7L G40 BM.3 Simon33 (Allies) vs VonAlba (Axis)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 marine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone

    Non Combat Move - Americans
                2 fighters moved from Eastern United States to 102 Sea Zone
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
                1 fighter moved from Guam to 7 Sea Zone
                1 submarine moved from 48 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Midway
                2 fighters moved from Hawaiian Islands to Midway

    Place Units - Americans
                1 infantry placed in Western United States
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters and 1 marine placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    retreated to Suiyuyan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Sikang
                2 infantry moved from Shensi to Sikang

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 artillery and 2 infantry moved from Persia to Iraq
                1 bomber moved from Malta to Iraq
                3 infantry moved from Shan State to Burma

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 2 :  2/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                        British roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Iraq, round 3 :  1/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 bomber moved from Iraq to Egypt
                1 infantry moved from Eastern Persia to West India
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 destroyer moved from 91 Sea Zone to 89 Sea Zone
                1 armour moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies
                2 armour and 1 mech_infantry moved from India to Burma
                1 transport moved from 41 Sea Zone to 39 Sea Zone

    Place Units - British
                1 factory_minor placed in Egypt
                3 infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
                British collect 33 PUs (1 lost to blockades); end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Some Units in India change ownership: 1 artillery and 6 infantry

    triplea_40989_UK_2.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 4 PUs;

    Combat Move - Italians
                2 infantry moved from Bulgaria to Romania
                1 armour moved from Slovakia Hungary to Poland
                1 mech_infantry moved from Northern Italy to Romania
                1 armour, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
                1 armour moved from Northern Italy to Yugoslavia
                1 bomber moved from Southern Italy to Egypt
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 infantry moved from Italian Somaliland to Kenya
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone

    Combat - Italians
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Egypt causes 0 damage total.
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 :  2/4 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from 97 Sea Zone to Greece
                2 aaGuns moved from Yugoslavia to Romania

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_40989_Ita2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 marine; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from Northern Territory to Queensland
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 infantry moved from Shan State to Burma
                1 fighter moved from Sumatra to India
                2 fighters moved from Java to Burma

    Place Units - ANZAC
                1 artillery, 1 infantry and 1 marine placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs

    Combat Move - French
                1 destroyer moved from 58 Sea Zone to 39 Sea Zone
                1 infantry moved from Nigeria to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_40989_Fre2.tsvg

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Gibraltar to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 infantry moved from Eire to Scotland
                      Germans take Scotland from British
                1 battleship, 1 cruiser and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                3 armour, 8 artilleries, 2 infantry and 1 mech_infantry moved from Germany to Poland
                3 armour and 2 mech_infantrys moved from Holland Belgium to Germany
                2 mech_infantrys moved from Western Germany to Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                3 armour moved from Greece to Romania
                3 infantry moved from Greece to Bulgaria
                3 tactical_bombers moved from Tunisia to Western Germany
                3 submarines moved from 113 Sea Zone to 112 Sea Zone

    Combat - Germans
                Air Battle in United Kingdom

    triplea_40989_Ger3.tsvg

  • '17

    scramble?

  • '19 '17 '16

    Yes to intercept in London.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Gibraltar to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 infantry moved from Eire to Scotland
                      Germans take Scotland from British
                1 battleship, 1 cruiser and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                3 armour, 8 artilleries, 2 infantry and 1 mech_infantry moved from Germany to Poland
                3 armour and 2 mech_infantrys moved from Holland Belgium to Germany
                2 mech_infantrys moved from Western Germany to Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                3 armour moved from Greece to Romania
                3 infantry moved from Greece to Bulgaria
                3 tactical_bombers moved from Tunisia to Western Germany
                3 submarines moved from 113 Sea Zone to 112 Sea Zone

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 2 units heading to United Kingdom
                    British launches 1 interceptors out of United Kingdom
                        Attackers Fire,  :  1/2 hits
                        Defenders Fire,  :  0/1 hits
                        1 fighter owned by the British lost in United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany
                1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Norway
                3 aaGuns moved from Germany to Poland
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 artillery and 1 infantry placed in Western Germany
                3 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_40989_Ger3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Vyborg to Novgorod
                1 armour and 1 mech_infantry moved from Novgorod to Vyborg

