you have the firepower right now) and get an IC up in Kwangtung where it’s pretty safe for at least a couple rounds. Your conservative play may convince the Allies to go with the more traditional KGF.
And if the Allies do go KJF after that conservative play. You can always use your consolidated fleet to sink the British at a time more convenient to you, reducing your costs to only a submarine or two, instead of 4 fighters with the potential of a carrier and a battleship on top of it.
Sure, I’ve played 2 honest games with Switch, and he’s won both. Neither were KJF. There is a 3rd battle that he wanted called off after the disastrous results of Russia 1’s attacks, I agreed. He likes to count that as a win, I don’t. If I had asked to have it called off, it might have been a different story.
And Switch is pretty good at defending Germany against the Allies. Another reason I’d lean towards hitting him with KJF. He plays a little loose with his assets in my opinion. He’s thrown the entire luftwaffe away trying to kill my infantry in Libya before. So for him to throw away his Zeros to sink a couple transports in SZ 30 is no surprise to me. Would I recommend the average player who likes to have an air force do it? No. I, honestly, am not comfortable with less then 10 fighters on the board, 12 is better. (4 US, 4 UK, 4 USSR for example, not necessarily 10 for America, 10 for England, etc…) I also don’t like to needlessly endanger my capitols. They’re bloody expensive! Especially for the axis, but also for the allies.
The Carrier in SZ 52 is an expected loss. So having it or not never really comes into play. However, the potential to sink 2 or 3 of Japan’s 4 warships in round 1 is an unexpected boon and should be taken up, even if you don’t plan to kill japan first! Those warships can be quite annoying when you want to liberate Africa! And if Japan does face a KJF, they’ll have to rebuild them anyway.