0% for April

L17 BM3 G40 Gargantua (L) vs Aetv (X)

  • 22 21 20 19 18 17 16

    @Gargantua:

    Checked.

    Checked??

  • Liaison TripleA 11 10

    Just means I checked the thread.

    I have 6 games going. So it can be hard to keep track of when I last looked at the thread, or to find the threads in the 3-4 pages of active games.  So when I scan the games, I add a post like “scanned” or “checked” because it keeps them posted together for tracking purposes.

  • Liaison TripleA 11 10

    Man - must be nice to just waltz through my Navy and ground forces without taking any hits.  I’d like to have that problem :P

  • Liaison TripleA 11 10

    @Gargantua:

    Man - must be nice to just waltz through my Navy and ground forces without taking any hits.  I’d like to have that problem :P

    Bah - what am I saying? Getting my games confused!  The German Airforce got pounded last round on it’s series of gambles!

  • 22 21 20 19 18 17 16

    For a minute i thought you’re making fun of me.
    :x

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 1 harbour, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 4 infantry, 1 marine, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 4 infantry moved from 25 Sea Zone to Midway
                1 marine moved from 25 Sea Zone to Midway
                1 mech_infantry moved from 25 Sea Zone to Midway
                1 fighter moved from Hawaiian Islands to Midway
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                2 fighters moved from Eastern United States to 102 Sea Zone

    Place Units - Americans
                1 harbour placed in Midway
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                1 marine placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 bomber placed in Eastern United States
                1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3,3,1
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_41037_Ame3.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 harbours, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 fighters moved from Eastern United States to 89 Sea Zone
                1 carrier moved from 101 Sea Zone to 89 Sea Zone
                1 cruiser and 1 marine moved from 101 Sea Zone to 89 Sea Zone
                1 marine moved from 89 Sea Zone to West Indies
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
                1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 armour and 1 infantry moved from 89 Sea Zone to West Indies
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 4 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 1 marine, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 25 Sea Zone
                1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from 25 Sea Zone to Midway
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 harbour placed in Midway
                1 harbour placed in Central America
                1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 infantry and 1 marine placed in Western United States
                1 transport placed in 10 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4,5,6
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 82 to 80
                EDIT: Turning off Edit Mode

    triplea_41037_Ame3.tsvg

  • Liaison TripleA 11 10

    Made some US adjustments.

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu
                Chinese undo move 1.
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    triplea_41037_Chi3.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 harbours, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 fighters moved from Eastern United States to 89 Sea Zone
                1 carrier moved from 101 Sea Zone to 89 Sea Zone
                1 cruiser and 1 marine moved from 101 Sea Zone to 89 Sea Zone
                1 marine moved from 89 Sea Zone to West Indies
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
                1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 armour and 1 infantry moved from 89 Sea Zone to West Indies
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 4 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 1 marine, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 25 Sea Zone
                1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from 25 Sea Zone to Midway
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 harbour placed in Midway
                1 harbour placed in Central America
                1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 infantry and 1 marine placed in Western United States
                1 transport placed in 10 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4,5,6
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 82 to 80
                EDIT: Turning off Edit Mode
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu
                Chinese undo move 1.
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 29 PUs;
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 79 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 41 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                UK_Pacific buy 1 airfield, 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Shan State
                1 fighter moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
                2 fighters moved from Gibraltar to 98 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                Battle in 98 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 :  2/2 hits
                        1 tactical_bomber owned by the British, 1 submarine owned by the Italians, 1 fighter owned by the British, 1 destroyer owned by the British and 1 destroyer owned by the Italians lost in 98 Sea Zone
                        British roll dice for 1 fighter in 98 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the Italians lost in 98 Sea Zone
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Battle in Yunnan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Malta: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Malta: 1 tactical_bomber
                EDIT: Adding units owned by British to Cyprus: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Persia
                1 fighter moved from Yunnan to Burma
                1 fighter moved from Shan State to Burma
                1 armour, 1 infantry and 3 mech_infantrys moved from India to Burma

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 armour and 1 infantry placed in Union of South Africa
                1 submarine placed in 110 Sea Zone
                1 factory_minor placed in Persia
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 1 infantry
                EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
                EDIT: Adding units owned by British to Northwest Persia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India
                1 airfield placed in Burma

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,6
                UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    triplea_41037_UK_3.tsvg

  • Liaison TripleA 11 10

    Ouch - that battle in the Mediterranean hurt.  Apologies for some edits, (like the fighter casualty misclick in the med) I was trying to rush the turn out on my lunch break.  Looks like we have some good fights ahead of us here!