    Non Combat Move - Russians
                1 aaGun moved from Vyborg to Novgorod
                10 infantry moved from Russia to Bryansk
                11 infantry moved from Bryansk to Belarus
                2 infantry moved from Volgograd to Tambov
                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                3 infantry moved from Novgorod to Belarus

    Place Units - Russians
                3 infantry placed in Novgorod
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    triplea_40989_Rus3.tsvg

  • '19 '17 '16

    Going to be interesting to see where this axis strategy is going.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 factory_minors and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 artillery, 3 infantry and 1 marine moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                3 infantry moved from 35 Sea Zone to Philippines
                1 marine moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Kwangsi to Philippines
                1 tactical_bomber moved from Kwangsi to 45 Sea Zone
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 mech_infantry moved from Yunnan to Kwangtung
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                2 artilleries and 4 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Chahar to Hopei
                1 artillery moved from Chahar to Hopei
                1 infantry moved from Chahar to Hopei
                1 armour moved from Jehol to Hopei
                4 infantry moved from Jehol to Chahar
                2 artilleries and 2 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from 36 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to Java
                2 fighters moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung

    Combat - Japanese
                Battle in Borneo
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 battleship in Java, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Java, round 2 :  1/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Java, round 3 :  2/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 :  2/9 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 3 infantry, 1 marine and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 cruiser in Philippines, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 3 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 :  0/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 3 infantry, 1 marine and 1 tactical_bomber in Philippines, round 3 :  1/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 3 :  0/2 hits
                        1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery, 3 infantry, 1 marine and 1 tactical_bomber in Philippines, round 4 :  1/6 hits
                        Americans roll dice for 1 infantry in Philippines, round 4 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine, 1 submarine and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya

    Non Combat Move - Japanese
                1 marine moved from 37 Sea Zone to Malaya
                2 tactical_bombers moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangtung to Kweichow

    Place Units - Japanese
                4 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone
                1 factory_minor placed in Shantung
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs

    triplea_40989_Jap3.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Combat Move - British
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
                1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                2 fighters moved from India to 37 Sea Zone
                1 tactical_bomber moved from Burma to 37 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                2 infantry moved from Belgian Congo to Kenya
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 bomber moved from Egypt to Kenya

    Combat - British
                Battle in Scotland
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield and 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Scotland, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Scotland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kenya
                    British attack with 1 artillery, 1 bomber and 3 infantry
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 artillery, 1 bomber and 3 infantry in Kenya, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 :  2/4 hits
                        1 infantry owned by the Italians and 2 infantry owned by the British lost in Kenya
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 3 :  2/3 hits
                        Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 :  1/3 hits
                        2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                        British roll dice for 1 artillery and 1 bomber in Kenya, round 4 :  1/2 hits
                        Italians roll dice for 1 artillery in Kenya, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in 37 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  4/6 hits

    triplea_40989_Bri3.tsvg

  • '19 '17 '16

    4 hits, ool?

  • '17

    max defence, also if you continue, ever max def

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers and 2 fighters; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 fighters moved from Midway to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 123 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                Battle in 6 Sea Zone
                    Americans attack with 3 fighters, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 :  4/4 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking Gibraltar from Italians with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Korea

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Midway
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 7 Sea Zone to 17 Sea Zone
                2 fighters moved from 6 Sea Zone to 17 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                3 fighters moved from Eastern United States to Iceland
                2 fighters moved from 102 Sea Zone to United Kingdom
                1 carrier moved from 102 Sea Zone to 106 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 armour, 1 artillery, 2 infantry and 1 marine moved from 123 Sea Zone to Iceland

    Place Units - Americans
                2 fighters placed in Eastern United States
                2 carriers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Purchase Units - British
                British buy 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
                1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                2 fighters moved from India to 37 Sea Zone
                1 tactical_bomber moved from Burma to 37 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                2 infantry moved from Belgian Congo to Kenya
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 bomber moved from Egypt to Kenya

