edited. use latest if you can
Csaw (allies) +21 vs Majikforce (axis) 2ed
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An almost flawless neutral crush as well? I might be in be trouble :wink: Don’t get to play against these much. Should be fun!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 6 PUs;Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 44 Sea Zone to IndiaPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
3 infantry moved from Tunisia to Libya
1 infantry moved from Ethiopia to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Volgograd to Turkey
1 bomber, 5 fighters and 5 tactical_bombers moved from Bryansk to Turkey
4 fighters moved from Southern Italy to Turkey
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 3 infantry
British defend with 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 3/4 hits
British roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits
1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Turkey
Germans attack with 1 bomber, 9 fighters, 1 mech_infantry and 5 tactical_bombers
British defend with 1 aaGun, 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys
AA fire in Turkey : 1/3 hits
1 fighter owned by the Germans lost in Turkey
Germans roll dice for 1 bomber, 8 fighters, 1 mech_infantry and 5 tactical_bombers in Turkey, round 2 : 11/15 hits
British roll dice for 1 aaGun, 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Turkey, round 2 : 3/9 hits
3 mech_infantrys owned by the British, 1 aaGun owned by the British, 3 fighters owned by the Germans, 3 armour owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in Turkey
Germans win, taking Turkey from British with 1 bomber, 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 4 fighters
Casualties for British: 1 aaGun, 3 armour, 1 artillery, 2 infantry and 3 mech_infantrysNon Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Western Germany to France
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Turkey to Southern Italy
1 tactical_bomber moved from Turkey to Caucasus
1 tactical_bomber moved from Turkey to Caucasus
1 tactical_bomber moved from Turkey to Caucasus
1 tactical_bomber moved from Turkey to Caucasus
1 tactical_bomber moved from Turkey to Caucasus
1 fighter moved from Turkey to Ukraine
1 fighter moved from Turkey to Ukraine
1 fighter moved from Turkey to Ukraine
1 fighter moved from Turkey to Ukraine
1 fighter moved from Turkey to Caucasus
1 artillery and 1 infantry moved from Novgorod to Belarus
1 artillery moved from Germany to Western Germany
3 aaGuns moved from Bryansk to Rostov
10 mech_infantrys moved from Bryansk to Caucasus
8 armour, 15 artilleries, 28 infantry and 15 mech_infantrys moved from Bryansk to Rostov
6 mech_infantrys moved from Eastern Poland to Ukraine
3 armour moved from Novgorod to Eastern Poland
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
4 armour moved from Rostov to CaucasusPlace Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Novgorod
2 fighters placed in Western Germany
2 artilleries and 1 infantry placed in France
1 armour, 1 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 armour, 21 artilleries, 81 infantry and 2 mech_infantrys moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 2 armour, 21 artilleries, 81 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 21 artilleries, 81 infantry and 2 mech_infantrys in Smolensk, round 2 : 33/106 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 2 armour, 21 artilleries, 80 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to IraqPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Olgiy: 2 infantry
EDIT: Adding units owned by Russians to Tsagaan Olom: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
EDIT: Adding units owned by Russians to Central Mongolia: 4 infantry
EDIT: Turning off Edit Mode -
Very good move by them Germans. This game is going to get interesting.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from French Indo China to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Timguska to Kansu
2 mech_infantrys moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from Volgograd to Persia
3 infantry moved from Volgograd to Caucasus
2 artilleries moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Samara to VolgogradCombat - Japanese
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 4 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 7 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 8/24 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win with 1 battleship, 7 carriers, 3 cruisers, 7 destroyers, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Celebes
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 fighter and 1 tactical_bomber in Celebes, round 2 : 2/2 hits
Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Celebes
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 37 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in 44 Sea Zone and were removed
3 fighters moved from 37 Sea Zone to French Indo China
1 mech_infantry moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
1 mech_infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 bomber moved from Persia to Volgograd
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 36 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 fighter placed in 36 Sea Zone
1 bomber placed in Japan
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4
Japanese collect 67 PUs; end with 68 PUs -
Very good move by them Germans. This game is going to get interesting.
