G18L - variance vs stroutqb22 (allies+24)

  • '17 '16 '15 '14 '12

    7 hits. OOL?


  • take the british and american infantry

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians repair damage of 3x factory_minor; Remaining resources: 9 PUs;
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 12 infantry moved from Western Germany to France
                1 artillery, 2 infantry and 1 mech_infantry moved from Southern France to France

    Combat - Italians
                Battle in France
                    Italians attack with 2 artilleries, 14 infantry and 1 mech_infantry
                    French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 6 artilleries, 1 bomber, 5 fighters, 6 infantry and 1 tactical_bomber; Americans defend with 3 armour, 1 artillery and 1 infantry
                        Italians roll dice for 2 artilleries, 14 infantry and 1 mech_infantry in France, round 2 :  7/17 hits
                        French roll dice for 3 armour, 7 artilleries, 1 bomber, 5 fighters, 11 infantry and 1 tactical_bomber in France, round 2 :  10/28 hits
                        1 bomber owned by the British, 1 infantry owned by the Americans, 4 infantry owned by the French, 10 infantry owned by the Italians and 1 infantry owned by the British lost in France
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 4 infantry owned by the Italians retreated to Western Germany
                    French win with 3 armour, 7 artilleries, 5 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for French: 4 infantry
                    Casualties for Italians: 10 infantry
                    Casualties for British: 1 bomber and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 artilleries and 3 infantry moved from Rostov to Caucasus

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,5
                Italians collect 11 PUs (1 lost to blockades); end with 11 PUs

    triplea_40866_Ita7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians repair damage of 3x factory_minor; Remaining resources: 9 PUs;
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 12 infantry moved from Western Germany to France
                1 artillery, 2 infantry and 1 mech_infantry moved from Southern France to France

    Combat - Italians
                Battle in France
                    Italians attack with 2 artilleries, 14 infantry and 1 mech_infantry
                    French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 6 artilleries, 1 bomber, 5 fighters, 6 infantry and 1 tactical_bomber; Americans defend with 3 armour, 1 artillery and 1 infantry
                        Italians roll dice for 2 artilleries, 14 infantry and 1 mech_infantry in France, round 2 :  7/17 hits
                        French roll dice for 3 armour, 7 artilleries, 1 bomber, 5 fighters, 11 infantry and 1 tactical_bomber in France, round 2 :  10/28 hits
                        1 bomber owned by the British, 1 infantry owned by the Americans, 4 infantry owned by the French, 10 infantry owned by the Italians and 1 infantry owned by the British lost in France
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 4 infantry owned by the Italians retreated to Western Germany
                    French win with 3 armour, 7 artilleries, 5 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for French: 4 infantry
                    Casualties for Italians: 10 infantry
                    Casualties for British: 1 bomber and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 artilleries and 3 infantry moved from Rostov to Caucasus

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,5
                Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by French to France: 4 infantry
                EDIT: Removing units owned by British from France: 4 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from France: 1 infantry
                EDIT: Adding units owned by British to France: 1 bomber
                EDIT: Turning off Edit Mode

    triplea_40866_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from Shan State to Yunnan
                1 artillery moved from New South Wales to Queensland
                1 armour moved from New South Wales to South Australia

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Holland Belgium to France
                2 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 41 Sea Zone to 36 Sea Zone
                2 infantry moved from Scotland to United Kingdom

    Turn Complete - French
                French collect 18 PUs; end with 18 PUs

    Territory Summary for ANZAC and French :

