Odonis (Allies +27) vs. StuckTojo (Axis) 2nd ed (No VCs)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 56 PUs;
                Germans buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                6 infantry moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
                1 bomber moved from Germany to Belarus
                1 bomber moved from Germany to Ukraine
                1 fighter moved from Western Ukraine to Belarus
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 mech_infantry moved from Western Ukraine to Smolensk
                      Germans take Smolensk from Russians
                2 mech_infantrys moved from Bessarabia to Ukraine
                1 bomber moved from France to Belarus

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery in Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery in Ukraine, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery
                Battle in Belarus
                    Germans attack with 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 4 infantry
                        Germans roll dice for 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber in Belarus, round 2 :  4/11 hits
                        Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 :  2/5 hits
                        2 infantry owned by the Germans and 4 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 3 :  4/9 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 4 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Western Germany
                1 tactical_bomber moved from Southern Italy to Western Germany
                4 aaGuns, 11 armour, 5 artilleries, 14 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
                1 bomber moved from Ukraine to Eastern Poland
                2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
                2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
                1 bomber moved from Belarus to Germany
                1 bomber moved from Belarus to Poland
                1 infantry moved from Poland to Baltic States
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 battleship, 1 carrier and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to Western Germany
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Vyborg to Finland

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in France
                1 destroyer placed in 110 Sea Zone
                1 armour and 1 mech_infantry placed in Western Germany
                1 mech_infantry placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_40947.0_Ger5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Yenisey to Timguska
                1 aaGun and 1 infantry moved from Vologda to Russia
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Russia to Tambov
                4 armour and 3 mech_infantrys moved from Russia to Samara
                2 aaGuns moved from Russia to Samara
                1 submarine moved from 114 Sea Zone to 115 Sea Zone

    Place Units - Russians
                2 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs

    triplea_40947.0_Rus5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 armour, 2 destroyers, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                2 armour and 1 mech_infantry moved from French Indo China to Burma
                1 infantry moved from Yunnan to Szechwan
                1 armour, 1 infantry and 1 mech_infantry moved from Hopei to Kweichow
                3 artilleries and 3 infantry moved from Yunnan to Burma
                3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
                3 artilleries and 3 infantry moved from 38 Sea Zone to Burma
                1 carrier and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 submarine moved from 46 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
                1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Japan to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 cruiser moved from 36 Sea Zone to 38 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 bomber moved from Java to 42 Sea Zone

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 62 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    ANZAC win with 1 transport remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 fighter; Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  3/5 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the ANZAC lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 fighter
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 armour, 6 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery
                        Japanese roll dice for 1 cruiser in Burma, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 armour, 6 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Szechwan
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Chahar to Hopei
                2 infantry moved from Jehol to Chahar
                1 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from 42 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
                1 fighter moved from Szechwan to Shan State
                1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
                1 tactical_bomber moved from Szechwan to Shan State
                1 battleship and 1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from Philippines to Shan State
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma

    Place Units - Japanese
                1 airfield placed in Shan State
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
                Japanese collect 56 PUs (5 lost to blockades); end with 56 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_40947.0_Jap5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Northern Italy
                1 bomber moved from Algeria to Northern Italy
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 104 Sea Zone to 92 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/2 hits
                    Bombing raid in Northern Italy rolls: 7,6 and causes: 13 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 13 damage total.
                Battle in 110 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports in 110 Sea Zone, round 2 :  1/4 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 1 Sea Zone to 14 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Northern Italy to Algeria

    Place Units - Americans
                3 fighters placed in Eastern United States
                1 infantry placed in Western United States
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_40947.0_Ame5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Sikang to Shensi
                4 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    triplea_40947.0_Chi5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 bomber moved from Egypt to 98 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                2 fighters and 1 tactical_bomber moved from India to Kweichow