Thanks. You kind of forced my hand a bit. I wasn’t really expecting a neutral crush, good job. I got some pretty favorable dice though. Didn’t expect to take it. Very fortunate. The down side was the Russian stack on the move now! Definitely gonna get interesting!! Japan had to use the cheesy move to end that art in Celebes! Two planes! But it was worth it after the Java debacle :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 1 factory_minor, 1 fighter, 6 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
3 infantry moved from Spain to Normandy Bordeaux
2 bombers and 3 fighters moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Eastern United States to Normandy Bordeaux
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
4 fighters and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 3 bombers, 3 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 3 bombers, 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/9 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 3 bombers, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 5/8 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 transport moved from 44 Sea Zone to 45 Sea Zone
1 battleship, 6 carriers, 2 cruisers and 4 destroyers moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 45 Sea Zone
1 transport moved from 26 Sea Zone to 64 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 carrier and 3 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
5 fighters moved from India to Iraq
2 armour and 5 infantry moved from Central United States to 101 Sea Zone
2 armour, 5 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 armour, 5 infantry and 4 transports moved from 90 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
2 armour, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
3 bombers and 3 fighters moved from Normandy Bordeaux to Spain
3 fighters moved from Spain to Gibraltar
2 bombers moved from Spain to GibraltarPlace Units - Americans
2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys placed in Eastern United States
1 fighter placed in Western United States
1 factory_minor placed in SpainTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 42 PUs;
British buy 1 armour, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 2 infantry moved from India to Burma
1 bomber moved from Persia to Burma
7 fighters and 1 tactical_bomber moved from Northwest Persia to Turkey
1 infantry moved from Iraq to TurkeyCombat - British
Battle in Burma
British attack with 1 artillery, 1 bomber and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 1 bomber and 2 infantry in Burma, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Turkey
British attack with 7 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 2 : 5/9 hits
Germans roll dice for 1 mech_infantry in Turkey, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Turkey
British win, taking Turkey from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
5 fighters moved from Turkey to Iraq
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Turkey to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to United Kingdom
1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
3 aaGuns, 1 artillery and 17 infantry moved from India to West India
1 bomber moved from Burma to West India
1 armour moved from Saudi Arabia to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Gibraltar to SpainPlace Units - British
2 infantry placed in Persia
1 armour and 2 infantry placed in Iraq
1 factory_minor placed in Saudi Arabia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Turkey
1 fighter moved from Southern Italy to Turkey
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Turkey
Italians attack with 1 armour and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Turkey, round 2 : 1/2 hits
British roll dice for 1 infantry in Turkey, round 2 : 0/1 hits
1 infantry owned by the British lost in Turkey
Italians win, taking Turkey from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern Italy
1 fighter moved from Turkey to Bulgaria
1 armour moved from Romania to Greece
1 artillery and 3 infantry moved from Romania to Yugoslavia
1 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
3 infantry moved from Switzerland to FrancePlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 armour placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from India to Iraq
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from India to Iraq
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Libya to TobrukTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 6 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Belarus to Bryansk
2 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Vologda to Archangel
4 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
4 fighters and 6 mech_infantrys moved from Ukraine to Bryansk
4 armour, 15 artilleries, 28 infantry and 15 mech_infantrys moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 mech_infantry moved from Caucasus to Syria
Germans take Syria from British
1 armour and 2 mech_infantrys moved from Caucasus to Persia
5 tactical_bombers moved from Caucasus to Persia
1 bomber moved from Southern Italy to Egypt
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Southern France
1 bomber moved from Western Germany to Southern France
2 fighters moved from Western Germany to Normandy Bordeaux
5 infantry moved from Sweden to Finland
1 fighter moved from Caucasus to BryanskCombat - Germans
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Persia
Germans attack with 1 armour, 2 mech_infantrys and 5 tactical_bombers
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 5 tactical_bombers in Persia, round 2 : 4/8 hits
British roll dice for 2 infantry in Persia, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 bomber moved from Southern France to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
1 armour and 1 mech_infantry moved from Western Germany to France
2 infantry moved from Sweden to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 104 Sea Zone
2 infantry moved from 104 Sea Zone to Portugal
Germans take Portugal from Neutral_True
3 armour and 7 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
5 tactical_bombers moved from Persia to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
3 aaGuns moved from Rostov to Bryansk
2 destroyers and 1 submarine moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in France
10 mech_infantrys placed in Germany
1 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 armour, 21 artilleries, 80 infantry and 2 mech_infantrys moved from Smolensk to Russia
4 infantry moved from Central Mongolia to Dzavhan
2 infantry moved from Tsagaan Olom to DzavhanPlace Units - Russians
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry and 1 mech_infantry moved from Kansu to Olgiy
Japanese take Olgiy from Russians
3 mech_infantrys moved from Chahar to Suiyuyan
3 mech_infantrys moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
2 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Buryatia to Yenisey
1 infantry moved from Evenkiyskiy to Yenisey
1 bomber moved from Volgograd to Saudi Arabia
2 artilleries and 3 infantry moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
1 artillery, 2 infantry and 2 mech_infantrys moved from Shan State to Burma
6 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from Yunnan to Burma
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
2 battleships, 1 carrier, 1 cruiser and 3 destroyers moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from French Indo China to 43 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 infantry moved from Siberia to AmurCombat - Japanese
Strategic bombing raid in Saudi Arabia
AA fire in Saudi Arabia : 0/1 hits
Bombing raid in Saudi Arabia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Saudi Arabia causes 3 damage total.
