@Pejon_88 no scrambles!
G40L17 Karl7 (Axis) v Amon Sul (Allies) R.2
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whoops forgot to attack 99 w/DD
Will do here, if ok
will do best of 10 first to hit
A
Rolls: 10@2; Total Hits: 110@2: (4, 6, 6, 4, 3, 3, 4, 1, 6, 4)D
Rolls: 10@1; Total Hits: 110@1: (6, 4, 3, 3, 5, 3, 5, 3, 1, 4) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from France to Southern France
4 fighters moved from Southern Italy to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from FrenchCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 110 Sea Zone
Italians attack with 1 bomber and 4 fighters
Americans defend with 1 battleship and 3 cruisers
Italians roll dice for 1 bomber and 4 fighters in 110 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 battleship and 3 cruisers in 110 Sea Zone, round 2 : 3/4 hits
3 cruisers owned by the Americans and 3 fighters owned by the Italians lost in 110 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans and 1 fighter owned by the Italians lost in 110 Sea Zone
Italians win, taking 97 Sea Zone from Americans with 1 bomber remaining. Battle score for attacker is 16
Casualties for Italians: 4 fighters
Casualties for Americans: 1 battleship and 3 cruisers
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits
Americans roll dice for 1 aaGun and 1 infantry in Southern France, round 2 : 0/1 hits
1 aaGun owned by the Americans lost in Southern France
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 0/3 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 0/2 hits
Americans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery in Southern France, round 5 : 0/1 hits
Americans roll dice for 1 infantry in Southern France, round 5 : 0/1 hits
Italians roll dice for 1 artillery in Southern France, round 6 : 1/1 hits
Americans roll dice for 1 infantry in Southern France, round 6 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for Americans: 1 aaGun and 1 infantryNon Combat Move - Italians
3 infantry moved from Switzerland to France
1 bomber moved from 110 Sea Zone to Western Germany
1 armour moved from Yugoslavia to Greece
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Tunisia to LibyaPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
I think I wildly miscalculated the 110 battle. I looked at it on the battle calc, but stupidly didn’t realize my hit point count was massively inflated by the transports… :-P
If I had done it right, I would have blocked/backed off…
Oh well, I guess that evens up the game
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I think I wildly miscalculated the 110 battle. I looked at it on the battle calc, but stupidly didn’t realize my hit point count was massively inflated by the transports… :-P
If I had done it right, I would have blocked/backed off…
Oh well, I guess that evens up the game
yeah, those transport guys can fool a man :)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau IslandCombat - ANZAC
Battle in Paulau IslandNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
2 fighters moved from 39 Sea Zone to Hunan
1 fighter moved from India to Hunan
1 fighter and 1 tactical_bomber moved from Queensland to 39 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Russia
1 fighter moved from Belarus to Archangel
1 tactical_bomber moved from Belarus to Archangel
1 artillery and 2 infantry moved from France to Normandy BordeauxCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
3 mech_infantrys moved from Germany to Western Germany
1 infantry moved from Greece to Turkey
Germans take Turkey from Neutral_True
3 infantry moved from Bulgaria to Greece
7 mech_infantrys moved from Romania to Greece
1 infantry moved from Bessarabia to Romania
1 artillery moved from Eastern Poland to Belarus
2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Karelia to Belarus
2 artilleries moved from Karelia to NovgorodPlace Units - Germans
3 armour placed in Greece
3 infantry placed in France
3 infantry placed in United Kingdom
2 fighters and 6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Russia
1 fighter moved from Belarus to Archangel
1 tactical_bomber moved from Belarus to Archangel
1 artillery and 2 infantry moved from France to Normandy BordeauxCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
3 mech_infantrys moved from Germany to Western Germany
1 infantry moved from Greece to Turkey
Germans take Turkey from Neutral_True
3 infantry moved from Bulgaria to Greece
7 mech_infantrys moved from Romania to Greece
1 infantry moved from Bessarabia to Romania
1 artillery moved from Eastern Poland to Belarus
2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Karelia to Belarus
2 artilleries moved from Karelia to NovgorodPlace Units - Germans
3 armour placed in Greece
3 infantry placed in France
3 infantry placed in United Kingdom
2 fighters and 6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Sweden: 1 artillery and 6 infantry
EDIT: Adding units owned by Germans to Finland: 1 artillery and 6 infantry
EDIT: Turning off Edit Mode -
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.kill
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Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.kill
yeah, that’s 2 time in a row… the dice are starting to tilt :oops:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Timguska to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from GermansCombat - Russians
Battle in Archangel
Russians attack with 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Yenisey to Russia
2 armour moved from Timguska to Kazakhstan
1 armour and 11 mech_infantrys moved from Bryansk to Rostov
1 aaGun, 1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Bessarabia
5 artilleries and 8 infantry moved from Russia to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 aaGun moved from Dzavhan to OlgiyPlace Units - Russians
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
1 armour placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
the grand chess game continues :)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 marine moved from Kiangsi to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 21 Sea Zone to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kiangsi to Anhwe