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 92 Sea Zone
                    British attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        British roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 92 Sea Zone
                    British win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Trans-Jordan
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Kweichow
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                        British roll dice for 2 fighters and 1 tactical_bomber in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 :  1/2 hits
                        1 fighter owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
                        British roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in Kweichow, round 3 :  1/1 hits
                        1 tactical_bomber owned by the British lost in Kweichow
                        British roll dice for 1 fighter in Kweichow, round 4 :  1/1 hits
                        Japanese roll dice for 1 armour in Kweichow, round 4 :  0/1 hits
                        1 armour owned by the Japanese lost in Kweichow
                    British win with 1 fighter remaining. Battle score for attacker is -11
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Kweichow to Shensi
                2 mech_infantrys moved from India to Eastern Persia
                1 armour moved from Persia to Eastern Persia
                4 infantry moved from Persia to Eastern Persia
                2 mech_infantrys moved from Iraq to Eastern Persia
                1 armour moved from Iraq to Eastern Persia
                1 bomber moved from 98 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Tunisia to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Libya to Tobruk
                1 infantry moved from Tobruk to Alexandria
                1 armour moved from Egypt to Iraq
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 factory_minor placed in Iraq
                2 artilleries placed in United Kingdom
                1 infantry placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
                UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs
                Some Units in India change ownership: 2 infantry

    triplea_40947.0_UK_5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Bryansk to Rostov
                1 bomber moved from Slovakia Hungary to Rostov
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Rostov
                        Italians roll dice for 1 armour and 1 bomber in Rostov, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 4 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the Russians lost in Rostov
                    Italians win with 1 bomber remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Bulgaria
                2 armour and 1 mech_infantry moved from Northern Italy to Western Germany
                1 artillery moved from Northern Italy to France
                1 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Baltic States to Bryansk

    Place Units - Italians
                1 armour, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_40947.0_Ita5.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Bryansk to Rostov
                1 bomber moved from Slovakia Hungary to Rostov
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Rostov
                        Italians roll dice for 1 armour and 1 bomber in Rostov, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 4 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the Russians lost in Rostov
                    Italians win with 1 bomber remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Bulgaria
                2 armour and 1 mech_infantry moved from Northern Italy to Western Germany
                1 artillery moved from Northern Italy to France
                1 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Baltic States to Bryansk

    Place Units - Italians
                1 armour, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
                EDIT: Adding units owned by Italians to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_40947.0_Ita5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tunisia to Libya
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    triplea_40947.0_Fre5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Bryansk to Tambov
                2 infantry moved from Bryansk to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                2 fighters and 1 tactical_bomber moved from Bryansk to Tambov
                3 artilleries, 1 fighter and 6 infantry moved from France to Normandy Bordeaux
                1 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 bomber moved from Germany to Normandy Bordeaux
                1 bomber moved from Poland to Normandy Bordeaux
                1 bomber moved from Eastern Poland to Normandy Bordeaux

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 3 artilleries, 3 bombers, 4 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 1 armour, 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 3 mech_infantrys
                        Germans roll dice for 1 armour, 3 artilleries, 3 bombers, 4 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 :  7/22 hits
                        Americans roll dice for 2 armour, 3 artilleries, 3 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 :  6/21 hits
                        6 infantry owned by the Americans, 6 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 3 artilleries, 3 bombers, 4 fighters, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 :  8/16 hits
                        Americans roll dice for 2 armour, 3 artilleries, 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 :  6/14 hits
                        2 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the Americans, 2 artilleries owned by the Americans, 1 armour owned by the Americans, 1 artillery owned by the British, 1 armour owned by the Germans, 3 artilleries owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 3 bombers, 4 fighters and 3 tactical_bombers in Normandy Bordeaux, round 4 :  5/10 hits
                        Americans roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Normandy Bordeaux, round 4 :  5/6 hits
                        1 tactical_bomber owned by the Germans, 2 tactical_bombers owned by the British, 2 bombers owned by the Germans, 2 fighters owned by the Germans, 2 fighters owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Normandy Bordeaux, round 5 :  1/5 hits
                        Americans roll dice for 1 fighter in Normandy Bordeaux, round 5 :  0/1 hits
                        1 fighter owned by the British lost in Normandy Bordeaux
                    Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour, 3 artilleries, 2 bombers, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 1 armour, 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                    Casualties for Americans: 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys

