17L 40.2 Omega1759(Allies26) v. Mallery29(Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 bomber moved from Northern Italy to 99 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 1 infantry moved from Ethiopia to Kenya

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 tactical_bomber
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 :  0/2 hits
                        British roll dice for 1 tactical_bomber in Malta, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 1 artillery in Malta, round 3 :  0/1 hits
                        British roll dice for 1 tactical_bomber in Malta, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Malta, round 4 :  0/1 hits
                        British roll dice for 1 tactical_bomber in Malta, round 4 :  1/1 hits
                        1 artillery owned by the Italians lost in Malta
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  2/4 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 carrier and 2 fighters
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 carrier in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier in 97 Sea Zone, round 3 :  0/1 hits
                    1 submarine owned by the Italians retreated to 95 Sea Zone
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 :  3/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                    Italians winBritish win with 1 carrier and 2 fighters remaining, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                    2 fighters owned by the British forced to land in Greece

    Non Combat Move - Italians
                1 bomber moved from 99 Sea Zone to Southern Italy
                1 armour moved from Albania to Slovakia Hungary
                1 armour moved from Northern Italy to Slovakia Hungary
                2 infantry moved from Albania to Bulgaria
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 14 PUs (2 lost to blockades); end with 14 PUs

    triplea_41025_Ita1.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - ANZAC
                Battle in Anglo Egyptian Sudan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                        ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 :  0/1 hits
                    1 infantry owned by the ANZAC retreated to Egypt
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 fighter moved from Queensland to Java
                2 fighters moved from New Zealand to Java
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery and 2 infantry moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia
                1 aaGun moved from New South Wales to South Australia

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        South Australia : 1 aaGun, 1 artillery and 3 infantry
        Java : 1 flag, 1 aaGun, 3 fighters and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 cruiser
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 36 / 68
        Russians : 37 / 37
        Japanese : 28 / 44
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 31 / 37
        UK_Pacific : 21 / 21
        Italians : 16 / 14
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_41025_ANZ1.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - ANZAC
                Battle in Anglo Egyptian Sudan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                        ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 :  0/1 hits
                    1 infantry owned by the ANZAC retreated to Egypt
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 fighter moved from Queensland to Java
                2 fighters moved from New Zealand to Java
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery and 2 infantry moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia
                1 aaGun moved from New South Wales to South Australia

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone

    Combat - French
                Battle in 91 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                        French roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        South Australia : 1 aaGun, 1 artillery and 3 infantry
        Java : 1 flag, 1 aaGun, 3 fighters and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 cruiser
        Trans-Jordan : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 1 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        French Central Africa : 1 infantry
        Algeria : 1 infantry
        81 Sea Zone : 1 destroyer
        91 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 36 / 68
        Russians : 37 / 37
        Japanese : 28 / 44
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 31 / 37
        UK_Pacific : 21 / 21
        Italians : 16 / 14
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_41025_Fre1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 2 fighters, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                3 bombers moved from Western Germany to Greece
                1 armour moved from Romania to Greece
                4 infantry moved from Bulgaria to Greece
                1 artillery and 2 infantry moved from France to Holland Belgium
                1 fighter and 2 tactical_bombers moved from Western Germany to Greece
                1 tactical_bomber moved from Southern Italy to Greece
                1 fighter moved from Western Germany to Greece

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Greece
                    Germans attack with 1 armour, 3 bombers, 2 fighters, 4 infantry and 3 tactical_bombers
                    British defend with 1 aaGun, 2 fighters and 5 infantry
                        AA fire in Greece :  0/3 hits
                        Germans roll dice for 1 armour, 3 bombers, 2 fighters, 4 infantry and 3 tactical_bombers in Greece, round 2 :  5/13 hits
                        British roll dice for 1 aaGun, 2 fighters and 5 infantry in Greece, round 2 :  4/7 hits
                        1 aaGun owned by the British, 4 infantry owned by the Germans and 4 infantry owned by the British lost in Greece
                        Germans roll dice for 1 armour, 3 bombers, 2 fighters and 3 tactical_bombers in Greece, round 3 :  8/9 hits
                        British roll dice for 2 fighters and 1 infantry in Greece, round 3 :  2/3 hits
                        1 tactical_bomber owned by the Germans, 2 fighters owned by the British, 1 armour owned by the Germans and 1 infantry owned by the British lost in Greece
                    Germans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour, 4 infantry and 1 tactical_bomber
                    Casualties for British: 1 aaGun, 2 fighters and 5 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 artillery moved from France to Holland Belgium
                1 artillery moved from France to Western Germany
                6 armour and 4 mech_infantrys moved from France to Germany
                2 fighters and 2 tactical_bombers moved from Greece to Southern Italy
                3 bombers moved from Greece to Western Germany
                1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 armour moved from Slovakia Hungary to Romania
                2 artilleries and 9 infantry moved from Yugoslavia to Romania
                1 submarine moved from 106 Sea Zone to 108 Sea Zone
                1 submarine moved from 106 Sea Zone to 103 Sea Zone