    Also - as a rule clarity issue - I am fairly certain you can’t fly over a pro-axis territory; until it’s activated - meaning my transport off Persia is safe.  If for some reason my understanding of the rules is wrong - I will change this move.

  • Liaison TripleA 11 10

    Checked.

  • Liaison TripleA 11 10

    Making some minor UK  Edits

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 harbours, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 fighters moved from Eastern United States to 89 Sea Zone
                1 carrier moved from 101 Sea Zone to 89 Sea Zone
                1 cruiser and 1 marine moved from 101 Sea Zone to 89 Sea Zone
                1 marine moved from 89 Sea Zone to West Indies
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
                1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 armour and 1 infantry moved from 89 Sea Zone to West Indies
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 4 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 1 marine, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 25 Sea Zone
                1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from 25 Sea Zone to Midway
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 harbour placed in Midway
                1 harbour placed in Central America
                1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 infantry and 1 marine placed in Western United States
                1 transport placed in 10 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4,5,6
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 82 to 80
                EDIT: Turning off Edit Mode
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu
                Chinese undo move 1.
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 29 PUs;
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 79 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 41 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                UK_Pacific buy 1 airfield, 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Shan State
                1 fighter moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
                2 fighters moved from Gibraltar to 98 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                Battle in 98 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 :  2/2 hits
                        1 tactical_bomber owned by the British, 1 submarine owned by the Italians, 1 fighter owned by the British, 1 destroyer owned by the British and 1 destroyer owned by the Italians lost in 98 Sea Zone
                        British roll dice for 1 fighter in 98 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the Italians lost in 98 Sea Zone
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Battle in Yunnan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Malta: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Malta: 1 tactical_bomber
                EDIT: Adding units owned by British to Cyprus: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Persia
                1 fighter moved from Yunnan to Burma
                1 fighter moved from Shan State to Burma
                1 armour, 1 infantry and 3 mech_infantrys moved from India to Burma

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 armour and 1 infantry placed in Union of South Africa
                1 submarine placed in 110 Sea Zone
                1 factory_minor placed in Persia
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 1 infantry
                EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
                EDIT: Adding units owned by British to Northwest Persia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India
                1 airfield placed in Burma

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,6
                UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Adding units owned by British to India: 3 aaGuns, 2 armour, 2 fighters, 3 infantry and 5 mech_infantrys
                EDIT: Removing units owned by British from Burma: 3 aaGuns
                EDIT: Removing units owned by British from Burma: 3 infantry
                EDIT: Removing units owned by British from Burma: 2 armour
                EDIT: Removing units owned by British from Burma: 2 fighters and 5 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_41037_UK_3.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 cruiser and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 mech_infantry moved from Romania to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                2 infantry moved from France to Holland Belgium
                1 bomber moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians lost in Western Ukraine
                        Italians roll dice for 2 armour in Western Ukraine, round 3 :  1/2 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 3 :  1/2 hits
                        1 armour owned by the Italians and 1 infantry owned by the Russians lost in Western Ukraine
                        Italians roll dice for 1 armour in Western Ukraine, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 4 :  1/1 hits
                        1 armour owned by the Italians lost in Western Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Italians: 2 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in French Equatorial Africa
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 :  0/2 hits
                        French roll dice for 1 infantry in French Equatorial Africa, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 3 :  2/2 hits
                        French roll dice for 1 infantry in French Equatorial Africa, round 3 :  0/1 hits
                        1 infantry owned by the French lost in French Equatorial Africa
                    Italians win, taking French Equatorial Africa from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 infantry; ANZAC defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/3 hits
                        British roll dice for 3 infantry in Trans-Jordan, round 2 :  1/3 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 :  1/2 hits
                        British roll dice for 2 infantry in Trans-Jordan, round 3 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 armour in Trans-Jordan, round 4 :  0/1 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 4 :  1/1 hits
                        1 armour owned by the Italians lost in Trans-Jordan
                    British win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 infantry moved from Ethiopia to Kenya
                1 bomber moved from Holland Belgium to Western Germany

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 cruiser placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs

    triplea_41037_Ita3.tsvg

  • 22 21 20 19 18 17 16

    sigh…… :-(

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Burma to 36 Sea Zone
                1 fighter moved from Burma to 43 Sea Zone
                1 infantry moved from Trans-Jordan to Syria
                1 fighter moved from Burma to Szechwan
                1 transport moved from 61 Sea Zone to 62 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 36 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Szechwan
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 mech_infantry
                        ANZAC roll dice for 1 fighter in Szechwan, round 2 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Syria
                    ANZAC attack with 1 infantry
                    Italians defend with 1 marine
                        ANZAC roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        Italians roll dice for 1 marine in Syria, round 2 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Syria, round 3 :  0/1 hits
                        Italians roll dice for 1 marine in Syria, round 3 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Syria, round 4 :  0/1 hits
                        Italians roll dice for 1 marine in Syria, round 4 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Syria, round 5 :  1/1 hits
                        Italians roll dice for 1 marine in Syria, round 5 :  0/1 hits
                        1 marine owned by the Italians lost in Syria
                    ANZAC win, taking Syria from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 marine

