TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Non Combat Move - Americans
1 bomber moved from France to United Kingdom
2 aaGuns, 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 7 infantry, 3 mech_infantrys and 8 transports moved from 64 Sea Zone to 26 Sea Zone
2 aaGuns, 2 artilleries, 7 infantry and 3 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 battleship, 1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
5 fighters moved from Ethiopia to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 5 fighters and 1 infantry
Italians defend with 2 infantry
British roll dice for 5 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 3/6 hits
Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
3 fighters moved from Anglo Egyptian Sudan to Ethiopia
2 fighters moved from Anglo Egyptian Sudan to Iraq
2 mech_infantrys moved from Persia to Iraq
2 fighters moved from Persia to Iraq
1 aaGun moved from West India to Eastern Persia
1 mech_infantry moved from West India to Persia
1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 fighter moved from Union of South Africa to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship and 1 destroyer moved from 64 Sea Zone to 26 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,3,2
British collect 20 PUs (8 lost to blockades); end with 21 PUs
Turn Complete - UK_Pacific
triplea_40941.0_UK_6.tsvg