@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries, 16 infantry and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to 113 Sea Zone
1 bomber and 5 fighters moved from Norway to 113 Sea Zone
1 battleship and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Western Germany
British converts factory_major into different units
Battle in Holland Belgium
Battle in 92 Sea Zone
British attack with 1 destroyer
Italians defend with 1 submarine
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Italians lost in 92 Sea Zone
British win, taking 97 Sea Zone from Italians, taking Western Germany from Germans, taking Holland Belgium from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Burma
British attack with 1 armour, 2 artilleries, 16 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 16 infantry and 1 mech_infantry in Burma, round 2 : 5/20 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour, 2 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 113 Sea Zone
British attack with 1 battleship, 1 bomber, 2 destroyers and 7 fighters
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British roll dice for 1 battleship, 1 bomber, 2 destroyers and 7 fighters in 113 Sea Zone, round 2 : 3/11 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 battleship owned by the British
1 carrier owned by the Germans, 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 113 Sea Zone
British roll dice for 1 battleship, 1 bomber, 1 destroyer and 7 fighters in 113 Sea Zone, round 3 : 5/10 hits
Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 3 : 2/3 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the British, 1 transport owned by the Germans, 1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 113 Sea Zone
British win with 1 battleship, 1 bomber and 6 fighters remaining. Battle score for attacker is 38
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for British: 2 destroyers and 1 fighter
Non Combat Move - British
1 bomber and 6 fighters moved from 113 Sea Zone to Norway
1 armour moved from Egypt to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 battleship moved from 80 Sea Zone to 39 Sea Zone
3 aaGuns moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Persia
1 mech_infantry moved from Egypt to Iraq
2 artilleries moved from Alexandria to Egypt
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 1 armour, 2 artilleries, 15 infantry and 1 mech_infantry
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
39 Sea Zone : 1 battleship
West India : 1 armour and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Normandy Bordeaux : 1 aaGun and 1 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Norway : 2 aaGuns, 1 armour, 1 bomber, 6 fighters and 3 infantry
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 transport
113 Sea Zone : 1 battleship
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 mech_infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
79 Sea Zone : 1 transport
Persia : 1 flag, 1 factory_minor, 4 fighters, 2 mech_infantrys and 2 tactical_bombers
110 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 30 / 45
Russians : 29 / 35
Japanese : 57 / 62
Americans : 65 / 85
Chinese : 4 / 4
British : 39 / 39
UK_Pacific : 6 / 6
Italians : 14 / 23
ANZAC : 12 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour moved from Novgorod to Belarus
1 bomber moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 armour and 1 mech_infantry moved from Southern France to Western Germany
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
1 fighter moved from Southern France to Western Germany
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 cruiser and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 cruiser and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Belarus
Italians attack with 3 armour and 1 bomber
Russians defend with 3 armour
Italians roll dice for 3 armour and 1 bomber in Belarus, round 2 : 2/4 hits
Russians roll dice for 3 armour in Belarus, round 2 : 2/3 hits
2 armour owned by the Italians and 2 armour owned by the Russians lost in Belarus
Italians roll dice for 1 armour and 1 bomber in Belarus, round 3 : 2/2 hits
Russians roll dice for 1 armour in Belarus, round 3 : 1/1 hits
1 armour owned by the Italians and 1 armour owned by the Russians lost in Belarus
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 3 armour
Casualties for Russians: 3 armour
Battle in Western Germany
Italians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Western Germany, round 2 : 0/5 hits
British roll dice for 1 infantry and 1 mech_infantry in Western Germany, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Western Germany
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Western Germany, round 3 : 3/4 hits
British roll dice for 1 infantry and 1 mech_infantry in Western Germany, round 3 : 1/2 hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Western Germany to Southern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Southern France
2 infantry moved from Southern France to France
1 fighter moved from 92 Sea Zone to Southern France
1 bomber moved from Belarus to Germany
Place Units - Italians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
2 infantry moved from Tunisia to Libya
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Weirdly, it is not posting the ANZAC turn. It still might come up as it is still trying to post but if not.