    Yunnan : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Northern Territory : 1 artillery and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        South Australia : 1 armour and 1 infantry
        Western Australia : 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 submarine
        36 Sea Zone : 1 destroyer
        35 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 destroyer and 1 transport
        Trans-Jordan : 2 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        France : 1 airfield, 1 factory_minor, 1 fighter and 4 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 73
        Russians : 19 / 0
        Japanese : 39 / 43
        Americans : 57 / 83
        Chinese : 14 / 20
        British : 36 / 41
        UK_Pacific : 11 / 11
        Italians : 12 / 11
        ANZAC : 14 / 19
        French : 18 / 18
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40866_Fre7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 15 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Volgograd to Northwest Persia
                6 armour moved from Caucasus to Northwest Persia
                1 artillery moved from Volgograd to Samara
                1 mech_infantry moved from Russia to Samara
                2 armour and 1 mech_infantry moved from Poland to Yugoslavia
                1 mech_infantry moved from Romania to Yugoslavia
                1 armour and 2 mech_infantrys moved from Romania to Bulgaria
                1 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber moved from Germany to France
                6 artilleries, 1 bomber, 2 fighters, 13 infantry and 1 tactical_bomber moved from Western Germany to France
                1 armour moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Karelia to Finland
                      Germans take Finland from Russians

    Combat - Germans
                Battle in France
                    Germans attack with 1 armour, 6 artilleries, 1 bomber, 3 fighters, 13 infantry, 7 mech_infantrys and 2 tactical_bombers
                    French defend with 1 airfield, 1 factory_minor, 1 fighter and 4 infantry; British defend with 6 artilleries, 1 bomber, 5 fighters and 1 tactical_bomber; Americans defend with 3 armour and 1 artillery
                        Germans roll dice for 1 armour, 6 artilleries, 1 bomber, 3 fighters, 13 infantry, 7 mech_infantrys and 2 tactical_bombers in France, round 2 :  11/33 hits
                        French roll dice for 3 armour, 7 artilleries, 1 bomber, 6 fighters, 4 infantry and 1 tactical_bomber in France, round 2 :  4/22 hits
                        1 bomber owned by the British, 1 artillery owned by the Americans, 4 infantry owned by the French, 4 infantry owned by the Germans and 5 artilleries owned by the British lost in France
                        Germans roll dice for 1 armour, 6 artilleries, 1 bomber, 3 fighters, 9 infantry, 7 mech_infantrys and 2 tactical_bombers in France, round 3 :  13/29 hits
                        French roll dice for 3 armour, 1 artillery, 6 fighters and 1 tactical_bomber in France, round 3 :  7/11 hits
                        1 tactical_bomber owned by the British, 3 armour owned by the Americans, 1 fighter owned by the French, 5 fighters owned by the British, 7 infantry owned by the Germans and 1 artillery owned by the British lost in France
                    Germans captures 18PUs while taking French capital
                    Germans win, taking France from French with 1 armour, 6 artilleries, 1 bomber, 3 fighters, 2 infantry, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 108
                    Casualties for French: 1 fighter and 4 infantry
                    Casualties for Germans: 11 infantry
                    Casualties for British: 6 artilleries, 1 bomber, 5 fighters and 1 tactical_bomber
                    Casualties for Americans: 3 armour and 1 artillery
                Battle in Bulgaria
                    Germans attack with 1 armour and 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Bulgaria, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 3 :  2/3 hits
                        British roll dice for 1 infantry in Bulgaria, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Bulgaria
                    Germans win, taking Bulgaria from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yugoslavia
                    Germans attack with 2 armour and 2 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Yugoslavia, round 2 :  2/4 hits
                        British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Yugoslavia
                    Germans win, taking Yugoslavia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Samara
                    Germans attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 1 mech_infantry in Samara, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Northwest Persia
                    Germans attack with 6 armour and 2 mech_infantrys
                    British defend with 2 armour and 2 infantry
                        Germans roll dice for 6 armour and 2 mech_infantrys in Northwest Persia, round 2 :  3/8 hits
                        British roll dice for 2 armour and 2 infantry in Northwest Persia, round 2 :  2/4 hits
                        2 mech_infantrys owned by the Germans, 1 armour owned by the British and 2 infantry owned by the British lost in Northwest Persia
                        Germans roll dice for 6 armour in Northwest Persia, round 3 :  1/6 hits
                        British roll dice for 1 armour in Northwest Persia, round 3 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Germans lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 5 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for British: 2 armour and 2 infantry