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 bomber moved from Philippines to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
2 tactical_bombers moved from Kiangsu to Anhwe
1 fighter moved from 35 Sea Zone to Celebes
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Philippines to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 cruiser in 43 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese and 1 cruiser owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 cruiser
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
British defend with 1 transport; Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 44 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 44 Sea Zone
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 21
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Celebes
Japanese attack with 1 fighter, 4 infantry and 1 marine
British defend with 1 infantry
Japanese roll dice for 1 fighter, 4 infantry and 1 marine in Celebes, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 fighter, 4 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 3 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 3 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 0/4 hits
Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 2 infantry and 1 mech_infantry in Yakut S.S.R., round 3 : 0/3 hits
Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 3 : 0/1 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Yakut S.S.R., round 4 : 0/3 hits
Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 4 : 0/1 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Yakut S.S.R., round 5 : 0/3 hits
Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 5 : 0/1 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Yakut S.S.R., round 6 : 1/3 hits
Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 6 : 0/1 hits
1 mech_infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 4 tactical_bombers in Anhwe, round 2 : 2/9 hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 fighters, 2 infantry and 4 tactical_bombers in Anhwe, round 3 : 2/8 hits
Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters and 4 tactical_bombers moved from Anhwe to Kiangsu
1 infantry moved from Kiangsi to Kwangtung
1 armour and 2 mech_infantrys moved from Manchuria to Shantung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
2 transports moved from 20 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 34 Sea Zone to 20 Sea Zone
1 fighter moved from 43 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 bomber moved from 34 Sea Zone to Philippines
1 bomber moved from 44 Sea Zone to Philippines
1 fighter moved from Japan to KiangsuPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Manchuria
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 destroyer, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Spain to Tobruk
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Spain to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Spain to Southern France
2 fighters moved from Spain to Southern France
3 fighters and 1 tactical_bomber moved from Spain to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Portugal to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Eire
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 bomber moved from Hunan to 44 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 30 Sea Zone to 34 Sea Zone
1 infantry moved from Chile to Argentina
2 mech_infantrys moved from Colombia to Argentina
2 bombers moved from Brazil to Argentina
1 mech_infantry moved from Central America to Venezuela
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 89 Sea Zone
1 marine moved from 89 Sea Zone to Venezuela
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to Venezuela
1 infantry moved from Spain to Normandy Bordeaux
1 armour moved from Portugal to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from Spain to 92 Sea Zone
1 armour and 1 marine moved from 92 Sea Zone to Algeria
1 infantry moved from Spain to Normandy BordeauxCombat - Americans
Battle in Eire
Battle in Venezuela
Americans attack with 1 armour, 1 infantry, 1 marine and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Venezuela, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 infantry, 1 marine and 1 mech_infantry in Venezuela, round 2 : 2/4 hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits
2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Eire from Germans, taking Venezuela from Neutral_True with 1 armour, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Tobruk
Americans attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Tobruk, round 2 : 2/4 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 2/3 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Tobruk
Americans roll dice for 2 bombers in Tobruk, round 3 : 2/2 hits
Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits
1 armour owned by the Italians lost in Tobruk
Americans win with 2 bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Argentina
Americans attack with 2 bombers, 1 infantry and 2 mech_infantrys
Neutral_True defend with 4 infantry
Americans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Argentina, round 2 : 1/5 hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 1/4 hits
1 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Argentina
Americans roll dice for 2 bombers and 2 mech_infantrys in Argentina, round 3 : 1/4 hits
Neutral_True roll dice for 3 infantry in Argentina, round 3 : 1/3 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina
Americans roll dice for 2 bombers and 1 mech_infantry in Argentina, round 4 : 2/3 hits
Neutral_True roll dice for 2 infantry in Argentina, round 4 : 0/2 hits
2 infantry owned by the Neutral_True lost in Argentina
Americans win, taking Argentina from Neutral_True with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Neutral_True: 4 infantry
Battle in 34 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Algeria
Americans attack with 1 armour and 1 marine
Italians defend with 1 infantry