    Place Units - Germans
                10 infantry placed in Germany
                1 bomber and 2 fighters placed in Western Germany
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 39 PUs; end with 39 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    triplea_41025_Ger2.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns, 3 artilleries and 18 infantry moved from Buryatia to Amur
                1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
                1 armour and 2 mech_infantrys moved from Volgograd to Sikang
                1 artillery and 7 infantry moved from Novgorod to Belarus
                2 aaGuns and 1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Ukraine

    Place Units - Russians
                3 artilleries placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Belarus: 1 aaGun
                EDIT: Adding units owned by Russians to Novgorod: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Belarus: 1 infantry
                EDIT: Adding units owned by Russians to Novgorod: 1 infantry
                EDIT: Turning off Edit Mode
                5 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Belarus: 1 infantry
                EDIT: Adding units owned by Russians to Novgorod: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    Territory Summary for Russians :

    Sikang : 3 armour and 4 mech_infantrys
        Amur : 2 aaGuns, 3 artilleries and 18 infantry
        Belarus : 1 aaGun, 2 artilleries and 18 infantry
        Bryansk : 1 infantry
        Russia : 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 3 artilleries, 1 factory_minor and 2 infantry
        Western Ukraine : 2 aaGuns, 3 artilleries and 9 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 37 / 37
        Japanese : 28 / 44
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 28 / 37
        UK_Pacific : 21 / 21
        Italians : 16 / 14
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_41025_Rus2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 1 harbour, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                3 infantry moved from Jehol to Manchuria
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                5 fighters moved from Kwangsi to Manchuria
                2 tactical_bombers moved from Kwangsi to Manchuria
                1 tactical_bomber moved from Kwangsi to Manchuria
                1 fighter moved from 36 Sea Zone to Japan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 :  6/14 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  1/5 hits
                        1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 armour and 1 artillery moved from Kwangsi to 36 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsu
                2 bombers moved from Yunnan to Kiangsu
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                Japanese undo move 1.
                1 factory_minor placed in Shantung
                1 harbour placed in Hainan
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

    triplea_41025_Jap2.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 harbour, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 cruisers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                1 battleship and 2 destroyers moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from 25 Sea Zone to Midway
                1 carrier and 1 fighter moved from 30 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 23 Sea Zone to 25 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                1 harbour placed in Midway

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 artillery, 1 bomber, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 2 transports
        10 Sea Zone : 1 carrier, 1 submarine and 1 transport
        Central United States : 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 37 / 37
        Japanese : 32 / 42
        Americans : 52 / 53
        Chinese : 6 / 16
        British : 28 / 37
        UK_Pacific : 21 / 21
        Italians : 16 / 14
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_41025_Ame2.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                2 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 infantry placed in Hopei
                1 infantry placed in Shensi
                1 infantry placed in Kansu
                1 infantry placed in Yunnan
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 5 infantry
        Kansu : 1 infantry
        Hopei : 1 infantry
        Szechwan : 3 infantry
        Sikang : 1 fighter

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 53
        Chinese : 7 / 14
        British : 28 / 37
        UK_Pacific : 21 / 21
        Italians : 16 / 14
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_41025_Chi2.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 harbour, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 cruisers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                1 battleship and 2 destroyers moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from 25 Sea Zone to Midway
                1 carrier and 1 fighter moved from 30 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 23 Sea Zone to 25 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                1 harbour placed in Midway