    Non Combat Move - Germans
                3 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Rostov to Caucasus
                3 aaGuns moved from Bryansk to Rostov
                2 mech_infantrys moved from Russia to Rostov
                1 artillery moved from Baltic States to Poland
                3 fighters moved from France to Western Germany
                1 bomber moved from France to Western Germany
                2 tactical_bombers moved from France to Western Germany
                2 infantry moved from Denmark to Western Germany
                3 armour moved from Romania to Ukraine

    Place Units - Germans
                3 artilleries placed in Western Germany
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                9 mech_infantrys placed in Germany
                Germans undo move 4.
                3 mech_infantrys placed in Russia
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,2
                Germans collect 54 PUs (2 lost to blockades); end with 73 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs

    triplea_40866_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Jehol : 4 infantry
        Manchuria : 1 aaGun and 2 infantry
        Soviet Far East : 1 infantry
        Amur : 2 infantry
        Siberia : 1 infantry
        Norway : 1 flag
        97 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 56 / 95
        Russians : 15 / 0
        Japanese : 39 / 43
        Americans : 57 / 83
        Chinese : 14 / 20
        British : 33 / 41
        UK_Pacific : 11 / 11
        Italians : 12 / 11
        ANZAC : 14 / 19
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40866_Rus8.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 14 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                2 artilleries and 3 infantry moved from Anhwe to Kweichow
                2 armour moved from Shantung to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                2 mech_infantrys moved from Kwangsi to Yunnan
                1 armour, 3 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers moved from Hunan to Yunnan
                5 infantry moved from Korea to Manchuria

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 5 infantry and 1 mech_infantry; ANZAC defend with 1 fighter; Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 :  4/12 hits
                        Chinese roll dice for 1 fighter, 7 infantry and 1 mech_infantry in Yunnan, round 2 :  3/9 hits
                        2 infantry owned by the Chinese, 3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                    1 armour owned by the Japanese retreated to Hunan
                    Chinese win with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 3 mech_infantrys
                Battle in Manchuria
                    Japanese attack with 5 infantry
                    Russians defend with 1 aaGun and 2 infantry
                        Japanese roll dice for 5 infantry in Manchuria, round 2 :  1/5 hits
                        Chinese roll dice for 1 aaGun and 2 infantry in Manchuria, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
                        Japanese roll dice for 4 infantry in Manchuria, round 3 :  0/4 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 3 :  1/2 hits
                        1 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 3 infantry in Manchuria, round 4 :  0/3 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 4 :  0/2 hits
                        Japanese roll dice for 3 infantry in Manchuria, round 5 :  0/3 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 5 :  2/2 hits
                        2 infantry owned by the Japanese lost in Manchuria
                    1 infantry owned by the Japanese retreated to Korea
                    Chinese win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 aaGun
                    Casualties for Japanese: 4 infantry
                Battle in Kweichow
                    Japanese attack with 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
                    British defend with 1 aaGun; Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Kweichow, round 2 :  5/10 hits
                        Chinese roll dice for 1 aaGun, 1 artillery and 2 infantry in Kweichow, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Chinese, 1 artillery owned by the Chinese and 1 aaGun owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for British: 1 aaGun
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Hunan to Kweichow
                3 artilleries moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                3 fighters moved from Yunnan to 20 Sea Zone
                2 tactical_bombers moved from Yunnan to 20 Sea Zone
                1 bomber moved from Yunnan to Kiangsu
                2 bombers moved from Yunnan to Kiangsu

    Place Units - Japanese
                3 infantry placed in Shantung
                3 infantry placed in Kiangsu
                8 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
                Japanese collect 36 PUs (4 lost to blockades); end with 37 PUs

    triplea_40866_Jap8.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 14 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                2 artilleries and 3 infantry moved from Anhwe to Kweichow
                2 armour moved from Shantung to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                2 mech_infantrys moved from Kwangsi to Yunnan
                1 armour, 3 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers moved from Hunan to Yunnan
                5 infantry moved from Korea to Manchuria

