0% for April

L17 BM3 G40 Gargantua (L) vs Aetv (X)

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Baltic States
                2 infantry moved from Poland to Baltic States
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 submarine moved from 123 Sea Zone to 125 Sea Zone
                1 bomber moved from Alexandria to 71 Sea Zone
                2 bombers and 1 fighter moved from Alexandria to Tanganyika Territory
                2 fighters and 1 tactical_bomber moved from Southern Italy to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  2/2 hits
                        1 mech_infantry owned by the Germans, 1 tactical_bomber owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                    Germans win with 2 fighters remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 mech_infantry and 1 tactical_bomber
                    Casualties for British: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                        Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 71 Sea Zone
                    Germans attack with 1 bomber
                    French defend with 1 destroyer; British defend with 1 transport
                        Germans roll dice for 1 bomber in 71 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 destroyer and 1 transport in 71 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber in 71 Sea Zone, round 3 :  1/1 hits
                        French roll dice for 1 destroyer and 1 transport in 71 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Germans and 1 destroyer owned by the French lost in 71 Sea Zone
                    French win with 1 transport remaining. Battle score for attacker is -4
                    Casualties for French: 1 destroyer
                    Casualties for Germans: 1 bomber
                Battle in Tanganyika Territory
                    Germans attack with 2 bombers and 1 fighter
                    British defend with 1 bomber and 2 infantry
                        Germans roll dice for 2 bombers and 1 fighter in Tanganyika Territory, round 2 :  1/3 hits
                        British roll dice for 1 bomber and 2 infantry in Tanganyika Territory, round 2 :  1/3 hits
                        1 bomber owned by the British and 1 fighter owned by the Germans lost in Tanganyika Territory
                        Germans roll dice for 2 bombers in Tanganyika Territory, round 3 :  2/2 hits
                        British roll dice for 2 infantry in Tanganyika Territory, round 3 :  2/2 hits
                        2 bombers owned by the Germans and 2 infantry owned by the British lost in Tanganyika Territory
                    British win with no units remaining. Battle score for attacker is -16
                    Casualties for Germans: 2 bombers and 1 fighter
                    Casualties for British: 1 bomber and 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Alexandria to Western Germany
                2 fighters moved from Holland Belgium to Western Germany
                3 aaGuns, 3 armour, 2 artilleries and 14 infantry moved from Poland to Eastern Poland
                13 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 4 infantry moved from Slovakia Hungary to Eastern Poland
                4 infantry moved from Romania to Eastern Poland
                1 fighter moved from Baltic States to Eastern Poland
                3 artilleries and 1 infantry moved from Southern France to France
                1 artillery moved from 98 Sea Zone to Egypt

    Place Units - Germans
                2 destroyers placed in 112 Sea Zone
                8 mech_infantrys placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 40 PUs (3 lost to blockades); end with 40 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    triplea_41037_Ger3.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Western Ukraine to Bessarabia
                1 fighter moved from Novgorod to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Bessarabia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Bessarabia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
                1 fighter moved from Bessarabia to Belarus
                2 armour and 2 infantry moved from Bryansk to Belarus
                1 armour and 2 mech_infantrys moved from Ukraine to Belarus
                3 armour and 3 mech_infantrys moved from Novgorod to Belarus
                3 mech_infantrys moved from Russia to Belarus
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 artillery moved from Western Ukraine to Ukraine

    Place Units - Russians
                1 infantry and 2 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs

    triplea_41037_Rus3.tsvg

  • Liaison TripleA 11 10

    Checked.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 cruiser and 1 marine moved from 33 Sea Zone to 49 Sea Zone
                1 marine moved from 49 Sea Zone to Solomon Islands
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 submarine moved from 6 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 46 Sea Zone
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
                1 marine moved from 42 Sea Zone to Java
                2 fighters moved from 36 Sea Zone to Java
                2 bombers moved from Kwangsi to India
                1 armour moved from Jehol to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Hopei to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Caroline Islands to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 tactical_bomber moved from Kwangsi to Kwangtung

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 3,5 and causes: 8 damage to unit: factory_major
                    Bombing raid in India causes 8 damage total.
                Battle in Borneo
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Solomon Islands
                Battle in Java
                    Japanese attack with 2 fighters and 1 marine
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship in Java, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 marine in Java, round 2 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Solomon Islands from ANZAC, taking Java from ANZAC with 2 fighters and 1 marine remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 :  3/5 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 46 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 fighters in 46 Sea Zone, round 3 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 battleship
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in 34 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 34 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 cruiser in 34 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser

    Non Combat Move - Japanese
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
                1 infantry moved from Hunan to Yunnan
                3 artilleries and 5 infantry moved from Hunan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
                1 aaGun, 1 artillery and 2 infantry moved from Anhwe to Hunan
                4 infantry moved from Jehol to Anhwe
                2 artilleries and 3 infantry moved from Manchuria to Jehol
                1 artillery and 2 infantry moved from Korea to Manchuria
                1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                2 fighters moved from 46 Sea Zone to Caroline Islands
                2 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 fighter and 2 tactical_bombers moved from Kwangtung to French Indo China
                2 bombers moved from India to French Indo China

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs

    triplea_41037_Jap3.tsvg

  • 22 21 20 19 18 17 16

    @Gargantua:

    Checked.