    Combat - British
                Battle in Scotland
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield and 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Scotland, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Scotland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kenya
                    British attack with 1 artillery, 1 bomber and 3 infantry
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 artillery, 1 bomber and 3 infantry in Kenya, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 :  2/4 hits
                        1 infantry owned by the Italians and 2 infantry owned by the British lost in Kenya
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 3 :  2/3 hits
                        Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 :  1/3 hits
                        2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                        British roll dice for 1 artillery and 1 bomber in Kenya, round 4 :  1/2 hits
                        Italians roll dice for 1 artillery in Kenya, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in 37 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  4/6 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 37 Sea Zone, round 2 :  3/6 hits
                        1 destroyer owned by the British, 1 cruiser owned by the British, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
                        British roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport in 37 Sea Zone, round 3 :  2/5 hits
                        1 tactical_bomber owned by the British, 1 carrier owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
                    retreated to 37 Sea Zone
                    Japanese win with 1 battleship, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -31
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 submarine
                    2 fighters owned by the Japanese forced to land in Malaya

    Non Combat Move - British
                1 fighter moved from 37 Sea Zone to Burma
                1 infantry moved from West India to India
                1 armour moved from Iraq to Egypt
                1 artillery moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 bomber moved from Kenya to West India
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                3 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 89 Sea Zone to 106 Sea Zone
                1 destroyer moved from 106 Sea Zone to 123 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Egypt
                1 artillery placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
                British collect 33 PUs (1 lost to blockades); end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs

    Place Units - UK_Pacific
                3 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 3 artilleries and 3 infantry

    triplea_40989_UK_3.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 armour moved from Poland to Baltic States
                      Italians take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Romania to Eastern Poland
                1 armour moved from Yugoslavia to Eastern Poland
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete
                1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 artillery moved from Tunisia to Algeria
                1 infantry moved from Tunisia to Algeria
                2 infantry moved from Libya to Tobruk
                1 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Crete
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 :  1/4 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Crete from Neutral_Allies, taking Morocco from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Romania to Eastern Poland
                1 aaGun moved from Romania to Bessarabia

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 bomber and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_40989_Ita3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery, 1 infantry and 1 marine moved from New South Wales to 62 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Burma to 37 Sea Zone
                1 fighter moved from India to 37 Sea Zone

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery, 1 infantry and 1 marine
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 :  1/1 hits
                        ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 2 :  1/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery and 1 marine in Caroline Islands, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 37 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 battleship, 1 cruiser and 1 transport
                        ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 37 Sea Zone, round 2 :  1/2 hits
                        1 transport owned by the Japanese, 1 fighter owned by the ANZAC, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 29
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from 37 Sea Zone to Burma
                1 aaGun and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_40989_Fre3.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 unit repaired.
                3 armour, 2 artilleries and 8 infantry moved from Romania to Eastern Poland
                3 infantry moved from Bulgaria to Romania
                3 armour moved from Eastern Poland to Baltic States
                3 armour, 11 artilleries, 16 infantry and 1 mech_infantry moved from Poland to Baltic States
                6 armour and 9 mech_infantrys moved from Germany to Baltic States
                1 mech_infantry moved from Western Germany to Poland
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                7 infantry moved from Finland to Norway
                1 bomber moved from Western Germany to 91 Sea Zone
                3 tactical_bombers moved from Western Germany to Scotland
                1 infantry moved from Eire to Scotland

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Scotland
                    Germans attack with 1 infantry and 3 tactical_bombers
                    British defend with 1 airfield, 1 artillery and 1 infantry
                        Germans roll dice for 1 infantry and 3 tactical_bombers in Scotland, round 2 :  2/4 hits
                        British roll dice for 1 artillery and 1 infantry in Scotland, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway
                1 aaGun moved from Poland to Baltic States
                2 aaGuns moved from Poland to Eastern Poland
                2 tactical_bombers moved from Scotland to 112 Sea Zone
                1 tactical_bomber moved from Scotland to Eire
                1 bomber moved from 91 Sea Zone to Morocco