Americans roll dice for 1 armour and 1 marine in Algeria, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 marine in Algeria, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Algeria, round 3 : 1/1 hits
1 marine owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour remaining. Battle score for attacker is -2
Casualties for Italians: 1 infantry
Casualties for Americans: 1 marine
Battle in Southern France
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 0/3 hits
Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Southern France
Americans roll dice for 2 fighters in Southern France, round 3 : 1/2 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Southern France
Americans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Americans attack with 2 bombers and 3 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Americans roll dice for 3 submarines in 44 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 2 bombers in 44 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 44 Sea Zone, round 2 : 3/6 hits
1 destroyer owned by the Japanese, 3 submarines owned by the Americans and 1 cruiser owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 2 bombers in 44 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 44 Sea Zone, round 3 : 0/4 hits
1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 2 bombers in 44 Sea Zone, round 4 : 2/2 hits
Japanese roll dice for 1 battleship, 1 fighter and 2 transports in 44 Sea Zone, round 4 : 2/2 hits
2 bombers owned by the Americans, 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 44 Sea Zone
Japanese win with 2 transports remaining. Battle score for attacker is 34
Casualties for Americans: 2 bombers and 3 submarines
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fightersNon Combat Move - Americans
2 bombers moved from Tobruk to Egypt
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from Argentina to Spain
1 transport moved from 65 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Southern France to Spain
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to SpainPlace Units - Americans
3 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Central United States
1 bomber placed in Western United States
1 submarine placed in 10 Sea Zone
1 destroyer placed in 92 Sea Zone
1 submarine placed in 92 Sea Zone
Americans undo move 2.
3 artilleries and 4 infantry placed in Central United States
1 artillery placed in Spain
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
pretty lucky for USA in Celebes, but the Brits and ANZAC would finish the job anyway.
i had the opportunity to withdraw the bombers but i ve saw that luck follows me, so i pushed till the end.
i am more than content with the draw :)
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i removed your cruiser before ur ac, cus i wanted to save ur figs, but i realized, it can not be done.
if any of your units in later round scored a 3 on dice, i would count it, but there where all 4s, 5s, 6s.
pretty lucky for USA , but as I say, luck favours the brave. And the Allies have their moment in the PAcific.
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ok China and UK go
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 1 infantry moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Kwangsi
1 fighter moved from Hunan to AnhweCombat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 4 : 2/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Szechwan
1 fighter moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Hopei
2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs -
pretty lucky for USA in Celebes, but the Brits and ANZAC would finish the job anyway.
i had the opportunity to withdraw the bombers but i ve saw that luck follows me, so i pushed till the end.
i am more than content with the draw :)
YeAh it’s becoming a dice game … too bad
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 destroyer, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Spain to Tobruk
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Spain to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Spain to Southern France
2 fighters moved from Spain to Southern France
3 fighters and 1 tactical_bomber moved from Spain to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Portugal to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Eire
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 bomber moved from Hunan to 44 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 30 Sea Zone to 34 Sea Zone
1 infantry moved from Chile to Argentina
2 mech_infantrys moved from Colombia to Argentina
2 bombers moved from Brazil to Argentina
1 mech_infantry moved from Central America to Venezuela
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 89 Sea Zone
1 marine moved from 89 Sea Zone to Venezuela
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to Venezuela
1 infantry moved from Spain to Normandy Bordeaux
1 armour moved from Portugal to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from Spain to 92 Sea Zone
1 armour and 1 marine moved from 92 Sea Zone to Algeria
1 infantry moved from Spain to Normandy BordeauxCombat - Americans
Battle in Eire
Battle in Venezuela
Americans attack with 1 armour, 1 infantry, 1 marine and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Venezuela, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 infantry, 1 marine and 1 mech_infantry in Venezuela, round 2 : 2/4 hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits
2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Eire from Germans, taking Venezuela from Neutral_True with 1 armour, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Tobruk
Americans attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Tobruk, round 2 : 2/4 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 2/3 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Tobruk
Americans roll dice for 2 bombers in Tobruk, round 3 : 2/2 hits
Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits
1 armour owned by the Italians lost in Tobruk
Americans win with 2 bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Argentina