On the turn I attacked your transport by Guinea, landed an artillery in Celebes, moved the sub to Malaya and grabbed NW Persia. I also consolidated my units in Queensland and moved an inf into Iraq.
I also had to move the ANZAC carrier to SZ 45 to act as a blocker. For some reason, I thought the cruiser at the Caroline Islands was ANZAC (it is US) so I didn’t move it on the US turn. If you are feeling generous I would much rather switch the carrier with the cruiser. But it is my mistake so no worries if not.
I just tried reopening the file and I get an error. I will try to redo it (there were no dice rolled on either turn) so it is just a matter of repeating all the moves I made before. If you can open the one posted we can just go with that, otherwise it will be up shortly again.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in 46 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Neutral_Allies
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from India to Burma
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 3 armour
EDIT: Adding units owned by ANZAC to Queensland: 3 armour
EDIT: Turning off Edit Mode
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
2 infantry moved from Tunisia to Libya
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Egypt : 1 infantry
Norway : 1 fighter
Libya : 1 flag, 2 infantry
Iraq : 1 infantry
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 35 / 45
Russians : 29 / 35
Japanese : 54 / 62
Americans : 65 / 85
Chinese : 4 / 4
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 14 / 16
ANZAC : 15 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
It worked this time. Also note my comments above.
No worries. Your requested change won’t affect Germany’s turn, so I’ll just go ahead and go for Germany. When the USSR is up just go ahead and adjust it however you like. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 3 mech_infantrys moved from Germany to Denmark
2 mech_infantrys moved from Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Germany to Holland Belgium
2 bombers moved from Novgorod to Denmark
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
3 infantry moved from Ukraine to Rostov
4 infantry moved from Ukraine to Bryansk
1 infantry moved from Vyborg to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Rostov
1 infantry moved from Ukraine to Rostov
3 infantry moved from Novgorod to Archangel
1 artillery and 5 infantry moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Belarus from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Ukraine to Western Ukraine
1 fighter moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Smolensk
1 infantry moved from Ukraine to Bryansk
Combat - Germans
Battle in Rostov
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits
Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits
1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 3 infantry
Russians defend with 1 armour
Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Bryansk
Germans attack with 2 fighters, 5 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 3 infantry
AA fire in Bryansk : 0/3 hits
Germans roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/8 hits
Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 : 0/3 hits
1 aaGun owned by the Russians and 1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Bryansk, round 3 : 4/8 hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Smolensk
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 armour and 6 mech_infantrys
Russians defend with 2 armour
Germans roll dice for 3 armour and 6 mech_infantrys in Western Ukraine, round 2 : 1/9 hits
Russians roll dice for 2 armour in Western Ukraine, round 2 : 0/2 hits
1 armour owned by the Russians lost in Western Ukraine
Germans roll dice for 3 armour and 6 mech_infantrys in Western Ukraine, round 3 : 2/9 hits
Russians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits
1 armour owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in Finland
Germans attack with 3 infantry
Americans defend with 1 artillery
Germans roll dice for 3 infantry in Finland, round 2 : 0/3 hits
Americans roll dice for 1 artillery in Finland, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 2 infantry in Finland, round 3 : 1/2 hits
Americans roll dice for 1 artillery in Finland, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Americans with 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery
Battle in Denmark
Germans attack with 1 armour, 2 bombers and 3 mech_infantrys
Americans defend with 1 armour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Denmark, round 2 : 1/6 hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Denmark, round 2 : 0/3 hits
1 infantry owned by the Americans lost in Denmark
Germans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Denmark, round 3 : 2/6 hits
Americans roll dice for 1 armour and 1 mech_infantry in Denmark, round 3 : 0/2 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 3 : 1/5 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 5 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 0/6 hits
Americans roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 3 : 0/5 hits
Americans roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 4 : 1/4 hits
Americans roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/3 hits
1 aaGun owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 5 : 0/3 hits
Americans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 5 : 1/3 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 6 : 0/2 hits
Americans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 6 : 1/3 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery in Normandy Bordeaux, round 7 : 0/1 hits
Americans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 7 : 0/3 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 8 : 0/1 hits