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 5 infantry and 1 mech_infantry; ANZAC defend with 1 fighter; Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 :  4/12 hits
                        Chinese roll dice for 1 fighter, 7 infantry and 1 mech_infantry in Yunnan, round 2 :  3/9 hits
                        2 infantry owned by the Chinese, 3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                    1 armour owned by the Japanese retreated to Hunan
                    Chinese win with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 3 mech_infantrys
                Battle in Manchuria
                    Japanese attack with 5 infantry
                    Russians defend with 1 aaGun and 2 infantry
                        Japanese roll dice for 5 infantry in Manchuria, round 2 :  1/5 hits
                        Chinese roll dice for 1 aaGun and 2 infantry in Manchuria, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
                        Japanese roll dice for 4 infantry in Manchuria, round 3 :  0/4 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 3 :  1/2 hits
                        1 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 3 infantry in Manchuria, round 4 :  0/3 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 4 :  0/2 hits
                        Japanese roll dice for 3 infantry in Manchuria, round 5 :  0/3 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 5 :  2/2 hits
                        2 infantry owned by the Japanese lost in Manchuria
                    1 infantry owned by the Japanese retreated to Korea
                    Chinese win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 aaGun
                    Casualties for Japanese: 4 infantry
                Battle in Kweichow
                    Japanese attack with 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
                    British defend with 1 aaGun; Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Kweichow, round 2 :  5/10 hits
                        Chinese roll dice for 1 aaGun, 1 artillery and 2 infantry in Kweichow, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Chinese, 1 artillery owned by the Chinese and 1 aaGun owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for British: 1 aaGun
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Hunan to Kweichow
                3 artilleries moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                3 fighters moved from Yunnan to 20 Sea Zone
                2 tactical_bombers moved from Yunnan to 20 Sea Zone
                1 bomber moved from Yunnan to Kiangsu
                2 bombers moved from Yunnan to Kiangsu

    Place Units - Japanese
                3 infantry placed in Shantung
                3 infantry placed in Kiangsu
                8 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
                Japanese collect 36 PUs (4 lost to blockades); end with 37 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 3 bombers
                EDIT: Adding units owned by Japanese to Northwest Persia: 3 bombers
                EDIT: Turning off Edit Mode

    triplea_40866_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 1 fighter, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                2 bombers moved from Holland Belgium to Southern Italy
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 battleship, 2 cruisers and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                2 cruisers moved from 26 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to Manchuria
                3 bombers moved from Western United States to Manchuria
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Strategic bombing raid in Southern Italy
                        AA fire in Southern Italy :  0/2 hits
                    Bombing raid in Southern Italy rolls: 7,4 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern Italy causes 6 damage total.
                Battle in Northern Italy
                    Americans converts factory_major into different units

    Non Combat Move - Americans
                1 infantry, 1 mech_infantry and 1 transport moved from 107 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 bombers moved from Southern Italy to Holland Belgium

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                3 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Chahar to Jehol

    Place Units - Chinese
                1 infantry placed in Manchuria
                1 artillery and 1 infantry placed in Szechwan
                1 artillery and 1 infantry placed in Yunnan
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Purchase Units - British
                British buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from Syria to 99 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
                1 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 77 Sea Zone to 39 Sea Zone
                1 infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                3 infantry and 1 mech_infantry moved from Yunnan to Hunan
                2 infantry moved from Burma to Yunnan
                1 infantry moved from India to Burma
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from India to West India
                1 submarine moved from 98 Sea Zone to 77 Sea Zone