Americans attack with 2 bombers, 1 infantry and 2 mech_infantrys
Neutral_True defend with 4 infantry
Americans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Argentina, round 2 : 1/5 hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 1/4 hits
1 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Argentina
Americans roll dice for 2 bombers and 2 mech_infantrys in Argentina, round 3 : 1/4 hits
Neutral_True roll dice for 3 infantry in Argentina, round 3 : 1/3 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina
Americans roll dice for 2 bombers and 1 mech_infantry in Argentina, round 4 : 2/3 hits
Neutral_True roll dice for 2 infantry in Argentina, round 4 : 0/2 hits
2 infantry owned by the Neutral_True lost in Argentina
Americans win, taking Argentina from Neutral_True with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Neutral_True: 4 infantry
Battle in 34 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Algeria
Americans attack with 1 armour and 1 marine
Italians defend with 1 infantry
Americans roll dice for 1 armour and 1 marine in Algeria, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 marine in Algeria, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Algeria, round 3 : 1/1 hits
1 marine owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour remaining. Battle score for attacker is -2
Casualties for Italians: 1 infantry
Casualties for Americans: 1 marine
Battle in Southern France
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 0/3 hits
Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Southern France
Americans roll dice for 2 fighters in Southern France, round 3 : 1/2 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Southern France
Americans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Americans attack with 2 bombers and 3 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Americans roll dice for 3 submarines in 44 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 2 bombers in 44 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 44 Sea Zone, round 2 : 3/6 hits
1 destroyer owned by the Japanese, 3 submarines owned by the Americans and 1 cruiser owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 2 bombers in 44 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 44 Sea Zone, round 3 : 0/4 hits
1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 2 bombers in 44 Sea Zone, round 4 : 2/2 hits
Japanese roll dice for 1 battleship, 1 fighter and 2 transports in 44 Sea Zone, round 4 : 2/2 hits
2 bombers owned by the Americans, 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 44 Sea Zone
Japanese win with 2 transports remaining. Battle score for attacker is 34
Casualties for Americans: 2 bombers and 3 submarines
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fightersNon Combat Move - Americans
2 bombers moved from Tobruk to Egypt
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from Argentina to Spain
1 transport moved from 65 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Southern France to Spain
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to SpainPlace Units - Americans
3 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Central United States
1 bomber placed in Western United States
1 submarine placed in 10 Sea Zone
1 destroyer placed in 92 Sea Zone
1 submarine placed in 92 Sea Zone
Americans undo move 2.
3 artilleries and 4 infantry placed in Central United States
1 artillery placed in Spain
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 1 infantry moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Kwangsi
1 fighter moved from Hunan to AnhweCombat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 4 : 2/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Szechwan
1 fighter moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Hopei
2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsPurchase Units - UK_Pacific
UK_Pacific buy 5 submarines; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Hunan to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Spain to Southern France
British take Southern France from Italians
1 armour and 1 mech_infantry moved from Trans-Jordan to Turkey
3 artilleries, 1 bomber and 6 infantry moved from Iraq to Turkey
2 bombers moved from India to TurkeyCombat - British
Battle in 44 Sea Zone
British attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 44 Sea Zone
British roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
British win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 36 Sea Zone
British attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 36 Sea Zone
British win, taking 36 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Turkey
British attack with 1 armour, 3 artilleries, 3 bombers, 6 infantry and 1 mech_infantry
Germans defend with 9 infantry
British roll dice for 1 armour, 3 artilleries, 3 bombers, 6 infantry and 1 mech_infantry in Turkey, round 2 : 2/14 hits
Germans roll dice for 9 infantry in Turkey, round 2 : 4/9 hits
2 infantry owned by the Germans and 4 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 3 artilleries, 3 bombers, 2 infantry and 1 mech_infantry in Turkey, round 3 : 6/10 hits
Germans roll dice for 7 infantry in Turkey, round 3 : 1/7 hits
6 infantry owned by the Germans and 1 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 3 artilleries, 3 bombers, 1 infantry and 1 mech_infantry in Turkey, round 4 : 3/9 hits
Germans roll dice for 1 infantry in Turkey, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Turkey
British win, taking Turkey from Germans with 1 armour, 3 artilleries, 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 9 infantry
Casualties for British: 5 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Hunan
2 infantry moved from Yunnan to Hunan
1 aaGun moved from Hunan to Kwangsi
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from Turkey to India
2 bombers moved from Turkey to Iraq
2 bombers moved from Iraq to PersiaPlace Units - UK_Pacific
5 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 26 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Some Units in 39 Sea Zone change ownership: 5 submarines -
My top game so far. 8-)