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                2 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 infantry placed in Hopei
                1 infantry placed in Shensi
                1 infantry placed in Kansu
                1 infantry placed in Yunnan
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Purchase Units - British
                British buy 1 airfield and 2 fighters; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 tactical_bomber moved from Malta to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 battleship and 1 destroyer moved from 109 Sea Zone to 103 Sea Zone
                1 fighter moved from United Kingdom to 103 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 tactical_bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 103 Sea Zone
                    British attack with 1 battleship, 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 battleship, 1 destroyer and 1 fighter in 103 Sea Zone, round 2 :  3/3 hits
                        Germans roll dice for 1 submarine in 103 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 103 Sea Zone
                    British win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Anglo Egyptian Sudan
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from 103 Sea Zone to Gibraltar
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 fighter moved from Burma to India
                1 aaGun moved from Burma to India
                1 aaGun moved from Burma to Shan State
                2 infantry moved from Burma to Shan State
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 destroyer moved from 37 Sea Zone to 79 Sea Zone
                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                1 airfield placed in Egypt
                2 fighters placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs
                Some Units in India change ownership: 7 infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 1 infantry
        Yunnan : 5 infantry
        Kansu : 1 infantry
        Hopei : 1 infantry
        Szechwan : 3 infantry
        Sikang : 1 fighter
        Shan State : 1 aaGun and 5 infantry
        Burma : 1 aaGun, 1 artillery and 5 infantry
        India : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 artillery, 1 bomber, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        44 Sea Zone : 1 transport
        39 Sea Zone : 1 cruiser
        25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 2 transports
        10 Sea Zone : 1 carrier, 1 submarine and 1 transport
        Central United States : 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 2 artilleries, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Union of South Africa : 1 factory_minor, 2 fighters and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Rhodesia : 2 infantry
        Eire : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        79 Sea Zone : 1 battleship and 1 destroyer
        Persia : 1 flag, 3 infantry
        103 Sea Zone : 1 battleship and 1 destroyer
        98 Sea Zone : 1 carrier
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 53
        Chinese : 7 / 14
        British : 31 / 33
        UK_Pacific : 24 / 24
        Italians : 15 / 14
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41025_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                1 infantry moved from Bulgaria to Greece
                      Italians take Greece from British
                2 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians

    Combat - Italians
                British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in 98 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 carrier, 1 fighter and 2 tactical_bombers
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 carrier in 98 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                    British win with 1 carrier, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 2 :  2/3 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt

    Non Combat Move - Italians
                1 infantry moved from Bulgaria to Romania

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs

    triplea_41025_Ita2.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from Java to 42 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
                1 aaGun and 1 infantry moved from 61 Sea Zone to South Australia
                2 fighters moved from Java to Queensland
                1 fighter moved from New South Wales to Queensland
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from Java to India
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Malaya : 1 infantry
        Queensland : 1 airfield, 3 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 2 aaGuns, 1 artillery and 4 infantry
        New Guinea : 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 destroyer
        61 Sea Zone : 1 transport
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 36 / 37
        Japanese : 31 / 42
        Americans : 52 / 53
        Chinese : 7 / 14
        British : 29 / 33
        UK_Pacific : 24 / 24
        Italians : 19 / 19
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41025_ANZ2.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from Java to 42 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
                1 aaGun and 1 infantry moved from 61 Sea Zone to South Australia
                2 fighters moved from Java to Queensland
                1 fighter moved from New South Wales to Queensland
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from Java to India
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Move - French
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 108 Sea Zone

    Combat - French
                Battle in 108 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                        French roll dice for 1 cruiser and 1 destroyer in 108 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 108 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 cruiser and 1 destroyer in 108 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 submarine in 108 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Germans lost in 108 Sea Zone
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Territory Summary for ANZAC and French :

    India : 1 fighter
        Malaya : 1 infantry
        Queensland : 1 airfield, 3 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 2 aaGuns, 1 artillery and 4 infantry
        New Guinea : 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 destroyer
        61 Sea Zone : 1 transport
        Egypt : 2 infantry
        United Kingdom : 2 infantry
        Morocco : 1 infantry
        French Equatorial Africa : 1 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        108 Sea Zone : 1 cruiser and 1 destroyer
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 36 / 37
        Japanese : 31 / 42
        Americans : 52 / 53
        Chinese : 7 / 14
        British : 29 / 33
        UK_Pacific : 24 / 24
        Italians : 19 / 19
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41025_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                3 bombers moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                        AA fire in United Kingdom :  0/3 hits
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 7,8,7 and causes: 20 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 23 damage total.  Damaged units is as follows: airfield = 3, factory_major = 20