    Combat - British
                Battle in Hunan
                    British attack with 3 infantry and 1 mech_infantry
                    Japanese defend with 1 armour
                        British roll dice for 3 infantry and 1 mech_infantry in Hunan, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour in Hunan, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Yugoslavia
                    British attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Germans defend with 2 armour and 1 mech_infantry
                        British roll dice for 1 cruiser in Yugoslavia, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yugoslavia, round 2 :  0/4 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 2 :  2/3 hits
                        2 infantry owned by the British lost in Yugoslavia
                        British roll dice for 1 artillery and 1 mech_infantry in Yugoslavia, round 3 :  0/2 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 3 :  1/3 hits
                        1 mech_infantry owned by the British lost in Yugoslavia
                        British roll dice for 1 artillery in Yugoslavia, round 4 :  1/1 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 4 :  1/3 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the British lost in Yugoslavia
                    Germans win with 2 armour remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - British
                3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
                1 aaGun moved from Scotland to United Kingdom

    Place Units - British
                3 armour placed in Union of South Africa
                1 artillery and 2 infantry placed in Egypt
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Kwangsi : 1 infantry
        Jehol : 1 infantry
        Siam : 1 flag, 1 infantry
        Manchuria : 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
        Shensi : 1 infantry
        Yunnan : 1 artillery, 3 infantry and 1 mech_infantry
        Hunan : 3 infantry and 1 mech_infantry
        Hopei : 1 infantry
        Szechwan : 1 artillery and 2 infantry
        Anhwe : 1 infantry
        Shan State : 1 infantry
        Burma : 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        French Indo China : 1 infantry
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 destroyer
        39 Sea Zone : 1 destroyer
        26 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        6 Sea Zone : 1 flag, 2 battleships, 5 cruisers, 2 destroyers and 4 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        Morocco : 1 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 2 aaGuns, 3 armour, 4 artilleries, 2 bombers, 1 factory_minor and 8 infantry
        Albania : 1 flag
        Northern Italy : 1 flag, 1 factory_minor and 1 infantry
        125 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 2 transports
        Greece : 1 flag, 1 infantry
        97 Sea Zone : 1 flag, 1 cruiser and 3 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 1 transport
        77 Sea Zone : 1 submarine
        Brazil : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 transport
        110 Sea Zone : 1 battleship, 3 cruisers, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 56 / 95
        Russians : 15 / 0
        Japanese : 37 / 37
        Americans : 61 / 82
        Chinese : 16 / 20
        British : 33 / 38
        UK_Pacific : 11 / 11
        Italians : 8 / 11
        ANZAC : 14 / 19
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.520
            Median : 4.000
            Variance : 0.125
            Standard Deviation : 0.354
            Total rolls : 25

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Italians Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_40866_UK_8.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians repair damage of 5x factory_minor; Remaining resources: 6 PUs;
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries moved from Western Germany to Northern Italy
                4 infantry moved from Western Germany to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 2 artilleries and 4 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 2 artilleries and 4 infantry in Northern Italy, round 2 :  2/6 hits
                        Americans roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Western Germany to Southern Italy
                2 artilleries moved from Caucasus to Northwest Persia
                3 infantry moved from Caucasus to Northwest Persia

    Place Units - Italians
                2 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,4
                Italians collect 6 PUs (6 lost to blockades); end with 6 PUs

    triplea_40866_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 43 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                Battle in Dutch New Guinea

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Iraq to Persia
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Yunnan : 1 fighter
        Borneo : 1 artillery and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Northern Territory : 1 artillery and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Western Australia : 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 armour and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 2 submarines and 1 transport
        45 Sea Zone : 1 destroyer and 1 transport
        36 Sea Zone : 1 destroyer
        35 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 1 destroyer and 1 transport
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Iraq : 2 infantry
        Persia : 2 infantry

    Production/PUs Summary :

