@Pejon_88 sheesh…so silly. sorry
G40L17 Karl7 (Axis) v Amon Sul (Allies) R.2
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wow, the dice are really sticking it to me…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
Italians take 99 Sea Zone from Americans
1 bomber moved from Western Germany to 96 Sea Zone
1 armour moved from Belarus to Eastern Poland
3 infantry moved from France to Normandy Bordeaux
2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits
2 infantry owned by the Italians lost in Normandy Bordeaux
1 infantry owned by the Italians retreated to France
Americans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Eastern Poland
Italians attack with 1 armour
Russians defend with 1 aaGun and 1 infantry
Italians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits
Russians roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 aaGun owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 armour
Casualties for Russians: 1 aaGun
Battle in 97 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 submarine
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
3 artilleries moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Belarus to Novgorod
1 artillery moved from Libya to TobrukPlace Units - Italians
2 artilleries placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
Italians take 99 Sea Zone from Americans
1 bomber moved from Western Germany to 96 Sea Zone
1 armour moved from Belarus to Eastern Poland
3 infantry moved from France to Normandy Bordeaux
2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits
2 infantry owned by the Italians lost in Normandy Bordeaux
1 infantry owned by the Italians retreated to France
Americans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Eastern Poland
Italians attack with 1 armour
Russians defend with 1 aaGun and 1 infantry
Italians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits
Russians roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 aaGun owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 armour
Casualties for Russians: 1 aaGun
Battle in 97 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 submarine
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
3 artilleries moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Belarus to Novgorod
1 artillery moved from Libya to TobrukPlace Units - Italians
2 artilleries placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 1 infantry
EDIT: Adding units owned by Italians to Tobruk: 1 infantry
EDIT: Turning off Edit Mode -
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I mean because i’ve lost London, and I ve lost it in the way you took it with 20 units there( also luck followed U around and in London), and I’m still in the game.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from Egypt to Alexandria
ANZAC take Alexandria from ItaliansCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Hunan
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
3 armour, 3 infantry and 7 mech_infantrys moved from Greece to Turkey
2 infantry moved from Belarus to Archangel
1 fighter moved from Belarus to Archangel
1 tactical_bomber moved from Belarus to Archangel
5 artilleries and 13 infantry moved from Belarus to Eastern PolandCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 109 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Turkey
Germans attack with 3 armour, 3 infantry and 7 mech_infantrys
British defend with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Germans roll dice for 3 armour, 3 infantry and 7 mech_infantrys in Turkey, round 2 : 4/13 hits
British roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Turkey, round 2 : 0/6 hits
1 mech_infantry owned by the British, 2 artilleries owned by the British and 1 infantry owned by the British lost in Turkey
7 mech_infantrys owned by the Germans, 3 infantry owned by the Germans and 3 armour owned by the Germans retreated to Greece
British win with 1 armour and 1 artillery remaining. Battle score for attacker is 15
Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Eastern Poland
Germans attack with 5 artilleries and 13 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 13 infantry in Eastern Poland, round 2 : 4/18 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 5 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 aaGuns moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Archangel to Romania
3 armour and 3 mech_infantrys moved from Belarus to Romania
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from 109 Sea Zone to United Kingdom
1 armour and 1 mech_infantry moved from Belarus to Romania
6 infantry and 3 mech_infantrys moved from Western Germany to France
9 armour and 6 mech_infantrys moved from Belarus to Eastern Poland
1 artillery and 6 infantry moved from Finland to Karelia
2 artilleries moved from Novgorod to Baltic StatesPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Novgorod
3 infantry placed in Greece
3 artilleries placed in France
6 armour and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
13 artilleries moved from Bryansk to Belarus
2 infantry moved from Smolensk to Belarus
12 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 13 artilleries and 14 infantry
Germans defend with 1 infantry
Russians roll dice for 13 artilleries and 14 infantry in Belarus, round 2 : 9/27 hits
Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 13 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Smolensk to Belarus
1 aaGun, 23 infantry and 1 mech_infantry moved from Bryansk to Belarus
1 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Russia to Belarus
3 mech_infantrys moved from Ukraine to Belarus
2 armour moved from Kazakhstan to Turkey
1 armour and 10 mech_infantrys moved from Rostov to Turkey
1 aaGun moved from Olgiy to Kansu
1 aaGun and 2 artilleries moved from Bessarabia to Ukraine
3 mech_infantrys moved from Volgograd to Turkey
1 fighter and 1 tactical_bomber moved from Archangel to RussiaPlace Units - Russians
3 mech_infantrys placed in Volgograd
1 mech_infantry placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
Such an interesting game :)
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Such an interesting game :)
I think I’ve lost. Losing the German fleet like I did was a self-inflicted blow.
Anyhow, I will see what I can do.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 infantry moved from Kiangsu to Anhwe
2 artilleries and 2 infantry moved from Kiangsu to Kiangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters and 3 tactical_bombers moved from Kiangsu to Anhwe
1 artillery moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
1 armour and 2 mech_infantrys moved from Shantung to Kiangsi
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to HopeiCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hopei
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Hopei, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Kiangsi, round 2 : 2/7 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun; Chinese defend with 2 artilleries
AA fire in Kwangsi : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits
Chinese roll dice for 1 aaGun and 2 artilleries in Kwangsi, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the British lost in Kwangsi
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits
Chinese roll dice for 2 artilleries in Kwangsi, round 3 : 1/2 hits
1 artillery owned by the Japanese and 2 artilleries owned by the Chinese lost in Kwangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 aaGun
Casualties for Chinese: 2 artilleries
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Anhwe, round 2 : 2/7 hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
2 fighters moved from Anhwe to Kiangsu
3 tactical_bombers moved from Anhwe to Kiangsu
2 fighters and 2 tactical_bombers moved from Hopei to Kiangsu
2 fighters moved from Kiangsu to 20 Sea Zone
2 armour and 1 mech_infantry moved from Manchuria to Shantung
5 infantry moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Philippines
2 bombers moved from Philippines to Kiangsu
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 aaGun and 3 infantry moved from 20 Sea Zone to Kiangsi
2 transports moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
3 armour placed in Kiangsu
3 infantry placed in Manchuria
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 mech_infantry
EDIT: Adding units owned by Japanese to Chahar: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2,6,2,5,4
Japanese collect 40 PUs (3 lost to blockades); end with 40 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs -
Kill?
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bump
:-P
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Amon? Hello?
Bump
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Amon…. :cry: :cry: :cry: :cry:
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sorry i had a crazy week.
i am back
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southern france
Rolls: 1@1 1@2 1@3 1@4; Total Hits: 21@1: (6)1@2: (4)1@3: (1)1@4: (4)normandy
Rolls: 2@1 3@3; Total Hits: 02@1: (6, 3)3@3: (5, 5, 4)
Rolls: 3@2; Total Hits: 13@2: (1, 3, 3) -
southern france italy defence
Rolls: 2@2; Total Hits: 12@2: (1, 5)