    Non Combat Move - Germans
                1 submarine moved from 110 Sea Zone to 113 Sea Zone
                2 infantry moved from Norway to Finland
                1 artillery moved from Western Germany to 113 Sea Zone
                1 infantry moved from Denmark to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                3 aaGuns, 2 artilleries and 11 infantry moved from Poland to Eastern Poland
                2 artilleries and 10 infantry moved from Romania to Eastern Poland
                6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                10 infantry moved from Germany to Poland
                2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
                2 fighters moved from Western Germany to Eastern Poland
                4 bombers moved from United Kingdom to Western Germany
                2 artilleries and 2 infantry moved from Holland Belgium to Western Germany

    Place Units - Germans
                9 mech_infantrys placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 38 PUs (2 lost to blockades); end with 39 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs

    triplea_41025_Ger3.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Western Ukraine to Bryansk
                1 infantry moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
                5 infantry moved from Russia to Smolensk
                3 artilleries and 2 infantry moved from Ukraine to Bryansk
                2 artilleries moved from Belarus to Smolensk
                6 infantry moved from Belarus to Smolensk
                1 aaGun moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                8 infantry moved from Belarus to Smolensk
                3 infantry moved from Belarus to Bryansk
                3 artilleries and 8 infantry moved from Western Ukraine to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                8 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Russians :

    Sikang : 3 armour and 4 mech_infantrys
        Amur : 2 aaGuns, 3 artilleries and 18 infantry
        Belarus : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 2 aaGuns, 6 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber
        Archangel : 1 aaGun, 1 artillery and 2 infantry
        Russia : 1 airfield, 1 factory_major and 8 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 aaGun, 2 artilleries and 20 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 39 / 44
        Russians : 36 / 41
        Japanese : 31 / 42
        Americans : 52 / 53
        Chinese : 7 / 14
        British : 29 / 33
        UK_Pacific : 24 / 24
        Italians : 19 / 19
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41025_Rus3.tsvg

  • 17 16 13 12

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                        AA fire in United Kingdom :  0/3 hits
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 7,8,7 and causes: 20 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 23 damage total.  Damaged units is as follows: airfield = 3, factory_major = 20

    Nice bombing run!


  • @Omega1759:

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                        AA fire in United Kingdom :  0/3 hits
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 7,8,7 and causes: 20 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 23 damage total.  Damaged units is as follows: airfield = 3, factory_major = 20

    Nice bombing run!

    It was a moral victory!  I’m getting killed in my other games!

  • 17 16 13 12

    You’ll gain experience fast in Global 1940 at the rate you are playing.

  • 19 18 17

    Wow, interesting game!

    That is one crazy bombing run!!

    Hope you dont mind looking at your game to get some ideas on how to play better :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 2 infantry moved from Suiyuyan to Kansu
                2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangtung
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan
                1 infantry moved from Hunan to Yunnan
                2 bombers moved from Kiangsu to Szechwan
                2 infantry moved from Kweichow to Szechwan
                2 infantry moved from Kweichow to Yunnan
                1 artillery and 1 infantry moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Hopei
                1 mech_infantry moved from Kweichow to Hopei
                1 tactical_bomber moved from 44 Sea Zone to Celebes
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Java
                Battle in Borneo
                Battle in Sumatra
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Hopei
                    Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Hopei, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 :  2/3 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 2 :  1/4 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  0/3 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 3 :  2/4 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 3 :  0/2 hits
                        2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 2 :  3/3 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 :  4/7 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  3/5 hits
                        2 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 3 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 fighter and 3 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 :  2/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
                2 bombers moved from Szechwan to Kwangsi
                1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                1 tactical_bomber moved from Manchuria to Japan

    Place Units - Japanese
                3 infantry placed in Shantung
                1 factory_minor placed in Kiangsu
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_41025_Jap3.tsvg


  • Please move Manchuria forces to Korea.  Thanks….dumb on me…

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