Amon-Sul (Axis) vs Simon (Allies) BM League - rematch

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 2

    Combat Move - ANZAC
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from Northern Territory to South Australia
                2 fighters moved from Queensland to Java
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to Java
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                1 aaGun moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    triplea_40898_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Combat Move - Germans
                1 unit repaired.
                8 infantry moved from Finland to Sweden
                1 infantry moved from Norway to Sweden
                1 armour moved from Norway to Sweden
                1 infantry moved from Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
                1 artillery and 1 infantry moved from 105 Sea Zone to Spain
                3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 105 Sea Zone
                3 artilleries and 3 infantry moved from 105 Sea Zone to Spain
                4 armour moved from Western Germany to 113 Sea Zone
                1 armour moved from Germany to 113 Sea Zone
                5 infantry moved from Germany to 113 Sea Zone
                5 armour, 5 infantry and 5 transports moved from 113 Sea Zone to 105 Sea Zone
                5 armour and 5 infantry moved from 105 Sea Zone to Spain
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 infantry moved from Poland to 114 Sea Zone
                1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 armour and 2 infantry moved from Germany to 113 Sea Zone
                1 armour and 3 infantry moved from 113 Sea Zone to Sweden
                3 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from Holland Belgium to Spain
                2 bombers moved from Western Germany to Sweden
                2 fighters and 2 tactical_bombers moved from Holland Belgium to 109 Sea Zone
                1 tactical_bomber moved from Holland Belgium to Sweden
                1 fighter moved from Holland Belgium to 109 Sea Zone

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Sweden
                    Germans attack with 2 armour, 2 bombers, 12 infantry and 1 tactical_bomber
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Sweden, round 2 :  2/2 hits
                        Germans roll dice for 2 armour, 2 bombers, 12 infantry and 1 tactical_bomber in Sweden, round 2 :  4/17 hits
                        Neutral_True roll dice for 6 infantry in Sweden, round 2 :  2/6 hits
                        6 infantry owned by the Neutral_True and 2 infantry owned by the Germans lost in Sweden
                    Germans win, taking Sweden from Neutral_True with 2 armour, 2 bombers, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in 109 Sea Zone
                    Germans attack with 3 fighters, 3 submarines and 2 tactical_bombers
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 3 submarines in 109 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Neutral with 3 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Spain
                    Germans attack with 5 armour, 4 artilleries, 9 infantry and 1 tactical_bomber
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 5 armour, 4 artilleries, 9 infantry and 1 tactical_bomber in Spain, round 2 :  9/19 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  3/6 hits
                        6 infantry owned by the Neutral_True and 3 infantry owned by the Germans lost in Spain
                    Germans win, taking Spain from Neutral_True with 5 armour, 4 artilleries, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Spain to France
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 105 Sea Zone
                2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
                2 bombers moved from Sweden to Western Germany
                1 tactical_bomber moved from Sweden to Norway
                1 aaGun moved from Slovakia Hungary to Germany
                1 aaGun and 2 infantry moved from Poland to Germany
                5 infantry moved from Slovakia Hungary to Poland
                1 aaGun moved from Slovakia Hungary to Poland
                1 artillery moved from Slovakia Hungary to Romania
                1 artillery moved from Slovakia Hungary to Poland
                1 bomber moved from Western Germany to Greece
                1 bomber moved from Western Germany to Southern Italy

    Place Units - Germans
                1 carrier placed in 105 Sea Zone
                2 infantry placed in Normandy Bordeaux
                3 infantry placed in France
                5 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_40898_Ger3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar

    Combat Move - Russians

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Novgorod to Vyborg
                3 infantry moved from Novgorod to Vyborg
                11 infantry moved from Baltic States to Belarus
                8 infantry moved from Bryansk to Belarus
                2 aaGuns, 2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
                3 artilleries moved from Ukraine to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    triplea_40898_Rus3.tsvg

  • '19 '17 '16

    Hold that - forgot to claim the neutrals!

  • '19 '17 '16

    Mongolia should be pro-allies now, right? I’ll edit it.

  • '19 '17 '16

    Now I see it. I can’t claim it because I’m still neutral. Ok then, proceed with the above posted game.

  • '19 '17 '16

    BTW, I don’t think I’ve seen this Axis neutral crush before, and so early in the game. Going to be interesting to see how it plays out.