    Germans : 56 / 95
        Russians : 15 / 0
        Japanese : 33 / 37
        Americans : 57 / 82
        Chinese : 16 / 20
        British : 33 / 38
        UK_Pacific : 15 / 11
        Italians : 12 / 6
        ANZAC : 14 / 25
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40866_Fre8.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries and 16 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                2 mech_infantrys moved from Caucasus to Iraq
                3 armour moved from Northwest Persia to Iraq
                1 bomber moved from Western Germany to 109 Sea Zone
                2 tactical_bombers moved from Western Germany to 97 Sea Zone
                3 fighters moved from Western Germany to 97 Sea Zone
                1 armour moved from Finland to Norway
                      Germans take Norway from Russians
                1 artillery moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Samara to Urals
                      Germans take Urals from Russians
                1 armour moved from Yugoslavia to Albania
                      Italians take Albania from British
                1 armour moved from Albania to Greece
                2 mech_infantrys moved from Bulgaria to Greece
                6 mech_infantrys moved from Germany to Holland Belgium
                3 artilleries and 2 infantry moved from Western Germany to Holland Belgium
                1 armour, 6 artilleries, 2 infantry and 7 mech_infantrys moved from France to Holland Belgium
                2 armour moved from Northwest Persia to Iraq
                1 mech_infantry moved from Caucasus to Iraq

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 109 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Iraq
                    Germans attack with 5 armour and 3 mech_infantrys
                    French defend with 2 infantry
                        Germans roll dice for 5 armour and 3 mech_infantrys in Iraq, round 2 :  3/8 hits
                        British roll dice for 2 infantry in Iraq, round 2 :  0/2 hits
                        2 infantry owned by the French lost in Iraq
                    Germans win, taking Iraq from British with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 armour, 9 artilleries, 4 infantry and 13 mech_infantrys
                    British defend with 2 aaGuns, 4 artilleries and 6 infantry; Americans defend with 3 armour, 2 bombers, 1 factory_minor and 2 infantry
                        Germans roll dice for 1 armour, 9 artilleries, 4 infantry and 13 mech_infantrys in Holland Belgium, round 2 :  9/27 hits
                        Americans roll dice for 2 aaGuns, 3 armour, 4 artilleries, 2 bombers and 8 infantry in Holland Belgium, round 2 :  4/17 hits
                        2 bombers owned by the Americans, 2 aaGuns owned by the British, 2 infantry owned by the Americans, 4 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
                        Germans roll dice for 1 armour, 9 artilleries and 13 mech_infantrys in Holland Belgium, round 3 :  11/23 hits
                        Americans roll dice for 3 armour, 4 artilleries and 3 infantry in Holland Belgium, round 3 :  6/10 hits
                        6 mech_infantrys owned by the Germans, 3 armour owned by the Americans, 4 artilleries owned by the British and 3 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 armour, 9 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 56
                    Casualties for Germans: 4 infantry and 6 mech_infantrys
                    Casualties for British: 2 aaGuns, 4 artilleries and 6 infantry
                    Casualties for Americans: 3 armour, 2 bombers and 2 infantry
                Battle in 97 Sea Zone
                    Germans attack with 3 fighters and 2 tactical_bombers
                    British defend with 1 cruiser and 2 transports; Russians defend with 1 cruiser and 1 submarine; Americans defend with 1 transport
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 :  2/5 hits
                        British roll dice for 2 cruisers and 3 transports in 97 Sea Zone, round 2 :  2/2 hits
                        2 tactical_bombers owned by the Germans, 1 cruiser owned by the British and 1 cruiser owned by the Russians lost in 97 Sea Zone
                        2 transports owned by the British and 1 transport owned by the Americans lost in 97 Sea Zone
                    Germans win with 3 fighters remaining. Battle score for attacker is 23
                    Casualties for Germans: 2 tactical_bombers
                    Casualties for British: 1 cruiser and 2 transports
                    Casualties for Russians: 1 cruiser
                    Casualties for Americans: 1 transport
                Battle in Greece
                    Germans attack with 1 armour and 2 mech_infantrys
                    Americans defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Greece, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Greece, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Greece
                    Germans win, taking Greece from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from 109 Sea Zone to France
                1 armour moved from Yugoslavia to Germany
                1 artillery moved from Poland to Germany
                1 armour moved from Bulgaria to Northern Italy
                3 aaGuns moved from Rostov to Caucasus
                3 mech_infantrys moved from Volgograd to Northwest Persia
                2 mech_infantrys moved from Rostov to Northwest Persia
                3 armour moved from Ukraine to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Russia to Rostov
                3 fighters moved from 97 Sea Zone to Western Germany
                3 infantry moved from Denmark to Western Germany
                1 bomber moved from France to Western Germany