    Checked??

  • Liaison TripleA 11 10

    Just means I checked the thread.

    I have 6 games going. So it can be hard to keep track of when I last looked at the thread, or to find the threads in the 3-4 pages of active games.  So when I scan the games, I add a post like “scanned” or “checked” because it keeps them posted together for tracking purposes.

  • Liaison TripleA 11 10

    Man - must be nice to just waltz through my Navy and ground forces without taking any hits.  I’d like to have that problem :P

  • Liaison TripleA 11 10

    @Gargantua:

    Man - must be nice to just waltz through my Navy and ground forces without taking any hits.  I’d like to have that problem :P

    Bah - what am I saying? Getting my games confused!  The German Airforce got pounded last round on it’s series of gambles!

  • 22 21 20 19 18 17 16

    For a minute i thought you’re making fun of me.
    :x

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 1 harbour, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 4 infantry, 1 marine, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 4 infantry moved from 25 Sea Zone to Midway
                1 marine moved from 25 Sea Zone to Midway
                1 mech_infantry moved from 25 Sea Zone to Midway
                1 fighter moved from Hawaiian Islands to Midway
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                2 fighters moved from Eastern United States to 102 Sea Zone

    Place Units - Americans
                1 harbour placed in Midway
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                1 marine placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 bomber placed in Eastern United States
                1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3,3,1
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_41037_Ame3.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 harbours, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 fighters moved from Eastern United States to 89 Sea Zone
                1 carrier moved from 101 Sea Zone to 89 Sea Zone
                1 cruiser and 1 marine moved from 101 Sea Zone to 89 Sea Zone
                1 marine moved from 89 Sea Zone to West Indies
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
                1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 armour and 1 infantry moved from 89 Sea Zone to West Indies
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 4 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 1 marine, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 25 Sea Zone
                1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from 25 Sea Zone to Midway
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 harbour placed in Midway
                1 harbour placed in Central America
                1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 infantry and 1 marine placed in Western United States
                1 transport placed in 10 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4,5,6
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 82 to 80
                EDIT: Turning off Edit Mode

    triplea_41037_Ame3.tsvg

  • Liaison TripleA 11 10

    Made some US adjustments.

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu
                Chinese undo move 1.
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    triplea_41037_Chi3.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 harbours, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 fighters moved from Eastern United States to 89 Sea Zone
                1 carrier moved from 101 Sea Zone to 89 Sea Zone
                1 cruiser and 1 marine moved from 101 Sea Zone to 89 Sea Zone
                1 marine moved from 89 Sea Zone to West Indies
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
                1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 armour and 1 infantry moved from 89 Sea Zone to West Indies
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 4 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 1 marine, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 25 Sea Zone
                1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from 25 Sea Zone to Midway
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 harbour placed in Midway
                1 harbour placed in Central America
                1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 infantry and 1 marine placed in Western United States
                1 transport placed in 10 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4,5,6
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 82 to 80
                EDIT: Turning off Edit Mode
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu
                Chinese undo move 1.
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 29 PUs;
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 79 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 41 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                UK_Pacific buy 1 airfield, 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Shan State
                1 fighter moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
                2 fighters moved from Gibraltar to 98 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                Battle in 98 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 :  2/2 hits
                        1 tactical_bomber owned by the British, 1 submarine owned by the Italians, 1 fighter owned by the British, 1 destroyer owned by the British and 1 destroyer owned by the Italians lost in 98 Sea Zone
                        British roll dice for 1 fighter in 98 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the Italians lost in 98 Sea Zone
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Battle in Yunnan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Malta: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Malta: 1 tactical_bomber
                EDIT: Adding units owned by British to Cyprus: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Persia
                1 fighter moved from Yunnan to Burma
                1 fighter moved from Shan State to Burma
                1 armour, 1 infantry and 3 mech_infantrys moved from India to Burma

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 armour and 1 infantry placed in Union of South Africa
                1 submarine placed in 110 Sea Zone
                1 factory_minor placed in Persia
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 1 infantry
                EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
                EDIT: Adding units owned by British to Northwest Persia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India
                1 airfield placed in Burma

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,6
                UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    triplea_41037_UK_3.tsvg

  • Liaison TripleA 11 10

    Ouch - that battle in the Mediterranean hurt.  Apologies for some edits, (like the fighter casualty misclick in the med) I was trying to rush the turn out on my lunch break.  Looks like we have some good fights ahead of us here!

