Oh you’re right. Delete the mech in Egypt.
Desert Admiral (allies)+26 vs Majikforce (axis) 2ed
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to Algeria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to AlgeriaCombat - French
Battle in Algeria
French attack with 1 fighter and 2 infantry
Italians defend with 1 armour
French roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 3/3 hits
Italians roll dice for 1 armour in Algeria, round 2 : 1/1 hits
1 infantry owned by the French and 1 armour owned by the Italians lost in Algeria
French win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - French
1 fighter moved from Algeria to Morocco
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
2 artilleries and 9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
10 artilleries, 1 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
2 infantry moved from Romania to Bessarabia
4 tactical_bombers moved from Western Germany to Bessarabia
1 fighter moved from Western Germany to Southern Italy
10 mech_infantrys moved from Germany to Eastern Poland
6 armour, 1 artillery and 10 infantry moved from Slovakia Hungary to Eastern Poland
3 armour, 2 artilleries and 3 infantry moved from Romania to Eastern Poland
2 infantry moved from Bulgaria to Romania
1 submarine moved from 113 Sea Zone to 114 Sea Zone
3 bombers moved from Western Germany to 114 Sea Zone
1 infantry moved from Western Germany to France
3 fighters moved from Western Germany to Bessarabia
1 mech_infantry moved from Western Germany to Poland
1 artillery moved from France to Western Germany
4 fighters moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in Bessarabia
Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Bessarabia, round 2 : 4/9 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 3 bombers, 4 fighters and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 bombers and 4 fighters in 114 Sea Zone, round 2 : 5/7 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 3 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
3 fighters and 4 tactical_bombers moved from Bessarabia to Eastern Poland
3 aaGuns moved from Slovakia Hungary to Eastern Poland
3 bombers moved from 114 Sea Zone to Eastern Poland
4 fighters moved from 114 Sea Zone to Western GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea Zone
1 infantry placed in France
1 infantry placed in Western Germany
Germans undo move 3.
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
2 infantry moved from Belarus to Baltic States
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Novgorod to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
2 infantry moved from Belarus to Baltic States
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Novgorod to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Korea, round 2 : 0/5 hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits
Russians roll dice for 5 infantry in Korea, round 3 : 0/5 hits
Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 4 infantry in Korea, round 4 : 2/4 hits
Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
5 infantry moved from Ukraine to Bryansk
1 fighter moved from Bessarabia to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
11 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 artillery and 5 infantry moved from Novgorod to Archangel
2 aaGuns and 1 artillery moved from Belarus to Bryansk
10 infantry moved from Belarus to Bryansk
3 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 submarine moved from 109 Sea Zone to 105 Sea ZonePlace Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
Russians collect 37 PUs (1 lost to blockades); end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Russians :
Korea : 1 flag, 4 infantry
Amur : 2 aaGuns and 12 infantry
Belarus : 4 infantry
Baltic States : 2 infantry
Bryansk : 4 aaGuns, 3 armour, 13 artilleries, 2 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber
Archangel : 1 artillery and 5 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Ukraine : 1 factory_minor
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 50
Russians : 38 / 42
Japanese : 40 / 47
Americans : 52 / 77
Chinese : 7 / 8
British : 31 / 32
UK_Pacific : 18 / 17
Italians : 14 / 25
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.161
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 31Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 unit repaired.