    Non Combat Move - Germans
                4 aaGuns, 5 artilleries and 10 infantry moved from Bryansk to Ukraine
                11 armour and 11 mech_infantrys moved from Bryansk to Caucasus
                2 fighters and 1 tactical_bomber moved from Tambov to Eastern Poland
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Smolensk to Rostov
                3 mech_infantrys moved from Novgorod to Belarus
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Baltic States to Belarus
                3 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Normandy Bordeaux to France
                2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Western Germany to 113 Sea Zone
                1 bomber moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                2 artilleries and 1 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in France
                3 mech_infantrys placed in Germany
                1 armour and 1 fighter placed in Western Germany
                Germans undo move 4.
                2 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany
                Germans undo move 6.
                1 mech_infantry placed in Western Germany
                Germans undo move 5.
                1 mech_infantry placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_40947.0_Ger6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Vologda
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Tambov
                2 mech_infantrys moved from Samara to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 :  2/3 hits
                        Italians roll dice for 1 mech_infantry in Bryansk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  1/4 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 mech_infantry moved from Samara to Kazakhstan
                2 aaGuns and 4 armour moved from Samara to Russia
                1 fighter moved from Vologda to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                2 aaGuns and 18 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs

    triplea_40947.0_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 6 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 artillery and 1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Shan State to Java
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
                1 carrier, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 41 Sea Zone
                2 armour, 6 artilleries, 5 infantry and 1 mech_infantry moved from Burma to India
                4 fighters and 3 tactical_bombers moved from Shan State to India
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in West India
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking West India from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser and 1 destroyer
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 carrier, 1 cruiser and 1 destroyer in 41 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Java
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 :  0/3 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 3 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in India
                    Japanese attack with 2 armour, 6 artilleries, 5 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
                    British defend with 3 aaGuns and 15 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 1 fighter
                        AA fire in India :  4/9 hits
                        3 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in India
                        Japanese roll dice for 2 armour, 6 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in India, round 2 :  8/19 hits
                        UK_Pacific roll dice for 3 aaGuns, 1 fighter and 15 infantry in India, round 2 :  6/16 hits
                        5 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 aaGuns owned by the British and 5 infantry owned by the British lost in India
                        Japanese roll dice for 2 armour, 5 artilleries, 2 fighters, 1 mech_infantry and 3 tactical_bombers in India, round 3 :  7/13 hits
                        UK_Pacific roll dice for 1 fighter and 10 infantry in India, round 3 :  5/11 hits
                        4 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 7 infantry owned by the British lost in India
                        Japanese roll dice for 2 armour, 1 artillery, 2 fighters and 3 tactical_bombers in India, round 4 :  3/8 hits
                        UK_Pacific roll dice for 1 fighter and 3 infantry in India, round 4 :  1/4 hits
                        1 artillery owned by the Japanese and 3 infantry owned by the British lost in India
                        Japanese roll dice for 2 armour, 2 fighters and 3 tactical_bombers in India, round 5 :  3/7 hits
                        UK_Pacific roll dice for 1 fighter in India, round 5 :  1/1 hits
                        1 armour owned by the Japanese and 1 fighter owned by the ANZAC lost in India
                    Japanese captures 4PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -20
                    Casualties for British: 3 aaGuns and 15 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 armour, 6 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Malaya to Burma
                1 bomber moved from Java to Shan State
                1 armour and 1 mech_infantry moved from French Indo China to Hunan
                2 infantry moved from Hopei to Anhwe
                2 infantry moved from Chahar to Anhwe
                1 aaGun moved from Jehol to Anhwe
                1 infantry moved from Manchuria to Jehol
                1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                2 transports moved from 38 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
                1 fighter and 2 tactical_bombers moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from French Indo China to Burma

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 69 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_40947.0_Jap6.tsvg

  • '19 '17 '16

    Looks like your AA gunners ate their Wheaties!!!  :-o

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans repair damage of 2x factory_minor; Remaining resources: 70 PUs;
                Americans buy 3 armour, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
                3 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 14 Sea Zone to 16 Sea Zone
                1 submarine moved from 14 Sea Zone to 16 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in New Guinea
                    Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in New Guinea, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in New Guinea
                    Americans win, taking New Guinea from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 cruiser in Celebes, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Celebes
                        Americans roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Celebes, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery in Celebes, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Celebes, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Celebes, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Celebes, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery in Celebes, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in Celebes, round 6 :  1/1 hits
                        1 artillery owned by the Americans lost in Celebes
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 cruiser and 4 fighters
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 42 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 cruiser in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese, 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 cruiser and 4 fighters remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                4 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
                3 fighters moved from Eastern United States to Gibraltar
                2 fighters moved from Gibraltar to Normandy Bordeaux
                1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                5 transports moved from 110 Sea Zone to 102 Sea Zone
                2 bombers moved from Algeria to Egypt

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                2 fighters placed in Eastern United States
                1 fighter placed in Western United States
                2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_40947.0_Ame6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Kweichow
                3 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs

    triplea_40947.0_Chi6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Gibraltar to France
                4 infantry moved from Eastern Persia to West India
                1 armour moved from Eastern Persia to West India
                1 submarine moved from 81 Sea Zone to 79 Sea Zone
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
                2 artilleries and 2 infantry moved from 79 Sea Zone to West India
                1 battleship and 1 cruiser moved from 81 Sea Zone to 79 Sea Zone
                2 fighters moved from United Kingdom to France
                2 fighters moved from Gibraltar to France

    Combat - British
                Air Battle in France
                    British attacks with 5 units heading to France
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in France causes 4 damage total.
                Battle in 79 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 1 submarine and 2 transports
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 79 Sea Zone
                        British roll dice for 1 submarine in 79 Sea Zone, round 2 :  0/1 hits
                    British win, taking 79 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in West India
                    British attack with 1 armour, 2 artilleries and 6 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 2 artilleries and 6 infantry in West India, round 2 :  3/9 hits
                        Japanese roll dice for 1 infantry in West India, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in West India
                    British win, taking West India from Japanese with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Italians defend with 1 submarine
                        British roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Cleaning up after air battles

    Non Combat Move - British
                1 carrier and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                1 armour moved from Iraq to Eastern Persia
                1 mech_infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 armour and 2 mech_infantrys moved from Eastern Persia to West India
                1 mech_infantry moved from Eastern Persia to Persia
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Tobruk to Alexandria
                1 infantry moved from Algeria to Tunisia
                4 fighters moved from France to Normandy Bordeaux
                1 bomber moved from France to United Kingdom
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 armour and 2 infantry placed in Persia
                3 infantry placed in Iraq
                2 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

    triplea_40947.0_UK_6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 armour, 1 fighter and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
                2 artilleries and 3 infantry moved from France to Normandy Bordeaux
                2 fighters moved from Southern Italy to Normandy Bordeaux
                1 bomber moved from Bulgaria to Normandy Bordeaux

    Combat - Italians
                Battle in Syria
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
                    British defend with 1 destroyer and 1 submarine
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 98 Sea Zone, round 2 :  0/4 hits
                        British roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 98 Sea Zone, round 3 :  2/4 hits
                        British roll dice for 1 submarine in 98 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking Syria from British, taking 98 Sea Zone from British with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for British: 1 destroyer and 1 submarine
                Battle in Normandy Bordeaux
                    Italians attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry
                    British defend with 2 artilleries, 4 fighters and 2 infantry; Americans defend with 3 armour, 1 factory_minor, 2 fighters and 1 harbour
                        Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  7/12 hits
                        Americans roll dice for 3 armour, 2 artilleries, 6 fighters and 2 infantry in Normandy Bordeaux, round 2 :  9/13 hits
                        1 mech_infantry owned by the Italians, 3 armour owned by the Americans, 1 fighter owned by the Italians, 2 armour owned by the Italians, 2 artilleries owned by the Italians, 2 artilleries owned by the British, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Normandy Bordeaux
                    retreated to Normandy Bordeaux
                    Americans win with 6 fighters remaining. Battle score for attacker is -11
                    Casualties for Italians: 2 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
                    Casualties for British: 2 artilleries and 2 infantry
                    Casualties for Americans: 3 armour