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                1 armour and 4 mech_infantrys placed in Germany
                1 artillery, 1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs

    triplea_40989_Ger4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 1 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                4 artilleries and 4 infantry moved from Vyborg to Finland
                      Russians take Finland from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 tactical_bombers could not land in 112 Sea Zone and were removed
                2 aaGuns, 2 artilleries and 10 infantry moved from Bryansk to Smolensk
                23 infantry moved from Belarus to Smolensk
                2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                2 armour and 2 mech_infantrys moved from Vyborg to Finland
                2 aaGuns and 7 infantry moved from Novgorod to Vyborg
                10 infantry moved from Russia to Smolensk
                2 infantry moved from Tambov to Russia
                2 aaGuns and 18 infantry moved from Amur to Korea
                2 infantry moved from Kazakhstan to Sikang
                1 submarine moved from 123 Sea Zone to 109 Sea Zone
                2 infantry moved from Caucasus to Rostov

    Place Units - Russians
                10 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs

    triplea_40989_Rus4.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 factory_minor, 1 fighter and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 bomber moved from Kweichow to 6 Sea Zone
                1 infantry moved from Manchuria to Jehol
                2 artilleries and 2 infantry moved from Jehol to Anhwe
                2 artilleries and 5 infantry moved from Shensi to Sikang
                1 armour moved from Hopei to Sikang
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Szechwan
                1 artillery moved from Hopei to Kweichow
                1 bomber, 3 fighters and 3 tactical_bombers moved from Kweichow to Sikang
                1 infantry moved from Shan State to French Indo China
                1 infantry moved from Malaya to Shan State
                1 artillery moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                1 marine moved from Malaya to 37 Sea Zone
                1 battleship and 1 marine moved from 37 Sea Zone to 41 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 marine moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                2 tactical_bombers moved from 41 Sea Zone to Sumatra
                1 artillery moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
                2 fighters moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 artillery, 3 infantry and 1 marine moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kwangtung
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 carrier, 1 cruiser and 1 marine moved from 35 Sea Zone to 45 Sea Zone
                1 marine moved from 45 Sea Zone to Dutch New Guinea
                3 infantry moved from Chahar to Suiyuyan

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kwangtung
                Battle in Celebes
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer and 2 tactical_bombers
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 destroyer and 2 tactical_bombers in 33 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 33 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 33 Sea Zone
                    Japanese win, taking Kwangtung from UK_Pacific, taking Celebes from Dutch with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in Szechwan
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 artillery in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 artillery owned by the Japanese lost in Szechwan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 infantry, 1 marine and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 battleship in Sumatra, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 infantry, 1 marine and 2 tactical_bombers in Sumatra, round 2 :  4/5 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Dutch New Guinea, round 2 :  3/5 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters and 1 marine remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Sikang
                    Japanese attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 tactical_bombers
                    Chinese defend with 1 fighter and 6 infantry; Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 tactical_bombers in Sikang, round 2 :  9/15 hits
                        Chinese roll dice for 1 fighter and 8 infantry in Sikang, round 2 :  4/9 hits
                        4 infantry owned by the Japanese, 2 infantry owned by the Russians, 6 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Chinese: 1 fighter and 6 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 4 infantry

    Non Combat Move - Japanese
                1 bomber, 3 fighters and 3 tactical_bombers moved from Sikang to Kweichow
                1 bomber moved from Kweichow to Anhwe
                1 fighter moved from Malaya to Kweichow
                1 fighter moved from Malaya to Kweichow
                2 fighters moved from Dutch New Guinea to 45 Sea Zone
                2 tactical_bombers moved from Sumatra to 41 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 45 Sea Zone
                1 bomber moved from 6 Sea Zone to Japan
                1 aaGun moved from Manchuria to Jehol

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu
                1 factory_minor placed in French Indo China
                1 fighter and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 60 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_40989_Jap4.tsvg

  • '19 '17 '16

    I can’t see why the CV in SZ112 is damaged. It was newly placed this round. I’m going to edit it to be undamaged and put the two tacs which crashed on the Soviet turn back on it.

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