    Place Units - Germans
                3 artilleries placed in France
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Western Germany
                1 armour and 9 mech_infantrys placed in Germany
                Germans undo move 5.
                Germans undo move 4.
                1 armour and 2 mech_infantrys placed in Western Germany
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
                Germans collect 66 PUs (3 lost to blockades); end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs

    triplea_40866_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians
                1 infantry moved from Manchuria to Korea
                1 infantry moved from Manchuria to Korea
                1 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Korea
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Korea, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Korea
                        Russians roll dice for 2 infantry in Korea, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Korea, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Korea, round 4 :  2/2 hits
                        Japanese roll dice for 1 infantry in Korea, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Jehol to Anhwe

    Turn Complete - Russians

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Jehol : 2 infantry
        Anhwe : 2 infantry
        Soviet Far East : 1 infantry
        Amur : 1 infantry
        Siberia : 1 infantry
        97 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 69 / 96
        Russians : 12 / 0
        Japanese : 30 / 37
        Americans : 52 / 82
        Chinese : 16 / 20
        British : 30 / 38
        UK_Pacific : 15 / 11
        Italians : 13 / 6
        ANZAC : 14 / 25
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.900
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Russians Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Japanese Combat
                1 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_40866_Rus9.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Kweichow to Yunnan
                3 bombers moved from Northwest Persia to Trans-Jordan

    Combat - Japanese
                Battle in Trans-Jordan
                    Japanese attack with 3 bombers
                    British defend with 1 infantry
                        Japanese roll dice for 3 bombers in Trans-Jordan, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 bomber owned by the Japanese and 1 infantry owned by the British lost in Trans-Jordan
                    Japanese win with 2 bombers remaining. Battle score for attacker is -9
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 bomber
                Battle in 36 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 :  2/5 hits
                        French roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
                    British defend with 2 infantry and 1 mech_infantry; ANZAC defend with 1 fighter; Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Yunnan, round 2 :  1/9 hits
                        Chinese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Yunnan, round 2 :  2/6 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 armour, 2 artilleries and 3 mech_infantrys in Yunnan, round 3 :  1/7 hits
                        Chinese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Yunnan, round 3 :  4/5 hits
                        1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 2 armour and 1 artillery in Yunnan, round 4 :  1/3 hits
                        Chinese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 4 :  1/4 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 2 armour in Yunnan, round 5 :  1/2 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Yunnan, round 5 :  0/3 hits
                        1 mech_infantry owned by the British lost in Yunnan
                        Japanese roll dice for 2 armour in Yunnan, round 6 :  1/2 hits
                        Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 6 :  1/2 hits
                        1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 armour in Yunnan, round 7 :  1/1 hits
                        Chinese roll dice for 1 fighter in Yunnan, round 7 :  1/1 hits
                        1 armour owned by the Japanese and 1 fighter owned by the ANZAC lost in Yunnan
                    Chinese win with no units remaining. Battle score for attacker is -11
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys

    Non Combat Move - Japanese
                3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 20 Sea Zone to 38 Sea Zone
                3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 38 Sea Zone
                2 bombers moved from Trans-Jordan to Iraq

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                3 infantry placed in Kiangsu
                6 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,3,5,3,2,3,5,2,1,4,5,2,6,6,2
                Japanese collect 20 PUs (10 lost to blockades); end with 20 PUs

    triplea_40866_Jap9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                2 battleships, 5 cruisers, 2 destroyers and 4 submarines moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                2 bombers moved from Manchuria to Shantung
                1 bomber moved from Manchuria to Kiangsu
                1 fighter and 1 tactical_bomber moved from Manchuria to Yunnan

    Combat - Americans

    triplea_40866_Ame9.tsvg


  • scramble?