    Non Combat Move - ANZAC
                1 fighter moved from Szechwan to India
                1 armour, 1 artillery and 1 mech_infantry moved from New South Wales to South Australia
                1 fighter moved from 43 Sea Zone to Malaya
                1 fighter moved from 36 Sea Zone to Philippines

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs

    triplea_41037_ANZ3.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Burma to 36 Sea Zone
                1 fighter moved from Burma to 43 Sea Zone
                1 infantry moved from Trans-Jordan to Syria
                1 fighter moved from Burma to Szechwan
                1 transport moved from 61 Sea Zone to 62 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 36 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Szechwan
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 mech_infantry
                        ANZAC roll dice for 1 fighter in Szechwan, round 2 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Syria
                    ANZAC attack with 1 infantry
                    Italians defend with 1 marine
                        ANZAC roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        Italians roll dice for 1 marine in Syria, round 2 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Syria, round 3 :  0/1 hits
                        Italians roll dice for 1 marine in Syria, round 3 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Syria, round 4 :  0/1 hits
                        Italians roll dice for 1 marine in Syria, round 4 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Syria, round 5 :  1/1 hits
                        Italians roll dice for 1 marine in Syria, round 5 :  0/1 hits
                        1 marine owned by the Italians lost in Syria
                    ANZAC win, taking Syria from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 marine

    Non Combat Move - ANZAC
                1 fighter moved from Szechwan to India
                1 armour, 1 artillery and 1 mech_infantry moved from New South Wales to South Australia
                1 fighter moved from 43 Sea Zone to Malaya
                1 fighter moved from 36 Sea Zone to Philippines

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs

    Combat Move - French
                2 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 fighter moved from Gibraltar to Trans-Jordan

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_41037_Fre3.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 fighter moved from Eastern Poland to Bessarabia
                16 armour, 3 artilleries, 19 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Western Germany to Baltic States
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from Finland to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 fighters moved from Western Germany to 125 Sea Zone
                1 artillery and 1 infantry moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                        Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry and 2 mech_infantrys in Novgorod, round 2 :  1/3 hits
                        1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry and 2 mech_infantrys in Novgorod, round 3 :  2/3 hits
                        2 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 artillery in Novgorod, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry and 2 mech_infantrys in Novgorod, round 4 :  0/3 hits
                        Germans roll dice for 1 artillery in Novgorod, round 5 :  1/1 hits
                        Russians roll dice for 1 infantry and 2 mech_infantrys in Novgorod, round 5 :  2/3 hits
                        1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                    Russians win with 2 mech_infantrys remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                        Germans roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    retreated to Bessarabia
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 16 armour, 3 artilleries, 19 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 16 armour, 3 artilleries, 19 infantry and 4 mech_infantrys in Western Ukraine, round 2 :  17/42 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 16 armour, 3 artilleries, 18 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 :  0/3 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 :  1/3 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                2 fighters moved from 125 Sea Zone to Western Germany
                1 tactical_bomber moved from Baltic States to Romania
                1 fighter moved from Bessarabia to Romania
                2 mech_infantrys moved from Germany to Western Germany
                2 infantry moved from Western Germany to France
                1 mech_infantry moved from Germany to Eastern Poland
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Romania
                4 mech_infantrys moved from Germany to Romania

    Place Units - Germans
                1 submarine and 1 transport placed in 112 Sea Zone
                3 mech_infantrys placed in Germany
                2 bombers placed in Western Germany
                Germans undo move 1.
                1 submarine placed in 112 Sea Zone
                1 transport placed in 93 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 infantry
                EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
                EDIT: Removing units owned by Germans from France: 1 artillery
                EDIT: Adding units owned by Germans to Southern France: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 48 PUs; end with 49 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_41037_Ger4.tsvg

  • Liaison TripleA 11 10

    Man - attackers keep getting hammered in this game!

T-shirts, Hats, and More

Suggested Topics

  • 7
  • 25
  • 22
  • 23
  • 60
  • 167
  • 192
  • 2.9k
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

18.1k

Users

40.9k

Topics

1.8m

Posts