    Non Combat Move - Italians
                1 bomber moved from Normandy Bordeaux to France
                2 fighters moved from Normandy Bordeaux to France
                1 armour moved from Southern Italy to Western Germany
                1 aaGun moved from Yugoslavia to Northern Italy
                4 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 armour placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_40947.0_Ita6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Libya to Tobruk
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    triplea_40947.0_Fre6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 fighter, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                2 infantry moved from Rostov to Volgograd
                12 armour and 11 mech_infantrys moved from Caucasus to Northwest Persia
                4 infantry moved from Ukraine to Bryansk
                3 infantry and 1 mech_infantry moved from Belarus to Smolensk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
                1 fighter moved from Eastern Poland to Bryansk
                1 artillery, 1 fighter and 2 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 armour and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 mech_infantrys
                        Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Volgograd, round 2 :  1/4 hits
                        Russians roll dice for 2 mech_infantrys in Volgograd, round 2 :  2/2 hits
                        1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 :  2/2 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Bryansk
                    Germans attack with 1 fighter and 4 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 fighter and 4 infantry in Bryansk, round 2 :  0/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        Germans roll dice for 1 fighter and 4 infantry in Bryansk, round 3 :  1/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  2/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 4 :  0/3 hits
                        Russians roll dice for 1 artillery in Bryansk, round 4 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 5 :  1/3 hits
                        Russians roll dice for 1 artillery in Bryansk, round 5 :  0/1 hits
                        1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 :  2/5 hits
                        Russians roll dice for 1 artillery in Smolensk, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Northwest Persia
                    Germans attack with 12 armour and 11 mech_infantrys
                    British defend with 3 mech_infantrys
                        Germans roll dice for 12 armour and 11 mech_infantrys in Northwest Persia, round 2 :  8/23 hits
                        Russians roll dice for 3 mech_infantrys in Northwest Persia, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Germans and 3 mech_infantrys owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from Russians with 12 armour and 9 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 3 mech_infantrys
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 4 fighters; Americans defend with 1 factory_minor, 2 fighters and 1 harbour
                        Germans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 :  6/12 hits
                        Americans roll dice for 6 fighters in Normandy Bordeaux, round 2 :  4/6 hits
                        1 mech_infantry owned by the Germans, 4 fighters owned by the British, 2 infantry owned by the Germans, 1 artillery owned by the Germans and 2 fighters owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 46
                    Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for British: 4 fighters
                    Casualties for Americans: 2 fighters

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Nenetsia: 1 infantry
                EDIT: Adding units owned by Germans to Urals: 1 infantry
                EDIT: Changing ownership of Urals from Russians to Germans
                EDIT: Turning off Edit Mode
                1 artillery and 4 infantry moved from Western Germany to France
                4 aaGuns moved from Ukraine to Western Ukraine
                7 artilleries and 7 infantry moved from Ukraine to Western Ukraine
                3 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Rostov to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                3 mech_infantrys moved from Novgorod to Eastern Poland
                2 mech_infantrys moved from Belarus to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                2 infantry moved from Bulgaria to Romania
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to Poland
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to France

    Place Units - Germans
                1 artillery, 1 fighter, 4 infantry and 1 mech_infantry placed in Western Germany
                2 infantry and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                Germans undo move 3.
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 5 mech_infantrys placed in Germany
                Germans undo move 4.
                Germans undo move 2.
                1 armour and 2 infantry placed in Ukraine
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_40947.0_Ger7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Urals
                1 infantry moved from Novosibirsk to Urals
                1 fighter moved from Russia to Urals
                1 artillery moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Russia to Nenetsia
                      Russians take Nenetsia from Germans
                1 armour moved from Russia to Urals
                1 mech_infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                1 artillery moved from Tambov to Volgograd
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 fighter moved from Russia to Volgograd
                1 armour moved from Russia to Volgograd
                1 armour moved from Russia to Volgograd
                2 artilleries and 2 infantry moved from Russia to Bryansk
                2 artilleries and 2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 artilleries, 1 fighter and 2 infantry
                    Germans defend with 2 infantry and 1 mech_infantry
                        Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Smolensk, round 2 :  3/5 hits
                        Germans roll dice for 2 infantry and 1 mech_infantry in Smolensk, round 2 :  2/3 hits
                        1 mech_infantry owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 2 artilleries, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/5 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Bryansk, round 3 :  1/5 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 2 armour, 1 artillery and 1 fighter
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 armour, 1 artillery and 1 fighter in Volgograd, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 :  2/2 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
                        Russians roll dice for 1 armour and 1 fighter in Volgograd, round 3 :  1/2 hits
                        Germans roll dice for 1 armour in Volgograd, round 3 :  1/1 hits
                        1 fighter owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 armour, 1 artillery and 1 fighter
                Battle in Urals
                    Russians attack with 1 armour, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 1 fighter and 2 infantry in Urals, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Urals, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Urals
                        Russians roll dice for 1 armour, 1 fighter and 1 infantry in Urals, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Urals, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Urals
                    Russians win, taking Urals from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Urals to Russia
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                8 infantry moved from Novosibirsk to Samara
                1 aaGun moved from Novosibirsk to Samara
                1 aaGun and 8 infantry moved from Novosibirsk to Vologda
                1 artillery moved from Russia to Vologda
                1 artillery moved from Russia to Samara
                1 artillery moved from Russia to Samara

    Place Units - Russians
                2 artilleries, 2 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs

    triplea_40947.0_Rus7.tsvg

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