  • @simon33:

    BTW, I don’t think I’ve seen this Axis neutral crush before, and so early in the game. Going to be interesting to see how it plays out.

    it`s my playing style.

    as Aev says, i do it as normal :D


  • Yeah, it is going to be an interesting game :)

    looking forward to see how it works out :)


  • i thought there was an anzac des in borneo but it seems it was an usa one (almost same color)

    i attacked thin air  :O


  • i ll redo that move in ncm (hope u allow it)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 mech_infantry moved from Kwangsi to Kwangtung
                2 battleships, 2 cruisers and 4 marines moved from 33 Sea Zone to 54 Sea Zone
                4 marines moved from 54 Sea Zone to Queensland
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
                2 fighters moved from Kwangsi to 35 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
                1 bomber moved from Kwangsi to Chahar
                1 bomber moved from Kwangsi to Hopei
                3 artilleries and 5 infantry moved from Hunan to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei

    Purchase Units - Japanese
                Japanese buy 4 infantry, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships and 2 cruisers
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 2 battleships and 2 cruisers in 54 Sea Zone, round 2 :  3/4 hits
                        ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 2 battleships and 2 cruisers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Hopei
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 :  3/4 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Chahar
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 :  1/4 hits
                        French roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 37 Sea Zone
                    Japanese win with 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 2
                    Casualties for French: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Queensland
                Battle in Yunnan
                    Japanese attack with 3 artilleries and 5 infantry
                    British defend with 1 armour
                        Japanese roll dice for 3 artilleries and 5 infantry in Yunnan, round 2 :  3/8 hits
                        Chinese roll dice for 1 armour in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the British lost in Yunnan
                    Japanese win, taking Queensland from ANZAC, taking Yunnan from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 :  2/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                Battle in Malaya

    Non Combat Move - Japanese
                2 aaGuns moved from Kwangsi to Yunnan
                1 aaGun, 1 artillery and 3 infantry moved from Manchuria to Jehol
                1 armour and 2 infantry moved from Jehol to Anhwe
                1 aaGun, 1 armour, 1 artillery and 4 infantry moved from Anhwe to Kweichow
                1 bomber moved from Hopei to Kwangsi
                1 bomber moved from Chahar to Kwangsi
                2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                1 carrier moved from 33 Sea Zone to 54 Sea Zone
                2 destroyers, 1 fighter and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                1 carrier moved from 43 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
                1 fighter moved from 37 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                4 infantry placed in Japan
                4 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUs

    triplea_40898_Jap3.tsvg

  • '19 '17 '16

    @Amon-Sul:

    i ll redo that move in ncm (hope u allow it)

    np.

    Bit of a mistake to block with USA if I DOW as UK!


  • I checked with Gamerman.

    U can take Mongolians with Russia when Germany attacked true neutrals, but only if Russia declares war to Japan.


  • @simon33:

    @Amon-Sul:

    i ll redo that move in ncm (hope u allow it)

    np.

    Bit of a mistake to block with USA if I DOW as UK!

    yeah, with USA it can be tricky.

    it can also be tricky with France. Japan can declare war to UK Pacific and ANZAC, but not France. In that case, French destroyer is a ghost.

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                        British roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 37 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
                        British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  4/7 hits

    triplea_40898_Bri3.tsvg

  • '19 '17 '16

    4 hits in SZ37. Dent CVs? Care to nominate an OOL looking forward?

    BTW, I’m still confused as to why you didn’t attack London. You should have won and really set the Allies back.

    @Amon-Sul:

    I checked with Gamerman.

    U can take Mongolians with Russia when Germany attacked true neutrals, but only if Russia declares war to Japan.

    Oh, that’s a great point. I guess it’s too late to edit given Japan has already gone.


  • @simon33:

    4 hits in SZ37. Dent CVs? Care to nominate an OOL looking forward?

    BTW, I’m still confused as to why you didn’t attack London. You should have won and really set the Allies back.

    @Amon-Sul:

    I checked with Gamerman.

    U can take Mongolians with Russia when Germany attacked true neutrals, but only if Russia declares war to Japan.

    Oh, that’s a great point. I guess it’s too late to edit given Japan has already gone.

    yes. ool as normal.

    u can edit it if u like with russia no problem

    as for london, i ll tell u later in the game

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Non Combat Move - Americans
                1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 carrier moved from 101 Sea Zone to 51 Sea Zone
                1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 mech_infantry, 1 submarine and 1 transport moved from 64 Sea Zone to 63 Sea Zone
                2 fighters moved from Hawaiian Islands to 63 Sea Zone
                1 fighter moved from Wake Island to 51 Sea Zone
                1 tactical_bomber moved from Western United States to 51 Sea Zone
                1 fighter moved from Western United States to Eastern United States
                1 artillery moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Southeast Mexico
                1 destroyer moved from 43 Sea Zone to 41 Sea Zone

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 artillery and 1 fighter placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                2 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Sikang to Shensi

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Hunan from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang
                5 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                1 artillery and 2 infantry moved from Burma to Shan State
                1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone

    Purchase Units - British
                British repair damage of 4x airfield; Remaining resources: 33 PUs;
                British buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                        British roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 37 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
                        British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  4/7 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 :  3/8 hits
                    Units damaged: 1 battleship owned by the British
                        2 destroyers owned by the Japanese and 2 destroyers owned by the British lost in 37 Sea Zone
                        British roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 :  3/5 hits
                        Japanese roll dice for 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 3 :  4/6 hits
                        1 battleship owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the British, 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the British and 2 carriers owned by the Japanese lost in 37 Sea Zone
                    retreated to 37 Sea Zone
                    Japanese win with 3 fighters and 2 transports remaining. Battle score for attacker is -10
                    Casualties for British: 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 2 carriers, 2 destroyers and 1 tactical_bomber
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 3 fighters and 2 transports
                    3 fighters owned by the Japanese forced to land in Malaya

    Non Combat Move - British
                2 aaGuns, 1 armour, 3 infantry and 1 mech_infantry moved from Burma to India
                1 fighter moved from 37 Sea Zone to Sumatra
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Iraq to Egypt
                1 fighter moved from Persia to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                1 artillery and 2 infantry placed in Union of South Africa
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,6,4,4,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
                British collect 22 PUs (8 lost to blockades); end with 24 PUs

    Place Units - UK_Pacific
                1 artillery, 2 fighters and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
                UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
                Some Units in India change ownership: 1 artillery, 2 fighters and 1 infantry

    triplea_40898_UK_3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Non Combat Move - Americans
                1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 carrier moved from 101 Sea Zone to 51 Sea Zone
                1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 mech_infantry, 1 submarine and 1 transport moved from 64 Sea Zone to 63 Sea Zone
                2 fighters moved from Hawaiian Islands to 63 Sea Zone
                1 fighter moved from Wake Island to 51 Sea Zone
                1 tactical_bomber moved from Western United States to 51 Sea Zone
                1 fighter moved from Western United States to Eastern United States
                1 artillery moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Southeast Mexico
                1 destroyer moved from 43 Sea Zone to 41 Sea Zone

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 artillery and 1 fighter placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                2 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Sikang to Shensi

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Hunan from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang
                5 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                1 artillery and 2 infantry moved from Burma to Shan State
                1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone

    Purchase Units - British
                British repair damage of 4x airfield; Remaining resources: 33 PUs;
                British buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                        British roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 37 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
                        British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  4/7 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 :  3/8 hits
                    Units damaged: 1 battleship owned by the British
                        2 destroyers owned by the Japanese and 2 destroyers owned by the British lost in 37 Sea Zone
                        British roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 :  3/5 hits
                        Japanese roll dice for 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 3 :  4/6 hits
                        1 battleship owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the British, 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the British and 2 carriers owned by the Japanese lost in 37 Sea Zone
                    retreated to 37 Sea Zone
                    Japanese win with 3 fighters and 2 transports remaining. Battle score for attacker is -10
                    Casualties for British: 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 2 carriers, 2 destroyers and 1 tactical_bomber
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 3 fighters and 2 transports
                    3 fighters owned by the Japanese forced to land in Malaya

    Non Combat Move - British
                2 aaGuns, 1 armour, 3 infantry and 1 mech_infantry moved from Burma to India
                1 fighter moved from 37 Sea Zone to Sumatra
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Iraq to Egypt
                1 fighter moved from Persia to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                1 artillery and 2 infantry placed in Union of South Africa
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,6,4,4,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
                British collect 22 PUs (8 lost to blockades); end with 24 PUs

    Place Units - UK_Pacific
                1 artillery, 2 fighters and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
                UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
                Some Units in India change ownership: 1 artillery, 2 fighters and 1 infantry
                Turning on Edit Mode
                EDIT: Editing Political Relationship for Neutral_Axis and Russians from Neutrality to Unfriendly_Neutral
                EDIT: Editing Political Relationship for Neutral_True and Russians from Strict_Neutral to Friendly_Neutral
                EDIT: Editing Political Relationship for Japanese and Russians from Neutrality to War
                EDIT: Editing Political Relationship for Mongolians and Russians from Strict_Neutral to Friendly_Neutral
                EDIT: Editing Political Relationship for Russians and Chinese from Neutrality to Allied
                EDIT: Editing Political Relationship for Russians and Dutch from Neutrality to Friendly
                EDIT: Editing Political Relationship for Russians and French from Neutrality to Allied
                EDIT: Editing Political Relationship for Russians and UK_Pacific from Neutrality to Allied
                EDIT: Editing Political Relationship for Neutral_Allies and Russians from Neutrality to Friendly_Neutral
                EDIT: Editing Political Relationship for Russians and British from Neutrality to Allied
                EDIT: Editing Political Relationship for Russians and Americans from Neutrality to Allied
                EDIT: Editing Political Relationship for Russians and ANZAC from Neutrality to Allied
                EDIT: Removing units owned by Mongolians from Ulaanbaatar: 1 infantry
                EDIT: Adding units owned by Russians to Ulaanbaatar: 2 infantry
                EDIT: Changing ownership of Ulaanbaatar from Mongolians to Russians
                EDIT: Changing ownership of Buyant-Uhaa from Mongolians to Russians
                EDIT: Removing units owned by Mongolians from Buyant-Uhaa: 2 infantry
                EDIT: Adding units owned by Russians to Buyant-Uhaa: 2 aaGuns and 19 infantry
                EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 18 infantry
                EDIT: Turning off Edit Mode

    triplea_40898_UK_3.tsvg

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