  • '17 '16 '15 '14 '12

    yes please. full scramble!

  • '17 '16 '15 '14 '12

    bump


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                2 battleships, 5 cruisers, 2 destroyers and 4 submarines moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                2 bombers moved from Manchuria to Shantung
                1 bomber moved from Manchuria to Kiangsu
                1 fighter and 1 tactical_bomber moved from Manchuria to Yunnan

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Germans scrambles to create a battle in territory 112 Sea Zone
                Strategic bombing raid in Kiangsu
                        AA fire in Kiangsu :  0/1 hits
                    Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 6 damage total.
                Strategic bombing raid in Shantung
                        AA fire in Shantung :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Shantung rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Shantung causes 6 damage total.
                Battle in 112 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 1 transport
                    Germans defend with 3 fighters
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 3 fighters in 112 Sea Zone, round 2 :  3/3 hits
                        1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Norway
                    Germans win with 3 fighters remaining. Battle score for attacker is -27
                    Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to Quebec
                1 bomber moved from Shantung to Yunnan
                1 bomber moved from Kiangsu to Yunnan

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                EDIT: Turning off Edit Mode
                1 carrier, 1 cruiser and 2 transports placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 artillery and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hopei to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun
                        1 aaGun owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Szechwan to Sikang
                1 artillery moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Manchuria to Jehol

    Place Units - Chinese
                2 infantry placed in Tsinghai
                1 infantry placed in Kansu
                2 artilleries and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs

    Purchase Units - British
                British buy 1 armour, 4 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                3 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 43 Sea Zone to 36 Sea Zone
                1 submarine moved from 77 Sea Zone to 39 Sea Zone
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone

    Combat - British
                Battle in 36 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 36 Sea Zone
                    British win, taking 36 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - British
                2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Burma to India
                1 mech_infantry moved from Hunan to Burma
                3 infantry moved from Hunan to Yunnan
                1 infantry moved from Shan State to Burma
                1 infantry moved from Siam to Shan State
                1 infantry moved from French Indo China to Siam

    Place Units - British
                1 armour placed in Union of South Africa
                1 transport placed in 110 Sea Zone
                4 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 20 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 3 infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Kiangsi : 1 infantry
        Jehol : 1 infantry
        Siam : 1 flag, 1 infantry
        Yunnan : 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
        Kweichow : 1 artillery and 1 infantry
        Kansu : 2 infantry
        Tsinghai : 2 infantry
        Sikang : 2 infantry
        Anhwe : 2 artilleries and 2 infantry
        Shan State : 1 infantry
        Burma : 1 infantry and 1 mech_infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
        Malaya : 1 harbour and 1 infantry
        Kwangtung : 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        41 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 destroyer
        39 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        20 Sea Zone : 1 flag, 2 battleships, 5 cruisers, 2 destroyers and 4 submarines
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 7 infantry
        West India : 1 infantry
        Belgian Congo : 3 armour
        Iceland : 1 airfield
        Quebec : 2 artilleries, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 artillery and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Normandy Bordeaux : 2 artilleries and 4 infantry
        125 Sea Zone : 1 flag
        108 Sea Zone : 1 artillery, 1 infantry and 1 transport
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
        Brazil : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag
        110 Sea Zone : 1 battleship, 2 cruisers and 4 transports

    Production/PUs Summary :

    Germans : 69 / 96
        Russians : 12 / 0
        Japanese : 25 / 20
        Americans : 52 / 72
        Chinese : 18 / 24
        British : 30 / 35
        UK_Pacific : 18 / 25
        Italians : 13 / 6
        ANZAC : 14 / 25
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.692
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_40866_UK_9.tsvg

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