Americans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 8 : 1/3 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 artillery and 5 infantry
Casualties for British: 1 aaGun
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Holland Belgium to Germany
2 bombers moved from Denmark to Germany
1 bomber moved from Smolensk to Germany
2 fighters and 1 tactical_bomber moved from Bryansk to Eastern Poland
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
Place Units - Germans
3 infantry placed in France
1 artillery, 1 fighter, 6 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Germans collect 50 PUs; end with 50 PUs
Wow. I had the most awesome dice through all those battles…. until Normandy. That was absolutely brutal.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
3 infantry moved from Volgograd to Rostov
3 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
2 artilleries moved from Tambov to Bryansk
4 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Bryansk
2 armour and 1 mech_infantry moved from Russia to Archangel
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Rostov
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 4 : 2/3 hits
Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 4 : 1/2 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 7 infantry
Germans defend with 5 infantry
Russians roll dice for 2 artilleries and 7 infantry in Bryansk, round 2 : 0/9 hits
Germans roll dice for 5 infantry in Bryansk, round 2 : 2/5 hits
2 infantry owned by the Russians lost in Bryansk
Russians roll dice for 2 artilleries and 5 infantry in Bryansk, round 3 : 1/7 hits
Germans roll dice for 5 infantry in Bryansk, round 3 : 1/5 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 4 : 5/6 hits
Germans roll dice for 4 infantry in Bryansk, round 4 : 2/4 hits
4 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 5 infantry
Casualties for Russians: 5 infantry
Battle in Rostov
Russians attack with 1 artillery and 5 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery and 5 infantry in Rostov, round 2 : 3/6 hits
Germans roll dice for 3 infantry in Rostov, round 2 : 2/3 hits
3 infantry owned by the Germans and 2 infantry owned by the Russians lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 armour moved from Volgograd to Russia
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Ulaanbaatar to Dzavhan
2 infantry moved from Olgiy to Yenisey
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 fighter
EDIT: Changing ownership of Smolensk from Germans to Russians
EDIT: Adding units owned by Russians to Smolensk: 1 infantry
EDIT: Turning off Edit Mode
1 infantry and 2 mech_infantrys placed in Volgograd
2 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for Russians :
Jehol : 1 infantry
Chahar : 1 infantry
Yenisey : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 2 artilleries and 2 infantry
Rostov : 1 artillery and 3 infantry
Archangel : 2 armour and 1 mech_infantry
Russia : 2 aaGuns, 1 airfield, 4 armour, 1 factory_major, 3 mech_infantrys and 1 tactical_bomber
Tambov : 1 aaGun, 3 artilleries and 17 infantry
Volgograd : 1 factory_minor, 1 infantry and 2 mech_infantrys
Smolensk : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 45 / 50
Russians : 26 / 31
Japanese : 52 / 62
Americans : 61 / 85
Chinese : 6 / 4
British : 31 / 39
UK_Pacific : 6 / 6
Italians : 14 / 16
ANZAC : 15 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I needed Normandy after that. :) My turn after had some brutal dice as well in Smolensk. Note too that I did an edit to sacrifice the fighter there rather than not take the territory.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
3 infantry moved from Volgograd to Rostov
3 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
2 artilleries moved from Tambov to Bryansk
4 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Bryansk
2 armour and 1 mech_infantry moved from Russia to Archangel
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Rostov
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 4 : 2/3 hits
Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 4 : 1/2 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 7 infantry
Germans defend with 5 infantry
Russians roll dice for 2 artilleries and 7 infantry in Bryansk, round 2 : 0/9 hits
Germans roll dice for 5 infantry in Bryansk, round 2 : 2/5 hits
2 infantry owned by the Russians lost in Bryansk
Russians roll dice for 2 artilleries and 5 infantry in Bryansk, round 3 : 1/7 hits
Germans roll dice for 5 infantry in Bryansk, round 3 : 1/5 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 4 : 5/6 hits
Germans roll dice for 4 infantry in Bryansk, round 4 : 2/4 hits
4 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 5 infantry
Casualties for Russians: 5 infantry
Battle in Rostov
Russians attack with 1 artillery and 5 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery and 5 infantry in Rostov, round 2 : 3/6 hits
Germans roll dice for 3 infantry in Rostov, round 2 : 2/3 hits
3 infantry owned by the Germans and 2 infantry owned by the Russians lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 armour moved from Volgograd to Russia
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Ulaanbaatar to Dzavhan
2 infantry moved from Olgiy to Yenisey
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 fighter
EDIT: Changing ownership of Smolensk from Germans to Russians
EDIT: Adding units owned by Russians to Smolensk: 1 infantry
EDIT: Turning off Edit Mode
1 infantry and 2 mech_infantrys placed in Volgograd
2 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 carrier
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 45 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Jehol : 1 infantry
Chahar : 1 infantry
