TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 bomber moved from Java to 20 Sea Zone
Purchase Units - Americans
Americans buy 4 fighters and 7 submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 20 Sea Zone to Philippines
3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to Gibraltar
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
Place Units - Americans
7 submarines placed in 10 Sea Zone
4 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,1,6,1,1,6,4,4,3,4,5,6,4,1,4,4,4,6,1,1,3,5,1,5,5,5,2,3,6,3,4,2,2,4,2,6
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Szechwan
6 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Combat Move - British
1 mech_infantry moved from Shan State to Yunnan
2 fighters moved from India to Yunnan
3 infantry moved from India to Burma
2 armour moved from India to Eastern Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Tunisia to Tobruk
Purchase Units - British
British buy 1 destroyer, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_minor; Remaining resources: 12 PUs;
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Caucasus
British attack with 1 fighter and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Yunnan to India
1 aaGun moved from India to Burma
1 fighter moved from 39 Sea Zone to Burma
1 fighter moved from Caucasus to Northwest Persia
1 mech_infantry moved from Northwest Persia to Caucasus
1 transport moved from 107 Sea Zone to 106 Sea Zone
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
3 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 mech_infantrys
triplea_40933_UK_8.tsvg