    Also - as a rule clarity issue - I am fairly certain you can’t fly over a pro-axis territory; until it’s activated - meaning my transport off Persia is safe.  If for some reason my understanding of the rules is wrong - I will change this move.

  • Liaison TripleA 11 10

    Checked.

  • Liaison TripleA 11 10

    Making some minor UK  Edits

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 harbours, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 fighters moved from Eastern United States to 89 Sea Zone
                1 carrier moved from 101 Sea Zone to 89 Sea Zone
                1 cruiser and 1 marine moved from 101 Sea Zone to 89 Sea Zone
                1 marine moved from 89 Sea Zone to West Indies
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
                1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 armour and 1 infantry moved from 89 Sea Zone to West Indies
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 4 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 1 marine, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 25 Sea Zone
                1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from 25 Sea Zone to Midway
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 harbour placed in Midway
                1 harbour placed in Central America
                1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 infantry and 1 marine placed in Western United States
                1 transport placed in 10 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4,5,6
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 82 to 80
                EDIT: Turning off Edit Mode
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu
                Chinese undo move 1.
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 29 PUs;
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 79 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 41 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                UK_Pacific buy 1 airfield, 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Shan State
                1 fighter moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
                2 fighters moved from Gibraltar to 98 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                Battle in 98 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 :  2/2 hits
                        1 tactical_bomber owned by the British, 1 submarine owned by the Italians, 1 fighter owned by the British, 1 destroyer owned by the British and 1 destroyer owned by the Italians lost in 98 Sea Zone
                        British roll dice for 1 fighter in 98 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the Italians lost in 98 Sea Zone
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Battle in Yunnan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Malta: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Malta: 1 tactical_bomber
                EDIT: Adding units owned by British to Cyprus: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Persia
                1 fighter moved from Yunnan to Burma
                1 fighter moved from Shan State to Burma
                1 armour, 1 infantry and 3 mech_infantrys moved from India to Burma

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 armour and 1 infantry placed in Union of South Africa
                1 submarine placed in 110 Sea Zone
                1 factory_minor placed in Persia
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 1 infantry
                EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
                EDIT: Adding units owned by British to Northwest Persia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India
                1 airfield placed in Burma

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,6
                UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Adding units owned by British to India: 3 aaGuns, 2 armour, 2 fighters, 3 infantry and 5 mech_infantrys
                EDIT: Removing units owned by British from Burma: 3 aaGuns
                EDIT: Removing units owned by British from Burma: 3 infantry
                EDIT: Removing units owned by British from Burma: 2 armour
                EDIT: Removing units owned by British from Burma: 2 fighters and 5 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_41037_UK_3.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 cruiser and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 mech_infantry moved from Romania to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                2 infantry moved from France to Holland Belgium
                1 bomber moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians lost in Western Ukraine
                        Italians roll dice for 2 armour in Western Ukraine, round 3 :  1/2 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 3 :  1/2 hits
                        1 armour owned by the Italians and 1 infantry owned by the Russians lost in Western Ukraine
                        Italians roll dice for 1 armour in Western Ukraine, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 4 :  1/1 hits
                        1 armour owned by the Italians lost in Western Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Italians: 2 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in French Equatorial Africa
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 :  0/2 hits
                        French roll dice for 1 infantry in French Equatorial Africa, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 3 :  2/2 hits
                        French roll dice for 1 infantry in French Equatorial Africa, round 3 :  0/1 hits
                        1 infantry owned by the French lost in French Equatorial Africa
                    Italians win, taking French Equatorial Africa from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 infantry; ANZAC defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/3 hits
                        British roll dice for 3 infantry in Trans-Jordan, round 2 :  1/3 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 :  1/2 hits
                        British roll dice for 2 infantry in Trans-Jordan, round 3 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 armour in Trans-Jordan, round 4 :  0/1 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 4 :  1/1 hits
                        1 armour owned by the Italians lost in Trans-Jordan
                    British win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 infantry moved from Ethiopia to Kenya
                1 bomber moved from Holland Belgium to Western Germany

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 cruiser placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs

    triplea_41037_Ita3.tsvg

  • 22 21 20 19 18 17 16

    sigh…… :-(

T-shirts, Hats, and More

Suggested Topics

  • 25
  • 22
  • 61
  • 60
  • 167
  • 192
  • 298
  • 2.9k
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

18.1k

Users

40.9k

Topics

1.8m

Posts