Battle in Burma
Japanese attack with 6 armour, 3 artilleries, 4 infantry and 8 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese roll dice for 6 armour, 3 artilleries, 4 infantry and 8 mech_infantrys in Burma, round 2 : 7/21 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 6 armour, 3 artilleries, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 3 destroyers and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 3 destroyers and 1 fighter in 37 Sea Zone, round 2 : 2/7 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 1 carrier, 1 cruiser, 3 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/6 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 fighter moved from 37 Sea Zone to Malaya
2 fighters moved from 43 Sea Zone to Malaya
5 carriers moved from 36 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
3 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 5 infantry and 5 transports moved from 36 Sea Zone to 37 Sea Zone
3 artilleries and 5 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Japan to Malaya
1 bomber moved from Saudi Arabia to Northwest PersiaPlace Units - Japanese
1 airfield placed in Malaya
3 destroyers placed in 37 Sea Zone
1 fighter and 1 tactical_bomber placed in French Indo China
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 3 destroyers, 6 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 armour and 4 mech_infantrys moved from Spain to Portugal
1 bomber moved from Spain to France
1 bomber and 2 fighters moved from Gibraltar to Southern France
2 infantry moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
1 bomber and 1 fighter moved from Gibraltar to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Philippines
Battle in Portugal
Americans attack with 4 armour, 2 infantry and 5 mech_infantrys
Germans defend with 4 infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 0/1 hits
Americans roll dice for 4 armour, 2 infantry and 5 mech_infantrys in Portugal, round 2 : 4/11 hits
Germans roll dice for 4 infantry in Portugal, round 2 : 3/4 hits
1 mech_infantry owned by the Americans, 2 infantry owned by the Americans and 4 infantry owned by the Germans lost in Portugal
Americans win, taking Philippines from Japanese, taking Portugal from Germans with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 4 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in Southern France
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 0/5 hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 3 : 4/5 hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits
1 infantry owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Americans
1 bomber moved from France to Gibraltar
2 fighters moved from Southern France to Gibraltar
1 bomber moved from Southern France to Gibraltar
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters and 1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone
1 transport moved from 45 Sea Zone to 54 Sea Zone
4 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 3 destroyers moved from 54 Sea Zone to 41 Sea Zone
5 fighters moved from Iraq to 41 Sea Zone
1 fighter moved from Western United States to Wake Island
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
1 bomber moved from Normandy Bordeaux to Gibraltar
1 fighter moved from Normandy Bordeaux to Gibraltar
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to Central United States
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery and 2 infantry placed in Spain
1 armour, 4 infantry and 4 mech_infantrys placed in Central United States
1 bomber placed in Eastern United States
1 submarine placed in 101 Sea Zone
3 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2
Americans collect 73 PUs (2 lost to blockades); end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
Since I chose not to attack your sub but still brought in a surface ship I didn’t use any kamikaze tokens. It is my understanding that using them on the destroyer would not prevent the transports from unloading. If you want to roll for killing the kamikaze just let me know and I am happy to do it.
it was a gamey move but I had to do it. This game is very intense.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 35 PUs;
British buy 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Iraq to 99 Sea Zone
1 submarine moved from 93 Sea Zone to 99 Sea Zone
British take 93 Sea Zone from Italians
2 infantry moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 fighter moved from Iraq to Persia
1 fighter moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Syria
2 fighters moved from Iraq to Syria
1 bomber moved from West India to Persia
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from United Kingdom to 104 Sea ZoneCombat - British
Battle in Persia
British attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
British roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 : 4/8 hits
Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Persia
British win, taking Persia from Germans with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Battle in 104 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer and 1 transport in 104 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Germans and 1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Battle in 99 Sea Zone
British attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Syria
British attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 1 infantry in Syria, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits
British roll dice for 2 fighters and 1 infantry in Syria, round 3 : 2/3 hits
Germans roll dice for 1 mech_infantry in Syria, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Syria
British win, taking Syria from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
2 fighters moved from Syria to Iraq
1 bomber, 4 fighters and 1 tactical_bomber moved from Persia to Iraq
1 fighter moved from 99 Sea Zone to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 mech_infantry moved from Trans-Jordan to Iraq
3 aaGuns, 1 artillery and 17 infantry moved from West India to Eastern Persia
1 artillery moved from India to West India
2 fighters moved from 104 Sea Zone to GibraltarPlace Units - British
3 infantry placed in Iraq
1 submarine placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Saudi ArabiaTurn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery and 1 infantry