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 infantry moved from Manchuria to Korea
2 fighters moved from Manchuria to Korea
2 bombers moved from Kiangsu to Korea
1 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from Siam to Java
1 fighter moved from 37 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Philippines
1 fighter moved from Kwangsi to Philippines
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Szechwan to Shensi
1 infantry and 1 mech_infantry moved from Chahar to Hopei
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
3 fighters and 2 tactical_bombers moved from Kwangsi to ShensiCombat - Japanese
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits
UK_Pacific roll dice for 2 infantry in Java, round 2 : 2/2 hits
1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Java
Japanese win, taking Java from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 4/8 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Korea
Japanese attack with 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Japanese roll dice for 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber in Korea, round 2 : 4/10 hits
Russians roll dice for 4 infantry in Korea, round 2 : 3/4 hits
3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 4 infantry
Casualties for Japanese: 3 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 5/7 hits
Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 4/7 hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 fighters moved from Korea to Manchuria
1 tactical_bomber moved from Korea to Japan
1 fighter moved from Korea to Japan
2 bombers moved from Korea to Japan
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Yunnan to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from Hopei to Kweichow
1 tactical_bomber moved from Hopei to Kweichow
1 fighter moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to KweichowPlace Units - Japanese
1 factory_minor placed in French Indo China
2 armour and 1 mech_infantry placed in Kiangsu
1 artillery, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 58 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 bombers, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 bomber moved from Eastern United States to 89 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 bombers, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 bomber moved from Eastern United States to 89 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 3/4 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 89 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 89 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 tactical_bomber in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Central United States to Western United States
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from 89 Sea Zone to Morocco
4 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to QueenslandPlace Units - Americans
1 infantry placed in Western United States
1 fighter placed in Western United States
4 bombers placed in Eastern United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Americans :
Queensland : 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 4 infantry and 2 mech_infantrys
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
25 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 1 artillery and 2 infantry
Morocco : 1 bomber and 2 fighters
89 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 44 / 50
Russians : 35 / 42
Japanese : 56 / 58
Americans : 50 / 70
Chinese : 5 / 8
British : 31 / 32
UK_Pacific : 9 / 17
Italians : 14 / 25
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.462
Median : 3.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 2.111
Median : 2.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to Burma
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to ShensiPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kansu : 1 infantry
Sikang : 1 infantry
Burma : 1 fighter -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Shan State
1 mech_infantry moved from India to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Shan State
1 mech_infantry moved from India to Shan StateCombat - British
Battle in Yunnan
British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
4 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 80 Sea Zone to 72 Sea ZonePlace Units - British
3 fighters placed in PersiaTurn Complete - British
British collect 31 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Some Units in India change ownership: 4 mech_infantrysTerritory Summary for British and UK_Pacific :
Yunnan : 1 infantry and 1 mech_infantry
Shan State : 1 infantry and 1 mech_infantry
Burma : 5 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
Celebes : 1 flag, 2 infantry
39 Sea Zone : 1 cruiser
38 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Scotland : 1 aaGun, 1 airfield, 3 fighters and 2 infantry
Kenya : 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 1 fighter and 2 infantry
Ethiopia : 1 flag
109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
72 Sea Zone : 1 transport
81 Sea Zone : 1 destroyer
Persia : 1 flag, 1 factory_minor and 3 fighters
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 44 / 50
Russians : 35 / 42
Japanese : 54 / 58
Americans : 50 / 70
Chinese : 6 / 7
British : 31 / 38
UK_Pacific : 10 / 11
Italians : 14 / 25
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.125
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
3 armour moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Cyprus
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 cruiser
French defend with 1 destroyer
Italians roll dice for 1 bomber and 1 cruiser in 98 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking Cyprus from British, taking 98 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Western Ukraine
Italians attack with 3 armour, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 3 armour, 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 3 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 fighter moved from Western Ukraine to Eastern Poland
1 artillery moved from Northern Italy to Southern Italy
2 armour and 1 mech_infantry moved from Northern Italy to Romania
1 bomber moved from 98 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
Been having some health problems so my posting might be slower than I want it to be. I may lag beyond the 72 hrs but I will try to keep you posted if I do.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
2 aaGuns, 1 artillery and 3 fighters moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 fighter
Syria : 1 infantry
Tunisia : 1 infantry
109 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 44 / 50
Russians : 33 / 42
Japanese : 54 / 58
Americans : 50 / 70
Chinese : 6 / 7
British : 31 / 38
UK_Pacific : 10 / 11
Italians : 15 / 21
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
No worries about play speed. Thanks for letting me know. Hope you get better.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
2 artilleries and 8 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
2 fighters moved from Western Germany to 105 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
1 mech_infantry moved from Poland to Belarus
2 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
3 bombers moved from Eastern Poland to Russia
2 fighters moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Baltic States
2 tactical_bombers moved from Eastern Poland to BelarusCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 5,5,8 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Baltic States, round 2 : 1/2 hits
Germans roll dice for 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits
1 infantry owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 : 2/9 hits
Russians roll dice for 4 infantry in Belarus, round 2 : 0/4 hits
2 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 3 : 1/9 hits
Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 4 : 7/8 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
2 fighters moved from 105 Sea Zone to France
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
3 aaGuns, 9 armour, 12 artilleries, 11 infantry and 11 mech_infantrys moved from Eastern Poland to Western Ukraine
2 fighters moved from Belarus to Western Ukraine
1 tactical_bomber moved from Baltic States to Western Ukraine
2 tactical_bombers moved from Belarus to Western Ukraine
3 bombers moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Western Germany to Northern Italy
2 artilleries and 1 infantry moved from France to Northern ItalyPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs