No scramble
G40L17 Karl7 (Axis) v StuckTojo (Allies) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 94 Sea ZoneCombat - Americans
Battle in 94 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 94 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 marine moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 123 Sea Zone to Iceland
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 bomber moved from Eastern United States to Iceland
2 mech_infantrys moved from Western United States to Alaska
2 aaGuns moved from British Columbia to Alaska
1 fighter moved from Western United States to Alaska
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to IndiaPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
5 infantry moved from Shensi to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 94 Sea ZoneCombat - Americans
Battle in 94 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 94 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 marine moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 123 Sea Zone to Iceland
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 bomber moved from Eastern United States to Iceland
2 mech_infantrys moved from Western United States to Alaska
2 aaGuns moved from British Columbia to Alaska
1 fighter moved from Western United States to Alaska
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to IndiaPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
5 infantry moved from Shensi to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUsPurchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 80 Sea Zone to 76 Sea Zone
2 mech_infantrys moved from Ethiopia to 76 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
2 mech_infantrys and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from 81 Sea Zone to Egypt
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Alberta Saskatchewan Manitoba to Alaska
1 infantry moved from Ontario to Alberta Saskatchewan ManitobaCombat - British
Battle in Egypt
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
1 bomber moved from Iraq to Northwest PersiaPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from Alexandria to Trans-Jordan
1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 3/4 hits
British roll dice for 2 mech_infantrys in Egypt, round 2 : 1/2 hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Trans-Jordan
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Alexandria
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Southern France to France
2 infantry moved from Morocco to AlgeriaPlace Units - Italians
2 transports placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 armour and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Malaya to Siam
ANZAC take Siam from JapaneseCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 transport placed in 54 Sea Zone
1 infantry and 1 marine placed in QueenslandTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Malaya to Siam
ANZAC take Siam from JapaneseCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 transport placed in 54 Sea Zone
1 infantry and 1 marine placed in QueenslandTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
3 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
4 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
Germans take Belarus from Russians
4 armour and 4 mech_infantrys moved from Belarus to Novgorod
7 armour moved from Eastern Poland to Novgorod
2 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Romania
3 armour moved from Poland to Baltic States
7 infantry moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Novgorod
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 bomber moved from Western Germany to FinlandCombat - Germans
Battle in Baltic States
Germans attack with 3 armour and 7 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour and 7 infantry in Baltic States, round 2 : 2/10 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour and 7 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Romania
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Romania, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 infantry in Romania, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/5 hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/4 hits
Russians roll dice for 3 infantry in Western Ukraine, round 3 : 1/3 hits
1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Finland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 2/3 hits
Russians roll dice for 1 armour in Finland, round 2 : 0/1 hits
1 armour owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Novgorod
Germans attack with 14 armour and 4 mech_infantrys
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
Germans roll dice for 14 armour and 4 mech_infantrys in Novgorod, round 2 : 9/18 hits
Russians roll dice for 1 armour and 4 mech_infantrys in Novgorod, round 2 : 3/5 hits
3 mech_infantrys owned by the Germans, 4 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 14 armour and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 armour and 4 mech_infantrysNon Combat Move - Germans
1 fighter moved from Western Ukraine to Eastern Poland
3 artilleries moved from Eastern Poland to Baltic States
2 aaGuns moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Poland to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 marine moved from Eire to 109 Sea Zone
1 marine and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
2 transports moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
2 transports moved from 112 Sea Zone to 113 Sea Zone
3 artilleries moved from Germany to Poland
7 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Finland to Western GermanyPlace Units - Germans
3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Baltic States: 2 mech_infantrys
EDIT: Turning off Edit Mode
6 infantry placed in Western Germany
2 armour and 3 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
3 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
4 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
Germans take Belarus from Russians
4 armour and 4 mech_infantrys moved from Belarus to Novgorod
7 armour moved from Eastern Poland to Novgorod
2 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Romania
3 armour moved from Poland to Baltic States
7 infantry moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Novgorod
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 bomber moved from Western Germany to FinlandCombat - Germans
Battle in Baltic States
Germans attack with 3 armour and 7 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour and 7 infantry in Baltic States, round 2 : 2/10 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour and 7 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Romania
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Romania, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 infantry in Romania, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/5 hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/4 hits
Russians roll dice for 3 infantry in Western Ukraine, round 3 : 1/3 hits
1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Finland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 2/3 hits
Russians roll dice for 1 armour in Finland, round 2 : 0/1 hits
1 armour owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Novgorod
Germans attack with 14 armour and 4 mech_infantrys
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
Germans roll dice for 14 armour and 4 mech_infantrys in Novgorod, round 2 : 9/18 hits
Russians roll dice for 1 armour and 4 mech_infantrys in Novgorod, round 2 : 3/5 hits
3 mech_infantrys owned by the Germans, 4 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 14 armour and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 armour and 4 mech_infantrysNon Combat Move - Germans
1 fighter moved from Western Ukraine to Eastern Poland
3 artilleries moved from Eastern Poland to Baltic States
2 aaGuns moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Poland to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 marine moved from Eire to 109 Sea Zone
1 marine and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
2 transports moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
2 transports moved from 112 Sea Zone to 113 Sea Zone
3 artilleries moved from Germany to Poland
7 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Finland to Western GermanyPlace Units - Germans
3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Baltic States: 2 mech_infantrys
EDIT: Turning off Edit Mode
6 infantry placed in Western Germany
2 armour and 3 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
:lol: :lol: :lol: OK. Good game. I’ll post the result.
Good luck in the rest of your games.
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OK, cool.
Let’s meet up again in 2018 league!
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You’re on.