Yenisey : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 2 artilleries and 2 infantry
Rostov : 1 artillery and 3 infantry
Archangel : 2 armour and 1 mech_infantry
Russia : 2 aaGuns, 1 airfield, 4 armour, 1 factory_major, 3 mech_infantrys and 1 tactical_bomber
Tambov : 1 aaGun, 3 artilleries and 17 infantry
Volgograd : 1 factory_minor, 1 infantry and 2 mech_infantrys
Smolensk : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 45 / 50
Russians : 26 / 31
Japanese : 52 / 62
Americans : 61 / 85
Chinese : 6 / 4
British : 31 / 39
UK_Pacific : 6 / 6
Italians : 14 / 16
ANZAC : 15 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Reposted with the pacific edit. Thanks for letting me do that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
3 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Amur to Jehol
1 submarine moved from 22 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Korea to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 bomber moved from Korea to Jehol
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from Americans
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 23 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 cruiser
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 cruiser owned by the Americans lost in 45 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Jehol
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Jehol, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
4 infantry moved from Amur to 5 Sea Zone
1 battleship, 4 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Korea to Manchuria
1 bomber moved from Jehol to Philippines
1 bomber moved from 45 Sea Zone to Philippines
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
3 fighters moved from 22 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
3 artilleries moved from Yunnan to French Indo China
2 artilleries moved from Szechwan to Kweichow
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in French Indo China
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Japan
1 factory_minor placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 8 infantry and 2 transports
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to Japan: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsi: 1 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
Japanese collect 55 PUs (1 lost to blockades); end with 56 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
3 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Amur to Jehol
1 submarine moved from 22 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Korea to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 bomber moved from Korea to Jehol
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from Americans
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 23 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 cruiser
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 cruiser owned by the Americans lost in 45 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Jehol
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Jehol, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
4 infantry moved from Amur to 5 Sea Zone
1 battleship, 4 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Korea to Manchuria
1 bomber moved from Jehol to Philippines
1 bomber moved from 45 Sea Zone to Philippines
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
3 fighters moved from 22 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
3 artilleries moved from Yunnan to French Indo China
2 artilleries moved from Szechwan to Kweichow
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in French Indo China
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Japan
1 factory_minor placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 8 infantry and 2 transports
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to Japan: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsi: 1 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
Japanese collect 55 PUs (1 lost to blockades); end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Use 2nd file, please. Had a change of heart on a few of my non-combat moves. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 1 harbour, 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone
5 fighters moved from 33 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 bomber moved from Caroline Islands to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
3 fighters moved from Norway to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in Western Germany
Americans attack with 5 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 armour and 1 artillery
Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits
Americans roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Western Germany, round 2 : 1/7 hits
Germans roll dice for 1 armour and 1 artillery in Western Germany, round 2 : 0/2 hits
1 armour owned by the Italians and 1 artillery owned by the Italians lost in Western Germany
Americans win, taking Western Germany from Germans with 5 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artillery
Battle in 37 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 5/9 hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Americans win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
6 fighters and 2 tactical_bombers moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 37 Sea Zone to Burma
2 fighters moved from Eastern United States to 110 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Norway
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 transports moved from 112 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
Place Units - Americans
1 artillery and 2 infantry placed in Norway
1 harbour placed in Norway
3 infantry placed in Normandy Bordeaux
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs