G18L variance vs Caesar's Gaul (allies +20)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Belgian Congo

    Turn Complete - French

    triplea_40945_Fre3.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Belarus to Novgorod
                      Germans take Novgorod from Russians
                1 armour moved from Eastern Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Belarus
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                1 tactical_bomber moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits

    Non Combat Move - Germans
                3 aaGuns, 14 armour, 5 artilleries, 25 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
                4 mech_infantrys moved from Romania to Belarus
                4 mech_infantrys moved from Poland to Belarus
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                3 bombers moved from Iraq to Western Germany
                2 mech_infantrys moved from Germany to Western Germany
                1 mech_infantry moved from Germany to Western Germany
                2 fighters moved from Iraq to Romania
                2 fighters and 3 tactical_bombers moved from Egypt to Romania
                1 mech_infantry moved from Germany to Western Germany
                3 armour moved from Germany to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                1 tactical_bomber moved from 114 Sea Zone to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                2 armour and 8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_40945_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 artilleries; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    retreated to Western Ukraine
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                4 aaGuns, 6 armour, 14 artilleries, 26 infantry and 5 mech_infantrys moved from Bryansk to Russia

    Place Units - Russians
                10 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 30 PUs

    triplea_40945_Rus4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 3 destroyers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Anhwe to Chahar
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 tactical_bomber moved from Anhwe to Chahar
                1 tactical_bomber moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 artillery moved from 56 Sea Zone to Western Australia
                1 carrier moved from 42 Sea Zone to 56 Sea Zone
                1 battleship and 1 cruiser moved from 42 Sea Zone to 56 Sea Zone
                2 destroyers moved from 42 Sea Zone to 56 Sea Zone
                1 carrier and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                3 infantry moved from Korea to Amur
                10 infantry moved from Manchuria to Amur
                2 tactical_bombers moved from Manchuria to Amur
                2 bombers moved from Manchuria to Amur
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 tactical_bomber moved from Anhwe to Kweichow
                1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
                2 submarines moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in Western Australia
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Western Australia from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 2 submarines
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 44 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 fighter in 44 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Amur
                    Japanese attack with 2 bombers, 5 fighters, 13 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 17 infantry
                        AA fire in Amur :  1/6 hits
                        1 fighter owned by the Japanese lost in Amur
                        Japanese roll dice for 2 bombers, 4 fighters, 13 infantry and 3 tactical_bombers in Amur, round 2 :  6/22 hits
                        Russians roll dice for 2 aaGuns and 17 infantry in Amur, round 2 :  3/17 hits
                        3 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 4 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 2 bombers, 4 fighters, 10 infantry and 3 tactical_bombers in Amur, round 3 :  8/19 hits
                        Russians roll dice for 13 infantry in Amur, round 3 :  4/13 hits
                        4 infantry owned by the Japanese and 8 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 2 bombers, 4 fighters, 6 infantry and 3 tactical_bombers in Amur, round 4 :  6/15 hits
                        Russians roll dice for 5 infantry in Amur, round 4 :  1/5 hits
                        1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 2 bombers, 4 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Russians: 2 aaGuns and 17 infantry
                    Casualties for Japanese: 1 fighter and 8 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Kweichow, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from Kwangsi to French Indo China
                2 tactical_bombers moved from Kweichow to 36 Sea Zone
                1 aaGun moved from Manchuria to Amur
                1 tactical_bomber moved from Chahar to 6 Sea Zone
                2 bombers moved from Amur to Japan
                4 fighters moved from Amur to 6 Sea Zone
                3 tactical_bombers moved from Amur to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                3 artilleries moved from Korea to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone
                1 fighter moved from 44 Sea Zone to 56 Sea Zone

    Place Units - Japanese
                1 carrier and 3 destroyers placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                3 artilleries placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_40945_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 battleship, 1 carrier, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 2 battleships, 2 cruisers, 4 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 armour, 1 harbour and 3 infantry
                        Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 :  3/4 hits
                        Americans roll dice for 1 armour, 1 artillery and 4 infantry in Caroline Islands, round 2 :  2/6 hits
                        Japanese roll dice for 1 aaGun, 1 armour and 3 infantry in Caroline Islands, round 2 :  0/4 hits
                        3 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 aaGun, 1 armour and 3 infantry

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                2 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 transport moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 artillery, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Central United States
                1 battleship and 1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 fighter and 1 infantry moved from Shensi to Sikang
                3 infantry moved from Shensi to Hopei
                8 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 8 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 8 infantry in Kweichow, round 2 :  0/8 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  2/2 hits
                        2 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 6 infantry in Kweichow, round 3 :  1/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 6 infantry in Kweichow, round 4 :  2/6 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    Purchase Units - British
                British buy 3 armour; Remaining resources: 10 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Western Germany
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan

    Combat - British
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Western Germany causes 8 damage total.
                Battle in Anglo Egyptian Sudan
                    British attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Western Germany to United Kingdom
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 battleship, 2 cruisers and 3 destroyers moved from 109 Sea Zone to 92 Sea Zone
                4 fighters moved from Scotland to 91 Sea Zone
                1 fighter and 6 infantry moved from Scotland to United Kingdom
                2 infantry moved from Kenya to Ethiopia
                1 armour moved from Italian Somaliland to Ethiopia
                1 armour and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 armour moved from Tanganyika Territory to Ethiopia
                3 armour moved from Union of South Africa to Belgian Congo
                1 aaGun and 3 infantry moved from India to Burma
                1 infantry moved from Eastern Persia to West India
                1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 78 Sea Zone
                1 fighter moved from Burma to India
                1 fighter moved from Anglo Egyptian Sudan to Ethiopia

    Place Units - British
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 25 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_40945_UK_4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Belarus to Bryansk
                      Italians take Bryansk from Russians
                1 armour moved from Bryansk to Western Ukraine
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 cruiser moved from 98 Sea Zone to 93 Sea Zone
                1 cruiser moved from 98 Sea Zone to 94 Sea Zone
                1 battleship and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Iraq to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Alexandria
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Egypt
                2 fighters moved from Iraq to Southern Italy
                1 infantry moved from Persia to Iraq
                2 armour moved from Belarus to Western Ukraine
                3 infantry moved from Eastern Poland to Western Ukraine
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                2 mech_infantrys moved from Romania to Western Ukraine

    Place Units - Italians
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                3 infantry placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs

    triplea_40945_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 fighter; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                2 infantry moved from Queensland to South Australia
                3 fighters moved from Queensland to Caroline Islands
                2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_40945_ANZ4.tsvg

  • '17 '16 '15 '14 '12

    france ?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 fighter; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                2 infantry moved from Queensland to South Australia
                3 fighters moved from Queensland to Caroline Islands
                2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Combat Move - French
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Morocco to Algeria
                1 fighter moved from United Kingdom to 91 Sea Zone

    Turn Complete - French

    triplea_40945_Fre4.tsvg


  • Sorry about that, I have absolutely no idea how I missed doing France’s turn.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Belarus
                1 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Belarus
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
                3 bombers moved from Western Germany to 115 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                Battle in 115 Sea Zone
                    Germans attack with 3 bombers, 1 cruiser, 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 bombers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 :  0/5 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 115 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 3 bombers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 3 :  4/5 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans winGermans win with 1 submarine remaining with 3 bombers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Ukraine
                    Germans attack with 3 armour, 1 infantry and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Ukraine, round 2 :  2/7 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                7 mech_infantrys moved from Belarus to Rostov
                1 mech_infantry moved from Novgorod to Belarus
                3 bombers moved from 115 Sea Zone to Western Germany
                4 mech_infantrys moved from Western Germany to Southern Italy
                1 artillery and 1 infantry moved from Western Germany to France
                1 aaGun moved from Belarus to Bryansk
                2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 tactical_bomber moved from Eastern Poland to Western Germany
                1 fighter moved from Romania to Southern Italy
                3 tactical_bombers moved from Romania to Western Germany
                3 fighters moved from Romania to Western Germany

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                3 mech_infantrys placed in Novgorod
                1 artillery and 1 infantry placed in Germany
                3 mech_infantrys placed in France
                2 mech_infantrys placed in Germany
                1 factory_minor placed in Western Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_40945_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Russians lost in 110 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Tambov
                    Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 :  1/5 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Tambov to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs

    triplea_40945_Rus5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 destroyers, 3 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 bomber moved from Japan to 23 Sea Zone
                1 bomber moved from Japan to 22 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone

    Combat - Japanese
                Battle in 23 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 :  5/6 hits
                        Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 23 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 :  3/6 hits
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
                1 bomber moved from 23 Sea Zone to Japan
                1 bomber moved from 22 Sea Zone to Japan
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 56 Sea Zone to 46 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Sumatra
                1 destroyer moved from 56 Sea Zone to 41 Sea Zone
                1 artillery moved from Western Australia to 56 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 56 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Siam
                7 artilleries and 5 infantry moved from French Indo China to Siam
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 aaGun and 2 infantry moved from Amur to Manchuria
                1 carrier and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Chahar to Kiangsu

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 armour placed in French Indo China
                2 destroyers and 4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_40945_Jap5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from Hawaiian Islands to 22 Sea Zone
                1 fighter moved from Hawaiian Islands to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from 91 Sea Zone to 94 Sea Zone

    Combat - Americans

    triplea_40945_Ame5.tsvg


  • Do you want to use any suicide tokens?

  • '17 '16 '15 '14 '12

    use 1 on the destroyer by Marianas


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from Hawaiian Islands to 22 Sea Zone
                1 fighter moved from Hawaiian Islands to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from 91 Sea Zone to 94 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 22 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 34 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 34 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 94 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Italians defend with 1 cruiser
                        Americans roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 cruiser in 94 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans lost in 94 Sea Zone
                        Americans roll dice for 1 fighter in 94 Sea Zone, round 4 :  1/1 hits
                        Italians roll dice for 1 cruiser in 94 Sea Zone, round 4 :  1/1 hits
                        1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone
                    Italians win with no units remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 cruiser
                    Casualties for Americans: 1 destroyer and 1 fighter
                Battle in 23 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 23 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 22 Sea Zone to 33 Sea Zone
                1 fighter moved from 23 Sea Zone to Caroline Islands
                1 fighter moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from 34 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 battleship and 1 carrier moved from 10 Sea Zone to 30 Sea Zone
                3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 artillery, 6 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery, 5 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 fighter and 2 tactical_bombers placed in Eastern United States
                3 destroyers placed in 10 Sea Zone
                Americans undo move 3.
                2 destroyers placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Hopei to Suiyuyan
                1 fighter moved from Tsinghai to Suiyuyan
                1 infantry moved from Kweichow to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kweichow

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Purchase Units - British
                British buy 3 armour and 2 destroyers; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                4 fighters moved from 92 Sea Zone to 93 Sea Zone
                1 bomber and 1 fighter moved from United Kingdom to 110 Sea Zone

    Combat - British
                Battle in 93 Sea Zone
                    British attack with 1 destroyer and 4 fighters
                    Italians defend with 1 cruiser
                        British roll dice for 1 destroyer and 4 fighters in 93 Sea Zone, round 2 :  2/5 hits
                        Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 93 Sea Zone
                    British win with 4 fighters remaining. Battle score for attacker is 4
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 cruiser
                Battle in 110 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Germans defend with 1 destroyer
                        British roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                1 fighter moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Morocco to Algeria
                1 armour moved from Morocco to Tunisia
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                4 fighters moved from 93 Sea Zone to 92 Sea Zone
                3 armour moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour moved from Union of South Africa to Belgian Congo
                1 aaGun, 3 armour, 2 artilleries, 1 fighter and 5 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 78 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 bomber moved from 110 Sea Zone to United Kingdom
                2 aaGuns, 1 artillery and 13 infantry moved from Burma to India
                1 infantry moved from West India to India

    Place Units - British
                3 armour placed in Union of South Africa
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                British collect 26 PUs; end with 27 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_40945_UK_5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 battleship, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                1 infantry moved from Caucasus to Kazakhstan
                      Italians take Kazakhstan from Russians
                3 infantry moved from Western Ukraine to Bryansk
                4 armour moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Western Ukraine to Bryansk

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 battleship in Tunisia, round 2 :  1/1 hits
                        French roll dice for 1 armour in Tunisia, round 2 :  0/1 hits
                        1 armour owned by the British lost in Tunisia
                    Italians win, taking Tunisia from French with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Bryansk
                    Italians attack with 4 armour, 3 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 4 armour, 3 infantry and 3 mech_infantrys in Bryansk, round 2 :  5/10 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 4 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Western Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                5 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Iraq
                3 infantry placed in Egypt
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
                EDIT: Adding units owned by Italians to Egypt: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs

    triplea_40945_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                3 fighters moved from Caroline Islands to 46 Sea Zone
                1 infantry moved from South Australia to Western Australia
                      ANZAC take Western Australia from Japanese

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 46 Sea Zone to Caroline Islands
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Combat Move - French
                1 fighter moved from 91 Sea Zone to 94 Sea Zone

    Combat - French
                Battle in 94 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 battleship and 1 transport
                        French roll dice for 1 fighter in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship and 1 transport in 94 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the French lost in 94 Sea Zone
                    Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -10
                    Casualties for French: 1 fighter

    Non Combat Move - French

    Turn Complete - French

    triplea_40945_Fre5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 2 destroyers, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Belarus to Archangel
                1 mech_infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Rostov to Tambov
                1 bomber moved from Western Germany to Tambov

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Tambov to Bryansk
                6 mech_infantrys moved from Rostov to Bryansk
                3 armour, 1 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
                2 aaGuns, 15 armour, 5 artilleries and 24 infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                2 armour moved from Eastern Poland to Bryansk
                8 mech_infantrys moved from Eastern Poland to Bryansk
                1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Vyborg to 115 Sea Zone
                1 aaGun moved from Finland to 115 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 aaGun moved from 113 Sea Zone to Western Germany
                1 infantry moved from 113 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Germany to Western Germany
                3 mech_infantrys moved from France to Southern Italy
                1 fighter moved from Southern Italy to Egypt
                3 fighters and 4 tactical_bombers moved from Western Germany to Egypt
                2 bombers moved from Western Germany to Southern Italy
                2 mech_infantrys moved from Germany to Eastern Poland
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 artilleries placed in Western Ukraine
                3 mech_infantrys placed in Novgorod
                3 infantry placed in France
                2 mech_infantrys placed in Germany
                2 destroyers placed in 110 Sea Zone
                Germans undo move 6.
                1 destroyer placed in 110 Sea Zone
                1 destroyer placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_40945_Ger6.tsvg

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